diff options
-rw-r--r-- | sql/updates/world/2016_03_03_01_world.sql | 57 | ||||
-rw-r--r-- | sql/updates/world/2016_03_04_00_world.sql | 32 | ||||
-rw-r--r-- | sql/updates/world/2016_03_04_01_world.sql | 2 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 15 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.cpp | 1 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.h | 8 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 45 | ||||
-rw-r--r-- | src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp | 39 |
8 files changed, 165 insertions, 34 deletions
diff --git a/sql/updates/world/2016_03_03_01_world.sql b/sql/updates/world/2016_03_03_01_world.sql new file mode 100644 index 00000000000..a242d26efe1 --- /dev/null +++ b/sql/updates/world/2016_03_03_01_world.sql @@ -0,0 +1,57 @@ +UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=28330; + +-- Ghostwing needs spell 59091 in relation to Crusader Olakin Sainrith in phase 64 +DELETE FROM `npc_spellclick_spells` WHERE `npc_entry`= 31432 AND `spell_id`= 59091; + +INSERT INTO `npc_spellclick_spells` (`npc_entry`,`spell_id`,`cast_flags`,`user_type`) VALUES +(31432, 59091, 1, 0); + +DELETE FROM `vehicle_template_accessory` WHERE `entry`=31432 AND `seat_id`=0; + +DELETE FROM `creature` WHERE `guid`=145119; + +DELETE FROM `spell_area` WHERE `spell`=58139 AND `area`IN(4588); +INSERT INTO `spell_area` (`spell`, `area`, `quest_start`, `quest_end`, `aura_spell`, `racemask`, `gender`, `autocast`, `quest_start_status`, `quest_end_status`) VALUES +(58139, 4588, 13144, 0, 0, 0, 2, 1, 64, 11); -- Blackwatch after Killing two scourge with one skeleton +UPDATE `creature` SET `phaseMask`=65 WHERE `guid`=123657; + +UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`IN(30631,31432); + +DELETE FROM `smart_scripts` WHERE `entryorguid`IN(30631,31432) AND `source_type`=0; +DELETE FROM `smart_scripts` WHERE `entryorguid`IN(31428) AND `source_type`=0 AND `id`>4; + +INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES +(30631, 0, 0, 1, 20, 0, 100, 0, 13144, 0, 0, 0, 12, 31432, 1, 90000, 0, 0, 0, 8, 0, 0, 0, 6588.43, 3278.2, 818.203, 5.044, 'Darkrider Arly - On Quest Reward - Summon Ghostwing'), +(30631, 0, 1, 0, 61, 0, 100, 0, 0, 0, 0, 0, 12, 31428, 1, 90000, 0, 0, 0, 8, 0, 0, 0, 6648.77, 3217.7, 810.501, 1.55334, 'Darkrider Arly - On Quest Reward - Summon Crusader Olakin Sainrith'), +(31428, 0, 5, 6, 54, 0, 100, 0, 0, 0, 0, 0, 71, 0, 0, 40598, 42543, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Crusader Olakin Sainrith - On Just Summoned - Equip Items'), +(31428, 0, 6, 7, 61, 0, 100, 0, 0, 0, 0, 0, 44, 64, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Crusader Olakin Sainrith - On Just Summoned - Set Ingame Phase 64'), +(31428, 0, 7, 8, 61, 0, 100, 0, 0, 0, 0, 0, 43, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Crusader Olakin Sainrith - On Just Summoned - Dismount'), +(31428, 0, 8, 0, 61, 0, 100, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Crusader Olakin Sainrith - On Just Summoned - Say Line 1'), +(31428, 0, 9, 0, 38, 0, 100, 0, 2, 2, 0, 0, 11, 59091, 2, 0, 0, 0, 0, 19, 31432, 0, 0, 0, 0, 0, 0, 'Crusader Olakin Sainrith - On Data Set - Cast Ride Ghostwing'), +(31432, 0, 0, 1, 54, 0, 100, 0, 0, 0, 0, 0, 44, 64, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Ghostwing - On Just Summoned - Set Ingame Phase 64'), +(31432, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 48, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Ghostwing - On Just Summoned - Start WP'), +(31432, 0, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 53, 1, 31432, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Ghostwing - On Just Summoned - Set Active'), +(31432, 0, 3, 4, 40, 0, 100, 0, 1, 31432, 0, 0, 54, 3000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Ghostwing - On Reached WP1 - Pause WP'), +(31432, 0, 4, 5, 61, 0, 100, 0, 0, 0, 0, 0, 45, 2, 2, 0, 0, 0, 0, 19, 31428, 0, 0, 0, 0, 0, 0, 'Ghostwing - On Reached WP1 - Set Data on Crusader Olakin Sainrith'), +(31432, 0, 5, 0, 61, 0, 100, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Ghostwing - On Reached WP1 - Say Line 0'), +(31432, 0, 6, 7, 40, 0, 100, 0, 2, 31432, 0, 0, 1, 0, 0, 0, 0, 0, 0, 19, 30631, 0, 0, 0, 0, 0, 0, 'Ghostwing - On Reached WP2 - Say Line 0 on Darkrider Arly'), +(31432, 0, 7, 8, 61, 0, 100, 0, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 19, 31432, 0, 0, 0, 0, 0, 0, 'Ghostwing - On Reached WP2 - Despawn Crusader Olakin Sainrith'), +(31432, 0, 8, 0, 61, 0, 100, 0, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Ghostwing - On Reached WP2 - Despawn '); + +DELETE FROM `creature_text` WHERE `entry` IN(30631,31432); +DELETE FROM `creature_text` WHERE `entry` IN(31428) AND `groupid`=1; + + +INSERT INTO `creature_text` (`entry`, `groupid`, `id`, `text`, `type`, `language`, `probability`, `emote`, `duration`, `sound`, `BroadcastTextId`, `comment`) VALUES +(30631, 0, 0, 'Damn it, Olakin, get your arse back here! There''s work to be done!', 12, 0, 100, 5, 0, 0, 32195, 'Darkrider Arly to Crusader Olakin Sainrith'), +(31428, 1, 0, 'Look! What''s a frostwyrm doing here? It''s coming straight for us.', 12, 0, 100, 25, 0, 0, 32173, 'Crusader Olakin Sainrith to Player'), +(31432, 0, 0, 'Destroy our raw materials, will you? Well, the master has a special plan in mind for you... ', 12, 0, 100, 460, 0, 0, 32171, 'Ghostwing to Player'); + +DELETE FROM `waypoints` WHERE `entry`=31432; +INSERT INTO `waypoints` (`entry`, `pointid`, `position_x`, `position_y`, `position_z`, `point_comment`) VALUES +(31432, 1, 6644.43, 3222.912, 823.0705, 'Ghostwing'), +(31432, 2, 6690.65, 3177.279, 860.5705, 'Ghostwing'); + +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry`=59091; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES +(13, 1, 59091, 0, 0, 31, 0, 3, 31432, 0, 0, 0, 0, '', 'Ride Ghostwing'); diff --git a/sql/updates/world/2016_03_04_00_world.sql b/sql/updates/world/2016_03_04_00_world.sql new file mode 100644 index 00000000000..f338d6d0043 --- /dev/null +++ b/sql/updates/world/2016_03_04_00_world.sql @@ -0,0 +1,32 @@ +/* Sunken Temple - Support for quest 3447: Secret of the Circle */ +SET @GO_GUID := 5521; +SET @ALTAR := 148836; +SET @LIGHT := 148883; +SET @ATAL_ALARION := 8580; +SET @ATALAI_IDOL := 148838; + +-- Altar of Hakkar +UPDATE `gossip_menu_option` SET `action_menu_id`=1302 WHERE `menu_id`=1288; +-- SAI: Add Pattern of lights +UPDATE `gameobject_template` SET `AIName`='SmartGameObjectAI' WHERE `entry`=@ALTAR; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ALTAR AND `source_type`=1 AND `id`=0; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ALTAR*100 AND `source_type`=9 AND `id` BETWEEN 0 AND 5; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ALTAR,1,0,0,62,0,100,0,1288,0,0,0,80,@ALTAR*100,0,0,0,0,0,1,0,0,0,0,0,0,0, 'On gossip option select run script'), +(@ALTAR*100,9,0,0,1,0,100,0,0,0,0,0,50,@LIGHT,3,0,0,0,0,8,0,0,0,-515.553,95.25821,-148.7401,-1.500983, 'Script - Summon Temp GO'), +(@ALTAR*100,9,1,0,1,0,100,0,3000,3000,0,0,50,@LIGHT,3,0,0,0,0,8,0,0,0,-419.8487,94.48368,-148.7401,-1.500983, 'Script - Summon Temp GO'), +(@ALTAR*100,9,2,0,1,0,100,0,3000,3000,0,0,50,@LIGHT,3,0,0,0,0,8,0,0,0,-491.4003,135.9698,-148.7401,-1.500983, 'Script - Summon Temp GO'), +(@ALTAR*100,9,3,0,1,0,100,0,3000,3000,0,0,50,@LIGHT,3,0,0,0,0,8,0,0,0,-491.4909,53.48179,-148.7401,-1.500983, 'Script - Summon Temp GO'), +(@ALTAR*100,9,4,0,1,0,100,0,3000,3000,0,0,50,@LIGHT,3,0,0,0,0,8,0,0,0,-443.8549,136.1007,-148.7401,-1.500983, 'Script - Summon Temp GO'), +(@ALTAR*100,9,5,0,1,0,100,0,3000,3000,0,0,50,@LIGHT,3,0,0,0,0,8,0,0,0,-443.4171,53.83124,-148.7401,-1.500983, 'Script - Summon Temp GO'); + +-- Mini-boss Atal'alarion <Guardian of the Idol> and GameObject Idol of Hakkar +DELETE FROM `creature` WHERE `guid`=34521 AND `id`=@ATAL_ALARION; -- spawned by script + +DELETE FROM `gameobject` WHERE `guid`=@GO_GUID AND `id`=@ATALAI_IDOL; -- spawned but hidden until creature die +INSERT INTO `gameobject` (`guid`,`id`,`map`,`zoneid`,`areaid`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`,`rotation0`,`rotation1`,`rotation2`,`rotation3`,`spawntimesecs`,`animprogress`,`state`,`VerifiedBuild`) VALUES +(@GO_GUID,@ATALAI_IDOL,109,0,0,3,1,-476.2693,94.41199,-189.7297,1.588249,0,0,0,1,-1,255,1,12340); + +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ATAL_ALARION AND `source_type`=0 AND `id`=7; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ATAL_ALARION,0,7,0,6,0,100,0,0,0,0,0,70,7200,0,0,0,0,0,14,@GO_GUID,@ATALAI_IDOL,0,0,0,0,0, 'Atal''alarion - On Just Died - Respawn Idol of Hakkar'); diff --git a/sql/updates/world/2016_03_04_01_world.sql b/sql/updates/world/2016_03_04_01_world.sql new file mode 100644 index 00000000000..b02c2eb4e79 --- /dev/null +++ b/sql/updates/world/2016_03_04_01_world.sql @@ -0,0 +1,2 @@ +-- +UPDATE `gameobject` SET `spawnMask`=1 WHERE `guid`=5521; diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index c08d1508774..859282891fb 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -2330,6 +2330,21 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u break; } } + case SMART_ACTION_SET_CORPSE_DELAY: + { + ObjectList* targets = GetTargets(e, unit); + if (!targets) + break; + + for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr) + { + if (IsCreature(*itr)) + (*itr)->ToCreature()->SetCorpseDelay(e.action.corpseDelay.timer); + } + + delete targets; + break; + } default: TC_LOG_ERROR("sql.sql", "SmartScript::ProcessAction: Entry %d SourceType %u, Event %u, Unhandled Action type %u", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType()); break; diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index ef3357fa6ed..3fe6fcdb4ae 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -1214,6 +1214,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) case SMART_ACTION_REMOVE_GO_FLAG: case SMART_ACTION_SUMMON_CREATURE_GROUP: case SMART_ACTION_RISE_UP: + case SMART_ACTION_SET_CORPSE_DELAY: break; default: TC_LOG_ERROR("sql.sql", "SmartAIMgr: Not handled action_type(%u), event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id); diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index c0ea648462d..d60834c9fef 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -551,8 +551,9 @@ enum SMART_ACTION SMART_ACTION_START_CLOSEST_WAYPOINT = 113, // wp1, wp2, wp3, wp4, wp5, wp6, wp7 SMART_ACTION_RISE_UP = 114, // distance SMART_ACTION_RANDOM_SOUND = 115, // soundId1, soundId2, soundId3, soundId4, soundId5, onlySelf + SMART_ACTION_SET_CORPSE_DELAY = 116, // timer - SMART_ACTION_END = 116 + SMART_ACTION_END = 117 }; struct SmartAction @@ -1034,6 +1035,11 @@ struct SmartAction uint32 onlySelf; } randomSound; + struct + { + uint32 timer; + } corpseDelay; + //! Note for any new future actions //! All parameters must have type uint32 diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 6fcd72c4934..b6272b81693 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -13750,28 +13750,41 @@ void Unit::UpdateCharmAI() break; case TYPEID_PLAYER: { - if (Unit* charmer = GetCharmer()) // if we are currently being charmed, then we should apply charm AI + if (IsCharmed()) // if we are currently being charmed, then we should apply charm AI { - if (Creature* creatureCharmer = charmer->ToCreature()) // this should only ever happen for creature charmers - { - i_disabledAI = i_AI; - // first, we check if the creature's own AI specifies an override playerai for its owned players - if (PlayerAI* charmAI = creatureCharmer->IsAIEnabled ? creatureCharmer->AI()->GetAIForCharmedPlayer(ToPlayer()) : nullptr) - i_AI = charmAI; - else // otherwise, we default to the generic one - i_AI = new SimpleCharmedPlayerAI(ToPlayer()); - } - else + i_disabledAI = i_AI; + + UnitAI* newAI = nullptr; + // first, we check if the creature's own AI specifies an override playerai for its owned players + if (Unit* charmer = GetCharmer()) { - TC_LOG_ERROR("misc", "Attempt to assign charm AI to player %s who is charmed by non-creature %s.", GetGUID().ToString().c_str(), charmer->GetGUID().ToString().c_str()); + if (Creature* creatureCharmer = charmer->ToCreature()) + { + if (PlayerAI* charmAI = creatureCharmer->IsAIEnabled ? creatureCharmer->AI()->GetAIForCharmedPlayer(ToPlayer()) : nullptr) + newAI = charmAI; + } + else + { + TC_LOG_ERROR("misc", "Attempt to assign charm AI to player %s who is charmed by non-creature %s.", GetGUID().ToString().c_str(), GetCharmerGUID().ToString().c_str()); + } } + if (!newAI) // otherwise, we default to the generic one + newAI = new SimpleCharmedPlayerAI(ToPlayer()); + i_AI = newAI; } else { - // we allow the charmed PlayerAI to clean up - i_AI->OnCharmed(false); - // then delete it - delete i_AI; + if (i_AI) + { + // we allow the charmed PlayerAI to clean up + i_AI->OnCharmed(false); + // then delete it + delete i_AI; + } + else + { + TC_LOG_ERROR("misc", "Attempt to remove charm AI from player %s who doesn't currently have charm AI.", GetGUID().ToString().c_str()); + } // and restore our previous PlayerAI (if we had one) i_AI = i_disabledAI; i_disabledAI = nullptr; diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp index 118d28e2142..612b59f7312 100644 --- a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp +++ b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp @@ -35,15 +35,24 @@ enum Gameobject GO_ATALAI_STATUE4 = 148833, GO_ATALAI_STATUE5 = 148834, GO_ATALAI_STATUE6 = 148835, - GO_ATALAI_IDOL = 148836, GO_ATALAI_LIGHT1 = 148883, GO_ATALAI_LIGHT2 = 148937 - }; enum CreatureIds { - NPC_MALFURION_STORMRAGE = 15362 + NPC_ATALALARION = 8580 +}; + +Position const StatuePositions[] +{ + { -515.553f, 95.25821f, -173.707f, 0.0f }, + { -419.8487f, 94.48368f, -173.707f, 0.0f }, + { -491.4003f, 135.9698f, -173.707f, 0.0f }, + { -491.4909f, 53.48179f, -173.707f, 0.0f }, + { -443.8549f, 136.1007f, -173.707f, 0.0f }, + { -443.4171f, 53.83124f, -173.707f, 0.0f }, + { -466.5134f, 95.19822f, -189.6463f, 0.03490658f } }; class instance_sunken_temple : public InstanceMapScript @@ -77,7 +86,6 @@ public: ObjectGuid GOAtalaiStatue4; ObjectGuid GOAtalaiStatue5; ObjectGuid GOAtalaiStatue6; - ObjectGuid GOAtalaiIdol; uint32 State; @@ -98,7 +106,6 @@ public: case GO_ATALAI_STATUE4: GOAtalaiStatue4 = go->GetGUID(); break; case GO_ATALAI_STATUE5: GOAtalaiStatue5 = go->GetGUID(); break; case GO_ATALAI_STATUE6: GOAtalaiStatue6 = go->GetGUID(); break; - case GO_ATALAI_IDOL: GOAtalaiIdol = go->GetGUID(); break; } } @@ -155,7 +162,10 @@ public: if (s1 && s2 && s3 && s4 && s5 && !s6) { if (GameObject* pAtalaiStatue6 = instance->GetGameObject(GOAtalaiStatue6)) + { UseStatue(pAtalaiStatue6); + UseLastStatue(pAtalaiStatue6); + } s6 = true; State = 0; } @@ -169,18 +179,13 @@ public: go->SetUInt32Value(GAMEOBJECT_FLAGS, 4); } - /* - void UseLastStatue(GameObject* go) - { - AtalaiStatue1->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue1->GetPositionX(), AtalaiStatue1->GetPositionY(), AtalaiStatue1->GetPositionZ(), 0, 0, 0, 0, 0, 100); - AtalaiStatue2->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue2->GetPositionX(), AtalaiStatue2->GetPositionY(), AtalaiStatue2->GetPositionZ(), 0, 0, 0, 0, 0, 100); - AtalaiStatue3->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue3->GetPositionX(), AtalaiStatue3->GetPositionY(), AtalaiStatue3->GetPositionZ(), 0, 0, 0, 0, 0, 100); - AtalaiStatue4->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue4->GetPositionX(), AtalaiStatue4->GetPositionY(), AtalaiStatue4->GetPositionZ(), 0, 0, 0, 0, 0, 100); - AtalaiStatue5->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue5->GetPositionX(), AtalaiStatue5->GetPositionY(), AtalaiStatue5->GetPositionZ(), 0, 0, 0, 0, 0, 100); - AtalaiStatue6->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue6->GetPositionX(), AtalaiStatue6->GetPositionY(), AtalaiStatue6->GetPositionZ(), 0, 0, 0, 0, 0, 100); - go->SummonGameObject(148838, -488.997, 96.61, -189.019, -1.52, 0, 0, 0, 0, 100); - } - */ + void UseLastStatue(GameObject* go) + { + for (uint8 i = 0; i < 6; ++i) + go->SummonGameObject(GO_ATALAI_LIGHT2, StatuePositions[i].GetPositionX(), StatuePositions[i].GetPositionY(), StatuePositions[i].GetPositionZ(), StatuePositions[i].GetOrientation(), 0, 0, 0, 0, 0); + + go->SummonCreature(NPC_ATALALARION, StatuePositions[6].GetPosition(), TEMPSUMMON_CORPSE_TIMED_DESPAWN, 7200); + } void SetData(uint32 type, uint32 data) override { |