diff options
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 36d8d25ba8f..492197db64e 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -3352,7 +3352,7 @@ void Unit::_ApplyAuraEffect(Aura* aura, uint8 effIndex) AuraApplication * aurApp = aura->GetApplicationOfTarget(GetGUID()); ASSERT(aurApp); if (!aurApp->GetEffectMask()) - _ApplyAura(aurApp, 1<<effIndex); + _ApplyAura(aurApp, 1 << effIndex); else aurApp->_HandleEffect(effIndex, true); } @@ -3390,7 +3390,7 @@ void Unit::_ApplyAura(AuraApplication * aurApp, uint8 effMask) // apply effects of the aura for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) { - if (effMask & 1<<i && (!aurApp->GetRemoveMode())) + if (effMask & 1 << i && (!aurApp->GetRemoveMode())) aurApp->_HandleEffect(i, true); } } @@ -10509,15 +10509,15 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto switch ((*i)->GetMiscValue()) { - case 911: // Shatter (Rank 1) + case 911: // Shatter (Rank 1) if (victim->HasAuraState(AURA_STATE_FROZEN, spellProto, this)) crit_chance += 17; break; - case 910: // Shatter (Rank 2) + case 910: // Shatter (Rank 2) if (victim->HasAuraState(AURA_STATE_FROZEN, spellProto, this)) crit_chance += 34; break; - case 849: // Shatter (Rank 3) + case 849: // Shatter (Rank 3) if (victim->HasAuraState(AURA_STATE_FROZEN, spellProto, this)) crit_chance += 50; break; @@ -10540,7 +10540,7 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto case SPELLFAMILY_MAGE: // Glyph of Fire Blast if (spellProto->SpellFamilyFlags[0] == 0x2 && spellProto->SpellIconID == 12) - if (victim->HasAuraWithMechanic((1<<MECHANIC_STUN) | (1<<MECHANIC_KNOCKOUT))) + if (victim->HasAuraWithMechanic((1 << MECHANIC_STUN) | (1 << MECHANIC_KNOCKOUT))) if (AuraEffect const* aurEff = GetAuraEffect(56369, EFFECT_0)) crit_chance += aurEff->GetAmount(); break; @@ -10561,7 +10561,7 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto crit_chance += aurEff->GetAmount(); break; } - break; + break; case SPELLFAMILY_ROGUE: // Shiv-applied poisons can't crit if (FindCurrentSpellBySpellId(5938)) @@ -10583,7 +10583,7 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto return 100.0f; break; } - break; + break; case SPELLFAMILY_SHAMAN: // Lava Burst if (spellProto->SpellFamilyFlags[1] & 0x00001000) @@ -10593,7 +10593,7 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto return 100.0f; break; } - break; + break; } } break; @@ -10614,17 +10614,17 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto crit_chance += rendAndTear->GetAmount(); break; } - break; + break; case SPELLFAMILY_WARRIOR: - // Victory Rush - if (spellProto->SpellFamilyFlags[1] & 0x100) - { - // Glyph of Victory Rush - if (AuraEffect const* aurEff = GetAuraEffect(58382, 0)) - crit_chance += aurEff->GetAmount(); - break; - } - break; + // Victory Rush + if (spellProto->SpellFamilyFlags[1] & 0x100) + { + // Glyph of Victory Rush + if (AuraEffect const* aurEff = GetAuraEffect(58382, 0)) + crit_chance += aurEff->GetAmount(); + break; + } + break; } } /// Intentional fallback. Calculate critical strike chance for both Ranged and Melee spells |