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-rw-r--r--sql/updates/world/2014_05_10_fish_junk_loot_template.sql20
-rw-r--r--src/server/game/AI/CoreAI/PetAI.cpp4
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp39
-rw-r--r--src/server/game/Entities/GameObject/GameObject.h1
-rw-r--r--src/server/game/Entities/Player/Player.cpp5
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp24
-rw-r--r--src/server/game/Entities/Unit/Unit.h2
-rw-r--r--src/server/game/Loot/LootMgr.h3
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h3
-rw-r--r--src/server/game/Server/WorldSession.cpp12
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp62
-rw-r--r--src/server/game/Spells/SpellMgr.cpp9
-rw-r--r--src/server/game/Spells/SpellMgr.h1
13 files changed, 163 insertions, 22 deletions
diff --git a/sql/updates/world/2014_05_10_fish_junk_loot_template.sql b/sql/updates/world/2014_05_10_fish_junk_loot_template.sql
new file mode 100644
index 00000000000..bbbe42aa695
--- /dev/null
+++ b/sql/updates/world/2014_05_10_fish_junk_loot_template.sql
@@ -0,0 +1,20 @@
+SET @FISH_JUNK_GROUP := 11799;
+SET @FISH_JUNK_LOOTMODE := 32768;
+
+DELETE FROM fishing_loot_template WHERE `item`=@FISH_JUNK_GROUP;
+INSERT INTO fishing_loot_template (`entry`, `item`, `ChanceOrQuestChance`, `lootmode`, `groupid`, `mincountOrRef`, `maxcount`) VALUES
+(1, @FISH_JUNK_GROUP, 100, @FISH_JUNK_LOOTMODE, 1, -@FISH_JUNK_GROUP, 1);
+
+DELETE FROM reference_loot_template WHERE `entry`=@FISH_JUNK_GROUP;
+INSERT INTO reference_loot_template (`entry`, `item`, `ChanceOrQuestChance`, `lootmode`, `groupid`, `mincountOrRef`, `maxcount`) VALUES
+(@FISH_JUNK_GROUP, 45190, 15, @FISH_JUNK_LOOTMODE, 1, 1, 1), -- [Driftwood]
+(@FISH_JUNK_GROUP, 45191, 2, @FISH_JUNK_LOOTMODE, 1, 1, 1), -- [Water Snail]
+(@FISH_JUNK_GROUP, 45194, 15, @FISH_JUNK_LOOTMODE, 1, 1, 1), -- [Tangled Fishing Line]
+(@FISH_JUNK_GROUP, 45195, 5, @FISH_JUNK_LOOTMODE, 1, 1, 1), -- [Empty Rum Bottle]
+(@FISH_JUNK_GROUP, 45196, 15, @FISH_JUNK_LOOTMODE, 1, 1, 1), -- [Tattered Cloth]
+(@FISH_JUNK_GROUP, 45197, 5, @FISH_JUNK_LOOTMODE, 1, 1, 1), -- [Tree Branch]
+(@FISH_JUNK_GROUP, 45198, 15, @FISH_JUNK_LOOTMODE, 1, 1, 1), -- [Weeds]
+(@FISH_JUNK_GROUP, 45199, 5, @FISH_JUNK_LOOTMODE, 1, 1, 1), -- [Old Boot]
+(@FISH_JUNK_GROUP, 45200, 15, @FISH_JUNK_LOOTMODE, 1, 1, 1), -- [Sickly Fish]
+(@FISH_JUNK_GROUP, 45201, 3, @FISH_JUNK_LOOTMODE, 1, 1, 1), -- [Rock]
+(@FISH_JUNK_GROUP, 45202, 5, @FISH_JUNK_LOOTMODE, 1, 1, 1); -- [Water Snail]
diff --git a/src/server/game/AI/CoreAI/PetAI.cpp b/src/server/game/AI/CoreAI/PetAI.cpp
index 7c640f9a66d..8032568434f 100644
--- a/src/server/game/AI/CoreAI/PetAI.cpp
+++ b/src/server/game/AI/CoreAI/PetAI.cpp
@@ -183,7 +183,11 @@ void PetAI::UpdateAI(uint32 diff)
}
if (spellInfo->HasEffect(SPELL_EFFECT_JUMP_DEST))
+ {
+ if (!spellUsed)
+ delete spell;
continue; // Pets must only jump to target
+ }
// No enemy, check friendly
if (!spellUsed)
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 370696474ae..c6b4039621a 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -696,12 +696,39 @@ void GameObject::getFishLoot(Loot* fishloot, Player* loot_owner)
fishloot->clear();
uint32 zone, subzone;
+ uint32 defaultzone = 1;
GetZoneAndAreaId(zone, subzone);
// if subzone loot exist use it
- if (!fishloot->FillLoot(subzone, LootTemplates_Fishing, loot_owner, true, true))
- // else use zone loot (must exist in like case)
- fishloot->FillLoot(zone, LootTemplates_Fishing, loot_owner, true);
+ fishloot->FillLoot(subzone, LootTemplates_Fishing, loot_owner, true, true);
+ if (fishloot->empty()) //use this becase if zone or subzone has set LOOT_MODE_JUNK_FISH,Even if no normal drop, fishloot->FillLoot return true. it wrong.
+ {
+ //subzone no result,use zone loot
+ fishloot->FillLoot(zone, LootTemplates_Fishing, loot_owner, true, true);
+ //use zone 1 as default, somewhere fishing got nothing,becase subzone and zone not set, like Off the coast of Storm Peaks.
+ if (fishloot->empty())
+ fishloot->FillLoot(defaultzone, LootTemplates_Fishing, loot_owner, true, true);
+ }
+}
+
+void GameObject::getFishLootJunk(Loot* fishloot, Player* loot_owner)
+{
+ fishloot->clear();
+
+ uint32 zone, subzone;
+ uint32 defaultzone = 1;
+ GetZoneAndAreaId(zone, subzone);
+
+ // if subzone loot exist use it
+ fishloot->FillLoot(subzone, LootTemplates_Fishing, loot_owner, true, true, LOOT_MODE_JUNK_FISH);
+ if (fishloot->empty()) //use this becase if zone or subzone has normal mask drop, then fishloot->FillLoot return true.
+ {
+ //use zone loot
+ fishloot->FillLoot(zone, LootTemplates_Fishing, loot_owner, true, true, LOOT_MODE_JUNK_FISH);
+ if (fishloot->empty())
+ //use zone 1 as default
+ fishloot->FillLoot(defaultzone, LootTemplates_Fishing, loot_owner, true, true, LOOT_MODE_JUNK_FISH);
+ }
}
void GameObject::SaveToDB()
@@ -1416,10 +1443,8 @@ void GameObject::Use(Unit* user)
else
player->SendLoot(GetGUID(), LOOT_FISHING);
}
- /// @todo else: junk
- else
- m_respawnTime = time(NULL);
-
+ else // else: junk
+ player->SendLoot(GetGUID(), LOOT_FISHING_JUNK);
break;
}
case GO_JUST_DEACTIVATED: // nothing to do, will be deleted at next update
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h
index a99c5db93aa..7aa3a01016b 100644
--- a/src/server/game/Entities/GameObject/GameObject.h
+++ b/src/server/game/Entities/GameObject/GameObject.h
@@ -713,6 +713,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>, public Map
void Refresh();
void Delete();
void getFishLoot(Loot* loot, Player* loot_owner);
+ void getFishLootJunk(Loot* loot, Player* loot_owner);
GameobjectTypes GetGoType() const { return GameobjectTypes(GetByteValue(GAMEOBJECT_BYTES_1, 1)); }
void SetGoType(GameobjectTypes type) { SetByteValue(GAMEOBJECT_BYTES_1, 1, type); }
GOState GetGoState() const { return GOState(GetByteValue(GAMEOBJECT_BYTES_1, 0)); }
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index c7f36aff92b..977142c8b21 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -8790,7 +8790,7 @@ void Player::SendLoot(uint64 guid, LootType loot_type)
// not check distance for GO in case owned GO (fishing bobber case, for example)
// And permit out of range GO with no owner in case fishing hole
- if (!go || (loot_type != LOOT_FISHINGHOLE && (loot_type != LOOT_FISHING || go->GetOwnerGUID() != GetGUID()) && !go->IsWithinDistInMap(this, INTERACTION_DISTANCE)) || (loot_type == LOOT_CORPSE && go->GetRespawnTime() && go->isSpawnedByDefault()))
+ if (!go || (loot_type != LOOT_FISHINGHOLE && ((loot_type != LOOT_FISHING && loot_type != LOOT_FISHING_JUNK) || go->GetOwnerGUID() != GetGUID()) && !go->IsWithinDistInMap(this, INTERACTION_DISTANCE)) || (loot_type == LOOT_CORPSE && go->GetRespawnTime() && go->isSpawnedByDefault()))
{
SendLootRelease(guid);
return;
@@ -8828,6 +8828,8 @@ void Player::SendLoot(uint64 guid, LootType loot_type)
if (loot_type == LOOT_FISHING)
go->getFishLoot(loot, this);
+ else if (loot_type == LOOT_FISHING_JUNK)
+ go->getFishLootJunk(loot, this);
if (go->GetGOInfo()->type == GAMEOBJECT_TYPE_CHEST && go->GetGOInfo()->chest.groupLootRules)
{
@@ -9070,6 +9072,7 @@ void Player::SendLoot(uint64 guid, LootType loot_type)
{
case LOOT_INSIGNIA: loot_type = LOOT_SKINNING; break;
case LOOT_FISHINGHOLE: loot_type = LOOT_FISHING; break;
+ case LOOT_FISHING_JUNK: loot_type = LOOT_FISHING; break;
default: break;
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 2b6cb9dd8ba..e0c880334ea 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -17742,3 +17742,27 @@ void Unit::BuildCooldownPacket(WorldPacket& data, uint8 flags, PacketCooldowns c
data << uint32(itr->second);
}
}
+
+int32 Unit::GetHighestExclusiveSameEffectSpellGroupValue(AuraEffect const* aurEff, AuraType auraType, bool sameMiscValue /*= false*/) const
+{
+ int32 val = 0;
+ SpellSpellGroupMapBounds spellGroup = sSpellMgr->GetSpellSpellGroupMapBounds(aurEff->GetSpellInfo()->GetFirstRankSpell()->Id);
+ for (SpellSpellGroupMap::const_iterator itr = spellGroup.first; itr != spellGroup.second ; ++itr)
+ {
+ if (sSpellMgr->GetSpellGroupStackRule(itr->second) == SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT)
+ {
+ AuraEffectList const& auraEffList = GetAuraEffectsByType(auraType);
+ for (AuraEffectList::const_iterator auraItr = auraEffList.begin(); auraItr != auraEffList.end(); ++auraItr)
+ {
+ if (aurEff != (*auraItr) && (!sameMiscValue || aurEff->GetMiscValue() == (*auraItr)->GetMiscValue()) &&
+ sSpellMgr->IsSpellMemberOfSpellGroup((*auraItr)->GetSpellInfo()->Id, itr->second))
+ {
+ // absolute value only
+ if (abs(val) < abs((*auraItr)->GetAmount()))
+ val = (*auraItr)->GetAmount();
+ }
+ }
+ }
+ }
+ return val;
+}
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index dbb463585f0..20c987c5105 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -2155,6 +2155,8 @@ class Unit : public WorldObject
time_t GetLastDamagedTime() const { return _lastDamagedTime; }
void SetLastDamagedTime(time_t val) { _lastDamagedTime = val; }
+ int32 GetHighestExclusiveSameEffectSpellGroupValue(AuraEffect const* aurEff, AuraType auraType, bool sameMiscValue = false) const;
+
protected:
explicit Unit (bool isWorldObject);
diff --git a/src/server/game/Loot/LootMgr.h b/src/server/game/Loot/LootMgr.h
index ed0f3b9717b..9be745e622d 100644
--- a/src/server/game/Loot/LootMgr.h
+++ b/src/server/game/Loot/LootMgr.h
@@ -86,7 +86,8 @@ enum LootType
LOOT_MILLING = 8,
LOOT_FISHINGHOLE = 20, // unsupported by client, sending LOOT_FISHING instead
- LOOT_INSIGNIA = 21 // unsupported by client, sending LOOT_CORPSE instead
+ LOOT_INSIGNIA = 21, // unsupported by client, sending LOOT_CORPSE instead
+ LOOT_FISHING_JUNK = 22 // unsupported by client, sending LOOT_FISHING instead
};
// type of Loot Item in Loot View
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index 4ec1d5750a4..16dde61158b 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -41,7 +41,8 @@ enum LootModes
LOOT_MODE_HARD_MODE_1 = 0x2,
LOOT_MODE_HARD_MODE_2 = 0x4,
LOOT_MODE_HARD_MODE_3 = 0x8,
- LOOT_MODE_HARD_MODE_4 = 0x10
+ LOOT_MODE_HARD_MODE_4 = 0x10,
+ LOOT_MODE_JUNK_FISH = 0x8000
};
enum Expansions
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index 3ac31da3eb1..9f8b3785e92 100644
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -1260,15 +1260,13 @@ bool WorldSession::DosProtection::EvaluateOpcode(WorldPacket& p, time_t time) co
}
// Check if player is flooding some packets
- if (++packetCounter.amountCounter > maxPacketCounterAllowed)
- {
- TC_LOG_WARN("network", "AntiDOS: Account %u, IP: %s, Ping: %u, Character: %s, flooding packet (opc: %s (0x%X), count: %u)",
- Session->GetAccountId(), Session->GetRemoteAddress().c_str(), Session->GetLatency(), Session->GetPlayerName().c_str(),
- opcodeTable[p.GetOpcode()].name, p.GetOpcode(), packetCounter.amountCounter);
- }
-
+ if (++packetCounter.amountCounter <= maxPacketCounterAllowed)
return true;
+ TC_LOG_WARN("network", "AntiDOS: Account %u, IP: %s, Ping: %u, Character: %s, flooding packet (opc: %s (0x%X), count: %u)",
+ Session->GetAccountId(), Session->GetRemoteAddress().c_str(), Session->GetLatency(), Session->GetPlayerName().c_str(),
+ opcodeTable[p.GetOpcode()].name, p.GetOpcode(), packetCounter.amountCounter);
+
switch (_policy)
{
case POLICY_LOG:
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 8b9d581cd10..94f1a5b4ea9 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -3494,11 +3494,23 @@ void AuraEffect::HandleModResistancePercent(AuraApplication const* aurApp, uint8
return;
Unit* target = aurApp->GetTarget();
+ int32 spellGroupVal = target->GetHighestExclusiveSameEffectSpellGroupValue(this, SPELL_AURA_MOD_RESISTANCE_PCT);
+ if (abs(spellGroupVal) >= abs(GetAmount()))
+ return;
for (int8 i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; i++)
{
if (GetMiscValue() & int32(1<<i))
{
+ if (spellGroupVal)
+ {
+ target->HandleStatModifier(UnitMods(UNIT_MOD_RESISTANCE_START + i), TOTAL_PCT, (float)spellGroupVal, !apply);
+ if (target->GetTypeId() == TYPEID_PLAYER || target->IsPet())
+ {
+ target->ApplyResistanceBuffModsPercentMod(SpellSchools(i), true, (float)spellGroupVal, !apply);
+ target->ApplyResistanceBuffModsPercentMod(SpellSchools(i), false, (float)spellGroupVal, !apply);
+ }
+ }
target->HandleStatModifier(UnitMods(UNIT_MOD_RESISTANCE_START + i), TOTAL_PCT, float(GetAmount()), apply);
if (target->GetTypeId() == TYPEID_PLAYER || target->ToCreature()->IsPet())
{
@@ -3558,19 +3570,29 @@ void AuraEffect::HandleAuraModStat(AuraApplication const* aurApp, uint8 mode, bo
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
- Unit* target = aurApp->GetTarget();
-
if (GetMiscValue() < -2 || GetMiscValue() > 4)
{
TC_LOG_ERROR("spells", "WARNING: Spell %u effect %u has an unsupported misc value (%i) for SPELL_AURA_MOD_STAT ", GetId(), GetEffIndex(), GetMiscValue());
return;
}
+ Unit* target = aurApp->GetTarget();
+ int32 spellGroupVal = target->GetHighestExclusiveSameEffectSpellGroupValue(this, SPELL_AURA_MOD_STAT, true);
+ if (abs(spellGroupVal) >= abs(GetAmount()))
+ return;
+
for (int32 i = STAT_STRENGTH; i < MAX_STATS; i++)
{
// -1 or -2 is all stats (misc < -2 checked in function beginning)
if (GetMiscValue() < 0 || GetMiscValue() == i)
{
+ if (spellGroupVal)
+ {
+ target->HandleStatModifier(UnitMods(UNIT_MOD_STAT_START + i), TOTAL_VALUE, float(spellGroupVal), !apply);
+ if (target->GetTypeId() == TYPEID_PLAYER || target->ToCreature()->IsPet())
+ target->ApplyStatBuffMod(Stats(i), float(spellGroupVal), !apply);
+ }
+
//target->ApplyStatMod(Stats(i), m_amount, apply);
target->HandleStatModifier(UnitMods(UNIT_MOD_STAT_START + i), TOTAL_VALUE, float(GetAmount()), apply);
if (target->GetTypeId() == TYPEID_PLAYER || target->ToCreature()->IsPet())
@@ -4096,7 +4118,17 @@ void AuraEffect::HandleModCombatSpeedPct(AuraApplication const* aurApp, uint8 mo
return;
Unit* target = aurApp->GetTarget();
+ int32 spellGroupVal = target->GetHighestExclusiveSameEffectSpellGroupValue(this, SPELL_AURA_MELEE_SLOW);
+ if (abs(spellGroupVal) >= abs(GetAmount()))
+ return;
+ if (spellGroupVal)
+ {
+ target->ApplyCastTimePercentMod(float(spellGroupVal), !apply);
+ target->ApplyAttackTimePercentMod(BASE_ATTACK, float(spellGroupVal), !apply);
+ target->ApplyAttackTimePercentMod(OFF_ATTACK, float(spellGroupVal), !apply);
+ target->ApplyAttackTimePercentMod(RANGED_ATTACK, float(spellGroupVal), !apply);
+ }
target->ApplyCastTimePercentMod(float(m_amount), apply);
target->ApplyAttackTimePercentMod(BASE_ATTACK, float(GetAmount()), apply);
target->ApplyAttackTimePercentMod(OFF_ATTACK, float(GetAmount()), apply);
@@ -4120,7 +4152,15 @@ void AuraEffect::HandleModMeleeSpeedPct(AuraApplication const* aurApp, uint8 mod
return;
Unit* target = aurApp->GetTarget();
+ int32 spellGroupVal = target->GetHighestExclusiveSameEffectSpellGroupValue(this, SPELL_AURA_MOD_MELEE_HASTE);
+ if (abs(spellGroupVal) >= abs(GetAmount()))
+ return;
+ if (spellGroupVal)
+ {
+ target->ApplyAttackTimePercentMod(BASE_ATTACK, float(spellGroupVal), !apply);
+ target->ApplyAttackTimePercentMod(OFF_ATTACK, float(spellGroupVal), !apply);
+ }
target->ApplyAttackTimePercentMod(BASE_ATTACK, float(GetAmount()), apply);
target->ApplyAttackTimePercentMod(OFF_ATTACK, float(GetAmount()), apply);
}
@@ -4357,7 +4397,8 @@ void AuraEffect::HandleModDamagePercentDone(AuraApplication const* aurApp, uint8
return;
Unit* target = aurApp->GetTarget();
- if (!target)
+ int32 spellGroupVal = target->GetHighestExclusiveSameEffectSpellGroupValue(this, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE);
+ if (abs(spellGroupVal) >= abs(GetAmount()))
return;
if (target->GetTypeId() == TYPEID_PLAYER)
@@ -4369,12 +4410,23 @@ void AuraEffect::HandleModDamagePercentDone(AuraApplication const* aurApp, uint8
if ((GetMiscValue() & SPELL_SCHOOL_MASK_NORMAL) && (GetSpellInfo()->EquippedItemClass == -1 || target->GetTypeId() != TYPEID_PLAYER))
{
+ if (spellGroupVal)
+ {
+ target->HandleStatModifier(UNIT_MOD_DAMAGE_MAINHAND, TOTAL_PCT, float(spellGroupVal), !apply);
+ target->HandleStatModifier(UNIT_MOD_DAMAGE_OFFHAND, TOTAL_PCT, float(spellGroupVal), !apply);
+ target->HandleStatModifier(UNIT_MOD_DAMAGE_RANGED, TOTAL_PCT, float(spellGroupVal), !apply);
+ }
target->HandleStatModifier(UNIT_MOD_DAMAGE_MAINHAND, TOTAL_PCT, float(GetAmount()), apply);
target->HandleStatModifier(UNIT_MOD_DAMAGE_OFFHAND, TOTAL_PCT, float(GetAmount()), apply);
target->HandleStatModifier(UNIT_MOD_DAMAGE_RANGED, TOTAL_PCT, float(GetAmount()), apply);
- if (target->GetTypeId() == TYPEID_PLAYER)
- target->ToPlayer()->ApplyPercentModFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, float (GetAmount()), apply);
+ if (Player* player = target->ToPlayer())
+ {
+ if (spellGroupVal)
+ player->ApplyPercentModFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, float(spellGroupVal), !apply);
+
+ player->ApplyPercentModFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, float(GetAmount()), apply);
+ }
}
else
{
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index b94d0def3dd..6f56c0ebc40 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -765,6 +765,15 @@ SpellGroupStackRule SpellMgr::CheckSpellGroupStackRules(SpellInfo const* spellIn
return rule;
}
+SpellGroupStackRule SpellMgr::GetSpellGroupStackRule(SpellGroup group) const
+{
+ SpellGroupStackMap::const_iterator itr = mSpellGroupStack.find(group);
+ if (itr != mSpellGroupStack.end())
+ return itr->second;
+
+ return SPELL_GROUP_STACK_RULE_DEFAULT;
+}
+
SpellProcEventEntry const* SpellMgr::GetSpellProcEvent(uint32 spellId) const
{
SpellProcEventMap::const_iterator itr = mSpellProcEventMap.find(spellId);
diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h
index 7b54aca3759..9108618176f 100644
--- a/src/server/game/Spells/SpellMgr.h
+++ b/src/server/game/Spells/SpellMgr.h
@@ -655,6 +655,7 @@ class SpellMgr
// Spell Group Stack Rules table
bool AddSameEffectStackRuleSpellGroups(SpellInfo const* spellInfo, int32 amount, std::map<SpellGroup, int32>& groups) const;
SpellGroupStackRule CheckSpellGroupStackRules(SpellInfo const* spellInfo1, SpellInfo const* spellInfo2) const;
+ SpellGroupStackRule GetSpellGroupStackRule(SpellGroup groupid) const;
// Spell proc event table
SpellProcEventEntry const* GetSpellProcEvent(uint32 spellId) const;