diff options
| -rw-r--r-- | src/server/game/Guilds/Guild.cpp | 10 | ||||
| -rw-r--r-- | src/server/game/Handlers/GuildHandler.cpp | 4 |
2 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index 87494e78a28..121afc014ce 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -1443,17 +1443,17 @@ void Guild::HandleSetBankTabInfo(WorldSession* session, uint8 tabId, std::string _BroadcastEvent(GE_BANK_TAB_UPDATED, ObjectGuid::Empty, aux, name.c_str(), icon.c_str()); } -void Guild::HandleSetMemberNote(WorldSession* session, std::string const& name, std::string const& note, bool isPublic) +void Guild::HandleSetMemberNote(WorldSession* session, std::string const& name, std::string const& note, bool officer) { // Player must have rights to set public/officer note - if (!_HasRankRight(session->GetPlayer(), isPublic ? GR_RIGHT_EPNOTE : GR_RIGHT_EOFFNOTE)) + if (!_HasRankRight(session->GetPlayer(), officer ? GR_RIGHT_EOFFNOTE : GR_RIGHT_EPNOTE)) SendCommandResult(session, GUILD_COMMAND_PUBLIC_NOTE, ERR_GUILD_PERMISSIONS); else if (Member* member = GetMember(name)) { - if (isPublic) - member->SetPublicNote(note); - else + if (officer) member->SetOfficerNote(note); + else + member->SetPublicNote(note); HandleRoster(session); } diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp index e8f8372d679..3801e974dba 100644 --- a/src/server/game/Handlers/GuildHandler.cpp +++ b/src/server/game/Handlers/GuildHandler.cpp @@ -178,7 +178,7 @@ void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket) if (normalizePlayerName(playerName)) if (Guild* guild = GetPlayer()->GetGuild()) - guild->HandleSetMemberNote(this, playerName, note, true); + guild->HandleSetMemberNote(this, playerName, note, false); } void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket) @@ -192,7 +192,7 @@ void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket) if (normalizePlayerName(playerName)) if (Guild* guild = GetPlayer()->GetGuild()) - guild->HandleSetMemberNote(this, playerName, note, false); + guild->HandleSetMemberNote(this, playerName, note, true); } void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket) |
