diff options
-rw-r--r-- | src/server/game/DataStores/DBCStructure.h | 5 | ||||
-rw-r--r-- | src/server/game/DataStores/DBCfmt.h | 10 |
2 files changed, 7 insertions, 8 deletions
diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h index b6c35f329f1..366db74dd8b 100644 --- a/src/server/game/DataStores/DBCStructure.h +++ b/src/server/game/DataStores/DBCStructure.h @@ -1641,9 +1641,8 @@ struct PowerDisplayEntry uint32 PowerType; // 1 //char* GlobalStringBaseTag; // 2 //uint8 Red; // 3 - //uint8 Green; // 3 - //uint8 Blue; // 3 - //uint8 _padding0; // 3 + //uint8 Green; // 4 + //uint8 Blue; // 5 }; struct PvPDifficultyEntry diff --git a/src/server/game/DataStores/DBCfmt.h b/src/server/game/DataStores/DBCfmt.h index f7a35d34d49..c6b2fc34afe 100644 --- a/src/server/game/DataStores/DBCfmt.h +++ b/src/server/game/DataStores/DBCfmt.h @@ -55,7 +55,7 @@ char const DurabilityCostsfmt[] = "niiiiiiiiiiiiiiiiiiiiiiiiiiiii"; char const DurabilityQualityfmt[] = "nf"; char const EmotesEntryfmt[] = "nxxiiixx"; char const EmotesTextEntryfmt[] = "nxixxxxxxxxxxxxxxxx"; -char const FactionEntryfmt[] = "niiiiiiiiiiiiiiiiiiffixsxi"; +char const FactionEntryfmt[] = "niiiiiiiiiiiiiiiiiiffixsxixx"; char const FactionTemplateEntryfmt[] = "niiiiiiiiiiiii"; char const GameObjectDisplayInfofmt[] = "nixxxxxxxxxxffffffxxx"; char const GemPropertiesEntryfmt[] = "nixxii"; @@ -115,7 +115,7 @@ char const OverrideSpellDatafmt[] = "niiiiiiiiiixx"; char const QuestFactionRewardfmt[] = "niiiiiiiiii"; char const QuestSortEntryfmt[] = "nx"; char const QuestXPfmt[] = "niiiiiiiiii"; -char const PowerDisplayfmt[] = "nixx"; +char const PowerDisplayfmt[] = "nixXXX"; char const PvPDifficultyfmt[] = "diiii"; char const RandomPropertiesPointsfmt[] = "niiiiiiiiiiiiiii"; char const ScalingStatDistributionfmt[] = "niiiiiiiiiiiiiiiiiiiixi"; @@ -136,7 +136,7 @@ char const SpellEntryfmt[] = "nsxxxiiiiiiiiiiiiiiiiiii"; const std::string CustomSpellEntryfmt = "ppppppppppppppapaaaaaaaaapaaaaaapapppaapppaaapa"; const std::string CustomSpellEntryIndex = "Id"; char const SpellFocusObjectfmt[] = "nx"; -char const SpellItemEnchantmentfmt[] = "niiiiiiiiiixiiiiiiiiiiiiii"; +char const SpellItemEnchantmentfmt[] = "niiiiiiiiiiiiiiiixiiiiiiiiiiiiiiif"; char const SpellItemEnchantmentConditionfmt[] = "nbbbbbXXXiiiiibbbbbbbbbbXXiiiiibbbbbXXX"; char const SpellRadiusfmt[] = "nxfff"; char const SpellRangefmt[] = "nffffixx"; @@ -150,8 +150,8 @@ char const SpellAuraOptionsEntryfmt[] = "niiiiiiii"; char const SpellCastingRequirementsEntryfmt[] = "dixxixi"; char const SpellCooldownsEntryfmt[] = "diiiii"; char const SpellLevelsEntryfmt[] = "diiiii"; -char const SpellShapeshiftEntryfmt[] = "nixixx"; -char const SpellShapeshiftFormfmt[] = "nxxiixiiixxiiiiiiiixx"; +char const SpellShapeshiftEntryfmt[] = "niiiix"; +char const SpellShapeshiftFormfmt[] = "nxxiixiiiiiiiiiiiiixx"; char const StableSlotPricesfmt[] = "ni"; char const SummonPropertiesfmt[] = "niiiii"; char const TalentEntryfmt[] = "niiiiiiiiixxixxxxxx"; |