diff options
-rw-r--r-- | src/server/game/Entities/Creature/GossipDef.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 8 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp index 23c3ba3ff92..6c2d1f19a63 100644 --- a/src/server/game/Entities/Creature/GossipDef.cpp +++ b/src/server/game/Entities/Creature/GossipDef.cpp @@ -456,7 +456,7 @@ void PlayerMenu::SendQuestGiverQuestDetails(Quest const* quest, ObjectGuid npcGU _session->SendPacket(packet.Write()); - TC_LOG_DEBUG(" etwork", "WORLD: Sent SMSG_QUESTGIVER_QUEST_DETAILS NPC=%s, questid=%u", npcGUID.ToString().c_str(), quest->GetQuestId()); + TC_LOG_DEBUG("network", "WORLD: Sent SMSG_QUESTGIVER_QUEST_DETAILS NPC=%s, questid=%u", npcGUID.ToString().c_str(), quest->GetQuestId()); } void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index ef9a25abf70..c9c684e1f29 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -5117,7 +5117,7 @@ void ObjectMgr::LoadNPCText() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u npc texts in %u ms", _npcTextStore.size(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u npc texts in %u ms", uint32(_npcTextStore.size()), GetMSTimeDiffToNow(oldMSTime)); } //not very fast function but it is called only once a day, or on starting-up @@ -5372,7 +5372,7 @@ void ObjectMgr::LoadQuestGreetings() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u quest_greeting in %u ms", _questGreetingStore.size(), GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded %u quest_greeting in %u ms", uint32(_questGreetingStore.size()), GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadTavernAreaTriggers() @@ -6918,7 +6918,7 @@ void ObjectMgr::LoadQuestPOI() int32 X = fields[2].GetInt32(); int32 Y = fields[3].GetInt32(); - if (POIs[QuestID].size() <= Idx1 + 1) + if (int32(POIs[QuestID].size()) <= Idx1 + 1) POIs[QuestID].resize(Idx1 + 10); QuestPOIPoint point(X, Y); @@ -6946,7 +6946,7 @@ void ObjectMgr::LoadQuestPOI() int32 WoDUnk1 = fields[13].GetInt32(); QuestPOI POI(BlobIndex, ObjectiveIndex, QuestObjectiveID, QuestObjectID, MapID, WorldMapAreaId, Floor, Priority, Flags, WorldEffectID, PlayerConditionID, WoDUnk1); - if (QuestID < POIs.size() && Idx1 < POIs[QuestID].size()) + if (QuestID < int32(POIs.size()) && Idx1 < int32(POIs[QuestID].size())) { POI.points = POIs[QuestID][Idx1]; _questPOIStore[QuestID].push_back(POI); |