aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/server/game/Entities/Object/Object.h8
-rw-r--r--src/server/game/Globals/ObjectAccessor.h17
2 files changed, 17 insertions, 8 deletions
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index 5232e9912b2..2cf698f9e28 100644
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -75,12 +75,15 @@ enum NotifyFlags
NOTIFY_ALL = 0xFF
};
+class AreaTrigger;
+class Conversation;
class Corpse;
class Creature;
class CreatureAI;
class DynamicObject;
class GameObject;
class InstanceScript;
+class Map;
class Player;
class Scenario;
class TempSummon;
@@ -91,6 +94,11 @@ class WorldObject;
class WorldPacket;
class ZoneScript;
+namespace G3D
+{
+ class Quat;
+}
+
typedef std::unordered_map<Player*, UpdateData> UpdateDataMapType;
namespace UpdateMask
diff --git a/src/server/game/Globals/ObjectAccessor.h b/src/server/game/Globals/ObjectAccessor.h
index 6322c439a43..df0ba99de1e 100644
--- a/src/server/game/Globals/ObjectAccessor.h
+++ b/src/server/game/Globals/ObjectAccessor.h
@@ -22,18 +22,19 @@
#include "ObjectGuid.h"
#include <unordered_map>
-class Object;
-class WorldObject;
-class Unit;
-class Creature;
-class Player;
+class AreaTrigger;
+class Conversation;
class Corpse;
-class GameObject;
+class Creature;
class DynamicObject;
-class AreaTrigger;
+class GameObject;
+class Map;
+class Object;
class Pet;
+class Player;
class Transport;
-class Map;
+class Unit;
+class WorldObject;
namespace boost
{