diff options
-rw-r--r-- | contrib/extractor/System.cpp | 47 | ||||
-rw-r--r-- | src/game/Map.cpp | 8 | ||||
-rw-r--r-- | src/game/Map.h | 26 | ||||
-rw-r--r-- | src/shared/vmap/VMapManager.cpp | 2 |
4 files changed, 48 insertions, 35 deletions
diff --git a/contrib/extractor/System.cpp b/contrib/extractor/System.cpp index b656a6ab535..683f89ac11e 100644 --- a/contrib/extractor/System.cpp +++ b/contrib/extractor/System.cpp @@ -241,10 +241,11 @@ void ReadLiquidTypeTableDBC() #define MAP_MAGIC 'SPAM' #define MAP_VERSION_MAGIC '0.1w' #define MAP_AREA_MAGIC 'AERA' -#define MAP_HEIGTH_MAGIC 'TGHM' +#define MAP_HEIGHT_MAGIC 'TGHM' #define MAP_LIQUID_MAGIC 'QILM' -struct map_fileheader{ +struct map_fileheader +{ uint32 mapMagic; uint32 versionMagic; uint32 areaMapOffset; @@ -256,17 +257,20 @@ struct map_fileheader{ }; #define MAP_AREA_NO_AREA 0x0001 -struct map_areaHeader{ + +struct map_areaHeader +{ uint32 fourcc; uint16 flags; uint16 gridArea; }; -#define MAP_HEIGHT_NO_HIGHT 0x0001 +#define MAP_HEIGHT_NO_HEIGHT 0x0001 #define MAP_HEIGHT_AS_INT16 0x0002 #define MAP_HEIGHT_AS_INT8 0x0004 -struct map_heightHeader{ +struct map_heightHeader +{ uint32 fourcc; uint32 flags; float gridHeight; @@ -284,9 +288,10 @@ struct map_heightHeader{ #define MAP_LIQUID_NO_TYPE 0x0001 -#define MAP_LIQUID_NO_HIGHT 0x0002 +#define MAP_LIQUID_NO_HEIGHT 0x0002 -struct map_liquidHeader{ +struct map_liquidHeader +{ uint32 fourcc; uint16 flags; uint16 liquidType; @@ -511,20 +516,20 @@ bool ConvertADT(char *filename, char *filename2, int cell_y, int cell_x) map.heightMapSize = sizeof(map_heightHeader); map_heightHeader heightHeader; - heightHeader.fourcc = MAP_HEIGTH_MAGIC; + heightHeader.fourcc = MAP_HEIGHT_MAGIC; heightHeader.flags = 0; heightHeader.gridHeight = minHeight; heightHeader.gridMaxHeight = maxHeight; if (maxHeight == minHeight) - heightHeader.flags |=MAP_HEIGHT_NO_HIGHT; + heightHeader.flags |= MAP_HEIGHT_NO_HEIGHT; // Not need store if flat surface if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_height_delta_limit) - heightHeader.flags |=MAP_HEIGHT_NO_HIGHT; + heightHeader.flags |= MAP_HEIGHT_NO_HEIGHT; // Try store as packed in uint16 or uint8 values - if (!(heightHeader.flags&MAP_HEIGHT_NO_HIGHT)) + if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT)) { float step; // Try Store as uint values @@ -756,22 +761,22 @@ bool ConvertADT(char *filename, char *filename2, int cell_y, int cell_x) liquidHeader.liquidLevel = minHeight; if (maxHeight == minHeight) - liquidHeader.flags|=MAP_LIQUID_NO_HIGHT; + liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT; // Not need store if flat surface if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_liquid_delta_limit) - liquidHeader.flags|=MAP_LIQUID_NO_HIGHT; + liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT; if (!fullType) - liquidHeader.flags|=MAP_LIQUID_NO_TYPE; + liquidHeader.flags |= MAP_LIQUID_NO_TYPE; - if (liquidHeader.flags&MAP_LIQUID_NO_TYPE) + if (liquidHeader.flags & MAP_LIQUID_NO_TYPE) liquidHeader.liquidType = type; else map.liquidMapSize+=sizeof(liquid_type); - if (!(liquidHeader.flags&MAP_LIQUID_NO_HIGHT)) - map.liquidMapSize+=sizeof(float)*liquidHeader.width*liquidHeader.height; + if (!(liquidHeader.flags & MAP_LIQUID_NO_HEIGHT)) + map.liquidMapSize += sizeof(float)*liquidHeader.width*liquidHeader.height; } // Ok all data prepared - store it @@ -789,14 +794,14 @@ bool ConvertADT(char *filename, char *filename2, int cell_y, int cell_x) // Store height data fwrite(&heightHeader, sizeof(heightHeader), 1, output); - if (!(heightHeader.flags&MAP_HEIGHT_NO_HIGHT)) + if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT)) { - if (heightHeader.flags&MAP_HEIGHT_AS_INT16) + if (heightHeader.flags & MAP_HEIGHT_AS_INT16) { fwrite(uint16_V9, sizeof(uint16_V9), 1, output); fwrite(uint16_V8, sizeof(uint16_V8), 1, output); } - else if (heightHeader.flags&MAP_HEIGHT_AS_INT8) + else if (heightHeader.flags & MAP_HEIGHT_AS_INT8) { fwrite(uint8_V9, sizeof(uint8_V9), 1, output); fwrite(uint8_V8, sizeof(uint8_V8), 1, output); @@ -814,7 +819,7 @@ bool ConvertADT(char *filename, char *filename2, int cell_y, int cell_x) fwrite(&liquidHeader, sizeof(liquidHeader), 1, output); if (!(liquidHeader.flags&MAP_LIQUID_NO_TYPE)) fwrite(liquid_type, sizeof(liquid_type), 1, output); - if (!(liquidHeader.flags&MAP_LIQUID_NO_HIGHT)) + if (!(liquidHeader.flags&MAP_LIQUID_NO_HEIGHT)) { for (int y=0; y<liquidHeader.height;y++) fwrite(&liquid_height[y+liquidHeader.offsetY][liquidHeader.offsetX], sizeof(float), liquidHeader.width, output); diff --git a/src/game/Map.cpp b/src/game/Map.cpp index a0485e72a85..c01944b14c7 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -1329,11 +1329,11 @@ bool GridMap::loadHeihgtData(FILE *in, uint32 offset, uint32 size) map_heightHeader header; fseek(in, offset, SEEK_SET); fread(&header, sizeof(header), 1, in); - if (header.fourcc != uint32(MAP_HEIGTH_MAGIC)) + if (header.fourcc != uint32(MAP_HEIGHT_MAGIC)) return false; m_gridHeight = header.gridHeight; - if (!(header.flags & MAP_HEIGHT_NO_HIGHT)) + if (!(header.flags & MAP_HEIGHT_NO_HEIGHT)) { if ((header.flags & MAP_HEIGHT_AS_INT16)) { @@ -1382,12 +1382,12 @@ bool GridMap::loadLiquidData(FILE *in, uint32 offset, uint32 size) m_liquid_height= header.height; m_liquidLevel = header.liquidLevel; - if (!(header.flags&MAP_LIQUID_NO_TYPE)) + if (!(header.flags & MAP_LIQUID_NO_TYPE)) { m_liquid_type = new uint8 [16*16]; fread(m_liquid_type, sizeof(uint8), 16*16, in); } - if (!(header.flags&MAP_LIQUID_NO_HIGHT)) + if (!(header.flags & MAP_LIQUID_NO_HEIGHT)) { m_liquid_map = new float [m_liquid_width*m_liquid_height]; fread(m_liquid_map, sizeof(float), m_liquid_width*m_liquid_height, in); diff --git a/src/game/Map.h b/src/game/Map.h index e9c303eaa8a..bbb861e8aeb 100644 --- a/src/game/Map.h +++ b/src/game/Map.h @@ -77,10 +77,11 @@ typedef MaNGOS::SingleThreaded<GridRWLock>::Lock NullGuard; #define MAP_MAGIC 'SPAM' #define MAP_VERSION_MAGIC '0.1w' #define MAP_AREA_MAGIC 'AERA' -#define MAP_HEIGTH_MAGIC 'TGHM' +#define MAP_HEIGHT_MAGIC 'TGHM' #define MAP_LIQUID_MAGIC 'QILM' -struct map_fileheader{ +struct map_fileheader +{ uint32 mapMagic; uint32 versionMagic; uint32 areaMapOffset; @@ -92,17 +93,20 @@ struct map_fileheader{ }; #define MAP_AREA_NO_AREA 0x0001 -struct map_areaHeader{ + +struct map_areaHeader +{ uint32 fourcc; uint16 flags; uint16 gridArea; }; -#define MAP_HEIGHT_NO_HIGHT 0x0001 +#define MAP_HEIGHT_NO_HEIGHT 0x0001 #define MAP_HEIGHT_AS_INT16 0x0002 #define MAP_HEIGHT_AS_INT8 0x0004 -struct map_heightHeader{ +struct map_heightHeader +{ uint32 fourcc; uint32 flags; float gridHeight; @@ -110,8 +114,10 @@ struct map_heightHeader{ }; #define MAP_LIQUID_NO_TYPE 0x0001 -#define MAP_LIQUID_NO_HIGHT 0x0002 -struct map_liquidHeader{ +#define MAP_LIQUID_NO_HEIGHT 0x0002 + +struct map_liquidHeader +{ uint32 fourcc; uint16 flags; uint16 liquidType; @@ -122,7 +128,8 @@ struct map_liquidHeader{ float liquidLevel; }; -enum ZLiquidStatus{ +enum ZLiquidStatus +{ LIQUID_MAP_NO_WATER = 0x00000000, LIQUID_MAP_ABOVE_WATER = 0x00000001, LIQUID_MAP_WATER_WALK = 0x00000002, @@ -141,7 +148,8 @@ enum ZLiquidStatus{ #define MAP_LIQUID_TYPE_DARK_WATER 0x10 #define MAP_LIQUID_TYPE_WMO_WATER 0x20 -struct LiquidData{ +struct LiquidData +{ uint32 type; float level; float depth_level; diff --git a/src/shared/vmap/VMapManager.cpp b/src/shared/vmap/VMapManager.cpp index f5c2640be70..342da0eb9e2 100644 --- a/src/shared/vmap/VMapManager.cpp +++ b/src/shared/vmap/VMapManager.cpp @@ -446,7 +446,7 @@ namespace VMAP //========================================================= /** - get height or INVALID_HEIGHT if to hight was calculated + get height or INVALID_HEIGHT if to height was calculated */ //int gGetHeightCounter = 0; 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