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-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp120
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp177
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.h49
3 files changed, 290 insertions, 56 deletions
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
index 372811b8a8c..26dada0a2fb 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
@@ -29,13 +29,15 @@ EndScriptData */
#include "Player.h"
#include "TemporarySummon.h"
-#define MAX_ENCOUNTER 6
-#define RAND_VENDOR 2
+enum Misc
+{
+ MAX_ENCOUNTER = 6,
+ RAND_VENDOR = 2,
+ WORLDSTATE_SHOW_TIMER = 3104,
+ WORLDSTATE_TIME_TO_SACRIFICE = 3106
+
+};
-//187021 //Harkor's Satchel
-//186648 //Tanzar's Trunk
-//186672 //Ashli's Bag
-//186667 //Kraz's Package
// Chests spawn at bear/eagle/dragonhawk/lynx bosses
// The loots depend on how many bosses have been killed, but not the entries of the chests
// But we cannot add loots to gameobject, so we have to use the fixed loot_template
@@ -51,7 +53,6 @@ static SHostageInfo HostageInfo[] =
{23999, 187021, 400, 1414, 74.36f, 3.3f}, // eagle
{24001, 186672, -35, 1134, 18.71f, 1.9f}, // dragonhawk
{24024, 186667, 413, 1117, 6.32f, 3.1f} // lynx
-
};
class instance_zulaman : public InstanceMapScript
@@ -70,9 +71,11 @@ class instance_zulaman : public InstanceMapScript
uint64 TanzarsTrunkGUID;
uint64 AshlisBagGUID;
uint64 KrazsPackageGUID;
+ uint64 StrangeGongGUID;
uint64 HexLordGateGUID;
uint64 ZulJinGateGUID;
+ uint64 MassiveGateGUID;
uint64 AkilzonDoorGUID;
uint64 ZulJinDoorGUID;
uint64 HalazziDoorGUID;
@@ -93,9 +96,10 @@ class instance_zulaman : public InstanceMapScript
TanzarsTrunkGUID = 0;
AshlisBagGUID = 0;
KrazsPackageGUID = 0;
-
+ StrangeGongGUID = 0;
HexLordGateGUID = 0;
ZulJinGateGUID = 0;
+ MassiveGateGUID = 0;
AkilzonDoorGUID = 0;
HalazziDoorGUID = 0;
ZulJinDoorGUID = 0;
@@ -122,11 +126,14 @@ class instance_zulaman : public InstanceMapScript
{
switch (creature->GetEntry())
{
- case 23578://janalai
- case 23863://zuljin
- case 24239://hexlord
- case 23577://halazzi
- case 23576://nalorakk
+ case NPC_HARRISON_JONES:
+ if (m_auiEncounter[0])
+ creature->SetVisible(false);
+ case NPC_JANALAI:
+ case NPC_ZULJIN:
+ case NPC_HEXLORD:
+ case NPC_HALAZZI:
+ case NPC_NALORAKK:
default: break;
}
}
@@ -135,18 +142,19 @@ class instance_zulaman : public InstanceMapScript
{
switch (go->GetEntry())
{
- case 186303: HalazziDoorGUID = go->GetGUID(); break;
- case 186304: ZulJinGateGUID = go->GetGUID(); break;
- case 186305: HexLordGateGUID = go->GetGUID(); break;
- case 186858: AkilzonDoorGUID = go->GetGUID(); break;
- case 186859: ZulJinDoorGUID = go->GetGUID(); break;
-
- case 187021: HarkorsSatchelGUID = go->GetGUID(); break;
- case 186648: TanzarsTrunkGUID = go->GetGUID(); break;
- case 186672: AshlisBagGUID = go->GetGUID(); break;
- case 186667: KrazsPackageGUID = go->GetGUID(); break;
+ case GO_DOOR_HALAZZI: HalazziDoorGUID = go->GetGUID(); break;
+ case GO_GATE_ZULJIN: ZulJinGateGUID = go->GetGUID(); break;
+ case GO_GATE_HEXLORD: HexLordGateGUID = go->GetGUID(); break;
+ case GO_MASSIVE_GATE: MassiveGateGUID = go->GetGUID(); break;
+ case GO_DOOR_AKILZON: AkilzonDoorGUID = go->GetGUID(); break;
+ case GO_DOOR_ZULJIN: ZulJinDoorGUID = go->GetGUID(); break;
+
+ case GO_HARKORS_SATCHEL: HarkorsSatchelGUID = go->GetGUID(); break;
+ case GO_TANZARS_TRUNK: TanzarsTrunkGUID = go->GetGUID(); break;
+ case GO_ASHLIS_BAG: AshlisBagGUID = go->GetGUID(); break;
+ case GO_KRAZS_PACKAGE: KrazsPackageGUID = go->GetGUID(); break;
+ case GO_STRANGE_GONG: StrangeGongGUID = go->GetGUID(); break;
default: break;
-
}
CheckInstanceStatus();
}
@@ -173,10 +181,10 @@ class instance_zulaman : public InstanceMapScript
void CheckInstanceStatus()
{
- if (BossKilled >= 4)
+ if (BossKilled >= DATA_HALAZZIEVENT)
HandleGameObject(HexLordGateGUID, true);
- if (BossKilled >= 5)
+ if (BossKilled >= DATA_HEXLORDEVENT)
HandleGameObject(ZulJinGateGUID, true);
}
@@ -214,49 +222,56 @@ class instance_zulaman : public InstanceMapScript
{
switch (type)
{
- case DATA_NALORAKKEVENT:
+ case DATA_GONGEVENT:
m_auiEncounter[0] = data;
if (data == DONE)
{
+
+ }
+ break;
+ case DATA_NALORAKKEVENT:
+ m_auiEncounter[1] = data;
+ if (data == DONE)
+ {
if (QuestMinute)
{
QuestMinute += 15;
- DoUpdateWorldState(3106, QuestMinute);
+ DoUpdateWorldState(WORLDSTATE_TIME_TO_SACRIFICE, QuestMinute);
}
SummonHostage(0);
}
break;
case DATA_AKILZONEVENT:
- m_auiEncounter[1] = data;
+ m_auiEncounter[2] = data;
HandleGameObject(AkilzonDoorGUID, data != IN_PROGRESS);
if (data == DONE)
{
if (QuestMinute)
{
QuestMinute += 10;
- DoUpdateWorldState(3106, QuestMinute);
+ DoUpdateWorldState(WORLDSTATE_TIME_TO_SACRIFICE, QuestMinute);
}
SummonHostage(1);
}
break;
case DATA_JANALAIEVENT:
- m_auiEncounter[2] = data;
+ m_auiEncounter[3] = data;
if (data == DONE) SummonHostage(2);
break;
case DATA_HALAZZIEVENT:
- m_auiEncounter[3] = data;
+ m_auiEncounter[4] = data;
HandleGameObject(HalazziDoorGUID, data != IN_PROGRESS);
if (data == DONE) SummonHostage(3);
break;
case DATA_HEXLORDEVENT:
- m_auiEncounter[4] = data;
+ m_auiEncounter[5] = data;
if (data == IN_PROGRESS)
HandleGameObject(HexLordGateGUID, false);
else if (data == NOT_STARTED)
CheckInstanceStatus();
break;
case DATA_ZULJINEVENT:
- m_auiEncounter[5] = data;
+ m_auiEncounter[6] = data;
HandleGameObject(ZulJinDoorGUID, data != IN_PROGRESS);
break;
case DATA_CHESTLOOTED:
@@ -274,10 +289,10 @@ class instance_zulaman : public InstanceMapScript
if (data == DONE)
{
++BossKilled;
- if (QuestMinute && BossKilled >= 4)
+ if (QuestMinute && BossKilled >= DATA_HALAZZIEVENT)
{
QuestMinute = 0;
- DoUpdateWorldState(3104, 0);
+ DoUpdateWorldState(WORLDSTATE_SHOW_TIMER, 0);
}
CheckInstanceStatus();
SaveToDB();
@@ -288,12 +303,13 @@ class instance_zulaman : public InstanceMapScript
{
switch (type)
{
- case DATA_NALORAKKEVENT: return m_auiEncounter[0];
- case DATA_AKILZONEVENT: return m_auiEncounter[1];
- case DATA_JANALAIEVENT: return m_auiEncounter[2];
- case DATA_HALAZZIEVENT: return m_auiEncounter[3];
- case DATA_HEXLORDEVENT: return m_auiEncounter[4];
- case DATA_ZULJINEVENT: return m_auiEncounter[5];
+ case DATA_GONGEVENT: return m_auiEncounter[0];
+ case DATA_NALORAKKEVENT: return m_auiEncounter[1];
+ case DATA_AKILZONEVENT: return m_auiEncounter[2];
+ case DATA_JANALAIEVENT: return m_auiEncounter[3];
+ case DATA_HALAZZIEVENT: return m_auiEncounter[4];
+ case DATA_HEXLORDEVENT: return m_auiEncounter[5];
+ case DATA_ZULJINEVENT: return m_auiEncounter[6];
case DATA_CHESTLOOTED: return ChestLooted;
case TYPE_RAND_VENDOR_1: return RandVendor[0];
case TYPE_RAND_VENDOR_2: return RandVendor[1];
@@ -312,13 +328,27 @@ class instance_zulaman : public InstanceMapScript
QuestTimer += 60000;
if (QuestMinute)
{
- DoUpdateWorldState(3104, 1);
- DoUpdateWorldState(3106, QuestMinute);
- } else DoUpdateWorldState(3104, 0);
+ DoUpdateWorldState(WORLDSTATE_SHOW_TIMER, 1);
+ DoUpdateWorldState(WORLDSTATE_TIME_TO_SACRIFICE, QuestMinute);
+ } else DoUpdateWorldState(WORLDSTATE_SHOW_TIMER, 0);
}
QuestTimer -= diff;
}
}
+
+ uint64 GetData64(uint32 type) const
+ {
+ switch (type)
+ {
+ case GO_STRANGE_GONG:
+ return StrangeGongGUID;
+ case GO_MASSIVE_GATE:
+ return MassiveGateGUID;
+ }
+
+ return 0;
+ }
+
};
InstanceScript* GetInstanceScript(InstanceMap* map) const
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index 660f144c2dd..0f06da53ad6 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -199,9 +199,184 @@ class npc_zulaman_hostage : public CreatureScript
}
};
+/*######
+## npc_harrison_jones
+######*/
+
+enum Says
+{
+ SAY_HARRISON_0 = 0,
+ SAY_HARRISON_1 = 1,
+ SAY_HARRISON_2 = 2,
+ SAY_HARRISON_3 = 3
+};
+
+enum Spells
+{
+ SPELL_BANGING_THE_GONG = 45225,
+ SPELL_STEALTH = 34189
+};
+
+enum Events
+{
+ GONG_EVENT_1 = 1,
+ GONG_EVENT_2 = 2,
+ GONG_EVENT_3 = 3,
+ GONG_EVENT_4 = 4,
+ GONG_EVENT_5 = 5,
+ GONG_EVENT_6 = 6,
+ GONG_EVENT_7 = 7,
+ GONG_EVENT_8 = 8,
+ GONG_EVENT_9 = 9
+};
+
+enum Entrys
+{
+ NPC_HARRISON_JONES_2 = 24375
+};
+
+enum Waypoints
+{
+ HARRISON_MOVE_1 = 861770,
+ HARRISON_MOVE_2 = 861771,
+ HARRISON_MOVE_3 = 861772
+};
+
+class npc_harrison_jones : public CreatureScript
+{
+ public:
+
+ npc_harrison_jones()
+ : CreatureScript("npc_harrison_jones")
+ {
+ }
+
+ struct npc_harrison_jonesAI : public ScriptedAI
+ {
+ npc_harrison_jonesAI(Creature* creature) : ScriptedAI(creature)
+ {
+ instance = creature->GetInstanceScript();
+ }
+
+ InstanceScript* instance;
+
+ uint8 _gongEvent;
+ uint32 _gongTimer;
+
+ void Reset()
+ {
+ _gongEvent = 0;
+ _gongTimer = 0;
+ }
+
+ void EnterCombat(Unit* /*who*/) {}
+
+ void sGossipSelect(Player* player, uint32 sender, uint32 action)
+ {
+ if (me->GetCreatureTemplate()->GossipMenuId == sender && !action)
+ {
+ player->CLOSE_GOSSIP_MENU();
+ me->SetInFront(player);
+ me->SendMovementFlagUpdate(true);
+ _gongEvent = GONG_EVENT_1;
+ _gongTimer = 1;
+ }
+ }
+
+ void UpdateAI(uint32 const diff)
+ {
+ if (_gongEvent)
+ {
+ if (_gongTimer <= diff)
+ {
+ switch (_gongEvent)
+ {
+ case GONG_EVENT_1:
+ Talk(SAY_HARRISON_0);
+ me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ _gongTimer = 4000;
+ _gongEvent = GONG_EVENT_2;
+ break;
+ case GONG_EVENT_2:
+ me->GetMotionMaster()->MovePath(HARRISON_MOVE_1,false);
+ _gongTimer = 12000;
+ _gongEvent = GONG_EVENT_3;
+ break;
+ case GONG_EVENT_3:
+ Talk(SAY_HARRISON_1);
+ _gongTimer = 5000;
+ _gongEvent = GONG_EVENT_4;
+ break;
+ case GONG_EVENT_4:
+ DoCast(me, SPELL_BANGING_THE_GONG);
+ if (GameObject* gong = me->GetMap()->GetGameObject(instance->GetData64(GO_STRANGE_GONG)))
+ gong->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_NOT_SELECTABLE);
+ _gongTimer = 120000;
+ _gongEvent = GONG_EVENT_5;
+ break;
+ case GONG_EVENT_5:
+ if (GameObject* gong = me->GetMap()->GetGameObject(instance->GetData64(GO_STRANGE_GONG)))
+ gong->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_NOT_SELECTABLE);
+
+ // Remove Aura 45222 from all players
+
+ if (instance)
+ instance->SetData(DATA_GONGEVENT, DONE); // This is temp
+
+ if (instance->GetData(DATA_GONGEVENT) == DONE)
+ {
+ me->GetMotionMaster()->MovePath(HARRISON_MOVE_2,false);
+ _gongTimer = 5000;
+ _gongEvent = 6;
+ }
+ else
+ {
+ _gongTimer = 0; // Add reset at end
+ _gongEvent = 0; // Add reset at end
+ }
+ break;
+ case GONG_EVENT_6:
+ me->SetEntry(24375);
+ Talk(SAY_HARRISON_2);
+ _gongTimer = 14000;
+ _gongEvent = 7;
+ break;
+ case GONG_EVENT_7:
+ me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USE_STANDING);
+ Talk(SAY_HARRISON_2);
+ _gongTimer = 7000;
+ _gongEvent = 8;
+ break;
+ case GONG_EVENT_8:
+ if (GameObject* gate = me->GetMap()->GetGameObject(instance->GetData64(GO_MASSIVE_GATE)))
+ gate->SetGoState(GO_STATE_ACTIVE);
+ _gongTimer = 1000;
+ _gongEvent = 9;
+ case GONG_EVENT_9:
+ DoCast(me, SPELL_STEALTH);
+ me->GetMotionMaster()->MovePath(HARRISON_MOVE_3,false);
+ me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ _gongTimer = 0;
+ _gongEvent = 0;
+ break;
+ }
+ }
+ else
+ _gongTimer -= diff;
+ }
+ }
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_harrison_jonesAI(creature);
+ }
+};
+
+
void AddSC_zulaman()
{
new npc_forest_frog();
new npc_zulaman_hostage();
+ new npc_harrison_jones();
}
-
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.h b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
index 7227dfaedf4..33d609c1739 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
@@ -19,15 +19,44 @@
#ifndef DEF_ZULAMAN_H
#define DEF_ZULAMAN_H
-#define DATA_NALORAKKEVENT 1
-#define DATA_AKILZONEVENT 2
-#define DATA_JANALAIEVENT 3
-#define DATA_HALAZZIEVENT 4
-#define DATA_HEXLORDEVENT 5
-#define DATA_ZULJINEVENT 6
-#define DATA_CHESTLOOTED 7
-#define TYPE_RAND_VENDOR_1 8
-#define TYPE_RAND_VENDOR_2 9
+enum DataTypes
+{
+ DATA_GONGEVENT = 1,
+ DATA_NALORAKKEVENT = 2,
+ DATA_AKILZONEVENT = 3,
+ DATA_JANALAIEVENT = 4,
+ DATA_HALAZZIEVENT = 5,
+ DATA_HEXLORDEVENT = 6,
+ DATA_ZULJINEVENT = 7,
+ DATA_CHESTLOOTED = 8,
+ TYPE_RAND_VENDOR_1 = 9,
+ TYPE_RAND_VENDOR_2 = 10
+};
-#endif
+enum CreatureIds
+{
+ NPC_HARRISON_JONES = 24358,
+ NPC_JANALAI = 23578,
+ NPC_ZULJIN = 23863,
+ NPC_HEXLORD = 24239,
+ NPC_HALAZZI = 23577,
+ NPC_NALORAKK = 23576
+};
+
+enum GameobjectIds
+{
+ GO_DOOR_HALAZZI = 186303,
+ GO_GATE_ZULJIN = 186304,
+ GO_GATE_HEXLORD = 186305,
+ GO_MASSIVE_GATE = 186728,
+ GO_DOOR_AKILZON = 186858,
+ GO_DOOR_ZULJIN = 186859,
+ GO_HARKORS_SATCHEL = 187021,
+ GO_TANZARS_TRUNK = 186648,
+ GO_ASHLIS_BAG = 186672,
+ GO_KRAZS_PACKAGE = 186667,
+ GO_STRANGE_GONG = 187359
+};
+
+#endif