diff options
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index c5d422a35cd..f31ea2f42f6 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1610,7 +1610,7 @@ void Unit::HandleEmoteCommand(uint32 emoteId) damageReduction /= (1.0f + damageReduction); RoundToInterval(damageReduction, 0.f, 0.75f); - return uint32(std::ceilf(std::max(damage * (1.0f - damageReduction), 0.0f))); + return uint32(std::ceil(std::max(damage * (1.0f - damageReduction), 0.0f))); } /*static*/ uint32 Unit::CalcSpellResistedDamage(Unit const* attacker, Unit* victim, uint32 damage, SpellSchoolMask schoolMask, SpellInfo const* spellInfo) |