diff options
| -rw-r--r-- | sql/FULL/world_script_waypoints.sql | 11 | ||||
| -rw-r--r-- | sql/updates/6739_world_script_waypoints.sql | 8 | ||||
| -rw-r--r-- | src/bindings/scripts/scripts/northrend/zuldrak.cpp | 183 |
3 files changed, 96 insertions, 106 deletions
diff --git a/sql/FULL/world_script_waypoints.sql b/sql/FULL/world_script_waypoints.sql index 525edb47840..be2380d7d30 100644 --- a/sql/FULL/world_script_waypoints.sql +++ b/sql/FULL/world_script_waypoints.sql @@ -1769,4 +1769,13 @@ INSERT INTO `script_waypoint` VALUES (8856, 15, -8356.65, 385.247, 122.275, 0, ''), (8856, 16, -8352.99, 379.932, 122.275, 0, ''), (8856, 17, -8335.58, 393.519, 122.275, 0, ''), - (8856, 18, -8334.89, 394.13, 122.274, 0, ''); + (8856, 18, -8334.89, 394.13, 122.274, 0, ''); + +DELETE FROM `script_waypoint` WHERE `entry`=30023; +INSERT INTO `script_waypoint` VALUES + (30023, 1, 5722.558, -2960.685, 286.276, 0, ''), + (30023, 2, 5734.698, -2984.990, 286.276, 0, ''), + (30023, 3, 5737.401, -2991.310, 282.575, 0, ''), + (30023, 4, 5740.416, -2997.536, 277.263, 0, ''), + (30023, 5, 5743.790, -3004.050, 273.570, 0, ''), + (30023, 6, 5764.240, -2993.788, 272.944, 0, ''); diff --git a/sql/updates/6739_world_script_waypoints.sql b/sql/updates/6739_world_script_waypoints.sql new file mode 100644 index 00000000000..4e90eeee1e4 --- /dev/null +++ b/sql/updates/6739_world_script_waypoints.sql @@ -0,0 +1,8 @@ +DELETE FROM `script_waypoint` WHERE `entry`=30023; +INSERT INTO `script_waypoint` VALUES + (30023, 1, 5722.558, -2960.685, 286.276, 0, ''), + (30023, 2, 5734.698, -2984.990, 286.276, 0, ''), + (30023, 3, 5737.401, -2991.310, 282.575, 0, ''), + (30023, 4, 5740.416, -2997.536, 277.263, 0, ''), + (30023, 5, 5743.790, -3004.050, 273.570, 0, ''), + (30023, 6, 5764.240, -2993.788, 272.944, 0, ''); diff --git a/src/bindings/scripts/scripts/northrend/zuldrak.cpp b/src/bindings/scripts/scripts/northrend/zuldrak.cpp index b4ed4db00b2..40f5f97275e 100644 --- a/src/bindings/scripts/scripts/northrend/zuldrak.cpp +++ b/src/bindings/scripts/scripts/northrend/zuldrak.cpp @@ -17,6 +17,7 @@ */ #include "precompiled.h" +#include "escort_ai.h" /*#### ## npc_drakuru_shackles @@ -226,6 +227,12 @@ enum eGurgthock SAY_QUEST_ACCEPT_KORRAK_2 = -1571034, }; +const Position SpawnPosition[] = +{ + {5757.765137, -2945.161133, 286.276672, 5.156380}, + {5762.054199, -2954.385010, 273.826955, 5.108289} //yggdras +}; + struct TRINITY_DLL_DECL npc_gurgthockAI : public ScriptedAI { npc_gurgthockAI(Creature* pCreature) : ScriptedAI(pCreature) @@ -274,8 +281,43 @@ struct TRINITY_DLL_DECL npc_gurgthockAI : public ScriptedAI SummonList.clear(); } + void SetData(uint32 uiId, uint32 uiValue) + { + if (!bEventInProgress) + { + bEventInProgress = true; + bRemoveFlag = true; + switch(uiId) + { + case 1: + switch(uiValue) + { + case QUEST_AMPHITHEATER_ANGUISH_TUSKARRMAGEDDON: + DoScriptText(SAY_QUEST_ACCEPT_TUSKARRMAGEDON, m_creature); + uiPhase = 1; + uiTimer = 4000; + break; + case QUEST_AMPHITHEATER_ANGUISH_KORRAK_BLOODRAGER: + DoScriptText(SAY_QUEST_ACCEPT_KORRAK_1, m_creature); + uiPhase = 3; + uiTimer = 3000; + break; + case QUEST_AMPHITHEATER_ANGUISH_YGGDRAS_2: + case QUEST_AMPHITHEATER_ANGUISH_YGGDRAS_1: + uiPhase = 6; + uiTimer = 3000; + break; + } + break; + } + } + } + void UpdateAI(const uint32 uiDiff) { + if (!bEventInProgress) + return; + ScriptedAI::UpdateAI(uiDiff); if (bRemoveFlag) @@ -288,42 +330,6 @@ struct TRINITY_DLL_DECL npc_gurgthockAI : public ScriptedAI } else uiRemoveFlagTimer -= uiDiff; } - switch(uiQuest) - { - case 1: - if (!bEventInProgress) - { - bEventInProgress = true; - bRemoveFlag = true; - DoScriptText(SAY_QUEST_ACCEPT_TUSKARRMAGEDON, m_creature); - uiPhase = 1; - uiTimer = 4000; - uiQuest = 0; - } - break; - case 2: - if (!bEventInProgress) - { - bEventInProgress = true; - bRemoveFlag = true; - DoScriptText(SAY_QUEST_ACCEPT_KORRAK_1, m_creature); - uiPhase = 3; - uiTimer = 3000; - uiQuest = 0; - } - break; - case 3: - if (!bEventInProgress) - { - bEventInProgress = true; - bRemoveFlag = true; - uiPhase = 6; - uiTimer = 3000; - uiQuest = 0; - } - break; - } - if (uiPhase) { if (uiTimer <= uiDiff) @@ -331,7 +337,7 @@ struct TRINITY_DLL_DECL npc_gurgthockAI : public ScriptedAI switch(uiPhase) { case 1: - pSummon = m_creature->SummonCreature(NPC_ORINOKO_TUSKBREAKER, 5757.765137, -2945.161133, 286.276672, 5.156380, TEMPSUMMON_CORPSE_DESPAWN, 1000); + pSummon = m_creature->SummonCreature(NPC_ORINOKO_TUSKBREAKER, SpawnPosition[0], TEMPSUMMON_CORPSE_DESPAWN, 1000); uiPhase = 2; uiTimer = 4000; break; @@ -347,19 +353,12 @@ struct TRINITY_DLL_DECL npc_gurgthockAI : public ScriptedAI uiPhase = 4; break; case 4: - pSummon = m_creature->SummonCreature(NPC_KORRAK_BLOODRAGER, 5757.765137, -2945.161133, 286.276672, 5.156380, TEMPSUMMON_CORPSE_DESPAWN, 1000); + pSummon = m_creature->SummonCreature(NPC_KORRAK_BLOODRAGER, SpawnPosition[0], TEMPSUMMON_CORPSE_DESPAWN, 1000); uiTimer = 3000; - uiPhase = 5; - break; - case 5: - if (pSummon) - pSummon->GetMotionMaster()->MovePoint(0, 5722.558594, -2960.685059, 286.276367); - uiTimer = 0; uiPhase = 0; - pSummon = NULL; break; case 6: - m_creature->SummonCreature(NPC_YGGDRAS, 5762.054199, -2954.385010, 273.826955, 5.108289, TEMPSUMMON_CORPSE_DESPAWN, 1000); + m_creature->SummonCreature(NPC_YGGDRAS, SpawnPosition[1], TEMPSUMMON_CORPSE_DESPAWN, 1000); uiPhase = 0; break; } @@ -386,14 +385,14 @@ bool QuestAccept_npc_gurgthock(Player* pPlayer, Creature* pCreature, Quest const switch (pQuest->GetQuestId()) { case QUEST_AMPHITHEATER_ANGUISH_TUSKARRMAGEDDON: - CAST_AI(npc_gurgthockAI, pCreature->AI())->uiQuest = 1; + pCreature->AI()->SetData(1, pQuest->GetQuestId()); break; case QUEST_AMPHITHEATER_ANGUISH_KORRAK_BLOODRAGER: - CAST_AI(npc_gurgthockAI, pCreature->AI())->uiQuest = 2; + pCreature->AI()->SetData(1, pQuest->GetQuestId()); break; case QUEST_AMPHITHEATER_ANGUISH_YGGDRAS_2: case QUEST_AMPHITHEATER_ANGUISH_YGGDRAS_1: - CAST_AI(npc_gurgthockAI, pCreature->AI())->uiQuest = 3; + pCreature->AI()->SetData(1, pQuest->GetQuestId()); break; } return false; @@ -550,40 +549,45 @@ enum eKorrakBloodrager SPELL_ENRAGE = 42745 }; -struct TRINITY_DLL_DECL npc_korrak_bloodragerAI : public ScriptedAI +struct TRINITY_DLL_DECL npc_korrak_bloodragerAI : public npc_escortAI { - npc_korrak_bloodragerAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_korrak_bloodragerAI(Creature* pCreature) : npc_escortAI(pCreature) { - m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); - m_creature->SetReactState(REACT_PASSIVE); - uiPoint = 0; - uiStep = 0; - uiChargeTimer = 15000; - uiUppercutTimer = 12000; - bEnrage = false; + Start(true,true, 0, NULL); + SetDespawnAtEnd(false); } - uint8 uiPoint; - uint8 uiStep; uint32 uiChargeTimer; uint32 uiUppercutTimer; bool bEnrage; - void EnterEvadeMode() //If you lose the combat, then the npc go away + void Reset() + { + m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + m_creature->SetReactState(REACT_PASSIVE); + uiChargeTimer = 15000; + uiUppercutTimer = 12000; + bEnrage = false; + } + + void EnterEvadeMode() { if (m_creature->isSummon()) if (Unit* pSummoner = CAST_SUM(m_creature)->GetSummoner()) CAST_AI(npc_gurgthockAI,CAST_CRE(pSummoner)->AI())->RemoveSummons(); } - void MovementInform(uint32 uiType, uint32 uiId) + void WaypointReached(uint32 uiI) { - if (uiType != POINT_MOTION_TYPE) - return; - - if (uiStep != 5) - ++uiPoint; + switch(uiI) + { + case 6: + m_creature->SetHomePosition(m_creature->GetPositionX(),m_creature->GetPositionY(),m_creature->GetPositionZ(), 0); + m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + m_creature->SetReactState(REACT_AGGRESSIVE); + break; + } } void EnterCombat(Unit* pWho) @@ -593,40 +597,7 @@ struct TRINITY_DLL_DECL npc_korrak_bloodragerAI : public ScriptedAI void UpdateAI(const uint32 uiDiff) { - ScriptedAI::UpdateAI(uiDiff); - - switch(uiPoint) - { - case 1: - if (uiStep == 0) - m_creature->GetMotionMaster()->MovePoint(0, 5734.698730, -2984.990234, 286.276794); - uiStep = 1; - break; - case 2: - if (uiStep == 1) - m_creature->GetMotionMaster()->MovePoint(0, 5737.401855,-2991.310547, 282.575623); - uiStep = 2; - break; - case 3: - if (uiStep == 2) - m_creature->GetMotionMaster()->MovePoint(0, 5740.416992, -2997.536133, 277.263031); - uiStep = 3; - break; - case 4: - if (uiStep == 3) - m_creature->GetMotionMaster()->MovePoint(0, 5743.790527, -3004.050537, 273.570282); - uiStep = 4; - break; - case 5: - if (uiStep == 4) - m_creature->GetMotionMaster()->MovePoint(0, 5764.240234, -2993.788818, 272.944946); - m_creature->SetHomePosition(m_creature->GetPositionX(),m_creature->GetPositionY(),m_creature->GetPositionZ(), 0); - uiStep = 5; - uiPoint = 0; - m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); - m_creature->SetReactState(REACT_AGGRESSIVE); - break; - } + npc_escortAI::UpdateAI(uiDiff); if (!UpdateVictim()) return; @@ -682,15 +653,17 @@ enum eYggdras struct TRINITY_DLL_DECL npc_yggdrasAI : public ScriptedAI { - npc_yggdrasAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_yggdrasAI(Creature* pCreature) : ScriptedAI(pCreature) {} + + uint32 uiCleaveTimer; + uint32 uiCorrodeFleshTimer; + + void Reset() { uiCleaveTimer = 12000; uiCorrodeFleshTimer = 18000; } - uint32 uiCleaveTimer; - uint32 uiCorrodeFleshTimer; - void EnterEvadeMode() //If you lose the combat, then the npc go away { if (m_creature->isSummon()) |
