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-rw-r--r--contrib/extractor/System.cpp47
-rw-r--r--src/game/Map.cpp8
-rw-r--r--src/game/Map.h26
-rw-r--r--src/shared/vmap/VMapManager.cpp2
4 files changed, 48 insertions, 35 deletions
diff --git a/contrib/extractor/System.cpp b/contrib/extractor/System.cpp
index b656a6ab535..683f89ac11e 100644
--- a/contrib/extractor/System.cpp
+++ b/contrib/extractor/System.cpp
@@ -241,10 +241,11 @@ void ReadLiquidTypeTableDBC()
#define MAP_MAGIC 'SPAM'
#define MAP_VERSION_MAGIC '0.1w'
#define MAP_AREA_MAGIC 'AERA'
-#define MAP_HEIGTH_MAGIC 'TGHM'
+#define MAP_HEIGHT_MAGIC 'TGHM'
#define MAP_LIQUID_MAGIC 'QILM'
-struct map_fileheader{
+struct map_fileheader
+{
uint32 mapMagic;
uint32 versionMagic;
uint32 areaMapOffset;
@@ -256,17 +257,20 @@ struct map_fileheader{
};
#define MAP_AREA_NO_AREA 0x0001
-struct map_areaHeader{
+
+struct map_areaHeader
+{
uint32 fourcc;
uint16 flags;
uint16 gridArea;
};
-#define MAP_HEIGHT_NO_HIGHT 0x0001
+#define MAP_HEIGHT_NO_HEIGHT 0x0001
#define MAP_HEIGHT_AS_INT16 0x0002
#define MAP_HEIGHT_AS_INT8 0x0004
-struct map_heightHeader{
+struct map_heightHeader
+{
uint32 fourcc;
uint32 flags;
float gridHeight;
@@ -284,9 +288,10 @@ struct map_heightHeader{
#define MAP_LIQUID_NO_TYPE 0x0001
-#define MAP_LIQUID_NO_HIGHT 0x0002
+#define MAP_LIQUID_NO_HEIGHT 0x0002
-struct map_liquidHeader{
+struct map_liquidHeader
+{
uint32 fourcc;
uint16 flags;
uint16 liquidType;
@@ -511,20 +516,20 @@ bool ConvertADT(char *filename, char *filename2, int cell_y, int cell_x)
map.heightMapSize = sizeof(map_heightHeader);
map_heightHeader heightHeader;
- heightHeader.fourcc = MAP_HEIGTH_MAGIC;
+ heightHeader.fourcc = MAP_HEIGHT_MAGIC;
heightHeader.flags = 0;
heightHeader.gridHeight = minHeight;
heightHeader.gridMaxHeight = maxHeight;
if (maxHeight == minHeight)
- heightHeader.flags |=MAP_HEIGHT_NO_HIGHT;
+ heightHeader.flags |= MAP_HEIGHT_NO_HEIGHT;
// Not need store if flat surface
if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_height_delta_limit)
- heightHeader.flags |=MAP_HEIGHT_NO_HIGHT;
+ heightHeader.flags |= MAP_HEIGHT_NO_HEIGHT;
// Try store as packed in uint16 or uint8 values
- if (!(heightHeader.flags&MAP_HEIGHT_NO_HIGHT))
+ if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT))
{
float step;
// Try Store as uint values
@@ -756,22 +761,22 @@ bool ConvertADT(char *filename, char *filename2, int cell_y, int cell_x)
liquidHeader.liquidLevel = minHeight;
if (maxHeight == minHeight)
- liquidHeader.flags|=MAP_LIQUID_NO_HIGHT;
+ liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT;
// Not need store if flat surface
if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_liquid_delta_limit)
- liquidHeader.flags|=MAP_LIQUID_NO_HIGHT;
+ liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT;
if (!fullType)
- liquidHeader.flags|=MAP_LIQUID_NO_TYPE;
+ liquidHeader.flags |= MAP_LIQUID_NO_TYPE;
- if (liquidHeader.flags&MAP_LIQUID_NO_TYPE)
+ if (liquidHeader.flags & MAP_LIQUID_NO_TYPE)
liquidHeader.liquidType = type;
else
map.liquidMapSize+=sizeof(liquid_type);
- if (!(liquidHeader.flags&MAP_LIQUID_NO_HIGHT))
- map.liquidMapSize+=sizeof(float)*liquidHeader.width*liquidHeader.height;
+ if (!(liquidHeader.flags & MAP_LIQUID_NO_HEIGHT))
+ map.liquidMapSize += sizeof(float)*liquidHeader.width*liquidHeader.height;
}
// Ok all data prepared - store it
@@ -789,14 +794,14 @@ bool ConvertADT(char *filename, char *filename2, int cell_y, int cell_x)
// Store height data
fwrite(&heightHeader, sizeof(heightHeader), 1, output);
- if (!(heightHeader.flags&MAP_HEIGHT_NO_HIGHT))
+ if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT))
{
- if (heightHeader.flags&MAP_HEIGHT_AS_INT16)
+ if (heightHeader.flags & MAP_HEIGHT_AS_INT16)
{
fwrite(uint16_V9, sizeof(uint16_V9), 1, output);
fwrite(uint16_V8, sizeof(uint16_V8), 1, output);
}
- else if (heightHeader.flags&MAP_HEIGHT_AS_INT8)
+ else if (heightHeader.flags & MAP_HEIGHT_AS_INT8)
{
fwrite(uint8_V9, sizeof(uint8_V9), 1, output);
fwrite(uint8_V8, sizeof(uint8_V8), 1, output);
@@ -814,7 +819,7 @@ bool ConvertADT(char *filename, char *filename2, int cell_y, int cell_x)
fwrite(&liquidHeader, sizeof(liquidHeader), 1, output);
if (!(liquidHeader.flags&MAP_LIQUID_NO_TYPE))
fwrite(liquid_type, sizeof(liquid_type), 1, output);
- if (!(liquidHeader.flags&MAP_LIQUID_NO_HIGHT))
+ if (!(liquidHeader.flags&MAP_LIQUID_NO_HEIGHT))
{
for (int y=0; y<liquidHeader.height;y++)
fwrite(&liquid_height[y+liquidHeader.offsetY][liquidHeader.offsetX], sizeof(float), liquidHeader.width, output);
diff --git a/src/game/Map.cpp b/src/game/Map.cpp
index a0485e72a85..c01944b14c7 100644
--- a/src/game/Map.cpp
+++ b/src/game/Map.cpp
@@ -1329,11 +1329,11 @@ bool GridMap::loadHeihgtData(FILE *in, uint32 offset, uint32 size)
map_heightHeader header;
fseek(in, offset, SEEK_SET);
fread(&header, sizeof(header), 1, in);
- if (header.fourcc != uint32(MAP_HEIGTH_MAGIC))
+ if (header.fourcc != uint32(MAP_HEIGHT_MAGIC))
return false;
m_gridHeight = header.gridHeight;
- if (!(header.flags & MAP_HEIGHT_NO_HIGHT))
+ if (!(header.flags & MAP_HEIGHT_NO_HEIGHT))
{
if ((header.flags & MAP_HEIGHT_AS_INT16))
{
@@ -1382,12 +1382,12 @@ bool GridMap::loadLiquidData(FILE *in, uint32 offset, uint32 size)
m_liquid_height= header.height;
m_liquidLevel = header.liquidLevel;
- if (!(header.flags&MAP_LIQUID_NO_TYPE))
+ if (!(header.flags & MAP_LIQUID_NO_TYPE))
{
m_liquid_type = new uint8 [16*16];
fread(m_liquid_type, sizeof(uint8), 16*16, in);
}
- if (!(header.flags&MAP_LIQUID_NO_HIGHT))
+ if (!(header.flags & MAP_LIQUID_NO_HEIGHT))
{
m_liquid_map = new float [m_liquid_width*m_liquid_height];
fread(m_liquid_map, sizeof(float), m_liquid_width*m_liquid_height, in);
diff --git a/src/game/Map.h b/src/game/Map.h
index e9c303eaa8a..bbb861e8aeb 100644
--- a/src/game/Map.h
+++ b/src/game/Map.h
@@ -77,10 +77,11 @@ typedef MaNGOS::SingleThreaded<GridRWLock>::Lock NullGuard;
#define MAP_MAGIC 'SPAM'
#define MAP_VERSION_MAGIC '0.1w'
#define MAP_AREA_MAGIC 'AERA'
-#define MAP_HEIGTH_MAGIC 'TGHM'
+#define MAP_HEIGHT_MAGIC 'TGHM'
#define MAP_LIQUID_MAGIC 'QILM'
-struct map_fileheader{
+struct map_fileheader
+{
uint32 mapMagic;
uint32 versionMagic;
uint32 areaMapOffset;
@@ -92,17 +93,20 @@ struct map_fileheader{
};
#define MAP_AREA_NO_AREA 0x0001
-struct map_areaHeader{
+
+struct map_areaHeader
+{
uint32 fourcc;
uint16 flags;
uint16 gridArea;
};
-#define MAP_HEIGHT_NO_HIGHT 0x0001
+#define MAP_HEIGHT_NO_HEIGHT 0x0001
#define MAP_HEIGHT_AS_INT16 0x0002
#define MAP_HEIGHT_AS_INT8 0x0004
-struct map_heightHeader{
+struct map_heightHeader
+{
uint32 fourcc;
uint32 flags;
float gridHeight;
@@ -110,8 +114,10 @@ struct map_heightHeader{
};
#define MAP_LIQUID_NO_TYPE 0x0001
-#define MAP_LIQUID_NO_HIGHT 0x0002
-struct map_liquidHeader{
+#define MAP_LIQUID_NO_HEIGHT 0x0002
+
+struct map_liquidHeader
+{
uint32 fourcc;
uint16 flags;
uint16 liquidType;
@@ -122,7 +128,8 @@ struct map_liquidHeader{
float liquidLevel;
};
-enum ZLiquidStatus{
+enum ZLiquidStatus
+{
LIQUID_MAP_NO_WATER = 0x00000000,
LIQUID_MAP_ABOVE_WATER = 0x00000001,
LIQUID_MAP_WATER_WALK = 0x00000002,
@@ -141,7 +148,8 @@ enum ZLiquidStatus{
#define MAP_LIQUID_TYPE_DARK_WATER 0x10
#define MAP_LIQUID_TYPE_WMO_WATER 0x20
-struct LiquidData{
+struct LiquidData
+{
uint32 type;
float level;
float depth_level;
diff --git a/src/shared/vmap/VMapManager.cpp b/src/shared/vmap/VMapManager.cpp
index f5c2640be70..342da0eb9e2 100644
--- a/src/shared/vmap/VMapManager.cpp
+++ b/src/shared/vmap/VMapManager.cpp
@@ -446,7 +446,7 @@ namespace VMAP
//=========================================================
/**
- get height or INVALID_HEIGHT if to hight was calculated
+ get height or INVALID_HEIGHT if to height was calculated
*/
//int gGetHeightCounter = 0;