diff options
-rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Server/Packets/CharacterPackets.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Server/Packets/CharacterPackets.h | 2 |
3 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 3e2485134eb..6af14d53d50 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -1163,12 +1163,12 @@ void WorldSession::HandleSetActionBarToggles(WorldPackets::Character::SetActionB { if (!GetPlayer()) // ignore until not logged (check needed because STATUS_AUTHED) { - if (packet.ActionBar != 0) - TC_LOG_ERROR("network", "WorldSession::HandleSetActionBarToggles in not logged state with value: %u, ignored", uint32(packet.ActionBar)); + if (packet.Mask != 0) + TC_LOG_ERROR("network", "WorldSession::HandleSetActionBarToggles in not logged state with value: %u, ignored", uint32(packet.Mask)); return; } - GetPlayer()->SetByteValue(PLAYER_FIELD_BYTES, 2, packet.ActionBar); + GetPlayer()->SetByteValue(PLAYER_FIELD_BYTES, 2, packet.Mask); } void WorldSession::HandlePlayedTime(WorldPacket& recvData) diff --git a/src/server/game/Server/Packets/CharacterPackets.cpp b/src/server/game/Server/Packets/CharacterPackets.cpp index 0bc3ab7c469..8b3d92dd1ff 100644 --- a/src/server/game/Server/Packets/CharacterPackets.cpp +++ b/src/server/game/Server/Packets/CharacterPackets.cpp @@ -392,5 +392,5 @@ WorldPacket const* WorldPackets::Character::InitialSetup::Write() void WorldPackets::Character::SetActionBarToggles::Read() { - _worldPacket >> ActionBar; + _worldPacket >> Mask; } diff --git a/src/server/game/Server/Packets/CharacterPackets.h b/src/server/game/Server/Packets/CharacterPackets.h index b1e1e8784db..4479bb3ddaf 100644 --- a/src/server/game/Server/Packets/CharacterPackets.h +++ b/src/server/game/Server/Packets/CharacterPackets.h @@ -509,7 +509,7 @@ namespace WorldPackets void Read() override; - uint8 ActionBar = 0; + uint8 Mask = 0; }; } } |