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-rw-r--r--src/server/game/Entities/Unit/Unit.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 36d8d25ba8f..492197db64e 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -3352,7 +3352,7 @@ void Unit::_ApplyAuraEffect(Aura* aura, uint8 effIndex)
AuraApplication * aurApp = aura->GetApplicationOfTarget(GetGUID());
ASSERT(aurApp);
if (!aurApp->GetEffectMask())
- _ApplyAura(aurApp, 1<<effIndex);
+ _ApplyAura(aurApp, 1 << effIndex);
else
aurApp->_HandleEffect(effIndex, true);
}
@@ -3390,7 +3390,7 @@ void Unit::_ApplyAura(AuraApplication * aurApp, uint8 effMask)
// apply effects of the aura
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
- if (effMask & 1<<i && (!aurApp->GetRemoveMode()))
+ if (effMask & 1 << i && (!aurApp->GetRemoveMode()))
aurApp->_HandleEffect(i, true);
}
}
@@ -10509,15 +10509,15 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto
switch ((*i)->GetMiscValue())
{
- case 911: // Shatter (Rank 1)
+ case 911: // Shatter (Rank 1)
if (victim->HasAuraState(AURA_STATE_FROZEN, spellProto, this))
crit_chance += 17;
break;
- case 910: // Shatter (Rank 2)
+ case 910: // Shatter (Rank 2)
if (victim->HasAuraState(AURA_STATE_FROZEN, spellProto, this))
crit_chance += 34;
break;
- case 849: // Shatter (Rank 3)
+ case 849: // Shatter (Rank 3)
if (victim->HasAuraState(AURA_STATE_FROZEN, spellProto, this))
crit_chance += 50;
break;
@@ -10540,7 +10540,7 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto
case SPELLFAMILY_MAGE:
// Glyph of Fire Blast
if (spellProto->SpellFamilyFlags[0] == 0x2 && spellProto->SpellIconID == 12)
- if (victim->HasAuraWithMechanic((1<<MECHANIC_STUN) | (1<<MECHANIC_KNOCKOUT)))
+ if (victim->HasAuraWithMechanic((1 << MECHANIC_STUN) | (1 << MECHANIC_KNOCKOUT)))
if (AuraEffect const* aurEff = GetAuraEffect(56369, EFFECT_0))
crit_chance += aurEff->GetAmount();
break;
@@ -10561,7 +10561,7 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto
crit_chance += aurEff->GetAmount();
break;
}
- break;
+ break;
case SPELLFAMILY_ROGUE:
// Shiv-applied poisons can't crit
if (FindCurrentSpellBySpellId(5938))
@@ -10583,7 +10583,7 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto
return 100.0f;
break;
}
- break;
+ break;
case SPELLFAMILY_SHAMAN:
// Lava Burst
if (spellProto->SpellFamilyFlags[1] & 0x00001000)
@@ -10593,7 +10593,7 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto
return 100.0f;
break;
}
- break;
+ break;
}
}
break;
@@ -10614,17 +10614,17 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto
crit_chance += rendAndTear->GetAmount();
break;
}
- break;
+ break;
case SPELLFAMILY_WARRIOR:
- // Victory Rush
- if (spellProto->SpellFamilyFlags[1] & 0x100)
- {
- // Glyph of Victory Rush
- if (AuraEffect const* aurEff = GetAuraEffect(58382, 0))
- crit_chance += aurEff->GetAmount();
- break;
- }
- break;
+ // Victory Rush
+ if (spellProto->SpellFamilyFlags[1] & 0x100)
+ {
+ // Glyph of Victory Rush
+ if (AuraEffect const* aurEff = GetAuraEffect(58382, 0))
+ crit_chance += aurEff->GetAmount();
+ break;
+ }
+ break;
}
}
/// Intentional fallback. Calculate critical strike chance for both Ranged and Melee spells