diff options
-rw-r--r-- | sql/updates/world/3.3.5/2016_09_01_01_world.sql | 13 | ||||
-rw-r--r-- | sql/updates/world/3.3.5/2016_09_02_00_world.sql | 2 | ||||
-rw-r--r-- | sql/updates/world/3.3.5/2016_09_02_01_world.sql | 1 | ||||
-rw-r--r-- | sql/updates/world/3.3.5/2016_09_02_02_world.sql | 5 | ||||
-rw-r--r-- | sql/updates/world/3.3.5/2016_09_02_03_world.sql (renamed from sql/updates/world/3.3.5/9999_99_99_99_SMART_CHARMAI.sql) | 0 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 4 | ||||
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 8 |
8 files changed, 34 insertions, 7 deletions
diff --git a/sql/updates/world/3.3.5/2016_09_01_01_world.sql b/sql/updates/world/3.3.5/2016_09_01_01_world.sql new file mode 100644 index 00000000000..7f361c68f1e --- /dev/null +++ b/sql/updates/world/3.3.5/2016_09_01_01_world.sql @@ -0,0 +1,13 @@ +-- Fix Cabal Abjurist SAI even more +UPDATE `smart_scripts` SET `action_param1`=34446,`action_param2`=0x40,`event_param3`=5500,`event_param4`=6500 WHERE `entryorguid`=21660 AND `source_type`=0 AND `id`=0; + +-- Same treatment for Bleeding Hollow Darkcaster +DELETE FROM `smart_scripts` WHERE `entryorguid`=17269 AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`event_type`,`event_chance`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`target_type`,`comment`) VALUES +(17269,0,0,0,100,300,450,1800,2100,11,15241,0x40,2,"Bleeding Hollow Darkcaster - In Combat - Cast 'Scorch' at Victim"), +(17269,0,1,0,100,11600,23300,22700,33400,11,20754,0x41,6,"Bleeding Hollow Darkcaster - In Combat - Cast 'Rain of Fire' at Random Hostile"); + +DELETE FROM `spelldifficulty_dbc` WHERE `id` IN (15241,20754); +INSERT INTO `spelldifficulty_dbc` (`id`,`spellid0`,`spellid1`) VALUES +(15241,15241,36807), +(20754,20754,36808); diff --git a/sql/updates/world/3.3.5/2016_09_02_00_world.sql b/sql/updates/world/3.3.5/2016_09_02_00_world.sql new file mode 100644 index 00000000000..32e9f51bbaa --- /dev/null +++ b/sql/updates/world/3.3.5/2016_09_02_00_world.sql @@ -0,0 +1,2 @@ +-- Proper spellcast for Coldarra Spellweaver +UPDATE `smart_scripts` SET `action_param1`=34446, `event_param3`=5250, `event_param4`=5750 WHERE `entryorguid`=25722 AND `source_type`=0 AND `id`=0; diff --git a/sql/updates/world/3.3.5/2016_09_02_01_world.sql b/sql/updates/world/3.3.5/2016_09_02_01_world.sql new file mode 100644 index 00000000000..08571cd4ea4 --- /dev/null +++ b/sql/updates/world/3.3.5/2016_09_02_01_world.sql @@ -0,0 +1 @@ +UPDATE `smart_scripts` SET `action_param1`=52755 WHERE `entryorguid`=28580 AND `source_type`=0 AND `id`=3; diff --git a/sql/updates/world/3.3.5/2016_09_02_02_world.sql b/sql/updates/world/3.3.5/2016_09_02_02_world.sql new file mode 100644 index 00000000000..14076c60b5d --- /dev/null +++ b/sql/updates/world/3.3.5/2016_09_02_02_world.sql @@ -0,0 +1,5 @@ +DELETE FROM `player_factionchange_spells` WHERE `horde_id` IN (23248,35018,35028); +INSERT INTO `player_factionchange_spells` (`horde_id`, `alliance_id`) VALUES +(23248, 17454), -- Great Gray Kodo <-> Unpainted Mechanostrider +(35018, 49908), -- Purple Hawkstrider <-> Pink Elekk +(35028, 48027); -- Swift Warstrider <-> Black War Elekk diff --git a/sql/updates/world/3.3.5/9999_99_99_99_SMART_CHARMAI.sql b/sql/updates/world/3.3.5/2016_09_02_03_world.sql index 435919c5071..435919c5071 100644 --- a/sql/updates/world/3.3.5/9999_99_99_99_SMART_CHARMAI.sql +++ b/sql/updates/world/3.3.5/2016_09_02_03_world.sql diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 499237d294d..e9bb3b5b92b 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10102,12 +10102,12 @@ int32 Unit::SpellBaseDamageBonusTaken(SpellSchoolMask schoolMask) const return TakenAdvertisedBenefit; } -bool Unit::IsSpellCrit(Unit* victim, SpellInfo const* spellProto, SpellSchoolMask schoolMask, WeaponAttackType attackType /*= BASE_ATTACK*/, Spell* spell /*= nullptr*/) const +bool Unit::IsSpellCrit(Unit* victim, SpellInfo const* spellProto, SpellSchoolMask schoolMask, WeaponAttackType attackType /*= BASE_ATTACK*/) const { - return roll_chance_f(GetUnitSpellCriticalChance(victim, spellProto, schoolMask, attackType, spell)); + return roll_chance_f(GetUnitSpellCriticalChance(victim, spellProto, schoolMask, attackType)); } -float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto, SpellSchoolMask schoolMask, WeaponAttackType attackType /*= BASE_ATTACK*/, Spell* spell /*= nullptr*/) const +float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto, SpellSchoolMask schoolMask, WeaponAttackType attackType /*= BASE_ATTACK*/) const { //! Mobs can't crit with spells. Player Totems can //! Fire Elemental (from totem) can too - but this part is a hack and needs more research @@ -10301,7 +10301,7 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto // percent done // only players use intelligence for critical chance computations if (Player* modOwner = GetSpellModOwner()) - modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_CRITICAL_CHANCE, crit_chance, spell); + modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_CRITICAL_CHANCE, crit_chance); // for this types the bonus was already added in GetUnitCriticalChance, do not add twice if (spellProto->DmgClass != SPELL_DAMAGE_CLASS_MELEE && spellProto->DmgClass != SPELL_DAMAGE_CLASS_RANGED) diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index f30ab1d77b1..3f6ea205563 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1998,8 +1998,8 @@ class TC_GAME_API Unit : public WorldObject bool isSpellBlocked(Unit* victim, SpellInfo const* spellProto, WeaponAttackType attackType = BASE_ATTACK); bool isBlockCritical(); - bool IsSpellCrit(Unit* victim, SpellInfo const* spellProto, SpellSchoolMask schoolMask, WeaponAttackType attackType = BASE_ATTACK, Spell* spell = nullptr) const; - float GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto, SpellSchoolMask schoolMask, WeaponAttackType attackType = BASE_ATTACK, Spell* spell = nullptr) const; + bool IsSpellCrit(Unit* victim, SpellInfo const* spellProto, SpellSchoolMask schoolMask, WeaponAttackType attackType = BASE_ATTACK) const; + float GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto, SpellSchoolMask schoolMask, WeaponAttackType attackType = BASE_ATTACK) const; uint32 SpellCriticalDamageBonus(SpellInfo const* spellProto, uint32 damage, Unit* victim); uint32 SpellCriticalHealingBonus(SpellInfo const* spellProto, uint32 damage, Unit* victim); diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 02640931965..fe42b517780 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -6938,7 +6938,13 @@ void Spell::DoAllEffectOnLaunchTarget(TargetInfo& targetInfo, float* multiplier) } } - targetInfo.crit = m_caster->IsSpellCrit(unit, m_spellInfo, m_spellSchoolMask, m_attackType, this); + if (Player* modOwner = m_caster->GetSpellModOwner()) + modOwner->SetSpellModTakingSpell(this, true); + + targetInfo.crit = m_caster->IsSpellCrit(unit, m_spellInfo, m_spellSchoolMask, m_attackType); + + if (Player* modOwner = m_caster->GetSpellModOwner()) + modOwner->SetSpellModTakingSpell(this, false); } SpellCastResult Spell::CanOpenLock(uint32 effIndex, uint32 lockId, SkillType& skillId, int32& reqSkillValue, int32& skillValue) |