diff options
-rw-r--r-- | src/server/game/AI/CoreAI/GuardAI.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Outland/BlackTemple/boss_illidan.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/CoreAI/GuardAI.cpp b/src/server/game/AI/CoreAI/GuardAI.cpp index b52168a6f77..399f9b8a514 100644 --- a/src/server/game/AI/CoreAI/GuardAI.cpp +++ b/src/server/game/AI/CoreAI/GuardAI.cpp @@ -34,7 +34,7 @@ int GuardAI::Permissible(Creature const* creature) return PERMIT_BASE_NO; } -void GuardAI::UpdateAI(uint32 diff) +void GuardAI::UpdateAI(uint32 /*diff*/) { if (!UpdateVictim()) return; diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 25905514ad7..02e5c1ad6e9 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -2060,7 +2060,7 @@ class gameobject_cage_trap : public GameObjectScript public: gameobject_cage_trap() : GameObjectScript("gameobject_cage_trap") { } - bool OnGossipHello(Player* player, GameObject* go) override + bool OnGossipHello(Player* /*player*/, GameObject* go) override { // Grid search for nearest live Creature of entry 23304 within 10 yards if (Creature* pTrigger = go->FindNearestCreature(23304, 10.0f)) |