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-rw-r--r--src/server/game/Battlegrounds/BattlegroundMgr.h11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.h b/src/server/game/Battlegrounds/BattlegroundMgr.h
index 20cd8e4f7be..21b87d2bb1f 100644
--- a/src/server/game/Battlegrounds/BattlegroundMgr.h
+++ b/src/server/game/Battlegrounds/BattlegroundMgr.h
@@ -23,7 +23,6 @@
#include "DBCEnums.h"
#include "Battleground.h"
#include "BattlegroundQueue.h"
-#include <ace/Singleton.h>
typedef std::map<uint32, Battleground*> BattlegroundContainer;
typedef std::set<uint32> BattlegroundClientIdsContainer;
@@ -58,13 +57,17 @@ struct BattlegroundTemplate
class BattlegroundMgr
{
- friend class ACE_Singleton<BattlegroundMgr, ACE_Null_Mutex>;
-
private:
BattlegroundMgr();
~BattlegroundMgr();
public:
+ static BattlegroundMgr* instance()
+ {
+ static BattlegroundMgr* instance = new BattlegroundMgr();
+ return instance;
+ }
+
void Update(uint32 diff);
/* Packet Building */
@@ -171,6 +174,6 @@ class BattlegroundMgr
BattlegroundMapTemplateContainer _battlegroundMapTemplates;
};
-#define sBattlegroundMgr ACE_Singleton<BattlegroundMgr, ACE_Null_Mutex>::instance()
+#define sBattlegroundMgr BattlegroundMgr::instance()
#endif // __BATTLEGROUNDMGR_H