aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--sql/updates/world/2012_12_01_01_world_ulduar_creature_text.sql174
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp51
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp83
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp113
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp45
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp43
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp36
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp36
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp3
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp49
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp121
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp45
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp12
13 files changed, 479 insertions, 332 deletions
diff --git a/sql/updates/world/2012_12_01_01_world_ulduar_creature_text.sql b/sql/updates/world/2012_12_01_01_world_ulduar_creature_text.sql
new file mode 100644
index 00000000000..82d93d7b7ae
--- /dev/null
+++ b/sql/updates/world/2012_12_01_01_world_ulduar_creature_text.sql
@@ -0,0 +1,174 @@
+DELETE FROM `script_texts` WHERE `entry` BETWEEN -1603341 AND -1603050;
+DELETE FROM `creature_text` WHERE `entry`=33350 AND `groupid`=15;
+DELETE FROM `creature_text` WHERE `entry` IN (
+33515, -- Auriaya
+33113, -- Flame Leviathan
+32906, -- Freya
+32913, -- Elder Ironbranch
+32914, -- Elder Stonebark
+32915, -- Elder Brightleaf
+32845, -- Hodir
+33118, -- Ignis
+32930, -- Kologarn
+33210, -- Expedition Commander
+33287, -- Expedition Engineer
+33186, -- Razorscale
+33233, -- Razorscale Controller
+33271, -- General Vezax
+33488, -- Saronite Vapor
+33293, -- XT-002 Deconstructor
+32865 -- Thorim
+);
+INSERT INTO `creature_text` (`entry`, `groupid`, `id`, `text`, `type`, `language`, `probability`, `emote`, `duration`, `sound`, `comment`) VALUES
+-- Auriaya
+(33515,0,0,'Some things are better left alone!',14,0,100,0,0,15473,'Auriaya SAY_AGGRO'),
+(33515,1,1,'The secret dies with you!',14,0,100,0,0,15474,'Auriaya SAY_SLAY_1'),
+(33515,1,2,'There is no escape!',14,0,100,0,0,15475,'Auriaya SAY_SLAY_2'),
+(33515,2,0,'Auriaya screams in agony.',16,0,100,0,0,15476,'Auriaya SAY_DEATH'),
+(33515,3,0,'You waste my time!',14,0,100,0,0,15477,'Auriaya SAY_BERSERK'),
+(33515,4,0,'%s begins to cast Terrifying Screech.',41,0,100,0,0,0,'Auriaya EMOTE_FEAR'),
+(33515,5,0,'%s begins to activate the Feral Defender!',41,0,100,0,0,0,'Auriaya EMOTE_DEFENDER'),
+-- Flame Leviathan
+(33113, 0,0,'Hostile entities detected. Threat assessment protocol active. Primary target engaged. Time minus 30 seconds to re-evaluation.',14,0,100,0,0,15506,'Flame Leviathan SAY_AGGRO'),
+(33113, 1,0,'Threat assessment routine modified. Current target threat level: 0. Acquiring new target.',14,0,100,0,0,15521,'Flame Leviathan SAY_SLAY'),
+(33113, 2,0,'Total systems failure. Defense protocols breached. Leviathan unit shutting down.',14,0,100,0,0,15520,'Flame Leviathan SAY_DEATH'),
+(33113, 3,0,'Threat re-evaluated. Target assessment complete. Changing course.',14,0,100,0,0,15507,'Flame Leviathan SAY_TARGET_1'),
+(33113, 3,1,'Pursuit objective modified. Changing course.',14,0,100,0,0,15508,'Flame Leviathan SAY_TARGET_2'),
+(33113, 3,2,'Hostile entity stratagem predicted. Rerouting battle function. Changing course.',14,0,100,0,0,15509,'Flame Leviathan SAY_TARGET_3'),
+(33113, 4,0,'Orbital countermeasures enabled.',14,0,100,0,0,15510,'Flame Leviathan SAY_HARDMODE'),
+(33113, 5,0,'Alert! Static defense system failure. Orbital countermeasures disabled.',14,0,100,0,0,15511,'Flame Leviathan SAY_TOWER_NONE'),
+(33113, 6,0,'Hodir''s Fury online. Acquiring target.',14,0,100,0,0,15512,'Flame Leviathan SAY_TOWER_FROST'),
+(33113, 7,0,'Mimiron''s Inferno online. Acquiring target.',14,0,100,0,0,15513,'Flame Leviathan SAY_TOWER_FLAME'),
+(33113, 8,0,'Freya''s Ward online. Acquiring target.',14,0,100,0,0,15514,'Flame Leviathan SAY_TOWER_NATURE'),
+(33113, 9,0,'Thorim''s Hammer online. Acquiring target.',14,0,100,0,0,15515,'Flame Leviathan SAY_TOWER_STORM'),
+(33113,10,0,'Unauthorized entity attempting circuit overload. Activating anti-personnel countermeasures.',14,0,100,0,0,15516,'Flame Leviathan SAY_PLAYER_RIDING'),
+(33113,11,0,'System malfunction. Diverting power to support systems.',14,0,100,0,0,15517,'Flame Leviathan SAY_OVERLOAD_1'),
+(33113,11,1,'Combat matrix overload. Powering do-o-o-own...',14,0,100,0,0,15518,'Flame Leviathan SAY_OVERLOAD_2'),
+(33113,11,2,'System restart required. Deactivating weapon systems.',14,0,100,0,0,15519,'Flame Leviathan SAY_OVERLOAD_3'),
+(33113,12,0,'%s pursues $n.',41,0,100,0,0,0,'Flame Leviathan EMOTE_PURSUE'),
+(33113,13,0,'%s''s circuits overloaded.',41,0,100,0,0,0,'Flame Leviathan EMOTE_OVERLOAD'),
+(33113,14,0,'Automatic repair sequence initiated.',41,0,100,0,0,0,'Flame Leviathan EMOTE_REPAIR'),
+-- Freya
+(32906, 0,0,'The Conservatory must be protected!',14,0,100,0,0,15526,'Freya SAY_AGGRO'),
+(32906, 1,0,'Elders grant me your strength!',14,0,100,0,0,15527,'Freya SAY_AGGRO_WITH_ELDER'),
+(32906, 2,0,'Forgive me.',14,0,100,0,0,15529,'Freya SAY_SLAY_1'),
+(32906, 2,1,'From your death springs life anew!',14,0,100,0,0,15530,'Freya SAY_SLAY_2'),
+(32906, 3,0,'His hold on me dissipates. I can see clearly once more. Thank you, heroes.',14,0,100,0,0,15531,'Freya SAY_DEATH'),
+(32906, 4,0,'You have strayed too far, wasted too much time!',14,0,100,0,0,15532,'Freya SAY_BERSERK'),
+(32906, 5,0,'Eonar, your servant requires aid!',14,0,100,0,0,15528,'Freya SAY_SUMMON_CONSERVATOR'),
+(32906, 6,0,'Children, assist me!',14,0,100,0,0,15533,'Freya SAY_SUMMON_TRIO'),
+(32906, 7,0,'The swarm of the elements shall overtake you!',14,0,100,0,0,15534,'Freya SAY_SUMMON_LASHERS'),
+(32906, 8,0,'A |cFF00FFFFLifebinder''s Gift|r begins to grow!',41,0,100,0,0,0,'Freya EMOTE_LIFEBINDERS_GIFT'),
+(32906, 9,0,'Allies of Nature have appeared!',41,0,100,0,0,0,'Freya EMOTE_ALLIES_OF_NATURE'),
+(32906,10,0,'Freya begins to cast |cFFFF0000Ground Tremor!|r',41,0,100,0,0,0,'Freya EMOTE_GROUND_TREMOR'),
+(32906,11,0,'Freya casts |cFF00FF00Strengthened Iron Roots!|r',41,0,100,0,0,0,'Freya EMOTE_IRON_ROOTS'),
+-- Elder Ironbranch
+(32913,0,0,'Mortals have no place here!',14,0,100,0,0,15493,'Elder Ironbranch SAY_AGGRO'),
+(32913,1,0,'I return you whence you came!',14,0,100,0,0,15494,'Elder Ironbranch SAY_SLAY_1'),
+(32913,1,1,'BEGONE!',14,0,100,0,0,15495,'Elder Ironbranch SAY_SLAY_2'),
+(32913,2,0,'Freya! They come for you.',14,0,100,0,0,15496,'Elder Ironbranch SAY_DEATH'),
+-- Elder Stonebark
+(32914,0,0,'This place will serve as your graveyard.',14,0,100,0,0,15500,'Elder Stonebark SAY_AGGRO'),
+(32914,1,0,'<Angry roar>',14,0,100,0,0,15501,'Elder Stonebark SAY_SLAY_1'),
+(32914,1,1,'Such a waste.',14,0,100,0,0,15502,'Elder Stonebark SAY_SLAY_2'),
+(32914,2,0,'Matron, flee! They are ruthless....',14,0,100,0,0,15503,'Elder Stonebark SAY_DEATH'),
+-- Elder Brightleaf
+(32915,0,0,'Matron, the Conservatory has been breached!',14,0,100,0,0,15483,'Elder Brightleaf SAY_AGGRO'),
+(32915,1,0,'Fertilizer.',14,0,100,0,0,15485,'Elder Brightleaf SAY_SLAY_1'),
+(32915,1,1,'Your corpse will nourish the soil!',14,0,100,0,0,15486,'Elder Brightleaf SAY_SLAY_2'),
+(32915,2,0,'Matron, one has fallen!',14,0,100,0,0,15487,'Elder Brightleaf SAY_DEATH'),
+-- Hodir
+(32845,0,0,'You will suffer for this trespass!',14,0,100,0,0,15552,'Hodir SAY_AGGRO'),
+(32845,1,0,'Tragic. To come so far, only to fail.',14,0,100,0,0,15553,'Hodir SAY_SLAY_1'),
+(32845,1,1,'Welcome to the endless winter.',14,0,100,0,0,15554,'Hodir SAY_SLAY_2'),
+(32845,2,0,'Winds of the north consume you!',14,0,100,0,0,15555,'Hodir SAY_FLASH_FREEZE'),
+(32845,3,0,'%s roars furious.',16,0,100,0,0,15556,'Hodir SAY_STALACTITE'),
+(32845,4,0,'I... I am released from his grasp... at last.',14,0,100,0,0,15557,'Hodir SAY_DEATH'),
+(32845,5,0,'ENOUGH! This ends now!',14,0,100,0,0,15558,'Hodir SAY_BERSERK'),
+(32845,6,0,'%s shatters the Rare Cache of Hodir!',16,0,100,0,0,0,'Hodir SAY_HARD_MODE_MISSED'),
+(32845,7,0,'%s begins to cast Flash Freeze!',41,0,100,0,0,0,'Hodir - EMOTE_FREEZE'),
+(32845,8,0,'%s gains Frozen Blows!',41,0,100,0,0,0,'Hodir - EMOTE_BLOW'),
+-- Ignis
+(33118,0,0,'Insolent whelps! Your blood will temper the weapons used to reclaim this world!',14,0,100,0,0,15564,'Ignis SAY_AGGRO'),
+(33118,1,0,'Arise, soldiers of the iron crucible! The Makers'' will be done!',14,0,100,0,0,15565,'Ignis SAY_SUMMON'),
+(33118,2,0,'I will burn away your impurities!',14,0,100,0,0,15566,'Ignis SAY_SLAG_POT'),
+(33118,3,0,'Let the inferno consume you!',14,0,100,0,0,15567,'Ignis SAY_SCORCH_1'),
+(33118,3,1,'BURN! Burn in the Maker''s fire!',14,0,100,0,0,15568,'Ignis SAY_SCORCH_2'),
+(33118,4,0,'More scraps for the scrapheap!',14,0,100,0,0,15569,'Ignis SAY_SLAY_1'),
+(33118,4,1,'Your bones will serve as kindling!',14,0,100,0,0,15570,'Ignis SAY_SLAY_2'),
+(33118,5,0,'Let it be finished!',14,0,100,0,0,15571,'Ignis SAY_BERSERK'),
+(33118,6,0,'I. Have. Failed.',14,0,100,0,0,15572,'Ignis SAY_DEATH'),
+(33118,7,0,'%s begins to cast Flame Jets!',41,0,100,0,0,0,'Ignis EMOTE_JETS'),
+-- Kologarn
+(32930,0,0,'None shall pass!',14,0,100,0,0,15586,'Kologarn SAY_AGGRO'),
+(32930,1,0,'KOL-THARISH!',14,0,100,0,0,15587,'Kologarn SAY_SLAY_1'),
+(32930,1,1,'YOU FAIL!',14,0,100,0,0,15588,'Kologarn SAY_SLAY_2'),
+(32930,2,0,'Just a scratch!',14,0,100,0,0,15589,'Kologarn SAY_LEFT_ARM_GONE'),
+(32930,3,0,'Only a flesh wound!',14,0,100,0,0,15590,'Kologarn SAY_RIGHT_ARM_GONE'),
+(32930,4,0,'OBLIVION!',14,0,100,0,0,15591,'Kologarn SAY_SHOCKWAVE'),
+(32930,5,0,'I will squeeze the life from you!',14,0,100,0,0,15592,'Kologarn SAY_GRAB_PLAYER'),
+(32930,6,0,'Master, they come....',14,0,100,0,0,15593,'Kologarn SAY_DEATH'),
+(32930,7,0,'I am invincible!',14,0,100,0,0,15594,'Kologarn SAY_BERSERK'),
+(32930,8,0,'Kologarn casts Stone Grip!',41,0,100,0,0,15592,'Kologarn EMOTE_STONE_GRIP'),
+-- Expedition Commander
+(33210,0,0,'Welcome, champions! All of our attempts at grounding her have failed. We could use a hand in bring her down with these harpoon guns.',12,0,100,0,0,15647,'Expedition Commander SAY_INTRO'),
+(33210,1,0,'Move quickly! She won''t remain grounded for long!',14,0,100,0,0,15648,'Expedition Commander SAY_GROUND_PHASE'),
+(33210,2,0,'Be on the lookout! Mole machines will be surfacing soon with those nasty Iron dwarves aboard!',14,0,100,0,0,0,'Expedition Commander SAY_AGGRO_2'),
+-- Expedition Engineer
+(33287,0,0,'Give us a moment to prepare to build the turrets.',14,0,100,0,0,0,'Expedition Engineer SAY_AGGRO_1'),
+(33287,1,0,'Ready to move out, keep those dwarves off of our backs!',14,0,100,0,0,0,'Expedition Engineer SAY_AGGRO_3'),
+(33287,2,0,'Fires out! Let''s rebuild those turrets!',14,0,100,0,0,0,'SAY_TURRETS'),
+-- Razorscale
+(33186,0,0,'%s is grounded permanently!',41,0,100,0,0,0,'Razorscale EMOTE_PERMA'),
+(33186,1,0,'%s takes a deep breath...',41,0,100,0,0,0,'Razorscale EMOTE_BREATH'),
+-- Razorscale Controller
+(33233,0,0,'Harpoon Turret is ready for use!',41,0,100,0,0,0,'Razorscale Controller EMOTE_HARPOON'),
+-- General Vezax
+(33271,0,0,'Your destruction will herald a new age of suffering!',14,0,100,0,0,15542,'General Vezax SAY_AGGRO'),
+(33271,1,0,'You thought to stand before the legions of death... and survive?',14,0,100,0,0,15543,'General Vezax SAY_SLAY_1'),
+(33271,1,1,'Defiance... a flaw of mortality.',14,0,100,0,0,15544,'General Vezax SAY_SLAY_2'),
+(33271,2,0,'The black blood of Yogg-Saron courses through me! I. AM. UNSTOPPABLE!',14,0,100,0,0,15545,'General Vezax SAY_SURGE_OF_DARKNESS'),
+(33271,3,0,'Oh, what horrors await....',14,0,100,0,0,15546,'General Vezax SAY_DEATH'),
+(33271,4,0,'Your defeat was inevitable!',14,0,100,0,0,15547,'General Vezax SAY_BERSERK'),
+(33271,5,0,'Behold, now! Terror, absolute!',14,0,100,0,0,15548,'General Vezax SAY_HARDMODE'),
+(33271,6,0,'The saronite vapors mass and swirl violently, merging into a monstrous form!',41,0,100,0,0,0,'General Vezax - EMOTE_ANIMUS'),
+(33271,7,0,'A saronite barrier appears around General Vezax!',41,0,100,0,0,0,'General Vezax - EMOTE_BARRIER'),
+(33271,8,0,'%s roars and surges with dark might!',41,0,100,0,0,0,'General Vezax - EMOTE_SURGE_OF_DARKNESS'),
+-- Saronite Vapor
+(33488,0,0,'A cloud of saronite vapors coalesces nearby!',41,0,100,0,0,0,'Saronite Vapor - EMOTE_VAPORS'),
+-- XT-002 Deconstructor
+(33293, 0,0,'New toys? For me? I promise I won''t break them this time!',14,0,100,0,0,15724,'XT-002 Deconstructor SAY_AGGRO'),
+(33293, 1,0,'So tired. I will rest for just a moment!',14,0,100,0,0,15725,'XT-002 Deconstructor SAY_HEART_OPENED'),
+(33293, 2,0,'I''m ready to play!',14,0,100,0,0,15726,'XT-002 Deconstructor SAY_HEART_CLOSED'),
+(33293, 3,0,'NO! NO! NO! NO! NO!',14,0,100,0,0,15727,'XT-002 Deconstructor SAY_TYMPANIC_TANTRUM'),
+(33293, 4,0,'I... I think I broke it.',14,0,100,0,0,15728,'XT-002 Deconstructor SAY_SLAY_1'),
+(33293, 4,1,'I guess it doesn''t bend that way.',14,0,100,0,0,15729,'XT-002 Deconstructor SAY_SLAY_2'),
+(33293, 5,0,'I''m tired of these toys. I don''t want to play anymore!',14,0,100,0,0,15730,'XT-002 Deconstructor SAY_BERSERK'),
+(33293, 6,0, 'You are bad... Toys... Very... Baaaaad ',14,0,100,0,0,15731,'XT-002 Deconstructor SAY_DEATH'),
+(33293, 7,0,'Time for a new game! My old toys will fight my new toys!',14,0,100,0,0,15732,'XT-002 Deconstructor SAY_SUMMON'),
+(33293, 8,0,'%s''s heart is exposed and leaking energy.',41,0,100,0,0,0,'XT-002 Deconstructor EMOTE_HEART_OPENED'),
+(33293, 9,0,'%s''s heart is severed from his body.',41,0,100,0,0,0,'XT-002 Deconstructor EMOTE_HEART_CLOSED'),
+(33293,10,0,'%s begins to cause the earth to quake.',41,0,100,0,0,0,'XT-002 Deconstructor EMOTE_TYMPANIC_TANTRUM'),
+(33293,11,0,'%s consumes a scrap bot to repair himself!',41,0,100,0,0,0,'XT-002 Deconstructor EMOTE_SCRAPBOT'),
+-- Thorim
+(32865, 0,0,'Interlopers! You mortals who dare to interfere with my sport will pay... Wait--you...',14,0,100,0,0,15733,'Thorim SAY_AGGRO_1'),
+(32865, 0,1,'I remember you... In the mountains... But you... what is this? Where am--',14,0,100,0,0,15734,'Thorim SAY_AGGRO_2'),
+(32865, 1,0,'Behold the power of the storms and despair!',14,0,100,0,0,15735,'Thorim SAY_SPECIAL_1'),
+(32865, 2,0,'Do not hold back! Destroy them!',14,0,100,0,0,15736,'Thorim SAY_SPECIAL_2'),
+(32865, 3,0,'Have you begun to regret your intrusion?',14,0,100,0,0,15737,'Thorim SAY_SPECIAL_3'),
+(32865, 4,0,'Impertinent whelps, you dare challenge me atop my pedestal? I will crush you myself!',14,0,100,0,0,15738,'Thorim SAY_JUMPDOWN'),
+(32865, 5,0,'Can''t you at least put up a fight!?',14,0,100,0,0,15739,'Thorim SAY_SLAY_1'),
+(32865, 5,1,'Pathetic.',14,0,100,0,0,15740,'Thorim SAY_SLAY_2'),
+(32865, 6,0,'My patience has reached its limit!',14,0,100,0,0,15741,'Thorim SAY_BERSERK'),
+(32865, 7,0,'Failures! Weaklings!',14,0,100,0,0,15742,'Thorim SAY_WIPE'),
+(32865, 8,0,'Stay your arms! I yield!',14,0,100,0,0,15743,'Thorim SAY_DEATH'),
+(32865, 9,0,'I feel as though I am awakening from a nightmare, but the shadows in this place yet linger.',14,0,100,0,0,15744,'Thorim SAY_END_NORMAL_1'),
+(32865,10,0,'Sif... was Sif here? Impossible--she died by my brother''s hand. A dark nightmare indeed....',14,0,100,0,0,15745,'Thorim SAY_END_NORMAL_2'),
+(32865,11,0,'I need time to reflect.... I will aid your cause if you should require it. I owe you at least that much. Farewell.',14,0,100,0,0,15746,'Thorim SAY_END_NORMAL_3'),
+(32865,12,0,'You! Fiend! You are not my beloved! Be gone!',14,0,100,0,0,15747,'Thorim SAY_END_HARD_1'),
+(32865,13,0,'Behold the hand behind all the evil that has befallen Ulduar, left my kingdom in ruins, corrupted my brother, and slain my wife.',14,0,100,0,0,15748,'Thorim SAY_END_HARD_2'),
+(32865,14,0,'And now it falls to you, champions, to avenge us all. The task before you is great, but I will lend you my aid as I am able. You must prevail.',14,0,100,0,0,15749,'Thorim SAY_END_HARD_3');
+
+DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry`=64604;
+INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
+(13,1,64604,0,0,31,0,4,0,0,0,0,0,'','Freya - Nature Bomb');
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
index bfe158051b1..bd063877d39 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
@@ -76,16 +76,12 @@ enum AuriayaEvents
enum AuriayaYells
{
- // Yells
- SAY_AGGRO = -1603050,
- SAY_SLAY_1 = -1603051,
- SAY_SLAY_2 = -1603052,
- SAY_DEATH = -1603053,
- SAY_BERSERK = -1603054,
-
- // Emotes
- EMOTE_FEAR = -1603055,
- EMOTE_DEFENDER = -1603056,
+ SAY_AGGRO = 0,
+ SAY_SLAY = 1,
+ SAY_DEATH = 2,
+ SAY_BERSERK = 3,
+ EMOTE_FEAR = 4,
+ EMOTE_DEFENDER = 5
};
enum AuriayaActions
@@ -121,7 +117,7 @@ class boss_auriaya : public CreatureScript
void EnterCombat(Unit* /*who*/)
{
_EnterCombat();
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
events.ScheduleEvent(EVENT_SCREECH, urand(45000, 65000));
events.ScheduleEvent(EVENT_BLAST, urand(20000, 25000));
@@ -131,9 +127,10 @@ class boss_auriaya : public CreatureScript
events.ScheduleEvent(EVENT_BERSERK, 600000);
}
- void KilledUnit(Unit* /*who*/)
+ void KilledUnit(Unit* who)
{
- DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
}
void JustSummoned(Creature* summoned)
@@ -206,8 +203,8 @@ class boss_auriaya : public CreatureScript
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_DEATH, me);
_JustDied();
+ Talk(SAY_DEATH);
}
void UpdateAI(uint32 const diff)
@@ -229,7 +226,7 @@ class boss_auriaya : public CreatureScript
events.ScheduleEvent(EVENT_SCREECH, urand(40000, 60000));
break;
case EVENT_TERRIFYING:
- DoScriptText(EMOTE_FEAR, me);
+ Talk(EMOTE_FEAR);
DoCast(SPELL_TERRIFYING_SCREECH);
events.ScheduleEvent(EVENT_TERRIFYING, urand(20000, 30000));
break;
@@ -238,7 +235,7 @@ class boss_auriaya : public CreatureScript
events.ScheduleEvent(EVENT_BLAST, urand(25000, 35000));
break;
case EVENT_DEFENDER:
- DoScriptText(EMOTE_DEFENDER, me);
+ Talk(EMOTE_DEFENDER);
DoCast(SPELL_DEFENDER_TRIGGER);
if (Creature* trigger = me->FindNearestCreature(NPC_FERAL_DEFENDER_TRIGGER, 15.0f, true))
DoCast(trigger, SPELL_ACTIVATE_DEFENDER, true);
@@ -262,7 +259,7 @@ class boss_auriaya : public CreatureScript
break;
case EVENT_BERSERK:
DoCast(me, SPELL_BERSERK, true);
- DoScriptText(SAY_BERSERK, me);
+ Talk(SAY_BERSERK);
events.CancelEvent(EVENT_BERSERK);
break;
}
@@ -296,17 +293,17 @@ class npc_auriaya_seeping_trigger : public CreatureScript
instance = me->GetInstanceScript();
}
- void Reset()
- {
- me->DespawnOrUnsummon(600000);
- DoCast(me, SPELL_SEEPING_ESSENCE);
- }
+ void Reset()
+ {
+ me->DespawnOrUnsummon(600000);
+ DoCast(me, SPELL_SEEPING_ESSENCE);
+ }
- void UpdateAI(uint32 const /*diff*/)
- {
- if (instance->GetBossState(BOSS_AURIAYA) != IN_PROGRESS)
- me->DespawnOrUnsummon();
- }
+ void UpdateAI(uint32 const /*diff*/)
+ {
+ if (instance->GetBossState(BOSS_AURIAYA) != IN_PROGRESS)
+ me->DespawnOrUnsummon();
+ }
private:
InstanceScript* instance;
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index a26f5763472..5699616563a 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -141,9 +141,6 @@ enum Vehicles
VEHICLE_DEMOLISHER = 33109,
};
-#define EMOTE_PURSUE "Flame Leviathan pursues $N."
-#define EMOTE_OVERLOAD "Flame Leviathan's circuits overloaded."
-#define EMOTE_REPAIR "Automatic repair sequence initiated."
#define DATA_SHUTOUT 29112912 // 2911, 2912 are achievement IDs
#define DATA_ORBIT_ACHIEVEMENTS 1
#define VEHICLE_SPAWNS 5
@@ -151,22 +148,21 @@ enum Vehicles
enum Yells
{
- SAY_AGGRO = -1603060,
- SAY_SLAY = -1603061,
- SAY_DEATH = -1603062,
- SAY_TARGET_1 = -1603063,
- SAY_TARGET_2 = -1603064,
- SAY_TARGET_3 = -1603065,
- SAY_HARDMODE = -1603066,
- SAY_TOWER_NONE = -1603067,
- SAY_TOWER_FROST = -1603068,
- SAY_TOWER_FLAME = -1603069,
- SAY_TOWER_NATURE = -1603070,
- SAY_TOWER_STORM = -1603071,
- SAY_PLAYER_RIDING = -1603072,
- SAY_OVERLOAD_1 = -1603073,
- SAY_OVERLOAD_2 = -1603074,
- SAY_OVERLOAD_3 = -1603075,
+ SAY_AGGRO = 0,
+ SAY_SLAY = 1,
+ SAY_DEATH = 2,
+ SAY_TARGET = 3,
+ SAY_HARDMODE = 4,
+ SAY_TOWER_NONE = 5,
+ SAY_TOWER_FROST = 6,
+ SAY_TOWER_FLAME = 7,
+ SAY_TOWER_NATURE = 8,
+ SAY_TOWER_STORM = 9,
+ SAY_PLAYER_RIDING = 10,
+ SAY_OVERLOAD = 11,
+ EMOTE_PURSUE = 12,
+ EMOTE_OVERLOAD = 13,
+ EMOTE_REPAIR = 14
};
enum MiscellanousData
@@ -179,15 +175,8 @@ enum MiscellanousData
FOUR_SEATS = 4,
};
-Position const Center[]=
-{
- {354.8771f, -12.90240f, 409.803650f, 0.0f},
-};
-
-Position const InfernoStart[]=
-{
- {390.93f, -13.91f, 409.81f, 0.0f},
-};
+Position const Center = { 354.8771f, -12.90240f, 409.803650f, 0.0f };
+Position const InfernoStart = { 390.93f, -13.91f, 409.81f, 0.0f };
Position const PosSiege[VEHICLE_SPAWNS] =
{
@@ -320,12 +309,12 @@ class boss_flame_leviathan : public CreatureScript
}
if (!towerOfLife && !towerOfFrost && !towerOfFlames && !towerOfStorms)
- DoScriptText(SAY_TOWER_NONE, me);
+ Talk(SAY_TOWER_NONE);
else
- DoScriptText(SAY_HARDMODE, me);
+ Talk(SAY_HARDMODE);
}
else
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
}
void JustDied(Unit* /*killer*/)
@@ -334,7 +323,7 @@ class boss_flame_leviathan : public CreatureScript
// Set Field Flags 67108928 = 64 | 67108864 = UNIT_FLAG_UNK_6 | UNIT_FLAG_SKINNABLE
// Set DynFlags 12
// Set NPCFlags 0
- DoScriptText(SAY_DEATH, me);
+ Talk(SAY_DEATH);
}
void SpellHit(Unit* /*caster*/, SpellInfo const* spell)
@@ -397,7 +386,7 @@ class boss_flame_leviathan : public CreatureScript
switch (eventId)
{
case EVENT_PURSUE:
- DoScriptText(RAND(SAY_TARGET_1, SAY_TARGET_2, SAY_TARGET_3), me);
+ Talk(SAY_TARGET);
DoCast(SPELL_PURSUED); // Will select target in spellscript
events.ScheduleEvent(EVENT_PURSUE, 35*IN_MILLISECONDS);
break;
@@ -420,8 +409,8 @@ class boss_flame_leviathan : public CreatureScript
events.ScheduleEvent(EVENT_SUMMON, 2*IN_MILLISECONDS);
break;
case EVENT_SHUTDOWN:
- DoScriptText(RAND(SAY_OVERLOAD_1, SAY_OVERLOAD_2, SAY_OVERLOAD_3), me);
- me->MonsterTextEmote(EMOTE_OVERLOAD, 0, true);
+ Talk(SAY_OVERLOAD);
+ Talk(EMOTE_OVERLOAD);
me->CastSpell(me, SPELL_SYSTEMS_SHUTDOWN, true);
if (Shutout)
Shutout = false;
@@ -429,7 +418,7 @@ class boss_flame_leviathan : public CreatureScript
events.DelayEvents(20 * IN_MILLISECONDS, 0);
break;
case EVENT_REPAIR:
- me->MonsterTextEmote(EMOTE_REPAIR, 0, true);
+ Talk(EMOTE_REPAIR);
me->ClearUnitState(UNIT_STATE_STUNNED | UNIT_STATE_ROOT);
events.ScheduleEvent(EVENT_SHUTDOWN, 150*IN_MILLISECONDS);
events.CancelEvent(EVENT_REPAIR);
@@ -440,12 +429,12 @@ class boss_flame_leviathan : public CreatureScript
if (Creature* thorim = DoSummon(NPC_THORIM_BEACON, me, float(urand(20, 60)), 20000, TEMPSUMMON_TIMED_DESPAWN))
thorim->GetMotionMaster()->MoveRandom(100);
}
- DoScriptText(SAY_TOWER_STORM, me);
+ Talk(SAY_TOWER_STORM);
events.CancelEvent(EVENT_THORIM_S_HAMMER);
break;
case EVENT_MIMIRON_S_INFERNO: // Tower of Flames
- me->SummonCreature(NPC_MIMIRON_BEACON, InfernoStart->GetPositionX(), InfernoStart->GetPositionY(), InfernoStart->GetPositionZ());
- DoScriptText(SAY_TOWER_FLAME, me);
+ me->SummonCreature(NPC_MIMIRON_BEACON, InfernoStart);
+ Talk(SAY_TOWER_FLAME);
events.CancelEvent(EVENT_MIMIRON_S_INFERNO);
break;
case EVENT_HODIR_S_FURY: // Tower of Frost
@@ -454,11 +443,11 @@ class boss_flame_leviathan : public CreatureScript
if (Creature* hodir = DoSummon(NPC_HODIR_BEACON, me, 50, 0))
hodir->GetMotionMaster()->MoveRandom(100);
}
- DoScriptText(SAY_TOWER_FROST, me);
+ Talk(SAY_TOWER_FROST);
events.CancelEvent(EVENT_HODIR_S_FURY);
break;
case EVENT_FREYA_S_WARD: // Tower of Nature
- DoScriptText(SAY_TOWER_NATURE, me);
+ Talk(SAY_TOWER_NATURE);
for (int32 i = 0; i < 4; ++i)
me->SummonCreature(NPC_FREYA_BEACON, FreyaBeacons[i]);
@@ -529,8 +518,8 @@ class boss_flame_leviathan : public CreatureScript
case ACTION_MOVE_TO_CENTER_POSITION: // Triggered by 2 Collossus near door
if (!me->isDead())
{
- me->SetHomePosition(Center->GetPositionX(), Center->GetPositionY(), Center->GetPositionZ(), 0);
- me->GetMotionMaster()->MoveCharge(Center->GetPositionX(), Center->GetPositionY(), Center->GetPositionZ()); //position center
+ me->SetHomePosition(Center);
+ me->GetMotionMaster()->MoveCharge(Center.GetPositionX(), Center.GetPositionY(), Center.GetPositionZ()); // position center
me->SetReactState(REACT_AGGRESSIVE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED);
return;
@@ -593,8 +582,8 @@ class boss_flame_leviathan_seat : public CreatureScript
{
if (!apply)
return;
- else
- DoScriptText(SAY_PLAYER_RIDING, me);
+ else if (Creature* leviathan = me->GetVehicleCreatureBase())
+ leviathan->AI()->Talk(SAY_PLAYER_RIDING);
if (Creature* turret = me->GetVehicleKit()->GetPassenger(SEAT_TURRET)->ToCreature())
{
@@ -887,7 +876,7 @@ class npc_colossus : public CreatureScript
void JustDied(Unit* /*killer*/)
{
- if (me->GetHomePosition().IsInDist(Center, 50.f))
+ if (me->GetHomePosition().IsInDist(&Center, 50.f))
instance->SetData(DATA_COLOSSUS, instance->GetData(DATA_COLOSSUS)+1);
}
@@ -1700,7 +1689,7 @@ class spell_pursue : public SpellScriptLoader
{
if (IS_PLAYER_GUID(itr->second.Passenger))
{
- caster->MonsterTextEmote(EMOTE_PURSUE, itr->second.Passenger, true);
+ caster->AI()->Talk(EMOTE_PURSUE, itr->second.Passenger);
return;
}
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
index f60922c426c..ac7c4ce8da5 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
@@ -27,34 +27,23 @@
enum FreyaYells
{
// Freya
- SAY_AGGRO = -1603180,
- SAY_AGGRO_WITH_ELDER = -1603181,
- SAY_SLAY_1 = -1603182,
- SAY_SLAY_2 = -1603183,
- SAY_DEATH = -1603184,
- SAY_BERSERK = -1603185,
- SAY_SUMMON_CONSERVATOR = -1603186,
- SAY_SUMMON_TRIO = -1603187,
- SAY_SUMMON_LASHERS = -1603188,
- SAY_YS_HELP = -1603189,
-
- // Elder Brightleaf
- SAY_BRIGHTLEAF_AGGRO = -1603190,
- SAY_BRIGHTLEAF_SLAY_1 = -1603191,
- SAY_BRIGHTLEAF_SLAY_2 = -1603192,
- SAY_BRIGHTLEAF_DEATH = -1603193,
-
- // Elder Ironbranch
- SAY_IRONBRANCH_AGGRO = -1603194,
- SAY_IRONBRANCH_SLAY_1 = -1603195,
- SAY_IRONBRANCH_SLAY_2 = -1603196,
- SAY_IRONBRANCH_DEATH = -1603197,
-
- // Elder Stonebark
- SAY_STONEBARK_AGGRO = -1603198,
- SAY_STONEBARK_SLAY_1 = -1603199,
- SAY_STONEBARK_SLAY_2 = -1603200,
- SAY_STONEBARK_DEATH = -1603201,
+ SAY_AGGRO = 0,
+ SAY_AGGRO_WITH_ELDER = 1,
+ SAY_SLAY = 2,
+ SAY_DEATH = 3,
+ SAY_BERSERK = 4,
+ SAY_SUMMON_CONSERVATOR = 5,
+ SAY_SUMMON_TRIO = 6,
+ SAY_SUMMON_LASHERS = 7,
+ EMOTE_LIFEBINDERS_GIFT = 8,
+ EMOTE_ALLIES_OF_NATURE = 9,
+ EMOTE_GROUND_TREMOR = 10,
+ EMOTE_IRON_ROOTS = 11,
+
+ // Elder Brightleaf / Elder Ironbranch / Elder Stonebark
+ SAY_ELDER_AGGRO = 0,
+ SAY_ELDER_SLAY = 1,
+ SAY_ELDER_DEATH = 2
};
enum FreyaSpells
@@ -143,7 +132,7 @@ enum FreyaSpells
// Nature Bomb
SPELL_NATURE_BOMB = 64587,
SPELL_OBJECT_BOMB = 64600,
- SPELL_SUMMON_NATURE_BOMB = 64606,
+ SPELL_SUMMON_NATURE_BOMB = 64604,
// Unstable Sun Beam
SPELL_UNSTABLE_SUN_BEAM = 62211,
@@ -316,9 +305,10 @@ class boss_freya : public CreatureScript
random[n] = false;
}
- void KilledUnit(Unit* /*who*/)
+ void KilledUnit(Unit* who)
{
- DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
}
void DamageTaken(Unit* who, uint32& damage)
@@ -369,9 +359,9 @@ class boss_freya : public CreatureScript
}
if (elderCount == 0)
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
else
- DoScriptText(SAY_AGGRO_WITH_ELDER, me);
+ Talk(SAY_AGGRO_WITH_ELDER);
me->CastCustomSpell(SPELL_ATTUNED_TO_NATURE, SPELLVALUE_AURA_STACK, 150, me, true);
@@ -409,7 +399,7 @@ class boss_freya : public CreatureScript
switch (eventId)
{
case EVENT_ENRAGE:
- DoScriptText(SAY_BERSERK, me);
+ Talk(SAY_BERSERK);
DoCast(me, SPELL_ENRAGE);
break;
case EVENT_SUNBEAM:
@@ -418,17 +408,9 @@ class boss_freya : public CreatureScript
events.ScheduleEvent(EVENT_SUNBEAM, urand(10000, 15000));
break;
case EVENT_NATURE_BOMB:
- {
- // On every player
- std::list<Player*> PlayerList;
- Trinity::AnyPlayerInObjectRangeCheck checker(me, 50.0f);
- Trinity::PlayerListSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(me, PlayerList, checker);
- me->VisitNearbyWorldObject(50.0f, searcher);
- for (std::list<Player*>::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr)
- (*itr)->CastSpell(*itr, SPELL_SUMMON_NATURE_BOMB, true);
+ DoCastAOE(SPELL_SUMMON_NATURE_BOMB, true);
events.ScheduleEvent(EVENT_NATURE_BOMB, urand(10000, 12000));
break;
- }
case EVENT_UNSTABLE_ENERGY:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true))
DoCast(target, SPELL_FREYA_UNSTABLE_SUNBEAM, true);
@@ -442,15 +424,18 @@ class boss_freya : public CreatureScript
events.ScheduleEvent(EVENT_NATURE_BOMB, urand(10000, 20000));
break;
case EVENT_EONAR_GIFT:
+ Talk(EMOTE_LIFEBINDERS_GIFT);
DoCast(me, SPELL_SUMMON_EONAR_GIFT);
events.ScheduleEvent(EVENT_EONAR_GIFT, urand(40000, 50000));
break;
case EVENT_STRENGTHENED_IRON_ROOTS:
+ Talk(EMOTE_IRON_ROOTS);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true, -SPELL_ROOTS_FREYA))
target->CastSpell(target, SPELL_ROOTS_FREYA, true); // This must be casted by Target self
events.ScheduleEvent(EVENT_STRENGTHENED_IRON_ROOTS, urand(12000, 20000));
break;
case EVENT_GROUND_TREMOR:
+ Talk(EMOTE_GROUND_TREMOR);
DoCastAOE(SPELL_FREYA_GROUND_TREMOR);
events.ScheduleEvent(EVENT_GROUND_TREMOR, urand(25000, 28000));
break;
@@ -573,20 +558,21 @@ class boss_freya : public CreatureScript
switch (GetWaveId())
{
case 0:
- DoScriptText(SAY_SUMMON_LASHERS, me);
+ Talk(SAY_SUMMON_LASHERS);
for (uint8 n = 0; n < 10; ++n)
DoCast(SPELL_SUMMON_LASHERS);
break;
case 1:
- DoScriptText(SAY_SUMMON_TRIO, me);
+ Talk(SAY_SUMMON_TRIO);
DoCast(SPELL_SUMMON_TRIO);
trioWaveCount++;
break;
case 2:
- DoScriptText(SAY_SUMMON_CONSERVATOR, me);
+ Talk(SAY_SUMMON_CONSERVATOR);
DoCast(SPELL_SUMMON_ANCIENT_CONSERVATOR);
break;
}
+ Talk(EMOTE_ALLIES_OF_NATURE);
waveCount++;
}
@@ -602,7 +588,7 @@ class boss_freya : public CreatureScript
me->CastSpell((Unit*)NULL, summonSpell[me->GetMap()->GetDifficulty()][elderCount], true);
- DoScriptText(SAY_DEATH, me);
+ Talk(SAY_DEATH);
me->SetReactState(REACT_PASSIVE);
_JustDied();
me->RemoveAllAuras();
@@ -705,17 +691,18 @@ class boss_elder_brightleaf : public CreatureScript
lumberjack = false;
}
- void KilledUnit(Unit* /*who*/)
+ void KilledUnit(Unit* who)
{
- DoScriptText(RAND(SAY_BRIGHTLEAF_SLAY_1, SAY_BRIGHTLEAF_SLAY_2), me);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_ELDER_SLAY);
}
void JustDied(Unit* killer)
{
_JustDied();
- DoScriptText(SAY_BRIGHTLEAF_DEATH, me);
+ Talk(SAY_ELDER_DEATH);
- if (killer && killer->GetTypeId() == TYPEID_PLAYER)
+ if (killer->GetTypeId() == TYPEID_PLAYER)
{
if (Creature* Ironbranch = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_IRONBRANCH)))
Ironbranch->AI()->DoAction(ACTION_ELDER_DEATH);
@@ -729,7 +716,7 @@ class boss_elder_brightleaf : public CreatureScript
{
_EnterCombat();
if (!me->HasAura(SPELL_DRAINED_OF_POWER))
- DoScriptText(SAY_BRIGHTLEAF_AGGRO, me);
+ Talk(SAY_ELDER_AGGRO);
}
void UpdateAI(uint32 const diff)
@@ -825,17 +812,18 @@ class boss_elder_stonebark : public CreatureScript
lumberjack = false;
}
- void KilledUnit(Unit* /*who*/)
+ void KilledUnit(Unit* who)
{
- DoScriptText(RAND(SAY_STONEBARK_SLAY_1, SAY_STONEBARK_SLAY_2), me);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_ELDER_SLAY);
}
void JustDied(Unit* killer)
{
_JustDied();
- DoScriptText(SAY_STONEBARK_DEATH, me);
+ Talk(SAY_ELDER_DEATH);
- if (killer && killer->GetTypeId() == TYPEID_PLAYER)
+ if (killer->GetTypeId() == TYPEID_PLAYER)
{
if (Creature* Ironbranch = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_IRONBRANCH)))
Ironbranch->AI()->DoAction(ACTION_ELDER_DEATH);
@@ -849,7 +837,7 @@ class boss_elder_stonebark : public CreatureScript
{
_EnterCombat();
if (!me->HasAura(SPELL_DRAINED_OF_POWER))
- DoScriptText(SAY_STONEBARK_AGGRO, me);
+ Talk(SAY_ELDER_AGGRO);
}
void DamageTaken(Unit* who, uint32& damage)
@@ -951,17 +939,18 @@ class boss_elder_ironbranch : public CreatureScript
lumberjack = false;
}
- void KilledUnit(Unit* /*who*/)
+ void KilledUnit(Unit* who)
{
- DoScriptText(RAND(SAY_IRONBRANCH_SLAY_1, SAY_IRONBRANCH_SLAY_2), me);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_ELDER_SLAY);
}
void JustDied(Unit* killer)
{
_JustDied();
- DoScriptText(SAY_IRONBRANCH_DEATH, me);
+ Talk(SAY_ELDER_DEATH);
- if (killer && killer->GetTypeId() == TYPEID_PLAYER)
+ if (killer->GetTypeId() == TYPEID_PLAYER)
{
if (Creature* Brightleaf = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_BRIGHTLEAF)))
Brightleaf->AI()->DoAction(ACTION_ELDER_DEATH);
@@ -975,7 +964,7 @@ class boss_elder_ironbranch : public CreatureScript
{
_EnterCombat();
if (!me->HasAura(SPELL_DRAINED_OF_POWER))
- DoScriptText(SAY_IRONBRANCH_AGGRO, me);
+ Talk(SAY_ELDER_AGGRO);
}
void UpdateAI(uint32 const diff)
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
index 1232c1b9051..43d203daedf 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
@@ -24,21 +24,22 @@
enum VezaxYells
{
- SAY_AGGRO = -1603290,
- SAY_SLAY_1 = -1603291,
- SAY_SLAY_2 = -1603292,
- SAY_SURGE_OF_DARKNESS = -1603293,
- SAY_DEATH = -1603294,
- SAY_BERSERK = -1603295,
- SAY_HARDMODE = -1603296,
+ SAY_AGGRO = 0,
+ SAY_SLAY = 1,
+ SAY_SURGE_OF_DARKNESS = 2,
+ SAY_DEATH = 3,
+ SAY_BERSERK = 4,
+ SAY_HARDMODE = 5,
};
enum VezaxEmotes
{
- EMOTE_VAPORS = -1603289,
- EMOTE_ANIMUS = -1603297,
- EMOTE_BARRIER = -1603298,
- EMOTE_SURGE_OF_DARKNESS = -1603299,
+ EMOTE_ANIMUS = 6,
+ EMOTE_BARRIER = 7,
+ EMOTE_SURGE_OF_DARKNESS = 8,
+
+ // Saronite Vapor
+ EMOTE_VAPORS = 9
};
enum VezaxSpells
@@ -122,7 +123,7 @@ class boss_general_vezax : public CreatureScript
{
_EnterCombat();
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
DoCast(me, SPELL_AURA_OF_DESPAIR);
CheckShamanisticRage();
@@ -173,8 +174,8 @@ class boss_general_vezax : public CreatureScript
break;
}
case EVENT_SURGE_OF_DARKNESS:
- DoScriptText(EMOTE_SURGE_OF_DARKNESS, me);
- DoScriptText(SAY_SURGE_OF_DARKNESS, me);
+ Talk(EMOTE_SURGE_OF_DARKNESS);
+ Talk(SAY_SURGE_OF_DARKNESS);
DoCast(me, SPELL_SURGE_OF_DARKNESS);
events.ScheduleEvent(EVENT_SURGE_OF_DARKNESS, urand(50000, 70000));
break;
@@ -183,8 +184,8 @@ class boss_general_vezax : public CreatureScript
events.ScheduleEvent(EVENT_SARONITE_VAPORS, urand(30000, 35000));
if (++vaporCount == 6 && smellSaronite)
{
- DoScriptText(SAY_HARDMODE, me);
- DoScriptText(EMOTE_BARRIER, me);
+ Talk(SAY_HARDMODE);
+ Talk(EMOTE_BARRIER);
summons.DespawnAll();
DoCast(me, SPELL_SARONITE_BARRIER);
DoCast(SPELL_SUMMON_SARONITE_ANIMUS);
@@ -194,7 +195,7 @@ class boss_general_vezax : public CreatureScript
}
break;
case EVENT_BERSERK:
- DoScriptText(SAY_BERSERK, me);
+ Talk(SAY_BERSERK);
DoCast(me, SPELL_BERSERK);
break;
}
@@ -209,15 +210,16 @@ class boss_general_vezax : public CreatureScript
shadowDodger = false;
}
- void KilledUnit(Unit* /*who*/)
+ void KilledUnit(Unit* who)
{
- DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
}
void JustDied(Unit* /*killer*/)
{
_JustDied();
- DoScriptText(SAY_DEATH, me);
+ Talk(SAY_DEATH);
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_AURA_OF_DESPAIR);
}
@@ -316,7 +318,6 @@ class boss_saronite_animus : public CreatureScript
boss_saronite_animusAI(Creature* creature) : ScriptedAI(creature)
{
instance = me->GetInstanceScript();
- DoScriptText(EMOTE_BARRIER, me);
}
void Reset()
@@ -378,7 +379,7 @@ class npc_saronite_vapors : public CreatureScript
{
npc_saronite_vaporsAI(Creature* creature) : ScriptedAI(creature)
{
- DoScriptText(EMOTE_VAPORS, me);
+ Talk(EMOTE_VAPORS);
instance = me->GetInstanceScript();
me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);
me->ApplySpellImmune(0, IMMUNITY_ID, 49560, true); // Death Grip jump effect
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
index c9fe1c5b707..ae865ded40a 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
@@ -32,18 +32,15 @@
enum HodirYells
{
- SAY_AGGRO = -1603210,
- SAY_SLAY_1 = -1603211,
- SAY_SLAY_2 = -1603212,
- SAY_FLASH_FREEZE = -1603213,
- SAY_STALACTITE = -1603214,
- SAY_DEATH = -1603215,
- SAY_BERSERK = -1603216,
- SAY_YS_HELP = -1603217,
- SAY_HARD_MODE_FAILED = -1603218,
-
- EMOTE_FREEZE = -1603209,
- EMOTE_BLOWS = -1603219,
+ SAY_AGGRO = 0,
+ SAY_SLAY = 1,
+ SAY_FLASH_FREEZE = 2,
+ SAY_STALACTITE = 3,
+ SAY_DEATH = 4,
+ SAY_BERSERK = 5,
+ SAY_HARD_MODE_FAILED = 6,
+ EMOTE_FREEZE = 7,
+ EMOTE_BLOWS = 8
};
enum HodirSpells
@@ -329,7 +326,7 @@ class boss_hodir : public CreatureScript
void EnterCombat(Unit* /*who*/)
{
_EnterCombat();
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
DoCast(me, SPELL_BITING_COLD, true);
gettingColdInHereTimer = 1000;
@@ -346,10 +343,10 @@ class boss_hodir : public CreatureScript
events.ScheduleEvent(EVENT_BERSERK, 480000);
}
- void KilledUnit(Unit* /*who*/)
+ void KilledUnit(Unit* who)
{
- if (!urand(0, 3))
- DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
}
void DamageTaken(Unit* /*who*/, uint32& damage)
@@ -357,7 +354,7 @@ class boss_hodir : public CreatureScript
if (damage >= me->GetHealth())
{
damage = 0;
- DoScriptText(SAY_DEATH, me);
+ Talk(SAY_DEATH);
if (iCouldSayThatThisCacheWasRare)
instance->SetData(DATA_HODIR_RARE_CACHE, 1);
@@ -404,8 +401,8 @@ class boss_hodir : public CreatureScript
events.ScheduleEvent(EVENT_ICICLE, RAID_MODE(5500, 3500));
break;
case EVENT_FLASH_FREEZE:
- DoScriptText(SAY_FLASH_FREEZE, me);
- DoScriptText(EMOTE_FREEZE, me);
+ Talk(SAY_FLASH_FREEZE);
+ Talk(EMOTE_FREEZE);
for (uint8 n = 0; n < RAID_MODE(2, 3); ++n)
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true))
target->CastSpell(target, SPELL_ICICLE_SNOWDRIFT, true);
@@ -424,19 +421,19 @@ class boss_hodir : public CreatureScript
break;
}
case EVENT_BLOWS:
- DoScriptText(SAY_STALACTITE, me);
- DoScriptText(EMOTE_BLOWS, me);
+ Talk(SAY_STALACTITE);
+ Talk(EMOTE_BLOWS);
DoCast(me, SPELL_FROZEN_BLOWS);
events.ScheduleEvent(EVENT_BLOWS, urand(60000, 65000));
break;
case EVENT_RARE_CACHE:
- DoScriptText(SAY_HARD_MODE_FAILED, me);
+ Talk(SAY_HARD_MODE_FAILED);
iCouldSayThatThisCacheWasRare = false;
instance->SetData(DATA_HODIR_RARE_CACHE, 0);
events.CancelEvent(EVENT_RARE_CACHE);
break;
case EVENT_BERSERK:
- DoScriptText(SAY_BERSERK, me);
+ Talk(SAY_BERSERK);
DoCast(me, SPELL_BERSERK, true);
events.CancelEvent(EVENT_BERSERK);
break;
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
index c0fb4e3ecc8..8f68542d462 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
@@ -24,16 +24,14 @@
enum Yells
{
- SAY_AGGRO = -1603220,
- SAY_SLAY_1 = -1603221,
- SAY_SLAY_2 = -1603222,
- SAY_DEATH = -1603223,
- SAY_SUMMON = -1603224,
- SAY_SLAG_POT = -1603225,
- SAY_SCORCH_1 = -1603226,
- SAY_SCORCH_2 = -1603227,
- SAY_BERSERK = -1603228,
- EMOTE_JETS = -1603229,
+ SAY_AGGRO = 0,
+ SAY_SUMMON = 1,
+ SAY_SLAG_POT = 2,
+ SAY_SCORCH = 3,
+ SAY_SLAY = 4,
+ SAY_BERSERK = 5,
+ SAY_DEATH = 6,
+ EMOTE_JETS = 7
};
enum Spells
@@ -135,7 +133,7 @@ class boss_ignis : public CreatureScript
void EnterCombat(Unit* /*who*/)
{
_EnterCombat();
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
events.ScheduleEvent(EVENT_JET, 30000);
events.ScheduleEvent(EVENT_SCORCH, 25000);
events.ScheduleEvent(EVENT_SLAG_POT, 35000);
@@ -151,7 +149,7 @@ class boss_ignis : public CreatureScript
void JustDied(Unit* /*killer*/)
{
_JustDied();
- DoScriptText(SAY_DEATH, me);
+ Talk(SAY_DEATH);
}
uint32 GetData(uint32 type) const
@@ -162,10 +160,10 @@ class boss_ignis : public CreatureScript
return 0;
}
- void KilledUnit(Unit* /*victim*/)
+ void KilledUnit(Unit* who)
{
- if (!urand(0, 4))
- DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
}
void JustSummoned(Creature* summon)
@@ -217,7 +215,7 @@ class boss_ignis : public CreatureScript
case EVENT_SLAG_POT:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
- DoScriptText(SAY_SLAG_POT, me);
+ Talk(SAY_SLAG_POT);
_slagPotGUID = target->GetGUID();
DoCast(target, SPELL_GRAB);
events.DelayEvents(3000);
@@ -252,14 +250,14 @@ class boss_ignis : public CreatureScript
}
break;
case EVENT_SCORCH:
- DoScriptText(RAND(SAY_SCORCH_1, SAY_SCORCH_2), me);
+ Talk(SAY_SCORCH);
if (Unit* target = me->getVictim())
me->SummonCreature(NPC_GROUND_SCORCH, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 45000);
DoCast(SPELL_SCORCH);
events.ScheduleEvent(EVENT_SCORCH, 25000);
break;
case EVENT_CONSTRUCT:
- DoScriptText(SAY_SUMMON, me);
+ Talk(SAY_SUMMON);
DoSummon(NPC_IRON_CONSTRUCT, ConstructSpawnPosition[urand(0, CONSTRUCT_SPAWN_POINTS - 1)], 30000, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT);
DoCast(SPELL_STRENGHT);
DoCast(me, SPELL_ACTIVATE_CONSTRUCT);
@@ -267,7 +265,7 @@ class boss_ignis : public CreatureScript
break;
case EVENT_BERSERK:
DoCast(me, SPELL_BERSERK, true);
- DoScriptText(SAY_BERSERK, me);
+ Talk(SAY_BERSERK);
break;
}
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
index 9c77bb298a5..0e4d5026caf 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
@@ -76,15 +76,15 @@ enum Events
enum Yells
{
- SAY_AGGRO = -1603230,
- SAY_SLAY_1 = -1603231,
- SAY_SLAY_2 = -1603232,
- SAY_LEFT_ARM_GONE = -1603233,
- SAY_RIGHT_ARM_GONE = -1603234,
- SAY_SHOCKWAVE = -1603235,
- SAY_GRAB_PLAYER = -1603236,
- SAY_DEATH = -1603237,
- SAY_BERSERK = -1603238,
+ SAY_AGGRO = 0,
+ SAY_SLAY = 1,
+ SAY_LEFT_ARM_GONE = 2,
+ SAY_RIGHT_ARM_GONE = 3,
+ SAY_SHOCKWAVE = 4,
+ SAY_GRAB_PLAYER = 5,
+ SAY_DEATH = 6,
+ SAY_BERSERK = 7,
+ EMOTE_STONE_GRIP = 8
};
class boss_kologarn : public CreatureScript
@@ -113,7 +113,7 @@ class boss_kologarn : public CreatureScript
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
events.ScheduleEvent(EVENT_MELEE_CHECK, 6000);
events.ScheduleEvent(EVENT_SMASH, 5000);
@@ -138,7 +138,7 @@ class boss_kologarn : public CreatureScript
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_DEATH, me);
+ Talk(SAY_DEATH);
DoCast(SPELL_KOLOGARN_PACIFY);
me->GetMotionMaster()->MoveTargetedHome();
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -146,9 +146,10 @@ class boss_kologarn : public CreatureScript
_JustDied();
}
- void KilledUnit(Unit* /*who*/)
+ void KilledUnit(Unit* who)
{
- DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
}
void PassengerBoarded(Unit* who, int8 /*seatId*/, bool apply)
@@ -160,7 +161,7 @@ class boss_kologarn : public CreatureScript
if (!apply && isEncounterInProgress)
{
who->ToCreature()->DisappearAndDie();
- DoScriptText(SAY_LEFT_ARM_GONE, me);
+ Talk(SAY_LEFT_ARM_GONE);
events.ScheduleEvent(EVENT_RESPAWN_LEFT_ARM, 40000);
}
}
@@ -171,7 +172,7 @@ class boss_kologarn : public CreatureScript
if (!apply && isEncounterInProgress)
{
who->ToCreature()->DisappearAndDie();
- DoScriptText(SAY_RIGHT_ARM_GONE, me);
+ Talk(SAY_RIGHT_ARM_GONE);
events.ScheduleEvent(EVENT_RESPAWN_RIGHT_ARM, 40000);
}
}
@@ -272,7 +273,7 @@ class boss_kologarn : public CreatureScript
break;
case EVENT_ENRAGE:
DoCast(SPELL_BERSERK);
- DoScriptText(SAY_BERSERK, me);
+ Talk(SAY_BERSERK);
break;
case EVENT_RESPAWN_LEFT_ARM:
case EVENT_RESPAWN_RIGHT_ARM:
@@ -290,7 +291,8 @@ class boss_kologarn : public CreatureScript
if (right)
{
DoCast(SPELL_STONE_GRIP);
- DoScriptText(SAY_GRAB_PLAYER, me);
+ Talk(SAY_GRAB_PLAYER);
+ Talk(EMOTE_STONE_GRIP);
}
events.ScheduleEvent(EVENT_STONE_GRIP, 25 * IN_MILLISECONDS);
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
index 6a4a5255293..b5c907af7f0 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
@@ -35,8 +35,7 @@ enum Yells
SAY_V07TRON_ACTIVATE = 11,
SAY_V07TRON_SLAY = 12,
SAY_V07TRON_DEATH = 13,
- SAY_BERSERK = 14,
- SAY_YS_HELP = 15
+ SAY_BERSERK = 14
};
enum Spells
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
index 5ea2678adfe..9643b2ec9ab 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
@@ -27,15 +27,22 @@
enum Says
{
- SAY_GREET = -1603260,
- SAY_GROUND_PHASE = -1603261,
- SAY_AGGRO_1 = -1603262,
- SAY_AGGRO_2 = -1603263,
- SAY_AGGRO_3 = -1603264,
- SAY_TURRETS = -1603265,
- EMOTE_HARPOON = -1603266,
- EMOTE_BREATH = -1603267,
- EMOTE_PERMA = -1603268,
+ // Expedition Commander
+ SAY_INTRO = 0,
+ SAY_GROUND_PHASE = 1,
+ SAY_AGGRO_2 = 2,
+
+ // Expedition Engineer
+ SAY_AGGRO_1 = 0,
+ SAY_AGGRO_3 = 1,
+ SAY_TURRETS = 2, // unused
+
+ // Razorscale Controller
+ EMOTE_HARPOON = 0,
+
+ // Razorscale
+ EMOTE_PERMA = 0,
+ EMOTE_BREATH = 1
};
enum Spells
@@ -245,7 +252,7 @@ class boss_razorscale_controller : public CreatureScript
switch (eventId)
{
case EVENT_BUILD_HARPOON_1:
- DoScriptText(EMOTE_HARPOON, me);
+ Talk(EMOTE_HARPOON);
if (GameObject* Harpoon = me->SummonGameObject(GO_RAZOR_HARPOON_1, PosHarpoon[0].GetPositionX(), PosHarpoon[0].GetPositionY(), PosHarpoon[0].GetPositionZ(), 4.790f, 0.0f, 0.0f, 0.0f, 0.0f, uint32(me->GetRespawnTime())))
{
if (GameObject* BrokenHarpoon = Harpoon->FindNearestGameObject(GO_RAZOR_BROKEN_HARPOON, 5.0f)) //only nearest broken harpoon
@@ -255,7 +262,7 @@ class boss_razorscale_controller : public CreatureScript
}
return;
case EVENT_BUILD_HARPOON_2:
- DoScriptText(EMOTE_HARPOON, me);
+ Talk(EMOTE_HARPOON);
if (GameObject* Harpoon = me->SummonGameObject(GO_RAZOR_HARPOON_2, PosHarpoon[1].GetPositionX(), PosHarpoon[1].GetPositionY(), PosHarpoon[1].GetPositionZ(), 4.659f, 0, 0, 0, 0, uint32(me->GetRespawnTime())))
{
if (GameObject* BrokenHarpoon = Harpoon->FindNearestGameObject(GO_RAZOR_BROKEN_HARPOON, 5.0f))
@@ -264,7 +271,7 @@ class boss_razorscale_controller : public CreatureScript
}
return;
case EVENT_BUILD_HARPOON_3:
- DoScriptText(EMOTE_HARPOON, me);
+ Talk(EMOTE_HARPOON);
if (GameObject* Harpoon = me->SummonGameObject(GO_RAZOR_HARPOON_3, PosHarpoon[2].GetPositionX(), PosHarpoon[2].GetPositionY(), PosHarpoon[2].GetPositionZ(), 5.382f, 0, 0, 0, 0, uint32(me->GetRespawnTime())))
{
if (GameObject* BrokenHarpoon = Harpoon->FindNearestGameObject(GO_RAZOR_BROKEN_HARPOON, 5.0f))
@@ -274,7 +281,7 @@ class boss_razorscale_controller : public CreatureScript
}
return;
case EVENT_BUILD_HARPOON_4:
- DoScriptText(EMOTE_HARPOON, me);
+ Talk(EMOTE_HARPOON);
if (GameObject* Harpoon = me->SummonGameObject(GO_RAZOR_HARPOON_4, PosHarpoon[3].GetPositionX(), PosHarpoon[3].GetPositionY(), PosHarpoon[3].GetPositionZ(), 4.266f, 0, 0, 0, 0, uint32(me->GetRespawnTime())))
{
if (GameObject* BrokenHarpoon = Harpoon->FindNearestGameObject(GO_RAZOR_BROKEN_HARPOON, 5.0f))
@@ -444,7 +451,7 @@ class boss_razorscale : public CreatureScript
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
me->RemoveAllAuras();
me->SetReactState(REACT_AGGRESSIVE);
- DoScriptText(EMOTE_BREATH, me, 0);
+ Talk(EMOTE_BREATH);
DoCastAOE(SPELL_FLAMEBREATH);
events.CancelEvent(EVENT_BREATH);
return;
@@ -468,7 +475,7 @@ class boss_razorscale : public CreatureScript
events.ScheduleEvent(EVENT_FLAME, 10000, 0, PHASE_PERMAGROUND);
return;
case EVENT_BREATH:
- me->MonsterTextEmote(EMOTE_BREATH, 0, true);
+ Talk(EMOTE_BREATH);
DoCastVictim(SPELL_FLAMEBREATH);
events.ScheduleEvent(EVENT_BREATH, 20000, 0, PHASE_PERMAGROUND);
return;
@@ -522,7 +529,7 @@ class boss_razorscale : public CreatureScript
void EnterPermaGround()
{
- me->MonsterTextEmote(EMOTE_PERMA, 0, true);
+ Talk(EMOTE_PERMA);
phase = PHASE_PERMAGROUND;
events.SetPhase(PHASE_PERMAGROUND);
me->SetCanFly(false);
@@ -608,7 +615,7 @@ class npc_expedition_commander : public CreatureScript
{
if (!Greet && me->IsWithinDistInMap(who, 10.0f) && who->GetTypeId() == TYPEID_PLAYER)
{
- DoScriptText(SAY_GREET, me);
+ Talk(SAY_INTRO);
Greet = true;
}
}
@@ -623,7 +630,7 @@ class npc_expedition_commander : public CreatureScript
switch (action)
{
case ACTION_GROUND_PHASE:
- DoScriptText(SAY_GROUND_PHASE, me);
+ Talk(SAY_GROUND_PHASE);
break;
case ACTION_COMMANDER_RESET:
summons.clear();
@@ -653,7 +660,7 @@ class npc_expedition_commander : public CreatureScript
Engineer[n]->SetHomePosition(PosEngRepair[n]);
Engineer[n]->GetMotionMaster()->MoveTargetedHome();
}
- Engineer[0]->MonsterYell(SAY_AGGRO_3, LANG_UNIVERSAL, 0);
+ Engineer[0]->AI()->Talk(SAY_AGGRO_3);
Phase = 3;
AttackStartTimer = 14000;
break;
@@ -672,7 +679,7 @@ class npc_expedition_commander : public CreatureScript
Engineer[n]->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USE_STANDING);
for (uint8 n = 0; n < 4; ++n)
Defender[n]->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H);
- me->MonsterYell(SAY_AGGRO_2, LANG_UNIVERSAL, 0);
+ Talk(SAY_AGGRO_2);
AttackStartTimer = 16000;
Phase = 5;
break;
@@ -682,7 +689,7 @@ class npc_expedition_commander : public CreatureScript
Razorscale->AI()->DoAction(ACTION_EVENT_START);
me->SetInCombatWith(Razorscale);
}
- Engineer[0]->MonsterYell(SAY_AGGRO_1, LANG_UNIVERSAL, 0);
+ Engineer[0]->AI()->Talk(SAY_AGGRO_1);
Phase = 6;
break;
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp
index 084cd3e0f86..0d4e3aad132 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp
@@ -21,83 +21,80 @@
enum Yells
{
- SAY_AGGRO_1 = -1603270,
- SAY_AGGRO_2 = -1603271,
- SAY_SPECIAL_1 = -1603272,
- SAY_SPECIAL_2 = -1603273,
- SAY_SPECIAL_3 = -1603274,
- SAY_JUMPDOWN = -1603275,
- SAY_SLAY_1 = -1603276,
- SAY_SLAY_2 = -1603277,
- SAY_BERSERK = -1603278,
- SAY_WIPE = -1603279,
- SAY_DEATH = -1603280,
- SAY_END_NORMAL_1 = -1603281,
- SAY_END_NORMAL_2 = -1603282,
- SAY_END_NORMAL_3 = -1603283,
- SAY_END_HARD_1 = -1603284,
- SAY_END_HARD_2 = -1603285,
- SAY_END_HARD_3 = -1603286,
- SAY_YS_HELP = -1603287,
+ SAY_AGGRO = 0,
+ SAY_SPECIAL_1 = 1,
+ SAY_SPECIAL_2 = 2,
+ SAY_SPECIAL_3 = 3,
+ SAY_JUMPDOWN = 4,
+ SAY_SLAY = 5,
+ SAY_BERSERK = 6,
+ SAY_WIPE = 7,
+ SAY_DEATH = 8,
+ SAY_END_NORMAL_1 = 9,
+ SAY_END_NORMAL_2 = 10,
+ SAY_END_NORMAL_3 = 11,
+ SAY_END_HARD_1 = 12,
+ SAY_END_HARD_2 = 13,
+ SAY_END_HARD_3 = 14
};
class boss_thorim : public CreatureScript
{
-public:
- boss_thorim() : CreatureScript("boss_thorim") { }
+ public:
+ boss_thorim() : CreatureScript("boss_thorim") { }
- CreatureAI* GetAI(Creature* creature) const
- {
- return GetUlduarAI<boss_thorimAI>(creature);
- }
-
- struct boss_thorimAI : public BossAI
- {
- boss_thorimAI(Creature* creature) : BossAI(creature, BOSS_THORIM)
+ struct boss_thorimAI : public BossAI
{
- }
+ boss_thorimAI(Creature* creature) : BossAI(creature, BOSS_THORIM)
+ {
+ }
- void Reset()
- {
- _Reset();
- }
+ void Reset()
+ {
+ _Reset();
+ }
- void EnterEvadeMode()
- {
- DoScriptText(SAY_WIPE, me);
- _EnterEvadeMode();
- }
+ void EnterEvadeMode()
+ {
+ DoScriptText(SAY_WIPE, me);
+ _EnterEvadeMode();
+ }
- void KilledUnit(Unit* /*victim*/)
- {
- DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
- }
+ void KilledUnit(Unit* who)
+ {
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
+ }
- void JustDied(Unit* /*killer*/)
- {
- DoScriptText(SAY_DEATH, me);
- _JustDied();
- }
+ void JustDied(Unit* /*killer*/)
+ {
+ DoScriptText(SAY_DEATH, me);
+ _JustDied();
+ }
- void EnterCombat(Unit* /*who*/)
- {
- DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2), me);
- _EnterCombat();
- }
+ void EnterCombat(Unit* /*who*/)
+ {
+ Talk(SAY_AGGRO);
+ _EnterCombat();
+ }
- void UpdateAI(const uint32 diff)
- {
- if (!UpdateVictim())
- return;
- //SPELLS TODO:
+ void UpdateAI(uint32 const diff)
+ {
+ if (!UpdateVictim())
+ return;
+ //SPELLS TODO:
- //
- DoMeleeAttackIfReady();
+ //
+ DoMeleeAttackIfReady();
- EnterEvadeIfOutOfCombatArea(diff);
- }
- };
+ EnterEvadeIfOutOfCombatArea(diff);
+ }
+ };
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return GetUlduarAI<boss_thorimAI>(creature);
+ }
};
void AddSC_boss_thorim()
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
index 30f60da178a..09ab35d6589 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
@@ -157,15 +157,18 @@ enum XT002Data
enum Yells
{
- SAY_AGGRO = -1603300,
- SAY_HEART_OPENED = -1603301,
- SAY_HEART_CLOSED = -1603302,
- SAY_TYMPANIC_TANTRUM = -1603303,
- SAY_SLAY_1 = -1603304,
- SAY_SLAY_2 = -1603305,
- SAY_BERSERK = -1603306,
- SAY_DEATH = -1603307,
- SAY_SUMMON = -1603308,
+ SAY_AGGRO = 0,
+ SAY_HEART_OPENED = 1,
+ SAY_HEART_CLOSED = 2,
+ SAY_TYMPANIC_TANTRUM = 3,
+ SAY_SLAY = 4,
+ SAY_BERSERK = 5,
+ SAY_DEATH = 6,
+ SAY_SUMMON = 7,
+ EMOTE_HEART_OPENED = 8,
+ EMOTE_HEART_CLOSED = 9,
+ EMOTE_TYMPANIC_TANTRUM = 10,
+ EMOTE_SCRAPBOT = 11
};
enum AchievementCredits
@@ -223,7 +226,7 @@ class boss_xt002 : public CreatureScript
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
_EnterCombat();
events.ScheduleEvent(EVENT_ENRAGE, TIMER_ENRAGE);
@@ -248,14 +251,15 @@ class boss_xt002 : public CreatureScript
}
}
- void KilledUnit(Unit* /*victim*/)
+ void KilledUnit(Unit* who)
{
- DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
}
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_DEATH, me);
+ Talk(SAY_DEATH);
_JustDied();
}
@@ -292,7 +296,8 @@ class boss_xt002 : public CreatureScript
events.ScheduleEvent(EVENT_GRAVITY_BOMB, TIMER_GRAVITY_BOMB);
break;
case EVENT_TYMPANIC_TANTRUM:
- DoScriptText(SAY_TYMPANIC_TANTRUM, me);
+ Talk(SAY_TYMPANIC_TANTRUM);
+ Talk(EMOTE_TYMPANIC_TANTRUM);
DoCast(SPELL_TYMPANIC_TANTRUM);
events.ScheduleEvent(EVENT_TYMPANIC_TANTRUM, urand(TIMER_TYMPANIC_TANTRUM_MIN, TIMER_TYMPANIC_TANTRUM_MAX));
break;
@@ -300,7 +305,7 @@ class boss_xt002 : public CreatureScript
SetPhaseOne();
break;
case EVENT_ENRAGE:
- DoScriptText(SAY_BERSERK, me);
+ Talk(SAY_BERSERK);
DoCast(me, SPELL_ENRAGE);
break;
case EVENT_ENTER_HARD_MODE:
@@ -325,6 +330,7 @@ class boss_xt002 : public CreatureScript
if (me->GetHealthPct() > (25 * (4 - _heartExposed)))
++_heartExposed;
+ Talk(EMOTE_SCRAPBOT);
_healthRecovered = true;
}
}
@@ -359,7 +365,8 @@ class boss_xt002 : public CreatureScript
void ExposeHeart()
{
- DoScriptText(SAY_HEART_OPENED, me);
+ Talk(SAY_HEART_OPENED);
+ Talk(EMOTE_HEART_OPENED);
DoCast(me, SPELL_SUBMERGE); // WIll make creature untargetable
me->AttackStop();
@@ -391,7 +398,8 @@ class boss_xt002 : public CreatureScript
void SetPhaseOne()
{
- DoScriptText(SAY_HEART_CLOSED, me);
+ Talk(SAY_HEART_CLOSED);
+ Talk(EMOTE_HEART_CLOSED);
DoCast(me, SPELL_STAND);
me->SetReactState(REACT_AGGRESSIVE);
@@ -928,7 +936,8 @@ class spell_xt002_heart_overload_periodic : public SpellScriptLoader
}
}
- DoScriptText(SAY_SUMMON, caster->GetVehicleBase());
+ if (Creature* base = caster->GetVehicleCreatureBase())
+ base->AI()->Talk(SAY_SUMMON);
}
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp
index 58ba125b994..20d6a7a40da 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp
@@ -43,18 +43,6 @@ enum Sara
enum YoggSaron_Yells
{
- SAY_PHASE2_1 = -1603330,
- SAY_PHASE2_2 = -1603331,
- SAY_PHASE2_3 = -1603332,
- SAY_PHASE2_4 = -1603333,
- SAY_PHASE2_5 = -1603334,
- SAY_PHASE3 = -1603335,
- SAY_VISION = -1603336,
- SAY_SLAY_1 = -1603337,
- SAY_SLAY_2 = -1603338,
- WHISP_INSANITY_1 = -1603339,
- WHISP_INSANITY_2 = -1603340,
- SAY_DEATH = -1603341,
};
enum