diff options
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index e015c6ca4a0..828f40b0889 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -7884,7 +7884,7 @@ uint32 Unit::MeleeDamageBonusTaken(Unit* attacker, uint32 pdamage, WeaponAttackT } // Sanctified Wrath (bypass damage reduction) - if (attacker && TakenTotalMod < 1.0f) + if (TakenTotalMod < 1.0f) { SpellSchoolMask const attackSchoolMask = spellProto ? spellProto->GetSchoolMask() : damageSchoolMask; |
