aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--contrib/check_updates.sh12
-rw-r--r--sql/base/characters_database.sql3
-rw-r--r--sql/updates/characters/2015_10_12_00_characters.sql17
-rw-r--r--sql/updates/world/2015_10_08_01_world.sql2
-rw-r--r--sql/updates/world/2015_10_10_00_world.sql9
-rw-r--r--sql/updates/world/2015_10_10_01_world.sql7
-rw-r--r--sql/updates/world/2015_10_10_02_world.sql12
-rw-r--r--sql/updates/world/2015_10_10_03_world.sql2
-rw-r--r--sql/updates/world/2015_10_10_04_world.sql2
-rw-r--r--sql/updates/world/2015_10_10_05_world.sql4
-rw-r--r--sql/updates/world/2015_10_11_00_world.sql2
-rw-r--r--sql/updates/world/2015_10_11_01_world.sql96
-rw-r--r--sql/updates/world/2015_10_11_02_world.sql20
-rw-r--r--sql/updates/world/2015_10_11_03_world.sql786
-rw-r--r--sql/updates/world/2015_10_11_04_world.sql2
-rw-r--r--sql/updates/world/2015_10_12_00_world.sql16
-rw-r--r--src/server/database/Database/Implementation/CharacterDatabase.cpp2
-rw-r--r--src/server/game/AI/CoreAI/UnitAI.cpp8
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.cpp2
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp36
-rw-r--r--src/server/game/Battlegrounds/Battleground.cpp27
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp36
-rw-r--r--src/server/game/Entities/Creature/Creature.h10
-rw-r--r--src/server/game/Handlers/AuctionHouseHandler.cpp4
-rw-r--r--src/server/game/Instances/InstanceScript.cpp22
-rw-r--r--src/server/game/Instances/InstanceScript.h1
-rw-r--r--src/server/game/Skills/SkillExtraItems.cpp111
-rw-r--r--src/server/game/Skills/SkillExtraItems.h4
-rw-r--r--src/server/game/Spells/SpellEffects.cpp21
-rw-r--r--src/server/game/Spells/SpellMgr.cpp4
-rw-r--r--src/server/game/World/World.cpp3
-rw-r--r--src/server/scripts/Commands/cs_instance.cpp6
-rw-r--r--src/server/scripts/Commands/cs_reload.cpp13
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp31
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp147
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp84
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_noth.cpp284
-rw-r--r--src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp14
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp2
-rw-r--r--src/server/scripts/World/npc_professions.cpp146
40 files changed, 1698 insertions, 312 deletions
diff --git a/contrib/check_updates.sh b/contrib/check_updates.sh
index 97aa3dff7a8..017542eb807 100644
--- a/contrib/check_updates.sh
+++ b/contrib/check_updates.sh
@@ -22,7 +22,7 @@ do
updates=$((updates+1))
else
# The update isn't listed in the updates table of the given database.
- echo "- \"sql/updates/${file}\" is missing in table '${name}'.'updates'"
+ echo "- \"sql/updates/${name}/${file}\" is missing in the '${name}'.'updates' table."
error=1
fi
done
@@ -31,14 +31,14 @@ if [ ${error} -ne 0 ]
then
echo
echo "Fatal error:"
- echo " The Database Updater is broken for database '${name}"
- echo " due to applied update which are missing in the '${name}'.'updates' table."
+ echo " The Database Updater is broken for the '${name}' database,"
+ echo " because the applied update is missing in the '${name}'.'updates' table."
echo
echo "How to fix:"
- echo " Insert the missing names of sql updates which were applied already to"
- echo " the 'updates' table of the '${name}' base dump ('sql/base/${name}_database.sql')."
+ echo " Insert the missing names of the already applied sql updates"
+ echo " to the 'updates' table of the '${name}' base dump ('sql/base/${name}_database.sql')."
exit 1
else
- echo " Everything is ok, checked ${updates} updates."
+ echo " Everything is OK, finished checking ${updates} updates."
exit 0
fi
diff --git a/sql/base/characters_database.sql b/sql/base/characters_database.sql
index 9599070a6a8..8ecf61f5461 100644
--- a/sql/base/characters_database.sql
+++ b/sql/base/characters_database.sql
@@ -2413,6 +2413,7 @@ DROP TABLE IF EXISTS `pvpstats_players`;
CREATE TABLE `pvpstats_players` (
`battleground_id` bigint(20) unsigned NOT NULL,
`character_guid` int(10) unsigned NOT NULL,
+ `winner` bit(1) NOT NULL,
`score_killing_blows` mediumint(8) unsigned NOT NULL,
`score_deaths` mediumint(8) unsigned NOT NULL,
`score_honorable_kills` mediumint(8) unsigned NOT NULL,
@@ -2510,7 +2511,7 @@ CREATE TABLE `updates` (
LOCK TABLES `updates` WRITE;
/*!40000 ALTER TABLE `updates` DISABLE KEYS */;
-INSERT INTO `updates` VALUES ('2015_03_20_00_characters.sql','B761760804EA73BD297F296C5C1919687DF7191C','ARCHIVED','2015-03-21 21:44:15',0),('2015_03_20_01_characters.sql','894F08B70449A5481FFAF394EE5571D7FC4D8A3A','ARCHIVED','2015-03-21 21:44:15',0),('2015_03_20_02_characters.sql','97D7BE0CAADC79F3F11B9FD296B8C6CD40FE593B','ARCHIVED','2015-03-21 21:44:51',0),('2015_06_26_00_characters_335.sql','C2CC6E50AFA1ACCBEBF77CC519AAEB09F3BBAEBC','ARCHIVED','2015-07-13 23:49:22',0),('2015_09_28_00_characters_335.sql','F8682A431D50E54BDC4AC0E7DBED21AE8AAB6AD4','ARCHIVED','2015-09-28 21:00:00',0),('2015_08_26_00_characters_335.sql','C7D6A3A00FECA3EBFF1E71744CA40D3076582374','ARCHIVED','2015-08-26 21:00:00',0),('2015_10_06_00_characters.sql', '16842FDD7E8547F2260D3312F53EFF8761EFAB35', 'ARCHIVED', '2015-10-06 16:06:38', 0),('2015_10_07_00_characters.sql','E15AB463CEBE321001D7BFDEA4B662FF618728FD','ARCHIVED','2015-10-07 23:32:00',0);
+INSERT INTO `updates` VALUES ('2015_03_20_00_characters.sql','B761760804EA73BD297F296C5C1919687DF7191C','ARCHIVED','2015-03-21 21:44:15',0),('2015_03_20_01_characters.sql','894F08B70449A5481FFAF394EE5571D7FC4D8A3A','ARCHIVED','2015-03-21 21:44:15',0),('2015_03_20_02_characters.sql','97D7BE0CAADC79F3F11B9FD296B8C6CD40FE593B','ARCHIVED','2015-03-21 21:44:51',0),('2015_06_26_00_characters_335.sql','C2CC6E50AFA1ACCBEBF77CC519AAEB09F3BBAEBC','ARCHIVED','2015-07-13 23:49:22',0),('2015_09_28_00_characters_335.sql','F8682A431D50E54BDC4AC0E7DBED21AE8AAB6AD4','ARCHIVED','2015-09-28 21:00:00',0),('2015_08_26_00_characters_335.sql','C7D6A3A00FECA3EBFF1E71744CA40D3076582374','ARCHIVED','2015-08-26 21:00:00',0),('2015_10_06_00_characters.sql', '16842FDD7E8547F2260D3312F53EFF8761EFAB35', 'ARCHIVED', '2015-10-06 16:06:38', 0),('2015_10_07_00_characters.sql','E15AB463CEBE321001D7BFDEA4B662FF618728FD','ARCHIVED','2015-10-07 23:32:00',0),('2015_10_12_00_characters.sql','D6F9927BDED72AD0A81D6EC2C6500CBC34A39FA2','ARCHIVED','2015-10-12 15:35:47',0);
/*!40000 ALTER TABLE `updates` ENABLE KEYS */;
UNLOCK TABLES;
diff --git a/sql/updates/characters/2015_10_12_00_characters.sql b/sql/updates/characters/2015_10_12_00_characters.sql
new file mode 100644
index 00000000000..d7d4fb90f02
--- /dev/null
+++ b/sql/updates/characters/2015_10_12_00_characters.sql
@@ -0,0 +1,17 @@
+-- Add new winner field, bound to player
+ALTER TABLE `pvpstats_players`
+ ADD COLUMN `winner` BIT(1) NOT NULL AFTER `character_guid`;
+
+-- Resolve horde players victories
+UPDATE `pvpstats_players` SET `winner` = 1 WHERE `battleground_id` IN (
+ SELECT `id` FROM `pvpstats_battlegrounds` WHERE `winner_faction` = 0
+) AND `character_guid` IN (
+ SELECT `guid` FROM `characters` WHERE `race` IN (2, 5, 6, 8, 9, 10)
+);
+
+-- Resolve alliance players victories
+UPDATE `pvpstats_players` SET `winner` = 1 WHERE `battleground_id` IN (
+ SELECT `id` FROM `pvpstats_battlegrounds` WHERE `winner_faction` = 1
+) AND `character_guid` IN (
+ SELECT `guid` FROM `characters` WHERE `race` IN (1, 3, 4, 7, 11, 22)
+);
diff --git a/sql/updates/world/2015_10_08_01_world.sql b/sql/updates/world/2015_10_08_01_world.sql
new file mode 100644
index 00000000000..6b162ee4393
--- /dev/null
+++ b/sql/updates/world/2015_10_08_01_world.sql
@@ -0,0 +1,2 @@
+--
+UPDATE `gameobject_template` SET `faction`=0 WHERE `entry`=177219;
diff --git a/sql/updates/world/2015_10_10_00_world.sql b/sql/updates/world/2015_10_10_00_world.sql
new file mode 100644
index 00000000000..c26303006b7
--- /dev/null
+++ b/sql/updates/world/2015_10_10_00_world.sql
@@ -0,0 +1,9 @@
+--
+UPDATE `creature_text` SET `probability`=20 WHERE `entry`=15954 AND `groupid`=2;
+
+DELETE FROM `creature_text` WHERE `entry`=15954 AND `groupid` in (4,5,6,7);
+INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`probability`,`BroadcastTextId`,`TextRange`,`comment`) VALUES
+(15954,4,0,"%s summons forth Skeletal Warriors!",41,100,32974,3,"Noth EMOTE_SUMMON"),
+(15954,5,0,"%s raises more skeletons!",41,100,32977,3,"Noth EMOTE_SUMMON_WAVE"),
+(15954,6,0,"%s teleports to the balcony above!",41,100,32331,3,"Noth EMOTE_TELEPORT_1"),
+(15954,7,0,"%s teleports back into the battle!",41,100,32976,3,"Noth EMOTE_TELEPORT_2");
diff --git a/sql/updates/world/2015_10_10_01_world.sql b/sql/updates/world/2015_10_10_01_world.sql
new file mode 100644
index 00000000000..4088a33b837
--- /dev/null
+++ b/sql/updates/world/2015_10_10_01_world.sql
@@ -0,0 +1,7 @@
+--
+UPDATE `creature_text` SET `probability`=20 WHERE `entry`=15936 AND `groupid`=1;
+
+DELETE FROM `creature_text` WHERE `entry`=15936 AND `groupid` IN (4,5);
+INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`probability`,`BroadcastTextId`,`TextRange`,`comment`) VALUES
+(15936,4,0,"%s teleports and begins to channel a spell!",41,100,32332,3,"Heigan EMOTE_DANCE"),
+(15936,5,0,"%s rushes to attack once more!",41,100,32333,3,"Heigan EMOTE_DANCE_END");
diff --git a/sql/updates/world/2015_10_10_02_world.sql b/sql/updates/world/2015_10_10_02_world.sql
new file mode 100644
index 00000000000..068255d4e0c
--- /dev/null
+++ b/sql/updates/world/2015_10_10_02_world.sql
@@ -0,0 +1,12 @@
+--
+DELETE FROM `smart_scripts` WHERE `entryorguid`=16286 AND `source_type`=0;
+UPDATE `creature_template` SET `AIName`="" WHERE `entry`=16286;
+
+DELETE FROM `spell_script_names` WHERE `spell_id` IN (29865,55053);
+INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
+(29865,"spell_loatheb_deathbloom"),
+(55053,"spell_loatheb_deathbloom");
+
+DELETE FROM `spelldifficulty_dbc` WHERE `id` IN (55594);
+INSERT INTO `spelldifficulty_dbc` (`id`,`spellid0`,`spellid1`) VALUES
+(55594,55594,55601);
diff --git a/sql/updates/world/2015_10_10_03_world.sql b/sql/updates/world/2015_10_10_03_world.sql
new file mode 100644
index 00000000000..57dc5a2f29b
--- /dev/null
+++ b/sql/updates/world/2015_10_10_03_world.sql
@@ -0,0 +1,2 @@
+--
+UPDATE `locales_quest` SET `Title_loc2` = "Le nettoyage du camp des kobolds", `Title_loc3` = "Säuberung im Koboldlager", `Title_loc7` = "La Limpieza del Campamento Kóbold", `Title_loc8` = "Нападение на лагерь кобольдов" WHERE `Id` = 7;
diff --git a/sql/updates/world/2015_10_10_04_world.sql b/sql/updates/world/2015_10_10_04_world.sql
new file mode 100644
index 00000000000..b1bab808d96
--- /dev/null
+++ b/sql/updates/world/2015_10_10_04_world.sql
@@ -0,0 +1,2 @@
+--
+DELETE FROM `gossip_menu_option` WHERE `menu_id`=344 AND `id`=1;
diff --git a/sql/updates/world/2015_10_10_05_world.sql b/sql/updates/world/2015_10_10_05_world.sql
new file mode 100644
index 00000000000..5a552b76e64
--- /dev/null
+++ b/sql/updates/world/2015_10_10_05_world.sql
@@ -0,0 +1,4 @@
+DELETE FROM `trinity_string` WHERE `entry` IN (5057, 5058);
+INSERT INTO `trinity_string` (`entry`, `content_default`, `content_loc1`, `content_loc2`, `content_loc3`, `content_loc4`, `content_loc5`, `content_loc6`, `content_loc7`, `content_loc8`) VALUES
+(5057, 'Boss id %i state is now set to %i (%s).', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
+(5058, 'Boss id %i state is %i (%s).', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
diff --git a/sql/updates/world/2015_10_11_00_world.sql b/sql/updates/world/2015_10_11_00_world.sql
new file mode 100644
index 00000000000..dbad0438ed3
--- /dev/null
+++ b/sql/updates/world/2015_10_11_00_world.sql
@@ -0,0 +1,2 @@
+--
+DELETE FROM `spell_linked_spell` WHERE `spell_trigger` IN (29865,-29865,55053,-55053);
diff --git a/sql/updates/world/2015_10_11_01_world.sql b/sql/updates/world/2015_10_11_01_world.sql
new file mode 100644
index 00000000000..678e03a31e3
--- /dev/null
+++ b/sql/updates/world/2015_10_11_01_world.sql
@@ -0,0 +1,96 @@
+DROP TABLE IF EXISTS `skill_perfect_item_template`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!40101 SET character_set_client = utf8 */;
+CREATE TABLE `skill_perfect_item_template` (
+ `spellId` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the item creation spell',
+ `requiredSpecialization` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Specialization spell id',
+ `perfectCreateChance` float NOT NULL DEFAULT '0' COMMENT 'chance to create the perfect item instead',
+ `perfectItemType` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'perfect item type to create instead',
+ PRIMARY KEY (`spellId`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Crafting Perfection System';
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+LOCK TABLES `skill_perfect_item_template` WRITE;
+/*!40000 ALTER TABLE `skill_perfect_item_template` DISABLE KEYS */;
+INSERT INTO `skill_perfect_item_template` (`spellId`, `requiredSpecialization`, `perfectCreateChance`, `perfectItemType`)
+VALUES
+/* Bloodstone */
+(53831,55534,20,41432), -- Bold
+(53835,55534,20,41433), -- Bright
+(53832,55534,20,41434), -- Delicate
+(53844,55534,20,41435), -- Flashing
+(53845,55534,20,41436), -- Fractured
+(54017,55534,20,41437), -- Precise
+(53834,55534,20,41438), -- Runed
+(53843,55534,20,41439), -- Subtle
+/* Sun Crystal */
+(53852,55534,20,41444), -- Brilliant
+(53857,55534,20,41445), -- Mystic
+(53856,55534,20,41446), -- Quick
+(53854,55534,20,41447), -- Rigid
+(53853,55534,20,41448), -- Smooth
+(53855,55534,20,41449), -- Thick
+/* Chalcedony */
+(53941,55534,20,41440), -- Lustrous
+(53934,55534,20,41441), -- Solid
+(53940,55534,20,41442), -- Sparkling
+(53943,55534,20,41443), -- Stormy
+/* Dark Jade */
+(53926,55534,20,41463), -- Dazzling
+(53918,55534,20,41464), -- Enduring
+(53930,55534,20,41465), -- Energized
+(53920,55534,20,41466), -- Forceful
+(53925,55534,20,41467), -- Intricate
+(53916,55534,20,41468), -- Jagged
+(53928,55534,20,41469), -- Lambent
+(53922,55534,20,41470), -- Misty
+(53929,55534,20,41471), -- Opaque
+(53931,55534,20,41472), -- Radiant
+(53921,55534,20,41473), -- Seer's
+(53933,55534,20,41474), -- Shattered
+(53923,55534,20,41475), -- Shining
+(53919,55534,20,41476), -- Steady
+(53927,55534,20,41477), -- Sundered
+(53932,55534,20,41478), -- Tense
+(53894,55534,20,41479), -- Timeless
+(53924,55534,20,41480), -- Turbid
+(53917,55534,20,41481), -- Vivid
+/* Huge Citrine */
+(53886,55534,20,41429), -- Wicked
+(53892,55534,20,41482), -- Accurate
+(53874,55534,20,41483), -- Champion's
+(53877,55534,20,41484), -- Deadly
+(53880,55534,20,41485), -- Deft
+(53884,55534,20,41486), -- Durable
+(53888,55534,20,41487), -- Empowered
+(53873,55534,20,41488), -- Etched
+(53876,55534,20,41489), -- Fierce
+(53891,55534,20,41490), -- Glimmering
+(53878,55534,20,41491), -- Glinting
+(53872,55534,20,41492), -- Inscribed
+(53879,55534,20,41493), -- Lucent
+(53881,55534,20,41494), -- Luminous
+(53882,55534,20,41495), -- Potent
+(53887,55534,20,41496), -- Pristine
+(53885,55534,20,41497), -- Reckless
+(53893,55534,20,41498), -- Resolute
+(53875,55534,20,41499), -- Resplendent
+(53890,55534,20,41500), -- Stalwart
+(53889,55534,20,41501), -- Stark
+(53883,55534,20,41502), -- Veiled
+/* Shadow Crystal */
+(53866,55534,20,41450), -- Balanced
+(53869,55534,20,41451), -- Defender's
+(53862,55534,20,41452), -- Glowing
+(53871,55534,20,41453), -- Guardian's
+(53867,55534,20,41454), -- Infused
+(53865,55534,20,41455), -- Mysterious
+(53870,55534,20,41456), -- Puissant
+(53863,55534,20,41457), -- Purified
+(53868,55534,20,41458), -- Regal
+(53864,55534,20,41459), -- Royal
+(53860,55534,20,41460), -- Shifting
+(53859,55534,20,41461), -- Sovereign
+(53861,55534,20,41462); -- Tenuous
+/*!40000 ALTER TABLE `skill_perfect_item_template` ENABLE KEYS */;
+UNLOCK TABLES;
diff --git a/sql/updates/world/2015_10_11_02_world.sql b/sql/updates/world/2015_10_11_02_world.sql
new file mode 100644
index 00000000000..0a9d014d762
--- /dev/null
+++ b/sql/updates/world/2015_10_11_02_world.sql
@@ -0,0 +1,20 @@
+-- Gameobject list for Molten Core
+SET @OGUID := 56280;
+DELETE FROM `gameobject` WHERE `guid` IN (43162,43163,43164,43165,35665);
+DELETE FROM `gameobject` WHERE `guid` BETWEEN @OGUID AND @OGUID+14;
+INSERT INTO `gameobject` (`guid`,`id`,`map`,`zoneId`,`areaId`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`,`rotation0`,`rotation1`,`rotation2`,`rotation3`,`spawntimesecs`,`animprogress`,`state`) VALUES
+(@OGUID+0,176951,409,2717,0,1,1,601.6724,-1174.613,-196.0725,3.141593,0,0,-1,0,120,255,1), -- Rune of Koro
+(@OGUID+1,176952,409,2717,0,1,1,748.8392,-985.1598,-178.2831,3.141593,0,0,-1,0,120,255,1), -- Rune of Zeth
+(@OGUID+2,176953,409,2717,0,1,1,583.7003,-806.7377,-204.9614,3.141593,0,0,-1,0,120,255,1), -- Rune of Mazj
+(@OGUID+3,176954,409,2717,0,1,1,795.5356,-974.2527,-207.7883,3.141593,0,0,-1,0,120,255,1), -- Rune of Theri
+(@OGUID+4,176955,409,2717,0,1,1,694.2289,-495.5984,-214.3294,3.141593,0,0,-1,0,120,255,1), -- Rune of Blaz
+(@OGUID+5,176956,409,2717,0,1,1,1132.106,-1017.273,-186.4936,3.141593,0,0,-1,0,120,255,1), -- Rune of Kress
+(@OGUID+6,176957,409,2717,0,1,1,897.0577,-551.5464,-203.9534,3.141593,0,0,-1,0,120,255,1), -- Rune of Mohn
+(@OGUID+7,177000,409,2717,0,1,1,736.6626,-1176.569,-119.7984,3.141593,0,0,-1,0,120,255,1), -- Hot Coal
+(@OGUID+8,178187,409,2717,0,1,1,601.6724,-1174.613,-196.0725,3.141593,0,0,-1,0,120,255,1), -- Molten Core Circle SULFURON
+(@OGUID+9,178188,409,2717,0,1,1,748.8392,-985.1598,-178.2831,3.141593,0,0,-1,0,120,255,1), -- Molten Core Circle BARON
+(@OGUID+10,178189,409,2717,0,1,1,583.7003,-806.7377,-204.9614,3.141593,0,0,-1,0,120,255,1), -- Molten Core Circle SHAZZRAH
+(@OGUID+11,178190,409,2717,0,1,1,795.5356,-974.2527,-207.7883,3.141593,0,0,-1,0,120,255,1), -- Molten Core Circle GOLEMAGG
+(@OGUID+12,178191,409,2717,0,1,1,694.2289,-495.5984,-214.3294,3.141593,0,0,-1,0,120,255,1), -- Molten Core Circle GARR
+(@OGUID+13,178192,409,2717,0,1,1,1132.106,-1017.273,-186.4936,3.141593,0,0,-1,0,120,255,1), -- Molten Core Circle MAGMADAR
+(@OGUID+14,178193,409,2717,0,1,1,897.0577,-551.5464,-203.9534,3.141593,0,0,-1,0,120,255,1); -- Molten Core Circle GEHENNAS
diff --git a/sql/updates/world/2015_10_11_03_world.sql b/sql/updates/world/2015_10_11_03_world.sql
new file mode 100644
index 00000000000..16306b08235
--- /dev/null
+++ b/sql/updates/world/2015_10_11_03_world.sql
@@ -0,0 +1,786 @@
+-- Add missing Firesworn spawn
+SET @CGUID := 16399;
+DELETE FROM `creature` WHERE `guid`=@CGUID;
+INSERT INTO `creature` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `spawndist`, `MovementType`) VALUES
+(@CGUID, 12099, 409, 1, 1, 698.831, -507.815, -214.691, 1.832596, 7200, 0, 0);
+
+-- Garr movement/formation fixup
+UPDATE `creature` SET `spawndist`=10,`MovementType`=1 WHERE `guid`=56609;
+DELETE FROM `creature_formations` WHERE `leaderGUID` IN (56609);
+INSERT INTO `creature_formations` (`leaderGUID`,`memberGUID`,`dist`,`angle`,`groupAI`,`point_1`,`point_2`) VALUES
+(56609,56609,0,0,2,0,0),
+(56609,56610,10,45,2,0,0),
+(56609,56616,10,90,2,0,0),
+(56609,56619,10,135,2,0,0),
+(56609,56620,10,180,2,0,0),
+(56609,56622,10,225,2,0,0),
+(56609,56626,10,270,2,0,0),
+(56609,56628,10,315,2,0,0),
+(56609,@CGUID,10,360,2,0,0);
+
+-- Pathing for Core Hound Entry: 11673 'TDB FORMAT'
+SET @NPC := 56742;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=619.3152,`position_y`=-1131.169,`position_z`=-201.6246 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '18950');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,619.3152,-1131.169,-201.6246,0,0,0,0,100,0),
+(@PATH,2,635.5156,-1094.704,-196.7484,0,0,0,0,100,0),
+(@PATH,3,637.1269,-1060.913,-199.2417,0,0,0,0,100,0),
+(@PATH,4,635.5156,-1094.704,-196.7484,0,0,0,0,100,0),
+(@PATH,5,619.3152,-1131.169,-201.6246,0,0,0,0,100,0),
+(@PATH,6,610.0372,-1155.73,-198.8285,0,0,0,0,100,0);
+
+-- Pathing for Core Hound Entry: 11673 'TDB FORMAT'
+SET @NPC := 56743;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=1039.667,`position_y`=-791.0968,`position_z`=-151.0096 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '18950');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,1039.667,-791.0968,-151.0096,0,0,0,0,100,0),
+(@PATH,2,1026.315,-767.8003,-156.6493,0,0,0,0,100,0),
+(@PATH,3,1038.774,-761.6977,-152.658,0,0,0,0,100,0),
+(@PATH,4,1064.627,-748.9409,-151.7516,0,0,0,0,100,0),
+(@PATH,5,1038.774,-761.6977,-152.658,0,0,0,0,100,0),
+(@PATH,6,1026.315,-767.8003,-156.6493,0,0,0,0,100,0),
+(@PATH,7,1039.641,-791.0518,-150.9892,0,0,0,0,100,0),
+(@PATH,8,1051.314,-799.6896,-151.9713,0,0,0,0,100,0),
+(@PATH,9,1040.764,-815.1115,-152.1656,0,0,0,0,100,0),
+(@PATH,10,1051.314,-799.6896,-151.9713,0,0,0,0,100,0);
+
+-- Pathing for Core Hound Entry: 11673 'TDB FORMAT'
+SET @NPC := 56744;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=862.4832,`position_y`=-1025.388,`position_z`=-193.7729 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '18950');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,862.4832,-1025.388,-193.7729,0,0,0,0,100,0),
+(@PATH,2,837.9779,-1005.705,-203.4326,0,0,0,0,100,0),
+(@PATH,3,811.0497,-995.4718,-207.7699,0,0,0,0,100,0),
+(@PATH,4,837.9779,-1005.705,-203.4326,0,0,0,0,100,0),
+(@PATH,5,862.4832,-1025.388,-193.7729,0,0,0,0,100,0),
+(@PATH,6,867.8922,-1050.318,-187.0417,0,0,0,0,100,0),
+(@PATH,7,872.7313,-1072.91,-180.5435,0,0,0,0,100,0),
+(@PATH,8,866.1934,-1092.763,-172.8487,0,0,0,0,100,0),
+(@PATH,9,852.0717,-1110.005,-164.8026,0,0,0,0,100,0),
+(@PATH,10,839.597,-1126.927,-156.889,0,0,0,0,100,0),
+(@PATH,11,809.0994,-1147.87,-152.4792,0,0,0,0,100,0),
+(@PATH,12,797.6674,-1151.59,-151.2095,0,0,0,0,100,0),
+(@PATH,13,786.1231,-1142.027,-149.5751,0,0,0,0,100,0),
+(@PATH,14,751.8342,-1124.252,-144.3583,0,0,0,0,100,0),
+(@PATH,15,726.2703,-1123.733,-140.4308,0,0,0,0,100,0),
+(@PATH,16,705.0751,-1129.982,-137.4043,0,0,0,0,100,0),
+(@PATH,17,688.8096,-1145.377,-132.6487,0,0,0,0,100,0),
+(@PATH,18,681.356,-1157.213,-129.4221,0,0,0,0,100,0),
+(@PATH,19,678.912,-1171.258,-124.9925,0,0,0,0,100,0),
+(@PATH,20,687.782,-1186.916,-122.3317,0,0,0,0,100,0),
+(@PATH,21,702.4774,-1195.069,-120.2255,0,0,0,0,100,0),
+(@PATH,22,687.7936,-1186.922,-122.3323,0,0,0,0,100,0),
+(@PATH,23,678.912,-1171.258,-124.9925,0,0,0,0,100,0),
+(@PATH,24,681.356,-1157.213,-129.4221,0,0,0,0,100,0),
+(@PATH,25,688.8096,-1145.377,-132.6487,0,0,0,0,100,0),
+(@PATH,26,705.0751,-1129.982,-137.4043,0,0,0,0,100,0),
+(@PATH,27,726.2703,-1123.733,-140.4308,0,0,0,0,100,0),
+(@PATH,28,751.8342,-1124.252,-144.3583,0,0,0,0,100,0),
+(@PATH,29,786.1231,-1142.027,-149.5751,0,0,0,0,100,0),
+(@PATH,30,797.6674,-1151.59,-151.2095,0,0,0,0,100,0),
+(@PATH,31,809.0994,-1147.87,-152.4792,0,0,0,0,100,0),
+(@PATH,32,839.597,-1126.927,-156.889,0,0,0,0,100,0),
+(@PATH,33,852.0717,-1110.005,-164.8026,0,0,0,0,100,0),
+(@PATH,34,866.1934,-1092.763,-172.8487,0,0,0,0,100,0),
+(@PATH,35,872.7313,-1072.91,-180.5435,0,0,0,0,100,0),
+(@PATH,36,867.8922,-1050.318,-187.0417,0,0,0,0,100,0);
+
+-- Pathing for Core Hound Entry: 11673 'TDB FORMAT'
+SET @NPC := 56745;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=820.8864,`position_y`=-1133.536,`position_z`=-153.9561 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '18950');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,820.8864,-1133.536,-153.9561,0,0,0,0,100,0),
+(@PATH,2,811.4623,-1112.419,-155.1721,0,0,0,0,100,0),
+(@PATH,3,791.674,-1098.377,-157.4893,0,0,0,0,100,0),
+(@PATH,4,756.4903,-1086.385,-165.0273,0,0,0,0,100,0),
+(@PATH,5,713.1385,-1077.042,-178.4627,0,0,0,0,100,0),
+(@PATH,6,666.2255,-1071.984,-188.5744,0,0,0,0,100,0),
+(@PATH,7,713.1385,-1077.042,-178.4627,0,0,0,0,100,0),
+(@PATH,8,756.4903,-1086.385,-165.0273,0,0,0,0,100,0),
+(@PATH,9,791.674,-1098.377,-157.4893,0,0,0,0,100,0),
+(@PATH,10,811.4623,-1112.419,-155.1721,0,0,0,0,100,0),
+(@PATH,11,820.8864,-1133.536,-153.9561,0,0,0,0,100,0),
+(@PATH,12,807.4134,-1143.589,-152.2109,0,0,0,0,100,0),
+(@PATH,13,788.3813,-1136.843,-150.0572,0,0,0,0,100,0),
+(@PATH,14,774.8284,-1122.117,-148.7992,0,0,0,0,100,0),
+(@PATH,15,753.0598,-1112.579,-145.9724,0,0,0,0,100,0),
+(@PATH,16,723.3937,-1111.516,-142.1575,0,0,0,0,100,0),
+(@PATH,17,692.8207,-1125.591,-137.05,0,0,0,0,100,0),
+(@PATH,18,670.802,-1153.978,-128.2815,0,0,0,0,100,0),
+(@PATH,19,669.009,-1180.974,-123.0805,0,0,0,0,100,0),
+(@PATH,20,670.802,-1153.978,-128.2815,0,0,0,0,100,0),
+(@PATH,21,692.8207,-1125.591,-137.05,0,0,0,0,100,0),
+(@PATH,22,723.3937,-1111.516,-142.1575,0,0,0,0,100,0),
+(@PATH,23,753.0598,-1112.579,-145.9724,0,0,0,0,100,0),
+(@PATH,24,774.8284,-1122.117,-148.7992,0,0,0,0,100,0),
+(@PATH,25,788.3813,-1136.843,-150.0572,0,0,0,0,100,0),
+(@PATH,26,807.4134,-1143.589,-152.2109,0,0,0,0,100,0);
+
+-- Pathing for Core Hound Entry: 11673 'TDB FORMAT'
+SET @NPC := 56746;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=706.5988,`position_y`=-608.756,`position_z`=-209.7862 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '18950');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,706.5988,-608.756,-209.7862,0,0,0,0,100,0),
+(@PATH,2,694.3823,-643.1285,-209.7859,0,0,0,0,100,0),
+(@PATH,3,691.9941,-667.7454,-209.6549,0,0,0,0,100,0),
+(@PATH,4,712.6238,-699.4688,-209.7263,0,0,0,0,100,0),
+(@PATH,5,696.8894,-727.3798,-209.4279,0,0,0,0,100,0),
+(@PATH,6,672.7046,-770.8894,-209.0702,0,0,0,0,100,0),
+(@PATH,7,696.8894,-727.3798,-209.4279,0,0,0,0,100,0),
+(@PATH,8,712.6238,-699.4688,-209.7263,0,0,0,0,100,0),
+(@PATH,9,691.9941,-667.7454,-209.6549,0,0,0,0,100,0),
+(@PATH,10,694.3823,-643.1285,-209.7859,0,0,0,0,100,0);
+
+-- Pathing for Core Hound Entry: 11673 'TDB FORMAT'
+SET @NPC := 56667;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=716.2954,`position_y`=-563.1713,`position_z`=-215.2122 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '18950');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,716.2954,-563.1713,-215.2122,0,0,0,0,100,0),
+(@PATH,2,730.72,-541.2038,-216.5207,0,0,0,0,100,0),
+(@PATH,3,751.7352,-537.1676,-215.0087,0,0,0,0,100,0),
+(@PATH,4,782.8221,-568.6121,-213.2396,0,0,0,0,100,0),
+(@PATH,5,826.4692,-557.4173,-206.1204,0,0,0,0,100,0),
+(@PATH,6,862.7628,-559.3347,-203.8248,0,0,0,0,100,0),
+(@PATH,7,897.3094,-575.2031,-203.7624,0,0,0,0,100,0),
+(@PATH,8,928.274,-599.9254,-203.4944,0,0,0,0,100,0),
+(@PATH,9,976.9997,-588.0521,-203.566,0,0,0,0,100,0),
+(@PATH,10,1013.348,-611.7108,-198.8222,0,0,0,0,100,0),
+(@PATH,11,1031.784,-628.6943,-189.8679,0,0,0,0,100,0),
+(@PATH,12,1054.582,-638.4258,-174.0191,0,0,0,0,100,0),
+(@PATH,13,1082.93,-658.8265,-159.5947,0,0,0,0,100,0),
+(@PATH,14,1102.016,-688.0265,-153.0321,0,0,0,0,100,0),
+(@PATH,15,1095.611,-709.971,-151.2729,0,0,0,0,100,0),
+(@PATH,16,1102.016,-688.0265,-153.0321,0,0,0,0,100,0),
+(@PATH,17,1082.93,-658.8265,-159.5947,0,0,0,0,100,0),
+(@PATH,18,1054.582,-638.4258,-174.0191,0,0,0,0,100,0),
+(@PATH,19,1031.784,-628.6943,-189.8679,0,0,0,0,100,0),
+(@PATH,20,1013.348,-611.7108,-198.8222,0,0,0,0,100,0),
+(@PATH,21,976.9997,-588.0521,-203.566,0,0,0,0,100,0),
+(@PATH,22,928.274,-599.9254,-203.4944,0,0,0,0,100,0),
+(@PATH,23,897.3094,-575.2031,-203.7624,0,0,0,0,100,0),
+(@PATH,24,862.7628,-559.3347,-203.8248,0,0,0,0,100,0),
+(@PATH,25,826.4692,-557.4173,-206.1204,0,0,0,0,100,0),
+(@PATH,26,782.8221,-568.6121,-213.2396,0,0,0,0,100,0),
+(@PATH,27,751.7352,-537.1676,-215.0087,0,0,0,0,100,0),
+(@PATH,28,730.72,-541.2038,-216.5207,0,0,0,0,100,0),
+(@PATH,29,716.2954,-563.1713,-215.2122,0,0,0,0,100,0),
+(@PATH,30,710.9113,-588.9549,-211.3497,0,0,0,0,100,0);
+
+-- Pathing for Core Hound Entry: 11673 'TDB FORMAT'
+SET @NPC := 56668;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=746.1315,`position_y`=-1006.086,`position_z`=-177.4375 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '18950');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,746.1315,-1006.086,-177.4375,0,0,0,0,100,0),
+(@PATH,2,733.2838,-1027.083,-177.5541,0,0,0,0,100,0),
+(@PATH,3,695.6022,-1035.41,-182.9091,0,0,0,0,100,0),
+(@PATH,4,652.9347,-1047.064,-195.1933,0,0,0,0,100,0),
+(@PATH,5,695.6022,-1035.41,-182.9091,0,0,0,0,100,0),
+(@PATH,6,733.2838,-1027.083,-177.5541,0,0,0,0,100,0);
+
+-- Pathing for Core Hound Entry: 11673 'TDB FORMAT'
+SET @NPC := 56669;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=819.1058,`position_y`=-631.4754,`position_z`=-202.4386 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '18950');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,819.1058,-631.4754,-202.4386,0,0,0,0,100,0),
+(@PATH,2,842.2988,-620.2899,-203.6502,0,0,0,0,100,0),
+(@PATH,3,863.2007,-606.6663,-201.9657,0,0,0,0,100,0),
+(@PATH,4,880.7169,-589.9871,-203.5187,0,0,0,0,100,0),
+(@PATH,5,891.5865,-563.1656,-204.1768,0,0,0,0,100,0),
+(@PATH,6,880.7169,-589.9871,-203.5187,0,0,0,0,100,0),
+(@PATH,7,863.2007,-606.6663,-201.9657,0,0,0,0,100,0),
+(@PATH,8,842.2988,-620.2899,-203.6502,0,0,0,0,100,0),
+(@PATH,9,819.1058,-631.4754,-202.4386,0,0,0,0,100,0),
+(@PATH,10,801.1528,-637.2293,-203.2919,0,0,0,0,100,0);
+
+-- Pathing for Core Hound Entry: 11673 'TDB FORMAT'
+SET @NPC := 56670;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=640.3456,`position_y`=-838.7157,`position_z`=-208.4006 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '18950');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,640.3456,-838.7157,-208.4006,0,0,0,0,100,0),
+(@PATH,2,606.3914,-839.9142,-207.404,0,0,0,0,100,0),
+(@PATH,3,580.7532,-839.1719,-206.0227,0,0,0,0,100,0),
+(@PATH,4,571.1739,-823.5732,-206.9356,0,0,0,0,100,0),
+(@PATH,5,568.275,-805.6725,-206.7511,0,0,0,0,100,0),
+(@PATH,6,574.7719,-784.4373,-207.1243,0,0,0,0,100,0),
+(@PATH,7,568.275,-805.6725,-206.7511,0,0,0,0,100,0),
+(@PATH,8,571.1739,-823.5732,-206.9356,0,0,0,0,100,0),
+(@PATH,9,580.7532,-839.1719,-206.0227,0,0,0,0,100,0),
+(@PATH,10,606.3914,-839.9142,-207.404,0,0,0,0,100,0);
+
+-- Pathing for Core Hound Entry: 11673 'TDB FORMAT'
+SET @NPC := 56671;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=693.7902,`position_y`=-895.4052,`position_z`=-199.3317 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '18950');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,693.7902,-895.4052,-199.3317,0,0,0,0,100,0),
+(@PATH,2,676.3041,-859.0721,-207.3966,0,0,0,0,100,0),
+(@PATH,3,660.5331,-846.3304,-208.582,0,0,0,0,100,0),
+(@PATH,4,676.3041,-859.0721,-207.3966,0,0,0,0,100,0),
+(@PATH,5,693.7902,-895.4052,-199.3317,0,0,0,0,100,0),
+(@PATH,6,709.7253,-933.0809,-191.2163,0,0,0,0,100,0);
+
+-- Pathing for Core Hound Entry: 11673 'TDB FORMAT'
+SET @NPC := 56672;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=708.7521,`position_y`=-494.4869,`position_z`=-213.9441 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '18950');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,708.7521,-494.4869,-213.9441,0,0,0,0,100,0),
+(@PATH,2,706.8069,-515.2225,-215.4603,0,0,0,0,100,0),
+(@PATH,3,695.7981,-526.2382,-214.3069,0,0,0,0,100,0),
+(@PATH,4,671.7322,-532.863,-210.5322,0,0,0,0,100,0),
+(@PATH,5,695.7981,-526.2382,-214.3069,0,0,0,0,100,0),
+(@PATH,6,706.8069,-515.2225,-215.4603,0,0,0,0,100,0),
+(@PATH,7,708.7521,-494.4869,-213.9441,0,0,0,0,100,0),
+(@PATH,8,706.4074,-474.3789,-211.1673,0,0,0,0,100,0);
+
+-- Pathing for Core Hound Entry: 11673 'TDB FORMAT'
+SET @NPC := 56673;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=723.8314,`position_y`=-518.3099,`position_z`=-217.6104 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '18950');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,723.8314,-518.3099,-217.6104,0,0,0,0,100,0),
+(@PATH,2,706.7125,-535.8472,-216.7189,0,0,0,0,100,0),
+(@PATH,3,685.7861,-543.6451,-211.2004,0,0,0,0,100,0),
+(@PATH,4,667.6307,-538.1242,-209.9916,0,0,0,0,100,0),
+(@PATH,5,685.7861,-543.6451,-211.2004,0,0,0,0,100,0),
+(@PATH,6,706.7125,-535.8472,-216.7189,0,0,0,0,100,0),
+(@PATH,7,723.8314,-518.3099,-217.6104,0,0,0,0,100,0),
+(@PATH,8,728.2719,-487.4919,-212.95,0,0,0,0,100,0);
+
+-- Pathing for Core Hound Entry: 11673 'TDB FORMAT'
+SET @NPC := 56674;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=831.386,`position_y`=-627.8932,`position_z`=-203.1487 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '18950');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,831.386,-627.8932,-203.1487,0,0,0,0,100,0),
+(@PATH,2,856.4564,-617.9056,-202.1571,0,0,0,0,100,0),
+(@PATH,3,899.6118,-613.5433,-202.2377,0,0,0,0,100,0),
+(@PATH,4,936.2535,-612.5002,-203.6217,0,0,0,0,100,0),
+(@PATH,5,975.1815,-641.0467,-201.5775,0,0,0,0,100,0),
+(@PATH,6,1002.311,-661.9902,-194.1922,0,0,0,0,100,0),
+(@PATH,7,1024.067,-684.3118,-173.4296,0,0,0,0,100,0),
+(@PATH,8,1042.016,-695.8206,-163.7581,0,0,0,0,100,0),
+(@PATH,9,1058.163,-706.0782,-156.6107,0,0,0,0,100,0),
+(@PATH,10,1068.566,-742.8318,-151.7328,0,0,0,0,100,0),
+(@PATH,11,1117.097,-744.479,-145.6289,0,0,0,0,100,0),
+(@PATH,12,1149.458,-726.4506,-133.8044,0,0,0,0,100,0),
+(@PATH,13,1175.513,-702.1757,-130.9873,0,0,0,0,100,0),
+(@PATH,14,1200.504,-670.9343,-128.5453,0,0,0,0,100,0),
+(@PATH,15,1202.953,-639.3985,-126.1688,0,0,0,0,100,0),
+(@PATH,16,1188.303,-614.0296,-121.8816,0,0,0,0,100,0),
+(@PATH,17,1164.196,-595.4036,-115.7764,0,0,0,0,100,0),
+(@PATH,18,1155.213,-574.8707,-113.3766,0,0,0,0,100,0),
+(@PATH,19,1164.196,-595.4036,-115.7764,0,0,0,0,100,0),
+(@PATH,20,1188.303,-614.0296,-121.8816,0,0,0,0,100,0),
+(@PATH,21,1202.953,-639.3985,-126.1688,0,0,0,0,100,0),
+(@PATH,22,1200.504,-670.9343,-128.5453,0,0,0,0,100,0),
+(@PATH,23,1175.589,-702.0806,-130.9749,0,0,0,0,100,0),
+(@PATH,24,1149.458,-726.4506,-133.8044,0,0,0,0,100,0),
+(@PATH,25,1117.097,-744.479,-145.6289,0,0,0,0,100,0),
+(@PATH,26,1068.566,-742.8318,-151.7328,0,0,0,0,100,0),
+(@PATH,27,1058.163,-706.0782,-156.6107,0,0,0,0,100,0),
+(@PATH,28,1042.016,-695.8206,-163.7581,0,0,0,0,100,0),
+(@PATH,29,1024.226,-684.4753,-173.2943,0,0,0,0,100,0),
+(@PATH,30,1002.311,-661.9902,-194.1922,0,0,0,0,100,0),
+(@PATH,31,975.1815,-641.0467,-201.5775,0,0,0,0,100,0),
+(@PATH,32,936.2535,-612.5002,-203.6217,0,0,0,0,100,0),
+(@PATH,33,899.6118,-613.5433,-202.2377,0,0,0,0,100,0),
+(@PATH,34,856.4564,-617.9056,-202.1571,0,0,0,0,100,0),
+(@PATH,35,831.386,-627.8932,-203.1487,0,0,0,0,100,0),
+(@PATH,36,816.5816,-641.0675,-203.8891,0,0,0,0,100,0);
+
+-- Pathing for Core Hound Entry: 11673 'TDB FORMAT'
+SET @NPC := 56675;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=1144.05,`position_y`=-662.6844,`position_z`=-131.4626 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '18950');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,1144.05,-662.6844,-131.4626,0,0,0,0,100,0),
+(@PATH,2,1160.286,-696.8795,-132.4863,0,0,0,0,100,0),
+(@PATH,3,1129.031,-721.049,-139.5804,0,0,0,0,100,0),
+(@PATH,4,1118.512,-712.1383,-144.2585,0,0,0,0,100,0),
+(@PATH,5,1104.687,-722.1303,-146.9832,0,0,0,0,100,0),
+(@PATH,6,1090.824,-731.3634,-149.9868,0,0,0,0,100,0),
+(@PATH,7,1070.791,-717.5623,-153.4831,0,0,0,0,100,0),
+(@PATH,8,1080.754,-681.5721,-159.8726,0,0,0,0,100,0),
+(@PATH,9,1081.626,-681.3043,-159.6755,0,12000,0,0,100,0),
+(@PATH,10,1079.369,-678.5401,-160.8983,0,10000,0,0,100,0),
+(@PATH,11,1081.374,-680.3018,-159.9551,0,1000,0,0,100,0),
+(@PATH,12,1080.824,-681.4283,-159.8819,0,2000,0,0,100,0),
+(@PATH,13,1081.491,-679.0739,-160.1742,0,1000,0,0,100,0),
+(@PATH,14,1079.343,-678.3975,-160.9352,0,5000,0,0,100,0),
+(@PATH,15,1081.436,-676.3215,-160.7577,0,8000,0,0,100,0),
+(@PATH,16,1080.754,-681.5721,-159.8726,0,1000,0,0,100,0),
+(@PATH,17,1077.228,-678.6388,-161.4971,0,1000,0,0,100,0),
+(@PATH,18,1077.687,-678.7886,-161.3334,0,1000,0,0,100,0),
+(@PATH,19,1079.716,-679.3854,-160.6235,0,10000,0,0,100,0),
+(@PATH,20,1081.338,-682.8629,-159.4373,0,10000,0,0,100,0),
+(@PATH,21,1079.463,-680.3129,-160.5056,0,1000,0,0,100,0),
+(@PATH,22,1080.754,-681.5721,-159.8726,0,1000,0,0,100,0),
+(@PATH,23,1080.708,-679.2873,-160.3567,0,1000,0,0,100,0),
+(@PATH,24,1082.191,-681.9566,-159.3777,0,9000,0,0,100,0),
+(@PATH,25,1079.69,-678.5046,-160.8126,0,8000,0,0,100,0),
+(@PATH,26,1080.177,-679.1766,-160.5332,0,1000,0,0,100,0),
+(@PATH,27,1078.341,-677.3896,-161.4327,0,9000,0,0,100,0),
+(@PATH,28,1079.791,-676.366,-161.2243,0,1000,0,0,100,0),
+(@PATH,29,1078.341,-677.3896,-161.4327,0,1000,0,0,100,0),
+(@PATH,30,1081.163,-683.5833,-159.3395,0,7000,0,0,100,0),
+(@PATH,31,1080.636,-682.1011,-159.7975,0,1000,0,0,100,0),
+(@PATH,32,1081.985,-678.5395,-160.1417,0,2000,0,0,100,0),
+(@PATH,33,1081.526,-679.8784,-159.9983,0,1000,0,0,100,0),
+(@PATH,34,1080.778,-681.3652,-159.9082,0,1000,0,0,100,0),
+(@PATH,35,1079.221,-677.4147,-161.1729,0,1000,0,0,100,0),
+(@PATH,36,1079.501,-678.1235,-160.946,0,2000,0,0,100,0),
+(@PATH,37,1080.827,-681.6636,-159.8325,0,6000,0,0,100,0),
+(@PATH,38,1085.063,-680.338,-158.8806,0,8000,0,0,100,0),
+(@PATH,39,1079.092,-677.261,-161.242,0,1000,0,0,100,0),
+(@PATH,40,1079.541,-677.6991,-161.0217,0,1000,0,0,100,0),
+(@PATH,41,1081.284,-682.4361,-159.5412,0,2000,0,0,100,0),
+(@PATH,42,1080.757,-681.0048,-159.9885,0,1000,0,0,100,0),
+(@PATH,43,1083.066,-680.2807,-159.4699,0,6000,0,0,100,0),
+(@PATH,44,1081.552,-677.1035,-160.5629,0,1000,0,0,100,0),
+(@PATH,45,1081.611,-680.4688,-159.852,0,11000,0,0,100,0),
+(@PATH,46,1080.048,-679.4224,-160.5198,0,7000,0,0,100,0),
+(@PATH,47,1082.761,-681.9189,-159.2203,0,11000,0,0,100,0),
+(@PATH,48,1078.952,-678.8635,-160.9521,0,8000,0,0,100,0),
+(@PATH,49,1081.18,-681.5133,-159.7614,0,1000,0,0,100,0),
+(@PATH,50,1080.676,-681.3997,-159.9307,0,11000,0,0,100,0),
+(@PATH,51,1078.617,-679.6107,-160.8951,0,1000,0,0,100,0),
+(@PATH,52,1081.279,-680.4371,-159.9548,0,1000,0,0,100,0),
+(@PATH,53,1078.764,-677.3422,-161.3203,0,1000,0,0,100,0),
+(@PATH,54,1080.66,-681.4279,-159.9294,0,2000,0,0,100,0),
+(@PATH,55,1080.101,-708.452,-154.2289,0,1000,0,0,100,0),
+(@PATH,56,1084.528,-731.8951,-151.0118,0,0,0,0,100,0),
+(@PATH,57,1093.696,-748.0836,-149.2619,0,0,0,0,100,0),
+(@PATH,58,1110.641,-738.1426,-146.5005,0,0,0,0,100,0),
+(@PATH,59,1115.694,-716.585,-144.6347,0,0,0,0,100,0),
+(@PATH,60,1148.22,-713.5815,-132.988,0,0,0,0,100,0),
+(@PATH,61,1161.699,-694.4932,-132.2003,0,0,0,0,100,0),
+(@PATH,62,1149.113,-669.7729,-130.3396,0,0,0,0,100,0),
+(@PATH,63,1142.684,-647.411,-131.9233,0,0,0,0,100,0),
+(@PATH,64,1142.684,-647.411,-131.9233,1.53589,60000,0,0,100,0);
+
+-- Pathing for Core Hound Entry: 11673 'TDB FORMAT'
+SET @NPC := 56676;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=820.1378,`position_y`=-991.096,`position_z`=-207.1345 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '18950');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,820.1378,-991.096,-207.1345,0,0,0,0,100,0),
+(@PATH,2,815.0589,-979.8468,-208.6176,0,0,0,0,100,0),
+(@PATH,3,820.1378,-991.096,-207.1345,0,0,0,0,100,0),
+(@PATH,4,837.5117,-1001.866,-203.9284,0,0,0,0,100,0),
+(@PATH,5,875.2714,-1009.17,-195.7951,0,0,0,0,100,0),
+(@PATH,6,884.1406,-1024.13,-192.9333,0,0,0,0,100,0),
+(@PATH,7,875.2714,-1009.17,-195.7951,0,0,0,0,100,0),
+(@PATH,8,837.5117,-1001.866,-203.9284,0,0,0,0,100,0);
+
+-- Pathing for Baron Geddon Entry: 12056 'TDB FORMAT'
+SET @NPC := 56655;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=747.5466,`position_y`=-981.676,`position_z`=-178.401 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,747.5466,-981.676,-178.401,0,0,1,0,100,0),
+(@PATH,2,739.986,-953.2151,-185.7548,0,0,1,0,100,0),
+(@PATH,3,716.3201,-910.8809,-193.1546,0,0,1,0,100,0),
+(@PATH,4,701.403,-887.8356,-199.5063,0,0,1,0,100,0),
+(@PATH,5,675.8235,-847.7932,-208.2585,0,0,1,0,100,0),
+(@PATH,6,639.0753,-830.6404,-208.4202,0,0,1,0,100,0),
+(@PATH,7,611.1107,-828.0424,-207.401,0,0,1,0,100,0),
+(@PATH,8,591.2252,-811.5459,-205.4029,0,0,1,0,100,0),
+(@PATH,9,608.8426,-787.6771,-207.4771,0,0,1,0,100,0),
+(@PATH,10,643.6417,-778.0462,-208.7169,0,0,1,0,100,0),
+(@PATH,11,664.3234,-786.412,-208.9517,0,0,1,0,100,0),
+(@PATH,12,661.6707,-816.6882,-208.705,0,0,1,0,100,0),
+(@PATH,13,678.5975,-847.099,-208.2891,0,0,1,0,100,0),
+(@PATH,14,699.6382,-878.082,-201.5386,0,0,1,0,100,0),
+(@PATH,15,718.3248,-907.4992,-193.3159,0,0,1,0,100,0),
+(@PATH,16,740.3997,-949.3792,-186.3494,0,0,1,0,100,0),
+(@PATH,17,746.6027,-966.5585,-181.5636,0,0,1,0,100,0);
+
+-- Pathing for Shazzrah Entry: 12264 'TDB FORMAT'
+SET @NPC := 56608;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=587.3033,`position_y`=-801.9748,`position_z`=-205.1575 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,587.3033,-801.9748,-205.1575,0,0,0,0,100,0),
+(@PATH,2,588.8104,-806.2665,-205.0612,0,0,0,0,100,0),
+(@PATH,3,587.384,-811.3304,-205.1067,0,0,0,0,100,0),
+(@PATH,4,583.1524,-811.6958,-205.1573,0,0,0,0,100,0),
+(@PATH,5,579.2105,-806.6736,-205.2536,0,0,0,0,100,0),
+(@PATH,6,579.0768,-804.3456,-205.2396,0,0,0,0,100,0),
+(@PATH,7,580.0167,-800.6034,-205.4058,0,0,0,0,100,0),
+(@PATH,8,583.49,-799.7552,-205.3562,0,0,0,0,100,0);
+
+-- Pathing for Lucifron Entry: 12118 'TDB FORMAT'
+SET @NPC := 56605;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=1037.022,`position_y`=-986.3419,`position_z`=-181.5163 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,1037.022,-986.3419,-181.5163,0,0,0,0,100,0),
+(@PATH,2,1053.15,-990.7546,-182.6615,0,0,0,0,100,0),
+(@PATH,3,1070.411,-1006.765,-185.5444,0,0,0,0,100,0),
+(@PATH,4,1053.299,-990.8936,-182.7192,0,0,0,0,100,0),
+(@PATH,5,1037.022,-986.3419,-181.5163,0,0,0,0,100,0),
+(@PATH,6,1014.705,-978.6508,-181.182,0,0,0,0,100,0),
+(@PATH,7,1007.782,-958.0884,-180.174,0,0,0,0,100,0),
+(@PATH,8,1000.203,-955.4069,-179.5825,0,0,0,0,100,0),
+(@PATH,9,1007.782,-958.0884,-180.174,0,0,0,0,100,0),
+(@PATH,10,1014.45,-978.5632,-181.1854,0,0,0,0,100,0);
+-- Lucifron formation fixup
+DELETE FROM `creature_formations` WHERE `leaderGUID` IN (56605);
+INSERT INTO `creature_formations` (`leaderGUID`,`memberGUID`,`dist`,`angle`,`groupAI`,`point_1`,`point_2`) VALUES
+(56605,56605,0,0,2,0,0),
+(56605,56606,4,90,2,3,8),
+(56605,56607,4,270,2,3,8);
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=1035.672,`position_y`=-989.7419,`position_z`=-181.7763 WHERE `guid`=56606;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=1038.512,`position_y`=-982.9519,`position_z`=-181.2578 WHERE `guid`=56607;
+DELETE FROM `waypoint_data` WHERE `id` IN (566060,566070);
+
+-- Pathing for Lava Surger Entry: 12101 'TDB FORMAT'
+SET @NPC := 56656;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=1028.491,`position_y`=-908.0417,`position_z`=-161.3687 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,1028.491,-908.0417,-161.3687,0,0,1,0,100,0),
+(@PATH,2,1041.238,-888.9818,-158.3343,0,0,1,0,100,0),
+(@PATH,3,1061.057,-900.0848,-159.2599,0,0,1,0,100,0),
+(@PATH,4,1071.243,-893.1624,-156.4947,0,0,1,0,100,0),
+(@PATH,5,1041.238,-888.9818,-158.3343,0,0,1,0,100,0),
+(@PATH,6,1028.491,-908.0417,-161.3687,0,0,1,0,100,0),
+(@PATH,7,1008.565,-890.0919,-165.3463,0,0,1,0,100,0),
+(@PATH,8,980.3823,-904.361,-171.1376,0,0,1,0,100,0),
+(@PATH,9,966.753,-899.8453,-175.7252,0,0,1,0,100,0),
+(@PATH,10,957.4196,-885.538,-173.7588,0,0,1,0,100,0),
+(@PATH,11,980.3823,-904.361,-171.1376,0,0,1,0,100,0),
+(@PATH,12,1008.565,-890.0919,-165.3463,0,0,1,0,100,0);
+
+-- Pathing for Lava Surger Entry: 12101 'TDB FORMAT'
+SET @NPC := 56657;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=748.5151,`position_y`=-725.4263,`position_z`=-211.9395 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,748.5151,-725.4263,-211.9395,0,0,1,0,100,0),
+(@PATH,2,739.7422,-763.3509,-218.9724,0,0,1,0,100,0),
+(@PATH,3,737.3899,-809.9995,-225.6305,0,0,1,0,100,0),
+(@PATH,4,745.2436,-850.8501,-223.6281,0,0,1,0,100,0),
+(@PATH,5,737.3899,-809.9995,-225.6305,0,0,1,0,100,0),
+(@PATH,6,739.7422,-763.3509,-218.9724,0,0,1,0,100,0),
+(@PATH,7,748.5151,-725.4263,-211.9395,0,0,1,0,100,0),
+(@PATH,8,764.8676,-686.4996,-212.5972,0,0,1,0,100,0);
+
+-- Pathing for Lava Surger Entry: 12101 'TDB FORMAT'
+SET @NPC := 56658;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=975.5094,`position_y`=-589.3787,`position_z`=-203.781 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,975.5094,-589.3787,-203.781,0,0,1,0,100,0),
+(@PATH,2,958.4057,-595.7327,-203.9931,0,0,1,0,100,0),
+(@PATH,3,950.7159,-608.6719,-202.882,0,0,1,0,100,0),
+(@PATH,4,957.0149,-625.9316,-203.259,0,0,1,0,100,0),
+(@PATH,5,980.0177,-632.2986,-203.5142,0,0,1,0,100,0),
+(@PATH,6,990.2437,-625.777,-200.7675,0,0,1,0,100,0),
+(@PATH,7,998.6928,-609.5692,-202.0619,0,0,1,0,100,0),
+(@PATH,8,989.8893,-595.9269,-203.2261,0,0,1,0,100,0);
+
+-- Pathing for Lava Surger Entry: 12101 'TDB FORMAT'
+SET @NPC := 56659;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=864.6398,`position_y`=-983.1211,`position_z`=-199.6699 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,864.6398,-983.1211,-199.6699,0,0,1,0,100,0),
+(@PATH,2,875.8871,-1014.841,-194.9043,0,0,1,0,100,0),
+(@PATH,3,891.3988,-1050.081,-187.1399,0,0,1,0,100,0),
+(@PATH,4,891.1622,-1067.062,-182.6621,0,0,1,0,100,0),
+(@PATH,5,883.1496,-1090.733,-176.0342,0,0,1,0,100,0),
+(@PATH,6,870.0406,-1110.407,-169.6678,0,0,1,0,100,0),
+(@PATH,7,855.7172,-1121.873,-161.9807,0,0,1,0,100,0),
+(@PATH,8,839.0113,-1128.492,-156.5452,0,0,1,0,100,0),
+(@PATH,9,819.8719,-1143.5,-153.6145,0,0,1,0,100,0),
+(@PATH,10,809.326,-1150.683,-152.5631,0,0,1,0,100,0),
+(@PATH,11,791.812,-1152.45,-150.4214,0,0,1,0,100,0),
+(@PATH,12,787.2233,-1123.192,-150.5524,0,0,1,0,100,0),
+(@PATH,13,757.2313,-1129.672,-145.1273,0,0,1,0,100,0),
+(@PATH,14,723.393,-1106.211,-143.0938,0,0,1,0,100,0),
+(@PATH,15,701.5763,-1137.426,-135.6903,0,0,1,0,100,0),
+(@PATH,16,666.1591,-1162.693,-126.0165,0,0,1,0,100,0),
+(@PATH,17,693.4008,-1186.742,-120.9137,0,0,1,0,100,0),
+(@PATH,18,717.1637,-1193.438,-118.9491,0,0,1,0,100,0),
+(@PATH,19,736.2715,-1211.634,-118.8998,0,0,1,0,100,0),
+(@PATH,20,759.3818,-1228.879,-119.2757,0,0,1,0,100,0),
+(@PATH,21,736.2715,-1211.634,-118.8998,0,0,1,0,100,0),
+(@PATH,22,717.1637,-1193.438,-118.9491,0,0,1,0,100,0),
+(@PATH,23,693.4008,-1186.742,-120.9137,0,0,1,0,100,0),
+(@PATH,24,666.1591,-1162.693,-126.0165,0,0,1,0,100,0),
+(@PATH,25,701.5763,-1137.426,-135.6903,0,0,1,0,100,0),
+(@PATH,26,723.393,-1106.211,-143.0938,0,0,1,0,100,0),
+(@PATH,27,757.2313,-1129.672,-145.1273,0,0,1,0,100,0),
+(@PATH,28,787.2233,-1123.192,-150.5524,0,0,1,0,100,0),
+(@PATH,29,791.812,-1152.45,-150.4214,0,0,1,0,100,0),
+(@PATH,30,809.326,-1150.683,-152.5631,0,0,1,0,100,0),
+(@PATH,31,819.8719,-1143.5,-153.6145,0,0,1,0,100,0),
+(@PATH,32,839.0113,-1128.492,-156.5452,0,0,1,0,100,0),
+(@PATH,33,855.7172,-1121.873,-161.9807,0,0,1,0,100,0),
+(@PATH,34,870.0406,-1110.407,-169.6678,0,0,1,0,100,0),
+(@PATH,35,883.1496,-1090.733,-176.0342,0,0,1,0,100,0),
+(@PATH,36,891.1622,-1067.062,-182.6621,0,0,1,0,100,0),
+(@PATH,37,891.3988,-1050.081,-187.1399,0,0,1,0,100,0),
+(@PATH,38,875.8871,-1014.841,-194.9043,0,0,1,0,100,0),
+(@PATH,39,864.6398,-983.1211,-199.6699,0,0,1,0,100,0);
+
+-- Pathing for Lava Surger Entry: 12101 'TDB FORMAT'
+SET @NPC := 56660;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=912.38,`position_y`=-812.9961,`position_z`=-227.3731 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,912.38,-812.9961,-227.3731,0,0,1,0,100,0),
+(@PATH,2,917.8469,-848.5494,-219.4701,0,0,1,0,100,0),
+(@PATH,3,913.7874,-875.5369,-214.22,0,0,1,0,100,0),
+(@PATH,4,890.5936,-905.0054,-222.0683,0,0,1,0,100,0),
+(@PATH,5,860.6026,-921.1229,-225.7609,0,0,1,0,100,0),
+(@PATH,6,816.981,-920.8954,-225.8454,0,0,1,0,100,0),
+(@PATH,7,782.662,-911.1868,-222.6471,0,0,1,0,100,0),
+(@PATH,8,816.9766,-920.8942,-225.8542,0,0,1,0,100,0),
+(@PATH,9,860.6026,-921.1229,-225.7609,0,0,1,0,100,0),
+(@PATH,10,890.5936,-905.0054,-222.0683,0,0,1,0,100,0),
+(@PATH,11,913.7874,-875.5369,-214.22,0,0,1,0,100,0),
+(@PATH,12,917.8469,-848.5494,-219.4701,0,0,1,0,100,0),
+(@PATH,13,912.38,-812.9961,-227.3731,0,0,1,0,100,0),
+(@PATH,14,909.2687,-788.947,-226.9377,0,0,1,0,100,0),
+(@PATH,15,895.7159,-764.4568,-224.3548,0,0,1,0,100,0),
+(@PATH,16,879.3519,-761.3517,-224.0491,0,0,1,0,100,0),
+(@PATH,17,865.0396,-765.1099,-224.75,0,0,1,0,100,0),
+(@PATH,18,884.0205,-803.6951,-226.6926,0,0,1,0,100,0),
+(@PATH,19,889.6862,-825.1835,-227.3351,0,0,1,0,100,0),
+(@PATH,20,865.6118,-779.7151,-225.9819,0,0,1,0,100,0),
+(@PATH,21,865.0396,-765.1099,-224.75,0,0,1,0,100,0),
+(@PATH,22,879.3519,-761.3517,-224.0491,0,0,1,0,100,0),
+(@PATH,23,895.7159,-764.4568,-224.3548,0,0,1,0,100,0),
+(@PATH,24,909.2687,-788.947,-226.9377,0,0,1,0,100,0);
+
+-- Pathing for Lava Surger Entry: 12101 'TDB FORMAT'
+SET @NPC := 56661;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=1031.916,`position_y`=-889.574,`position_z`=-160.0134 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,1031.916,-889.574,-160.0134,0,0,1,0,100,0),
+(@PATH,2,1069.734,-893.855,-156.7931,0,0,1,0,100,0),
+(@PATH,3,1031.916,-889.574,-160.0134,0,0,1,0,100,0),
+(@PATH,4,996.8139,-897.9012,-168.1947,0,0,1,0,100,0),
+(@PATH,5,962.845,-884.6795,-173.6825,0,0,1,0,100,0),
+(@PATH,6,987.062,-893.2951,-169.7379,0,0,1,0,100,0),
+(@PATH,7,1001.684,-886.9771,-167.0547,0,0,1,0,100,0),
+(@PATH,8,1008.282,-863.9785,-164.7876,0,0,1,0,100,0),
+(@PATH,9,987.062,-893.2951,-169.7379,0,0,1,0,100,0),
+(@PATH,10,962.845,-884.6795,-173.6825,0,0,1,0,100,0),
+(@PATH,11,996.8139,-897.9012,-168.1947,0,0,1,0,100,0);
+
+-- Pathing for Lava Surger Entry: 12101 'TDB FORMAT'
+SET @NPC := 56662;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=1068.962,`position_y`=-696.559,`position_z`=-157.781 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,1068.962,-696.559,-157.781,0,0,1,0,100,0),
+(@PATH,2,1053.966,-737.0459,-151.7794,0,0,1,0,100,0),
+(@PATH,3,1059.624,-760.5685,-151.586,0,0,1,0,100,0),
+(@PATH,4,1084.683,-739.8831,-150.7728,0,0,1,0,100,0),
+(@PATH,5,1099.292,-778.5201,-151.1692,0,0,1,0,100,0),
+(@PATH,6,1125.305,-739.6833,-142.7612,0,0,1,0,100,0),
+(@PATH,7,1159.508,-719.2535,-133.2384,0,0,1,0,100,0),
+(@PATH,8,1192.168,-686.1762,-128.7967,0,0,1,0,100,0),
+(@PATH,9,1211.332,-653.7628,-127.9139,0,0,1,0,100,0),
+(@PATH,10,1187.516,-611.0389,-121.1588,0,0,1,0,100,0),
+(@PATH,11,1148.847,-599.9906,-114.898,0,0,1,0,100,0),
+(@PATH,12,1187.516,-611.0389,-121.1588,0,0,1,0,100,0),
+(@PATH,13,1211.332,-653.7628,-127.9139,0,0,1,0,100,0),
+(@PATH,14,1192.168,-686.1762,-128.7967,0,0,1,0,100,0),
+(@PATH,15,1159.508,-719.2535,-133.2384,0,0,1,0,100,0),
+(@PATH,16,1125.392,-739.6312,-142.7302,0,0,1,0,100,0),
+(@PATH,17,1099.292,-778.5201,-151.1692,0,0,1,0,100,0),
+(@PATH,18,1084.683,-739.8831,-150.7728,0,0,1,0,100,0),
+(@PATH,19,1059.654,-760.5442,-151.592,0,0,1,0,100,0),
+(@PATH,20,1053.966,-737.0459,-151.7794,0,0,1,0,100,0),
+(@PATH,21,1068.962,-696.559,-157.781,0,0,1,0,100,0),
+(@PATH,22,1046.413,-674.9515,-169.5157,0,0,1,0,100,0),
+(@PATH,23,1023.84,-646.451,-189.8513,0,0,1,0,100,0),
+(@PATH,24,1046.413,-674.9515,-169.5157,0,0,1,0,100,0);
+
+-- Pathing for Lava Surger Entry: 12101 'TDB FORMAT'
+SET @NPC := 56664;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=759.9225,`position_y`=-689.7131,`position_z`=-212.5623 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,759.9225,-689.7131,-212.5623,0,0,1,0,100,0),
+(@PATH,2,779.0322,-680.1849,-213.9095,0,0,1,0,100,0),
+(@PATH,3,800.4368,-665.5578,-208.9407,0,0,1,0,100,0),
+(@PATH,4,807.4164,-656.269,-206.1155,0,0,1,0,100,0),
+(@PATH,5,779.0322,-680.1849,-213.9095,0,0,1,0,100,0),
+(@PATH,6,759.9225,-689.7131,-212.5623,0,0,1,0,100,0),
+(@PATH,7,753.9745,-704.1632,-211.753,0,0,1,0,100,0),
+(@PATH,8,758.8966,-684.4725,-212.381,0,0,1,0,100,0),
+(@PATH,9,780.8896,-669.565,-211.4591,0,0,1,0,100,0),
+(@PATH,10,791.4582,-652.981,-207.6324,0,0,1,0,100,0),
+(@PATH,11,758.8966,-684.4725,-212.381,0,0,1,0,100,0),
+(@PATH,12,753.9745,-704.1632,-211.753,0,0,1,0,100,0);
+
+-- Pathing for Lava Surger Entry: 12101 'TDB FORMAT'
+SET @NPC := 56665;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=1035.173,`position_y`=-854.7958,`position_z`=-158.8589 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,1035.173,-854.7958,-158.8589,0,0,1,0,100,0),
+(@PATH,2,1057.385,-862.5274,-159.6177,0,0,1,0,100,0),
+(@PATH,3,995.0676,-853.4235,-165.4317,0,0,1,0,100,0);
+
+-- Pathing for Lava Surger Entry: 12101 'TDB FORMAT'
+SET @NPC := 56740;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=667.9337,`position_y`=-1066.047,`position_z`=-188.3889 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,667.9337,-1066.047,-188.3889,0,0,1,0,100,0),
+(@PATH,2,619.8726,-1066.64,-199.7958,0,0,1,0,100,0),
+(@PATH,3,613.3337,-1099.887,-198.7582,0,0,1,0,100,0),
+(@PATH,4,591.3667,-1135.207,-200.2088,0,0,1,0,100,0),
+(@PATH,5,578.8029,-1173.733,-194.7558,0,0,1,0,100,0),
+(@PATH,6,591.5503,-1192.438,-195.7943,0,0,1,0,100,0),
+(@PATH,7,608.195,-1194.054,-195.7651,0,0,1,0,100,0),
+(@PATH,8,623.8442,-1186.21,-195.8348,0,0,1,0,100,0),
+(@PATH,9,628.4896,-1171.869,-194.5435,0,0,1,0,100,0),
+(@PATH,10,628.3709,-1151.011,-197.0152,0,0,1,0,100,0),
+(@PATH,11,626.806,-1131.724,-200.8709,0,0,1,0,100,0),
+(@PATH,12,645.6395,-1106.676,-196.4797,0,0,1,0,100,0);
+
+-- Pathing for Lava Surger Entry: 12101 'TDB FORMAT'
+SET @NPC := 56741;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=1055.823,`position_y`=-833.2653,`position_z`=-154.468 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,1055.823,-833.2653,-154.468,0,0,0,0,100,0),
+(@PATH,2,1032.143,-826.1788,-154.2626,0,0,0,0,100,0),
+(@PATH,3,1015.666,-808.7546,-148.7213,0,0,0,0,100,0),
+(@PATH,4,1032.143,-826.1788,-154.2626,0,0,0,0,100,0);
+
+-- Pathing for Lava Surger Entry: 12101 'TDB FORMAT'
+SET @NPC := 56789;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=679.1953,`position_y`=-847.3836,`position_z`=-208.2482 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,679.1953,-847.3836,-208.2482,0,0,1,0,100,0),
+(@PATH,2,676.7046,-829.8509,-208.8353,0,0,1,0,100,0),
+(@PATH,3,665.002,-813.2372,-208.774,0,0,1,0,100,0),
+(@PATH,4,681.6021,-776.7833,-209.1657,0,0,1,0,100,0),
+(@PATH,5,686.1985,-738.5436,-209.2948,0,0,1,0,100,0),
+(@PATH,6,707.9111,-711.0708,-209.5187,0,0,1,0,100,0),
+(@PATH,7,708.2624,-692.8405,-209.5718,0,0,1,0,100,0),
+(@PATH,8,690.2739,-662.6287,-209.6574,0,0,1,0,100,0),
+(@PATH,9,708.2625,-692.8368,-209.5175,0,0,1,0,100,0),
+(@PATH,10,707.9111,-711.0708,-209.5187,0,0,1,0,100,0),
+(@PATH,11,686.1985,-738.5436,-209.2948,0,0,1,0,100,0),
+(@PATH,12,681.6021,-776.7833,-209.1657,0,0,1,0,100,0),
+(@PATH,13,665.002,-813.2372,-208.774,0,0,1,0,100,0),
+(@PATH,14,676.7046,-829.8509,-208.8353,0,0,1,0,100,0),
+(@PATH,15,679.1953,-847.3836,-208.2482,0,0,1,0,100,0),
+(@PATH,16,696.5482,-855.4606,-206.0954,0,0,1,0,100,0),
+(@PATH,17,710.7119,-882.6242,-198.953,0,0,1,0,100,0),
+(@PATH,18,714.8118,-907.6405,-193.7685,0,0,1,0,100,0),
+(@PATH,19,735.3042,-937.3447,-188.4066,0,0,1,0,100,0),
+(@PATH,20,714.8118,-907.6405,-193.7685,0,0,1,0,100,0),
+(@PATH,21,710.7119,-882.6242,-198.953,0,0,1,0,100,0),
+(@PATH,22,697.0541,-866.1818,-204.0854,0,0,1,0,100,0);
diff --git a/sql/updates/world/2015_10_11_04_world.sql b/sql/updates/world/2015_10_11_04_world.sql
new file mode 100644
index 00000000000..17664992c98
--- /dev/null
+++ b/sql/updates/world/2015_10_11_04_world.sql
@@ -0,0 +1,2 @@
+-- Lothos Riftwaker SAI Spell fix
+UPDATE `smart_scripts` SET `action_param2`=2 WHERE `entryorguid`=14387;
diff --git a/sql/updates/world/2015_10_12_00_world.sql b/sql/updates/world/2015_10_12_00_world.sql
new file mode 100644
index 00000000000..d169863a95b
--- /dev/null
+++ b/sql/updates/world/2015_10_12_00_world.sql
@@ -0,0 +1,16 @@
+--
+DELETE FROM `gameobject` WHERE `guid` IN (5514,5515,5516,5517,5518,5519,5520,5521,5522,5523,5524,5525,5526,5527,5528);
+INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
+(5514, 191517, 571, 0, 0, 1, 1, 6255.64, -1185.84, 425.924, 2.12057, 0, 0, 0, 1, 300, 100, 1, 0),
+(5515, 1732, 0, 0, 0, 1, 1, -9255, -2735, 89.702, 0.436, 0, 0, 0.216439, 0.976296, 900, 100, 1, 0),
+(5516, 1732, 0, 0, 0, 1, 1, -3149, -3275, 63.632, 0.262, 0, 0, 0, 0, 900, 100, 1, 0),
+(5518, 1732, 0, 0, 0, 1, 1, -9853.86, 1406.45, 38.028, 1.826, 0, 0, 0.95848, 0.285161, 900, 100, 1, 0),
+(5519, 1732, 0, 0, 0, 1, 1, -9835.8, 1394.81, 38.405, 0.106, 0, 0, 0, 0, 900, 100, 1, 0),
+(5520, 1732, 0, 0, 0, 1, 1, -9854.17, 1391.69, 38.7294, 3.244, 0, 0, 0, 0, 900, 100, 1, 0),
+(5522, 1732, 1, 0, 0, 1, 1, -1521, 1964.46, 67.374, 1.85, 0, 0, 0.798635, 0.601815, 900, 100, 1, 0),
+(5523, 1732, 0, 0, 0, 1, 1, -9847.12, 1399.89, 37.1306, 3.397, 0, 0, 0.95848, 0.285161, 900, 100, 1, 0),
+(5524, 1732, 0, 0, 0, 1, 1, -1123, -1277, 66.215, 3.817, 0, 0, 0.943491, -0.331398, 900, 100, 1, 0),
+(5525, 1732, 1, 0, 0, 1, 1, 2508.13, -1446, 172.044, -2, 0, 0, 0, 0, 900, 100, 1, 0),
+(5526, 2054, 0, 0, 0, 1, 1, -8850, -1905, 125.96, 4.143, 0, 0, 0, 0, 900, 100, 1, 0),
+(5527, 1732, 0, 0, 0, 1, 1, -9828, 1415.7, 37.242, 2.663, 0, 0, 0, 0, 900, 100, 1, 0),
+(5528, 1732, 0, 0, 0, 1, 1, -9843, 1386.87, 39.012, 4.783, 0, 0, 0, 0, 900, 100, 1, 0);
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp
index 14e7571dd42..b41ba41bcff 100644
--- a/src/server/database/Database/Implementation/CharacterDatabase.cpp
+++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp
@@ -603,7 +603,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
// PvPstats
PrepareStatement(CHAR_SEL_PVPSTATS_MAXID, "SELECT MAX(id) FROM pvpstats_battlegrounds", CONNECTION_SYNCH);
PrepareStatement(CHAR_INS_PVPSTATS_BATTLEGROUND, "INSERT INTO pvpstats_battlegrounds (id, winner_faction, bracket_id, type, date) VALUES (?, ?, ?, ?, NOW())", CONNECTION_ASYNC);
- PrepareStatement(CHAR_INS_PVPSTATS_PLAYER, "INSERT INTO pvpstats_players (battleground_id, character_guid, score_killing_blows, score_deaths, score_honorable_kills, score_bonus_honor, score_damage_done, score_healing_done, attr_1, attr_2, attr_3, attr_4, attr_5) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
+ PrepareStatement(CHAR_INS_PVPSTATS_PLAYER, "INSERT INTO pvpstats_players (battleground_id, character_guid, winner, score_killing_blows, score_deaths, score_honorable_kills, score_bonus_honor, score_damage_done, score_healing_done, attr_1, attr_2, attr_3, attr_4, attr_5) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_PVPSTATS_FACTIONS_OVERALL, "SELECT winner_faction, COUNT(*) AS count FROM pvpstats_battlegrounds WHERE DATEDIFF(NOW(), date) < 7 GROUP BY winner_faction ORDER BY winner_faction ASC", CONNECTION_SYNCH);
// QuestTracker
diff --git a/src/server/game/AI/CoreAI/UnitAI.cpp b/src/server/game/AI/CoreAI/UnitAI.cpp
index 5aa6ea8ea7a..f0d9d34db69 100644
--- a/src/server/game/AI/CoreAI/UnitAI.cpp
+++ b/src/server/game/AI/CoreAI/UnitAI.cpp
@@ -29,7 +29,15 @@
void UnitAI::AttackStart(Unit* victim)
{
if (victim && me->Attack(victim, true))
+ {
+ // Clear distracted state on attacking
+ if (me->HasUnitState(UNIT_STATE_DISTRACTED))
+ {
+ me->ClearUnitState(UNIT_STATE_DISTRACTED);
+ me->GetMotionMaster()->Clear();
+ }
me->GetMotionMaster()->MoveChase(victim);
+ }
}
void UnitAI::AttackStartCaster(Unit* victim, float dist)
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
index 8e2a82dbfd3..7b145268d22 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
@@ -470,6 +470,7 @@ void BossAI::_Reset()
if (!me->IsAlive())
return;
+ me->SetCombatPulseDelay(0);
me->ResetLootMode();
events.Reset();
summons.DespawnAll();
@@ -500,6 +501,7 @@ void BossAI::_EnterCombat()
instance->SetBossState(_bossId, IN_PROGRESS);
}
+ me->SetCombatPulseDelay(5);
me->setActive(true);
DoZoneInCombat();
ScheduleTasks();
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index 46122697094..46cf934356d 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -453,45 +453,15 @@ void SmartAI::MoveInLineOfSight(Unit* who)
GetScript()->OnMoveInLineOfSight(who);
- if (me->HasReactState(REACT_PASSIVE) || AssistPlayerInCombat(who))
+ if (AssistPlayerInCombat(who))
return;
- if (!CanAIAttack(who))
- return;
-
- if (!me->CanStartAttack(who, false))
- return;
-
- if (me->IsHostileTo(who))
- {
- float fAttackRadius = me->GetAttackDistance(who);
- if (me->IsWithinDistInMap(who, fAttackRadius) && me->IsWithinLOSInMap(who))
- {
- if (!me->GetVictim())
- {
- // Clear distracted state on combat
- if (me->HasUnitState(UNIT_STATE_DISTRACTED))
- {
- me->ClearUnitState(UNIT_STATE_DISTRACTED);
- me->GetMotionMaster()->Clear();
- }
-
- AttackStart(who);
- }
- else/* if (me->GetMap()->IsDungeon())*/
- {
- who->SetInCombatWith(me);
- me->AddThreat(who, 0.0f);
- }
- }
- }
+ CreatureAI::MoveInLineOfSight(who);
}
bool SmartAI::CanAIAttack(const Unit* /*who*/) const
{
- if (me->GetReactState() == REACT_PASSIVE)
- return false;
- return true;
+ return !(me->HasReactState(REACT_PASSIVE));
}
bool SmartAI::AssistPlayerInCombat(Unit* who)
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index 09597443827..0e44925cd57 100644
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -784,19 +784,20 @@ void Battleground::EndBattleground(uint32 winner)
stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PVPSTATS_PLAYER);
BattlegroundScoreMap::const_iterator score = PlayerScores.find(player->GetGUID().GetCounter());
- stmt->setUInt32(0, battlegroundId);
- stmt->setUInt32(1, player->GetGUID().GetCounter());
- stmt->setUInt32(2, score->second->GetKillingBlows());
- stmt->setUInt32(3, score->second->GetDeaths());
- stmt->setUInt32(4, score->second->GetHonorableKills());
- stmt->setUInt32(5, score->second->GetBonusHonor());
- stmt->setUInt32(6, score->second->GetDamageDone());
- stmt->setUInt32(7, score->second->GetHealingDone());
- stmt->setUInt32(8, score->second->GetAttr1());
- stmt->setUInt32(9, score->second->GetAttr2());
- stmt->setUInt32(10, score->second->GetAttr3());
- stmt->setUInt32(11, score->second->GetAttr4());
- stmt->setUInt32(12, score->second->GetAttr5());
+ stmt->setUInt32(0, battlegroundId);
+ stmt->setUInt32(1, player->GetGUID().GetCounter());
+ stmt->setBool (2, team == winner);
+ stmt->setUInt32(3, score->second->GetKillingBlows());
+ stmt->setUInt32(4, score->second->GetDeaths());
+ stmt->setUInt32(5, score->second->GetHonorableKills());
+ stmt->setUInt32(6, score->second->GetBonusHonor());
+ stmt->setUInt32(7, score->second->GetDamageDone());
+ stmt->setUInt32(8, score->second->GetHealingDone());
+ stmt->setUInt32(9, score->second->GetAttr1());
+ stmt->setUInt32(10, score->second->GetAttr2());
+ stmt->setUInt32(11, score->second->GetAttr3());
+ stmt->setUInt32(12, score->second->GetAttr4());
+ stmt->setUInt32(13, score->second->GetAttr5());
CharacterDatabase.Execute(stmt);
}
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 7fe3628f893..c8a258ad386 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -138,7 +138,7 @@ bool ForcedDespawnDelayEvent::Execute(uint64 /*e_time*/, uint32 /*p_time*/)
Creature::Creature(bool isWorldObject): Unit(isWorldObject), MapObject(),
m_groupLootTimer(0), lootingGroupLowGUID(0), m_PlayerDamageReq(0),
m_lootRecipient(), m_lootRecipientGroup(0), _skinner(), _pickpocketLootRestore(0), m_corpseRemoveTime(0), m_respawnTime(0),
-m_respawnDelay(300), m_corpseDelay(60), m_respawnradius(0.0f), m_reactState(REACT_AGGRESSIVE),
+m_respawnDelay(300), m_corpseDelay(60), m_respawnradius(0.0f), m_combatPulseTime(0), m_combatPulseDelay(0), m_reactState(REACT_AGGRESSIVE),
m_defaultMovementType(IDLE_MOTION_TYPE), m_spawnId(0), m_equipmentId(0), m_originalEquipmentId(0), m_AlreadyCallAssistance(false),
m_AlreadySearchedAssistance(false), m_regenHealth(true), m_AI_locked(false), m_meleeDamageSchoolMask(SPELL_SCHOOL_MASK_NORMAL),
m_originalEntry(0), m_homePosition(), m_transportHomePosition(), m_creatureInfo(NULL), m_creatureData(NULL), m_waypointID(0), m_path_id(0), m_formation(NULL)
@@ -539,10 +539,44 @@ void Creature::Update(uint32 diff)
LastCharmerGUID.Clear();
}
+ // if periodic combat pulse is enabled and we are both in combat and in a dungeon, do this now
+ if (m_combatPulseDelay > 0 && IsInCombat() && GetMap()->IsDungeon())
+ {
+ if (diff > m_combatPulseTime)
+ m_combatPulseTime = 0;
+ else
+ m_combatPulseTime -= diff;
+
+ if (m_combatPulseTime == 0)
+ {
+ Map::PlayerList const &players = GetMap()->GetPlayers();
+ if (!players.isEmpty())
+ for (Map::PlayerList::const_iterator it = players.begin(); it != players.end(); ++it)
+ {
+ if (Player* player = it->GetSource())
+ {
+ if (player->IsGameMaster())
+ continue;
+
+ if (player->IsAlive() && this->IsHostileTo(player))
+ {
+ if (CanHaveThreatList())
+ AddThreat(player, 0.0f);
+ this->SetInCombatWith(player);
+ player->SetInCombatWith(this);
+ }
+ }
+ }
+
+ m_combatPulseTime = m_combatPulseDelay * IN_MILLISECONDS;
+ }
+ }
+
if (!IsInEvadeMode() && IsAIEnabled)
{
// do not allow the AI to be changed during update
m_AI_locked = true;
+
i_AI->UpdateAI(diff);
m_AI_locked = false;
}
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 3e381063772..79832b70f52 100644
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -601,6 +601,14 @@ class Creature : public Unit, public GridObject<Creature>, public MapObject
float GetRespawnRadius() const { return m_respawnradius; }
void SetRespawnRadius(float dist) { m_respawnradius = dist; }
+ uint32 GetCombatPulseDelay() const { return m_combatPulseDelay; }
+ void SetCombatPulseDelay(uint32 delay) // (secs) interval at which the creature pulses the entire zone into combat (only works in dungeons)
+ {
+ m_combatPulseDelay = delay;
+ if (m_combatPulseTime == 0 || m_combatPulseTime > delay)
+ m_combatPulseTime = delay;
+ }
+
uint32 m_groupLootTimer; // (msecs)timer used for group loot
uint32 lootingGroupLowGUID; // used to find group which is looting corpse
@@ -686,6 +694,8 @@ class Creature : public Unit, public GridObject<Creature>, public MapObject
uint32 m_respawnDelay; // (secs) delay between corpse disappearance and respawning
uint32 m_corpseDelay; // (secs) delay between death and corpse disappearance
float m_respawnradius;
+ uint32 m_combatPulseTime; // (msecs) remaining time for next zone-in-combat pulse
+ uint32 m_combatPulseDelay; // (secs) how often the creature puts the entire zone in combat (only works in dungeons)
ReactStates m_reactState; // for AI, not charmInfo
void RegenerateMana();
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp
index 0293901c9e3..8ecf86680ca 100644
--- a/src/server/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Handlers/AuctionHouseHandler.cpp
@@ -265,6 +265,8 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
if (!auctioneerData)
{
TC_LOG_ERROR("misc", "Data for auctioneer not found (%s)", auctioneer.ToString().c_str());
+ SendAuctionCommandResult(0, AUCTION_SELL_ITEM, ERR_AUCTION_DATABASE_ERROR);
+ delete AH;
return;
}
@@ -272,6 +274,8 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
if (!auctioneerInfo)
{
TC_LOG_ERROR("misc", "Non existing auctioneer (%s)", auctioneer.ToString().c_str());
+ SendAuctionCommandResult(0, AUCTION_SELL_ITEM, ERR_AUCTION_DATABASE_ERROR);
+ delete AH;
return;
}
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp
index 5d44f3ec696..a8cf42ea49e 100644
--- a/src/server/game/Instances/InstanceScript.cpp
+++ b/src/server/game/Instances/InstanceScript.cpp
@@ -652,3 +652,25 @@ void InstanceScript::UpdateEncounterState(EncounterCreditType type, uint32 credi
}
}
}
+
+std::string InstanceScript::GetBossStateName(uint8 state)
+{
+ // See enum EncounterState in InstanceScript.h
+ switch (state)
+ {
+ case NOT_STARTED:
+ return "NOT_STARTED";
+ case IN_PROGRESS:
+ return "IN_PROGRESS";
+ case FAIL:
+ return "FAIL";
+ case DONE:
+ return "DONE";
+ case SPECIAL:
+ return "SPECIAL";
+ case TO_BE_DECIDED:
+ return "TO_BE_DECIDED";
+ default:
+ return "INVALID";
+ }
+}
diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h
index e832d7cdffe..93dafea0413 100644
--- a/src/server/game/Instances/InstanceScript.h
+++ b/src/server/game/Instances/InstanceScript.h
@@ -220,6 +220,7 @@ class InstanceScript : public ZoneScript
virtual bool SetBossState(uint32 id, EncounterState state);
EncounterState GetBossState(uint32 id) const { return id < bosses.size() ? bosses[id].state : TO_BE_DECIDED; }
+ static std::string GetBossStateName(uint8 state);
BossBoundaryMap const* GetBossBoundary(uint32 id) const { return id < bosses.size() ? &bosses[id].boundary : NULL; }
// Achievement criteria additional requirements check
diff --git a/src/server/game/Skills/SkillExtraItems.cpp b/src/server/game/Skills/SkillExtraItems.cpp
index 8df9ce86f9a..2c9a2a7bcfd 100644
--- a/src/server/game/Skills/SkillExtraItems.cpp
+++ b/src/server/game/Skills/SkillExtraItems.cpp
@@ -20,11 +20,98 @@
#include "DatabaseEnv.h"
#include "Log.h"
#include "Player.h"
+#include "ObjectMgr.h"
#include <map>
// some type definitions
// no use putting them in the header file, they're only used in this .cpp
+// struct to store information about perfection procs
+// one entry per spell
+struct SkillPerfectItemEntry
+{
+ // the spell id of the spell required - it's named "specialization" to conform with SkillExtraItemEntry
+ uint32 requiredSpecialization;
+ // perfection proc chance
+ float perfectCreateChance;
+ // itemid of the resulting perfect item
+ uint32 perfectItemType;
+
+ SkillPerfectItemEntry()
+ : requiredSpecialization(0), perfectCreateChance(0.0f), perfectItemType(0) { }
+ SkillPerfectItemEntry(uint32 rS, float pCC, uint32 pIT)
+ : requiredSpecialization(rS), perfectCreateChance(pCC), perfectItemType(pIT) { }
+};
+
+// map to store perfection info. key = spellId of the creation spell, value is the perfectitementry as specified above
+typedef std::map<uint32, SkillPerfectItemEntry> SkillPerfectItemMap;
+
+SkillPerfectItemMap SkillPerfectItemStore;
+
+// loads the perfection proc info from DB
+void LoadSkillPerfectItemTable()
+{
+ uint32 oldMSTime = getMSTime();
+
+ SkillPerfectItemStore.clear(); // reload capability
+
+ // 0 1 2 3
+ QueryResult result = WorldDatabase.Query("SELECT spellId, requiredSpecialization, perfectCreateChance, perfectItemType FROM skill_perfect_item_template");
+
+ if (!result)
+ {
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 spell perfection definitions. DB table `skill_perfect_item_template` is empty.");
+ return;
+ }
+
+ uint32 count = 0;
+
+ do /* fetch data and run sanity checks */
+ {
+ Field* fields = result->Fetch();
+
+ uint32 spellId = fields[0].GetUInt32();
+
+ if (!sSpellMgr->GetSpellInfo(spellId))
+ {
+ TC_LOG_ERROR("sql.sql", "Skill perfection data for spell %u has non-existent spell id in `skill_perfect_item_template`!", spellId);
+ continue;
+ }
+
+ uint32 requiredSpecialization = fields[1].GetUInt32();
+ if (!sSpellMgr->GetSpellInfo(requiredSpecialization))
+ {
+ TC_LOG_ERROR("sql.sql", "Skill perfection data for spell %u has non-existent required specialization spell id %u in `skill_perfect_item_template`!", spellId, requiredSpecialization);
+ continue;
+ }
+
+ float perfectCreateChance = fields[2].GetFloat();
+ if (perfectCreateChance <= 0.0f)
+ {
+ TC_LOG_ERROR("sql.sql", "Skill perfection data for spell %u has impossibly low proc chance in `skill_perfect_item_template`!", spellId);
+ continue;
+ }
+
+ uint32 perfectItemType = fields[3].GetUInt32();
+ if (!sObjectMgr->GetItemTemplate(perfectItemType))
+ {
+ TC_LOG_ERROR("sql.sql", "Skill perfection data for spell %u references non-existent perfect item id %u in `skill_perfect_item_template`!", spellId, perfectItemType);
+ continue;
+ }
+
+ SkillPerfectItemEntry& skillPerfectItemEntry = SkillPerfectItemStore[spellId];
+
+ skillPerfectItemEntry.requiredSpecialization = requiredSpecialization;
+ skillPerfectItemEntry.perfectCreateChance = perfectCreateChance;
+ skillPerfectItemEntry.perfectItemType = perfectItemType;
+
+ ++count;
+ }
+ while (result->NextRow());
+
+ TC_LOG_INFO("server.loading", ">> Loaded %u spell perfection definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+}
+
// struct to store information about extra item creation
// one entry for every spell that is able to create an extra item
struct SkillExtraItemEntry
@@ -112,6 +199,30 @@ void LoadSkillExtraItemTable()
TC_LOG_INFO("server.loading", ">> Loaded %u spell specialization definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
+bool CanCreatePerfectItem(Player* player, uint32 spellId, float &perfectCreateChance, uint32 &perfectItemType)
+{
+ SkillPerfectItemMap::const_iterator ret = SkillPerfectItemStore.find(spellId);
+ // no entry in DB means no perfection proc possible
+ if (ret == SkillPerfectItemStore.end())
+ return false;
+
+ SkillPerfectItemEntry const* thisEntry = &ret->second;
+ // lack of entry means no perfection proc possible
+ if (!thisEntry)
+ return false;
+
+ // if you don't have the spell needed, then no procs for you
+ if (!player->HasSpell(thisEntry->requiredSpecialization))
+ return false;
+
+ // set values as appropriate
+ perfectCreateChance = thisEntry->perfectCreateChance;
+ perfectItemType = thisEntry->perfectItemType;
+
+ // and tell the caller to start rolling the dice
+ return true;
+}
+
bool CanCreateExtraItems(Player* player, uint32 spellId, float &additionalChance, uint8 &additionalMax)
{
// get the info for the specified spell
diff --git a/src/server/game/Skills/SkillExtraItems.h b/src/server/game/Skills/SkillExtraItems.h
index 0cdfff74ed2..118c49ed00f 100644
--- a/src/server/game/Skills/SkillExtraItems.h
+++ b/src/server/game/Skills/SkillExtraItems.h
@@ -23,6 +23,10 @@
// predef classes used in functions
class Player;
+// returns true and sets the appropriate info if the player can create a perfect item with the given spellId
+bool CanCreatePerfectItem(Player* player, uint32 spellId, float &perfectCreateChance, uint32 &perfectItemType);
+// load perfection proc info from DB
+void LoadSkillPerfectItemTable();
// returns true and sets the appropriate info if the player can create extra items with the given spellId
bool CanCreateExtraItems(Player* player, uint32 spellId, float &additionalChance, uint8 &additionalMax);
// function to load the extra item creation info from DB
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 10dfbd511df..e587a59858a 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -1571,6 +1571,22 @@ void Spell::DoCreateItem(uint32 /*i*/, uint32 itemtype)
if (num_to_add > pProto->GetMaxStackSize())
num_to_add = pProto->GetMaxStackSize();
+ /* == gem perfection handling == */
+
+ // the chance of getting a perfect result
+ float perfectCreateChance = 0.0f;
+ // the resulting perfect item if successful
+ uint32 perfectItemType = itemtype;
+ // get perfection capability and chance
+ if (CanCreatePerfectItem(player, m_spellInfo->Id, perfectCreateChance, perfectItemType))
+ if (roll_chance_f(perfectCreateChance)) // if the roll succeeds...
+ newitemid = perfectItemType; // the perfect item replaces the regular one
+
+ /* == gem perfection handling over == */
+
+
+ /* == profession specialization handling == */
+
// init items_count to 1, since 1 item will be created regardless of specialization
int items_count=1;
// the chance to create additional items
@@ -1579,15 +1595,16 @@ void Spell::DoCreateItem(uint32 /*i*/, uint32 itemtype)
uint8 additionalMaxNum=0;
// get the chance and maximum number for creating extra items
if (CanCreateExtraItems(player, m_spellInfo->Id, additionalCreateChance, additionalMaxNum))
- {
// roll with this chance till we roll not to create or we create the max num
while (roll_chance_f(additionalCreateChance) && items_count <= additionalMaxNum)
++items_count;
- }
// really will be created more items
num_to_add *= items_count;
+ /* == profession specialization handling over == */
+
+
// can the player store the new item?
ItemPosCountVec dest;
uint32 no_space = 0;
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index f27f9220aaa..55d0ad0b4dc 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -3105,11 +3105,13 @@ void SpellMgr::LoadSpellInfoCorrections()
case 28796: // Poison Bolt Volly - Faerlina
spellInfo->MaxAffectedTargets = 5;
break;
+ case 54835: // Curse of the Plaguebringer - Noth (H)
+ spellInfo->MaxAffectedTargets = 8;
+ break;
case 40827: // Sinful Beam
case 40859: // Sinister Beam
case 40860: // Vile Beam
case 40861: // Wicked Beam
- case 54835: // Curse of the Plaguebringer - Noth (H)
case 54098: // Poison Bolt Volly - Faerlina (H)
spellInfo->MaxAffectedTargets = 10;
break;
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 85e79168b71..169ff069de4 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1644,6 +1644,9 @@ void World::SetInitialWorldSettings()
TC_LOG_INFO("server.loading", "Loading Skill Extra Item Table...");
LoadSkillExtraItemTable();
+ TC_LOG_INFO("server.loading", "Loading Skill Perfection Data Table...");
+ LoadSkillPerfectItemTable();
+
TC_LOG_INFO("server.loading", "Loading Skill Fishing base level requirements...");
sObjectMgr->LoadFishingBaseSkillLevel();
diff --git a/src/server/scripts/Commands/cs_instance.cpp b/src/server/scripts/Commands/cs_instance.cpp
index c960d3f3753..aa7310e3c65 100644
--- a/src/server/scripts/Commands/cs_instance.cpp
+++ b/src/server/scripts/Commands/cs_instance.cpp
@@ -254,7 +254,8 @@ public:
}
map->ToInstanceMap()->GetInstanceScript()->SetBossState(encounterId, (EncounterState)state);
- handler->PSendSysMessage(LANG_COMMAND_INST_SET_BOSS_STATE, encounterId, state);
+ std::string stateName = InstanceScript::GetBossStateName(state);
+ handler->PSendSysMessage(LANG_COMMAND_INST_SET_BOSS_STATE, encounterId, state, stateName);
return true;
}
@@ -318,7 +319,8 @@ public:
}
uint8 state = map->ToInstanceMap()->GetInstanceScript()->GetBossState(encounterId);
- handler->PSendSysMessage(LANG_COMMAND_INST_GET_BOSS_STATE, encounterId, state);
+ std::string stateName = InstanceScript::GetBossStateName(state);
+ handler->PSendSysMessage(LANG_COMMAND_INST_GET_BOSS_STATE, encounterId, state, stateName);
return true;
}
};
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index f4b442de92a..2863d2d4ede 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -749,12 +749,21 @@ public:
return true;
}
- static bool HandleReloadSkillExtraItemTemplateCommand(ChatHandler* handler, const char* /*args*/)
+ static bool HandleReloadSkillPerfectItemTemplateCommand(ChatHandler* handler, const char* /*args*/)
+ { // latched onto HandleReloadSkillExtraItemTemplateCommand as it's part of that table group (and i don't want to chance all the command IDs)
+ TC_LOG_INFO("misc", "Re-Loading Skill Perfection Data Table...");
+ LoadSkillPerfectItemTable();
+ handler->SendGlobalGMSysMessage("DB table `skill_perfect_item_template` (perfect item procs when crafting) reloaded.");
+ return true;
+ }
+
+ static bool HandleReloadSkillExtraItemTemplateCommand(ChatHandler* handler, const char* args)
{
TC_LOG_INFO("misc", "Re-Loading Skill Extra Item Table...");
LoadSkillExtraItemTable();
handler->SendGlobalGMSysMessage("DB table `skill_extra_item_template` (extra item creation when crafting) reloaded.");
- return true;
+
+ return HandleReloadSkillPerfectItemTemplateCommand(handler, args);
}
static bool HandleReloadSkillFishingBaseLevelCommand(ChatHandler* handler, const char* /*args*/)
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index 9747d31952b..f2d7f23bdc7 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -93,11 +93,6 @@ class npc_unworthy_initiate : public CreatureScript
public:
npc_unworthy_initiate() : CreatureScript("npc_unworthy_initiate") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_unworthy_initiateAI(creature);
- }
-
struct npc_unworthy_initiateAI : public ScriptedAI
{
npc_unworthy_initiateAI(Creature* creature) : ScriptedAI(creature)
@@ -156,7 +151,7 @@ public:
me->CastSpell(me, SPELL_DK_INITIATE_VISUAL, true);
if (Player* starter = ObjectAccessor::GetPlayer(*me, playerGUID))
- sCreatureTextMgr->SendChat(me, SAY_EVENT_ATTACK, NULL, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, starter);
+ Talk(SAY_EVENT_ATTACK, starter);
phase = PHASE_TO_ATTACK;
}
@@ -286,6 +281,11 @@ public:
}
}
};
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new npc_unworthy_initiateAI(creature);
+ }
};
class npc_unworthy_initiate_anchor : public CreatureScript
@@ -457,6 +457,7 @@ enum Spells_DKI
//SPELL_DUEL_TRIGGERED = 52990,
SPELL_DUEL_VICTORY = 52994,
SPELL_DUEL_FLAG = 52991,
+ SPELL_GROVEL = 7267,
};
enum Says_VBM
@@ -494,8 +495,6 @@ public:
creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15);
- sCreatureTextMgr->SendChat(creature, SAY_DUEL, NULL, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, player);
-
player->CastSpell(creature, SPELL_DUEL, false);
player->CastSpell(player, SPELL_DUEL_FLAG, true);
}
@@ -518,11 +517,6 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_death_knight_initiateAI(creature);
- }
-
struct npc_death_knight_initiateAI : public CombatAI
{
npc_death_knight_initiateAI(Creature* creature) : CombatAI(creature)
@@ -557,6 +551,7 @@ public:
if (!m_bIsDuelInProgress && pSpell->Id == SPELL_DUEL)
{
m_uiDuelerGUID = pCaster->GetGUID();
+ Talk(SAY_DUEL, pCaster);
m_bIsDuelInProgress = true;
}
}
@@ -577,7 +572,7 @@ public:
pDoneBy->AttackStop();
me->CastSpell(pDoneBy, SPELL_DUEL_VICTORY, true);
lose = true;
- me->CastSpell(me, 7267, true);
+ me->CastSpell(me, SPELL_GROVEL, true);
me->RestoreFaction();
}
}
@@ -607,13 +602,13 @@ public:
{
if (lose)
{
- if (!me->HasAura(7267))
+ if (!me->HasAura(SPELL_GROVEL))
EnterEvadeMode();
return;
}
else if (me->GetVictim() && me->EnsureVictim()->GetTypeId() == TYPEID_PLAYER && me->EnsureVictim()->HealthBelowPct(10))
{
- me->EnsureVictim()->CastSpell(me->GetVictim(), 7267, true); // beg
+ me->EnsureVictim()->CastSpell(me->GetVictim(), SPELL_GROVEL, true); // beg
me->EnsureVictim()->RemoveGameObject(SPELL_DUEL_FLAG, true);
EnterEvadeMode();
return;
@@ -626,6 +621,10 @@ public:
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new npc_death_knight_initiateAI(creature);
+ }
};
/*######
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
index 3d7c128c8dd..5248c48029c 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
@@ -21,36 +21,42 @@
#include "naxxramas.h"
#include "Player.h"
-enum Heigan
+enum Spells
{
- SPELL_DECREPIT_FEVER = 29998, // 25-man: 55011
- SPELL_SPELL_DISRUPTION = 29310,
- SPELL_PLAGUE_CLOUD = 29350,
-
- SAY_AGGRO = 0,
- SAY_SLAY = 1,
- SAY_TAUNT = 2,
- SAY_DEATH = 3
+ SPELL_DECREPIT_FEVER = 29998, // 25-man: 55011
+ SPELL_SPELL_DISRUPTION = 29310,
+ SPELL_PLAGUE_CLOUD = 29350,
+ SPELL_TELEPORT_SELF = 30211,
+};
+
+enum Yells
+{
+ SAY_AGGRO = 0,
+ SAY_SLAY = 1,
+ SAY_TAUNT = 2,
+ SAY_DEATH = 3,
+
+ EMOTE_DANCE = 4,
+ EMOTE_DANCE_END = 5,
};
enum Events
{
- EVENT_NONE,
- EVENT_DISRUPT,
+ EVENT_DISRUPT = 1,
EVENT_FEVER,
EVENT_ERUPT,
- EVENT_PHASE,
+ EVENT_DANCE,
+ EVENT_DANCE_END
};
enum Phases
{
PHASE_FIGHT = 1,
- PHASE_DANCE,
+ PHASE_DANCE
};
enum Misc
{
- ACTION_SAFETY_DANCE_FAIL = 1,
DATA_SAFETY_DANCE = 19962139
};
@@ -66,39 +72,25 @@ public:
struct boss_heiganAI : public BossAI
{
- boss_heiganAI(Creature* creature) : BossAI(creature, BOSS_HEIGAN)
+ boss_heiganAI(Creature* creature) : BossAI(creature, BOSS_HEIGAN), eruptSection(0), eruptDirection(false), safetyDance(false) { }
+
+ void Reset() override
{
- eruptSection = 0;
- eruptDirection = false;
- safetyDance = false;
- phase = PHASE_FIGHT;
+ me->SetReactState(REACT_AGGRESSIVE);
+ _Reset();
}
- uint32 eruptSection;
- bool eruptDirection;
- bool safetyDance;
- Phases phase;
-
void KilledUnit(Unit* who) override
{
- if (!(rand32() % 5))
- Talk(SAY_SLAY);
+ Talk(SAY_SLAY);
+
if (who->GetTypeId() == TYPEID_PLAYER)
safetyDance = false;
}
- void SetData(uint32 id, uint32 data) override
- {
- if (id == DATA_SAFETY_DANCE)
- safetyDance = data ? true : false;
- }
-
uint32 GetData(uint32 type) const override
{
- if (type == DATA_SAFETY_DANCE)
- return safetyDance ? 1 : 0;
-
- return 0;
+ return (type == DATA_SAFETY_DANCE && safetyDance) ? 1u : 0u;
}
void JustDied(Unit* /*killer*/) override
@@ -111,35 +103,14 @@ public:
{
_EnterCombat();
Talk(SAY_AGGRO);
- EnterPhase(PHASE_FIGHT);
- safetyDance = true;
- }
-
- void EnterPhase(Phases newPhase)
- {
- phase = newPhase;
- events.Reset();
+
eruptSection = 3;
- if (phase == PHASE_FIGHT)
- {
- events.ScheduleEvent(EVENT_DISRUPT, urand(10000, 25000));
- events.ScheduleEvent(EVENT_FEVER, urand(15000, 20000));
- events.ScheduleEvent(EVENT_PHASE, 90000);
- events.ScheduleEvent(EVENT_ERUPT, 15000);
- me->GetMotionMaster()->MoveChase(me->GetVictim());
- }
- else
- {
- float x, y, z, o;
- me->GetHomePosition(x, y, z, o);
- me->NearTeleportTo(x, y, z, o - (float(M_PI) / 2));
- me->GetMotionMaster()->Clear();
- me->GetMotionMaster()->MoveIdle();
- me->SetTarget(ObjectGuid::Empty);
- DoCastAOE(SPELL_PLAGUE_CLOUD);
- events.ScheduleEvent(EVENT_PHASE, 45000);
- events.ScheduleEvent(EVENT_ERUPT, 8000);
- }
+ events.ScheduleEvent(EVENT_DISRUPT, urand(15 * IN_MILLISECONDS, 20 * IN_MILLISECONDS), 0, PHASE_FIGHT);
+ events.ScheduleEvent(EVENT_FEVER, urand(10 * IN_MILLISECONDS, 20 * IN_MILLISECONDS), 0, PHASE_FIGHT);
+ events.ScheduleEvent(EVENT_DANCE, 90 * IN_MILLISECONDS, 0, PHASE_FIGHT);
+ events.ScheduleEvent(EVENT_ERUPT, 15 * IN_MILLISECONDS, 0, PHASE_FIGHT);
+
+ safetyDance = true;
}
void UpdateAI(uint32 diff) override
@@ -155,15 +126,36 @@ public:
{
case EVENT_DISRUPT:
DoCastAOE(SPELL_SPELL_DISRUPTION);
- events.ScheduleEvent(EVENT_DISRUPT, urand(5000, 10000));
+ events.ScheduleEvent(EVENT_DISRUPT, 11 * IN_MILLISECONDS);
break;
case EVENT_FEVER:
DoCastAOE(SPELL_DECREPIT_FEVER);
- events.ScheduleEvent(EVENT_FEVER, urand(20000, 25000));
+ events.ScheduleEvent(EVENT_FEVER, urand(20 * IN_MILLISECONDS, 25 * IN_MILLISECONDS));
+ break;
+ case EVENT_DANCE:
+ events.SetPhase(PHASE_DANCE);
+ Talk(SAY_TAUNT);
+ Talk(EMOTE_DANCE);
+ eruptSection = 3;
+ me->SetReactState(REACT_PASSIVE);
+ me->AttackStop();
+ me->StopMoving();
+ DoCast(SPELL_TELEPORT_SELF);
+ DoCastAOE(SPELL_PLAGUE_CLOUD);
+ events.ScheduleEvent(EVENT_DANCE_END, 45 * IN_MILLISECONDS, 0, PHASE_DANCE);
+ events.ScheduleEvent(EVENT_ERUPT, 10 * IN_MILLISECONDS);
break;
- case EVENT_PHASE:
- /// @todo Add missing texts for both phase switches
- EnterPhase(phase == PHASE_FIGHT ? PHASE_DANCE : PHASE_FIGHT);
+ case EVENT_DANCE_END:
+ events.SetPhase(PHASE_FIGHT);
+ Talk(EMOTE_DANCE_END);
+ eruptSection = 3;
+ events.ScheduleEvent(EVENT_DISRUPT, urand(10, 25) * IN_MILLISECONDS, 0, PHASE_FIGHT);
+ events.ScheduleEvent(EVENT_FEVER, urand(15, 20) * IN_MILLISECONDS, 0, PHASE_FIGHT);
+ events.ScheduleEvent(EVENT_DANCE, 90 * IN_MILLISECONDS, 0, PHASE_FIGHT);
+ events.ScheduleEvent(EVENT_ERUPT, 15 * IN_MILLISECONDS, 0, PHASE_FIGHT);
+ me->CastStop();
+ me->SetReactState(REACT_AGGRESSIVE);
+ DoZoneInCombat();
break;
case EVENT_ERUPT:
instance->SetData(DATA_HEIGAN_ERUPT, eruptSection);
@@ -176,13 +168,22 @@ public:
eruptDirection ? ++eruptSection : --eruptSection;
- events.ScheduleEvent(EVENT_ERUPT, phase == PHASE_FIGHT ? 10000 : 3000);
+ if (events.IsInPhase(PHASE_DANCE))
+ events.ScheduleEvent(EVENT_ERUPT, 3 * IN_MILLISECONDS, 0, PHASE_DANCE);
+ else
+ events.ScheduleEvent(EVENT_ERUPT, 10 * IN_MILLISECONDS, 0, PHASE_FIGHT);
break;
}
}
DoMeleeAttackIfReady();
}
+
+ private:
+ uint32 eruptSection;
+ bool eruptDirection;
+
+ bool safetyDance; // is achievement still possible? (= no player deaths yet)
};
};
@@ -205,7 +206,7 @@ class spell_heigan_eruption : public SpellScriptLoader
if (GetHitDamage() >= int32(GetHitPlayer()->GetHealth()))
if (InstanceScript* instance = caster->GetInstanceScript())
if (Creature* Heigan = ObjectAccessor::GetCreature(*caster, instance->GetGuidData(DATA_HEIGAN)))
- Heigan->AI()->SetData(DATA_SAFETY_DANCE, 0);
+ Heigan->AI()->KilledUnit(GetHitPlayer());
}
void Register() override
@@ -223,9 +224,7 @@ class spell_heigan_eruption : public SpellScriptLoader
class achievement_safety_dance : public AchievementCriteriaScript
{
public:
- achievement_safety_dance() : AchievementCriteriaScript("achievement_safety_dance")
- {
- }
+ achievement_safety_dance() : AchievementCriteriaScript("achievement_safety_dance") { }
bool OnCheck(Player* /*player*/, Unit* target) override
{
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
index 33fb43b6bbc..494c173f5fc 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
@@ -27,7 +27,10 @@ enum Spells
SPELL_WARN_NECROTIC_AURA = 59481,
SPELL_SUMMON_SPORE = 29234,
SPELL_DEATHBLOOM = 29865,
- SPELL_INEVITABLE_DOOM = 29204
+ SPELL_INEVITABLE_DOOM = 29204,
+ SPELL_FUNGAL_CREEP = 29232,
+
+ SPELL_DEATHBLOOM_FINAL_DAMAGE = 55594,
};
enum Texts
@@ -72,29 +75,35 @@ class boss_loatheb : public CreatureScript
void Reset() override
{
_Reset();
+ instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_FUNGAL_CREEP);
Initialize();
}
void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
- events.ScheduleEvent(EVENT_NECROTIC_AURA, 17000);
- events.ScheduleEvent(EVENT_DEATHBLOOM, 5000);
- events.ScheduleEvent(EVENT_SPORE, IsHeroic() ? 18000 : 36000);
- events.ScheduleEvent(EVENT_INEVITABLE_DOOM, 120000);
+ events.ScheduleEvent(EVENT_NECROTIC_AURA, 17 * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_DEATHBLOOM, 5 * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_SPORE, RAID_MODE(36,18) * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_INEVITABLE_DOOM, 2 * MINUTE * IN_MILLISECONDS);
}
- void SummonedCreatureDies(Creature* /*summon*/, Unit* /*killer*/) override
+ void SummonedCreatureDies(Creature* summon, Unit* /*killer*/) override
{
_sporeLoserData = false;
+ summon->CastSpell(summon,SPELL_FUNGAL_CREEP,true);
}
- uint32 GetData(uint32 id) const override
+ void SummonedCreatureDespawn(Creature* summon) override
{
- if (id != DATA_ACHIEVEMENT_SPORE_LOSER)
- return 0;
+ summons.Despawn(summon);
+ if (summon->IsAlive())
+ summon->CastSpell(summon,SPELL_FUNGAL_CREEP,true);
+ }
- return uint32(_sporeLoserData);
+ uint32 GetData(uint32 id) const override
+ {
+ return (_sporeLoserData && id == DATA_ACHIEVEMENT_SPORE_LOSER) ? 1u : 0u;
}
void UpdateAI(uint32 diff) override
@@ -111,21 +120,29 @@ class boss_loatheb : public CreatureScript
case EVENT_NECROTIC_AURA:
DoCastAOE(SPELL_NECROTIC_AURA);
DoCast(me, SPELL_WARN_NECROTIC_AURA);
- events.ScheduleEvent(EVENT_NECROTIC_AURA, 20000);
- events.ScheduleEvent(EVENT_NECROTIC_AURA_FADING, 14000);
+ events.ScheduleEvent(EVENT_NECROTIC_AURA, 20 * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_NECROTIC_AURA_FADING, 14 * IN_MILLISECONDS);
break;
case EVENT_DEATHBLOOM:
DoCastAOE(SPELL_DEATHBLOOM);
- events.ScheduleEvent(EVENT_DEATHBLOOM, 30000);
+ events.ScheduleEvent(EVENT_DEATHBLOOM, 30 * IN_MILLISECONDS);
break;
case EVENT_INEVITABLE_DOOM:
_doomCounter++;
DoCastAOE(SPELL_INEVITABLE_DOOM);
- events.ScheduleEvent(EVENT_INEVITABLE_DOOM, std::max(120000 - _doomCounter * 15000, 15000)); // needs to be confirmed
+ if (_doomCounter > 6)
+ {
+ if (_doomCounter & 1) // odd
+ events.ScheduleEvent(EVENT_INEVITABLE_DOOM, 14 * IN_MILLISECONDS);
+ else
+ events.ScheduleEvent(EVENT_INEVITABLE_DOOM, 17 * IN_MILLISECONDS);
+ }
+ else
+ events.ScheduleEvent(EVENT_INEVITABLE_DOOM, 30 * IN_MILLISECONDS);
break;
case EVENT_SPORE:
DoCast(me, SPELL_SUMMON_SPORE, false);
- events.ScheduleEvent(EVENT_SPORE, IsHeroic() ? 18000 : 36000);
+ events.ScheduleEvent(EVENT_SPORE, RAID_MODE(36,18) * IN_MILLISECONDS);
break;
case EVENT_NECROTIC_AURA_FADING:
Talk(SAY_NECROTIC_AURA_FADING);
@@ -203,9 +220,46 @@ class spell_loatheb_necrotic_aura_warning : public SpellScriptLoader
}
};
+class spell_loatheb_deathbloom : public SpellScriptLoader
+{
+ public:
+ spell_loatheb_deathbloom() : SpellScriptLoader("spell_loatheb_deathbloom") { }
+
+ class spell_loatheb_deathbloom_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_loatheb_deathbloom_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_DEATHBLOOM_FINAL_DAMAGE))
+ return false;
+ return true;
+ }
+
+ void AfterRemove(AuraEffect const* eff, AuraEffectHandleModes /*mode*/)
+ {
+ if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
+ return;
+
+ GetTarget()->CastSpell(nullptr, SPELL_DEATHBLOOM_FINAL_DAMAGE, true, nullptr, eff, GetCasterGUID());
+ }
+
+ void Register() override
+ {
+ AfterEffectRemove += AuraEffectRemoveFn(spell_loatheb_deathbloom_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_loatheb_deathbloom_AuraScript();
+ }
+};
+
void AddSC_boss_loatheb()
{
new boss_loatheb();
new achievement_spore_loser();
new spell_loatheb_necrotic_aura_warning();
+ new spell_loatheb_deathbloom();
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
index f5e5b287571..810d446111a 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
@@ -19,51 +19,58 @@
#include "ScriptedCreature.h"
#include "naxxramas.h"
-enum Noth
+enum Phases
{
- SAY_AGGRO = 0,
- SAY_SUMMON = 1,
- SAY_SLAY = 2,
- SAY_DEATH = 3,
-
- SOUND_DEATH = 8848,
-
- SPELL_CURSE_PLAGUEBRINGER = 29213, // 25-man: 54835
- SPELL_CRIPPLE = 29212, // 25-man: 54814
- SPELL_TELEPORT = 29216,
-
- NPC_WARRIOR = 16984,
- NPC_CHAMPION = 16983,
- NPC_GUARDIAN = 16981
+ PHASE_NONE,
+ PHASE_GROUND,
+ PHASE_BALCONY
};
-#define SPELL_BLINK RAND(29208, 29209, 29210, 29211)
+enum Events
+{
+ EVENT_CURSE = 1, // curse of the plaguebringer
+ EVENT_BLINK, // blink (25m only)
+ EVENT_WARRIOR, // summon warriors during ground phase
+ EVENT_BALCONY, // become untargetable and begin balcony phase
+ EVENT_BALCONY_TELEPORT, // actually teleport to balcony, this is slightly delayed
+ EVENT_WAVE, // spawn wave during balcony phase
+ EVENT_GROUND, // end balcony phase and teleport to ground
+ EVENT_GROUND_ATTACKABLE // become attackable and aggressive again at start of ground phase, once again slightly delayed to prevent motionmaster weirdness
+};
-// Teleport position of Noth on his balcony
-Position const Teleport = { 2631.370f, -3529.680f, 274.040f, 6.277f };
+enum Talk
+{
+ SAY_AGGRO = 0,
+ SAY_SUMMON = 1,
+ SAY_SLAY = 2,
+ SAY_DEATH = 3,
-#define MAX_SUMMON_POS 5
+ EMOTE_SUMMON = 4, // ground phase
+ EMOTE_SUMMON_WAVE = 5, // balcony phase
+ EMOTE_TELEPORT_1 = 6, // ground to balcony
+ EMOTE_TELEPORT_2 = 7 // balcony to ground
+};
-Position const SummonPos[MAX_SUMMON_POS] =
+enum Spells
{
- { 2728.12f, -3544.43f, 261.91f, 6.04f },
- { 2729.05f, -3544.47f, 261.91f, 5.58f },
- { 2728.24f, -3465.08f, 264.20f, 3.56f },
- { 2704.11f, -3456.81f, 265.53f, 4.51f },
- { 2663.56f, -3464.43f, 262.66f, 5.20f }
+ SPELL_CURSE = 29213, // 25-man: 54835
+ SPELL_CRIPPLE = 29212, // 25-man: 54814
+
+ SPELL_TELEPORT = 29216, // ground to balcony
+ SPELL_TELEPORT_BACK = 29231 // balcony to ground
};
-enum Events
+enum Adds
{
- EVENT_NONE,
- EVENT_BERSERK,
- EVENT_CURSE,
- EVENT_BLINK,
- EVENT_WARRIOR,
- EVENT_BALCONY,
- EVENT_WAVE,
- EVENT_GROUND
+ N_WARRIOR_SPELLS = 3,
+ N_CHAMPION_SPELLS = 6,
+ N_GUARDIAN_SPELLS = 3
};
+const uint32 SummonWarriorSpells[N_WARRIOR_SPELLS] = { 29247, 29248, 29249 };
+const uint32 SummonChampionSpells[N_CHAMPION_SPELLS] = { 29238, 29255, 29257, 29258, 29262, 29267 };
+const uint32 SummonGuardianSpells[N_GUARDIAN_SPELLS] = { 29239, 29256, 29268 };
+
+#define SPELL_BLINK RAND(29208, 29209, 29210, 29211)
class boss_noth : public CreatureScript
{
@@ -72,16 +79,38 @@ public:
struct boss_nothAI : public BossAI
{
- boss_nothAI(Creature* creature) : BossAI(creature, BOSS_NOTH)
+ boss_nothAI(Creature* creature) : BossAI(creature, BOSS_NOTH), balconyCount(0), justBlinked(false)
{
- balconyCount = 0;
- waveCount = 0;
+ std::copy(SummonWarriorSpells, SummonWarriorSpells + N_WARRIOR_SPELLS, _SummonWarriorSpells);
+ std::copy(SummonChampionSpells, SummonChampionSpells + N_CHAMPION_SPELLS, _SummonChampionSpells);
+ std::copy(SummonGuardianSpells, SummonGuardianSpells + N_GUARDIAN_SPELLS, _SummonGuardianSpells);
+
+ events.SetPhase(PHASE_NONE);
+ }
+
+ void EnterEvadeMode() override
+ {
+ Reset(); // teleport back first
+ _EnterEvadeMode();
}
void Reset() override
{
- me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ if (!me->IsAlive())
+ return;
+
+ // in case we reset during balcony phase
+ if (events.IsInPhase(PHASE_BALCONY))
+ {
+ DoCastAOE(SPELL_TELEPORT_BACK);
+ me->SetReactState(REACT_AGGRESSIVE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ }
+
+ balconyCount = 0;
+ events.SetPhase(PHASE_NONE);
+ justBlinked = false;
+
_Reset();
}
@@ -89,31 +118,44 @@ public:
{
_EnterCombat();
Talk(SAY_AGGRO);
- balconyCount = 0;
EnterPhaseGround();
}
void EnterPhaseGround()
{
- me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ events.SetPhase(PHASE_GROUND);
+
DoZoneInCombat();
if (me->getThreatManager().isThreatListEmpty())
- EnterEvadeMode();
+ Reset();
else
{
- events.ScheduleEvent(EVENT_BALCONY, 110000);
- events.ScheduleEvent(EVENT_CURSE, 10000 + rand32() % 15000);
- events.ScheduleEvent(EVENT_WARRIOR, 30000);
+ uint8 secondsGround;
+ switch (balconyCount)
+ {
+ case 0:
+ secondsGround = 90;
+ break;
+ case 1:
+ secondsGround = 110;
+ break;
+ case 2:
+ default:
+ secondsGround = 180;
+ }
+ events.ScheduleEvent(EVENT_GROUND_ATTACKABLE, 2 * IN_MILLISECONDS, 0, PHASE_GROUND);
+ events.ScheduleEvent(EVENT_BALCONY, secondsGround * IN_MILLISECONDS, 0, PHASE_GROUND);
+ events.ScheduleEvent(EVENT_CURSE, urand(10,25) * IN_MILLISECONDS, 0, PHASE_GROUND);
+ events.ScheduleEvent(EVENT_WARRIOR, urand(20,30) * IN_MILLISECONDS, 0, PHASE_GROUND);
if (GetDifficulty() == RAID_DIFFICULTY_25MAN_NORMAL)
- events.ScheduleEvent(EVENT_BLINK, urand(20000, 40000));
+ events.ScheduleEvent(EVENT_BLINK, urand(20,30) * IN_MILLISECONDS, 0, PHASE_GROUND);
}
}
- void KilledUnit(Unit* /*victim*/) override
+ void KilledUnit(Unit* victim) override
{
- if (!(rand32() % 5))
+ if(victim->GetTypeId() == TYPEID_PLAYER)
Talk(SAY_SLAY);
}
@@ -121,7 +163,7 @@ public:
{
summons.Summon(summon);
summon->setActive(true);
- summon->AI()->DoZoneInCombat();
+ summon->AI()->DoZoneInCombat(nullptr, 250.0f); // specify range to cover entire room - default 50yd is not enough
}
void JustDied(Unit* /*killer*/) override
@@ -130,10 +172,35 @@ public:
Talk(SAY_DEATH);
}
- void SummonUndead(uint32 entry, uint32 num)
+ void DamageTaken(Unit* /*who*/, uint32& damage) // prevent noth from somehow dying in the balcony phase
{
- for (uint32 i = 0; i < num; ++i)
- me->SummonCreature(entry, SummonPos[rand32() % MAX_SUMMON_POS], TEMPSUMMON_CORPSE_DESPAWN, 60000);
+ if (!events.IsInPhase(PHASE_BALCONY))
+ return;
+ if (damage < me->GetHealth())
+ return;
+
+ me->SetHealth(1u);
+ damage = 0u;
+ }
+
+ void HandleSummon(uint32* spellsList, const uint8 nSpells, uint8 num)
+ { // this ensures we do not spawn two mobs using the same spell (<=> in the same position) if we can help it
+ while (num)
+ for (uint8 it = 0; it < nSpells && num; ++it)
+ {
+ num--;
+ uint8 selected = urand(it, nSpells - 1);
+ DoCastAOE(spellsList[selected]);
+ if (selected != it) // shuffle the selected into the part of the array that is no longer being searched
+ std::swap(spellsList[selected], spellsList[it]);
+ }
+ }
+
+ void CastSummon(uint8 nWarrior, uint8 nChampion, uint8 nGuardian)
+ {
+ HandleSummon(_SummonWarriorSpells, N_WARRIOR_SPELLS, nWarrior);
+ HandleSummon(_SummonChampionSpells, N_CHAMPION_SPELLS, nChampion);
+ HandleSummon(_SummonGuardianSpells, N_GUARDIAN_SPELLS, nGuardian);
}
void UpdateAI(uint32 diff) override
@@ -151,72 +218,115 @@ public:
switch (eventId)
{
case EVENT_CURSE:
- DoCastAOE(SPELL_CURSE_PLAGUEBRINGER);
- events.ScheduleEvent(EVENT_CURSE, urand(50000, 60000));
- return;
+ {
+ DoCastAOE(SPELL_CURSE);
+ events.ScheduleEvent(EVENT_CURSE, urand(50, 70) * IN_MILLISECONDS, 0, PHASE_GROUND);
+ break;
+ }
case EVENT_WARRIOR:
Talk(SAY_SUMMON);
- SummonUndead(NPC_WARRIOR, RAID_MODE(2, 3));
- events.ScheduleEvent(EVENT_WARRIOR, 30000);
- return;
+ Talk(EMOTE_SUMMON);
+
+ CastSummon(RAID_MODE(2, 3), 0, 0);
+
+ events.ScheduleEvent(EVENT_WARRIOR, 40 * IN_MILLISECONDS, 0, PHASE_GROUND);
+ break;
case EVENT_BLINK:
DoCastAOE(SPELL_CRIPPLE, true);
DoCastAOE(SPELL_BLINK);
DoResetThreat();
- events.ScheduleEvent(EVENT_BLINK, 40000);
- return;
+ justBlinked = true;
+
+ events.ScheduleEvent(EVENT_BLINK, 40000, 0, PHASE_GROUND);
+ break;
case EVENT_BALCONY:
+ events.SetPhase(PHASE_BALCONY);
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
me->AttackStop();
+ me->StopMoving();
me->RemoveAllAuras();
- me->NearTeleportTo(Teleport.GetPositionX(), Teleport.GetPositionY(), Teleport.GetPositionZ(), Teleport.GetOrientation());
- events.Reset();
- events.ScheduleEvent(EVENT_WAVE, urand(2000, 5000));
- waveCount = 0;
- return;
+
+ events.ScheduleEvent(EVENT_BALCONY_TELEPORT, 3 * IN_MILLISECONDS, 0, PHASE_BALCONY);
+ events.ScheduleEvent(EVENT_WAVE, urand(5 * IN_MILLISECONDS, 8 * IN_MILLISECONDS), 0, PHASE_BALCONY);
+
+ uint8 secondsBalcony;
+ switch (balconyCount)
+ {
+ case 0:
+ secondsBalcony = 70;
+ break;
+ case 1:
+ secondsBalcony = 97;
+ break;
+ case 2:
+ default:
+ secondsBalcony = 120;
+ break;
+ }
+ events.ScheduleEvent(EVENT_GROUND, secondsBalcony * IN_MILLISECONDS, 0, PHASE_BALCONY);
+ break;
+ case EVENT_BALCONY_TELEPORT:
+ Talk(EMOTE_TELEPORT_1);
+ DoCastAOE(SPELL_TELEPORT);
+ break;
case EVENT_WAVE:
- Talk(SAY_SUMMON);
+ Talk(EMOTE_SUMMON_WAVE);
switch (balconyCount)
{
case 0:
- SummonUndead(NPC_CHAMPION, RAID_MODE(2, 4));
+ CastSummon(0, RAID_MODE(2, 4), 0);
break;
case 1:
- SummonUndead(NPC_CHAMPION, RAID_MODE(1, 2));
- SummonUndead(NPC_GUARDIAN, RAID_MODE(1, 2));
+ CastSummon(0, RAID_MODE(1, 2), RAID_MODE(1, 2));
break;
case 2:
- SummonUndead(NPC_GUARDIAN, RAID_MODE(2, 4));
+ CastSummon(0, 0, RAID_MODE(2, 4));
break;
default:
- SummonUndead(NPC_CHAMPION, RAID_MODE(5, 10));
- SummonUndead(NPC_GUARDIAN, RAID_MODE(5, 10));
+ CastSummon(0, RAID_MODE(5, 10), RAID_MODE(5, 10));
break;
}
- ++waveCount;
- events.ScheduleEvent(waveCount < 2 ? EVENT_WAVE : EVENT_GROUND, urand(30000, 45000));
- return;
+ events.ScheduleEvent(EVENT_WAVE, urand(30, 45) * IN_MILLISECONDS, 0, PHASE_BALCONY);
+ break;
case EVENT_GROUND:
- {
++balconyCount;
- float x, y, z, o;
- me->GetHomePosition(x, y, z, o);
- me->NearTeleportTo(x, y, z, o);
- events.ScheduleEvent(EVENT_BALCONY, 110000);
+
+ DoCastAOE(SPELL_TELEPORT_BACK);
+ Talk(EMOTE_TELEPORT_2);
+
EnterPhaseGround();
- return;
- }
+ break;
+ case EVENT_GROUND_ATTACKABLE:
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->SetReactState(REACT_AGGRESSIVE);
+ break;
}
}
- if (me->HasReactState(REACT_AGGRESSIVE))
- DoMeleeAttackIfReady();
+ if (events.IsInPhase(PHASE_GROUND))
+ {
+ /* workaround for movechase breaking after blinking
+ without this noth would just stand there unless his current target moves */
+ if (justBlinked && me->GetVictim() && !me->IsWithinMeleeRange(me->EnsureVictim()))
+ {
+ me->GetMotionMaster()->Clear();
+ me->GetMotionMaster()->MoveChase(me->EnsureVictim());
+ justBlinked = false;
+ }
+ else
+ DoMeleeAttackIfReady();
+ }
}
private:
- uint32 waveCount;
uint32 balconyCount;
+
+ bool justBlinked;
+
+ uint32 _SummonWarriorSpells[N_WARRIOR_SPELLS];
+ uint32 _SummonChampionSpells[N_CHAMPION_SPELLS];
+ uint32 _SummonGuardianSpells[N_GUARDIAN_SPELLS];
};
CreatureAI* GetAI(Creature* creature) const override
diff --git a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
index 3a431ab3ac0..692e6d8b589 100644
--- a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
@@ -78,12 +78,13 @@ ObjectData const objectData[] =
{ 0, 0, }
};
-float const HeiganPos[2] = { 2796.0f, -3707.0f };
+// from P2 teleport spell stored target
+float const HeiganPos[2] = { 2793.86f, -3707.38f };
float const HeiganEruptionSlope[3] =
{
- (-3685.0f - HeiganPos[1]) / (2724.0f - HeiganPos[0]),
- (-3647.0f - HeiganPos[1]) / (2749.0f - HeiganPos[0]),
- (-3637.0f - HeiganPos[1]) / (2771.0f - HeiganPos[0])
+ (-3703.303223f - HeiganPos[1]) / (2777.494141f - HeiganPos[0]), // between right center and far right
+ (-3696.948242f - HeiganPos[1]) / (2785.624268f - HeiganPos[0]), // between left and right halves
+ (-3691.880615f - HeiganPos[1]) / (2790.280029f - HeiganPos[0]) // between far left and left center
};
// 0 H x
@@ -246,7 +247,6 @@ class instance_naxxramas : public InstanceMapScript
if (go->GetGOInfo()->displayId == 6785 || go->GetGOInfo()->displayId == 1287)
{
uint32 section = GetEruptionSection(go->GetPositionX(), go->GetPositionY());
-
HeiganEruptionGUID[section].erase(go->GetGUID());
return;
}
@@ -552,7 +552,7 @@ class instance_naxxramas : public InstanceMapScript
// This Function is called in CheckAchievementCriteriaMeet and CheckAchievementCriteriaMeet is called before SetBossState(bossId, DONE),
// so to check if all bosses are done the checker must exclude 1 boss, the last done, if there is at most 1 encouter in progress when is
// called this function then all bosses are done. The one boss that check is the boss that calls this function, so it is dead.
- bool AreAllEncoutersDone()
+ bool AreAllEncountersDone()
{
uint32 numBossAlive = 0;
for (uint32 i = 0; i < EncounterCount; ++i)
@@ -589,7 +589,7 @@ class instance_naxxramas : public InstanceMapScript
case 13239: // Loatheb
case 13240: // Thaddius
case 7617: // Kel'Thuzad
- if (AreAllEncoutersDone() && !playerDied)
+ if (AreAllEncountersDone() && !playerDied)
return true;
return false;
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 0ab7c2fcb54..ca8c9a9ef93 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -3424,7 +3424,7 @@ class spell_gen_turkey_marker : public SpellScriptLoader
void Register() override
{
- AfterEffectApply += AuraEffectApplyFn(spell_gen_turkey_marker_AuraScript::OnApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ AfterEffectApply += AuraEffectApplyFn(spell_gen_turkey_marker_AuraScript::OnApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_gen_turkey_marker_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp
index 44411b20aaf..9c05e4e2c08 100644
--- a/src/server/scripts/World/npc_professions.cpp
+++ b/src/server/scripts/World/npc_professions.cpp
@@ -179,6 +179,52 @@ enum ProfessionSpells
};
/*###
+# specialization trainers
+###*/
+enum SpecializationTrainers
+{
+ /* Alchemy */
+ N_TRAINER_TRANSMUTE = 22427, // Zarevhi
+ N_TRAINER_ELIXIR = 19052, // Lorokeem
+ N_TRAINER_POTION = 17909, // Lauranna Thar'well
+
+ /* Blacksmithing */
+ N_TRAINER_SMITHOMNI1 = 11145, // Myolor Sunderfury
+ N_TRAINER_SMITHOMNI2 = 11176, // Krathok Moltenfist
+ N_TRAINER_WEAPON1 = 11146, // Ironus Coldsteel
+ N_TRAINER_WEAPON2 = 11178, // Borgosh Corebender
+ N_TRAINER_ARMOR1 = 5164, // Grumnus Steelshaper
+ N_TRAINER_ARMOR2 = 11177, // Okothos Ironrager
+ N_TRAINER_HAMMER = 11191, // Lilith the Lithe
+ N_TRAINER_AXE = 11192, // Kilram
+ N_TRAINER_SWORD = 11193, // Seril Scourgebane
+
+ /* Leatherworking */
+ N_TRAINER_DRAGON1 = 7866, // Peter Galen
+ N_TRAINER_DRAGON2 = 7867, // Thorkaf Dragoneye
+ N_TRAINER_ELEMENTAL1 = 7868, // Sarah Tanner
+ N_TRAINER_ELEMENTAL2 = 7869, // Brumn Winterhoof
+ N_TRAINER_TRIBAL1 = 7870, // Caryssia Moonhunter
+ N_TRAINER_TRIBAL2 = 7871, // Se'Jib
+
+ /* Tailoring */
+ N_TRAINER_SPELLFIRE = 22213, // Gidge Spellweaver
+ N_TRAINER_MOONCLOTH = 22208, // Nasmara Moonsong
+ N_TRAINER_SHADOWEAVE = 22212, // Andrion Darkspinner
+};
+
+/*###
+# specialization quests
+###*/
+enum SpecializationQuests
+{
+ /* Alchemy */
+ Q_MASTER_TRANSMUTE = 10899,
+ Q_MASTER_ELIXIR = 10902,
+ Q_MASTER_POTION = 10897,
+};
+
+/*###
# formulas to calculate unlearning cost
###*/
@@ -395,23 +441,23 @@ public:
if (player->HasSkill(SKILL_ALCHEMY) && player->GetBaseSkillValue(SKILL_ALCHEMY) >= 350 && player->getLevel() > 67)
{
- if (player->GetQuestRewardStatus(10899) || player->GetQuestRewardStatus(10902) || player->GetQuestRewardStatus(10897))
+ if (player->GetQuestRewardStatus(Q_MASTER_TRANSMUTE) || player->GetQuestRewardStatus(Q_MASTER_ELIXIR) || player->GetQuestRewardStatus(Q_MASTER_POTION))
{
switch (creature->GetEntry())
{
- case 22427: //Zarevhi
+ case N_TRAINER_TRANSMUTE: //Zarevhi
if (!HasAlchemySpell(player))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_TRANSMUTE, GOSSIP_SENDER_LEARN, GOSSIP_ACTION_INFO_DEF + 1);
if (player->HasSpell(S_TRANSMUTE))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_UNLEARN_TRANSMUTE, GOSSIP_SENDER_UNLEARN, GOSSIP_ACTION_INFO_DEF + 4);
break;
- case 19052: //Lorokeem
+ case N_TRAINER_ELIXIR: //Lorokeem
if (!HasAlchemySpell(player))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_ELIXIR, GOSSIP_SENDER_LEARN, GOSSIP_ACTION_INFO_DEF + 2);
if (player->HasSpell(S_ELIXIR))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_UNLEARN_ELIXIR, GOSSIP_SENDER_UNLEARN, GOSSIP_ACTION_INFO_DEF + 5);
break;
- case 17909: //Lauranna Thar'well
+ case N_TRAINER_POTION: //Lauranna Thar'well
if (!HasAlchemySpell(player))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_POTION, GOSSIP_SENDER_LEARN, GOSSIP_ACTION_INFO_DEF + 3);
if (player->HasSpell(S_POTION))
@@ -464,17 +510,17 @@ public:
{
switch (creature->GetEntry())
{
- case 22427:
+ case N_TRAINER_TRANSMUTE:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_TRANSMUTE, GOSSIP_SENDER_CHECK, action);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
- case 19052:
+ case N_TRAINER_ELIXIR:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_ELIXIR, GOSSIP_SENDER_CHECK, action);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
- case 17909:
+ case N_TRAINER_POTION:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_POTION, GOSSIP_SENDER_CHECK, action);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
@@ -489,17 +535,17 @@ public:
{
switch (creature->GetEntry())
{
- case 22427: //Zarevhi
+ case N_TRAINER_TRANSMUTE:
player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_TRANSMUTE, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(player), false);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
- case 19052: //Lorokeem
+ case N_TRAINER_ELIXIR:
player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_ELIXIR, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(player), false);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
- case 17909: //Lauranna Thar'well
+ case N_TRAINER_POTION:
player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_POTION, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(player), false);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
@@ -564,20 +610,20 @@ public:
{
switch (creatureId)
{
- case 11145: //Myolor Sunderfury
- case 11176: //Krathok Moltenfist
+ case N_TRAINER_SMITHOMNI1:
+ case N_TRAINER_SMITHOMNI2:
if (!player->HasSpell(S_ARMOR) && !player->HasSpell(S_WEAPON) && player->GetReputationRank(REP_ARMOR) >= REP_FRIENDLY)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARMOR_LEARN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
if (!player->HasSpell(S_WEAPON) && !player->HasSpell(S_ARMOR) && player->GetReputationRank(REP_WEAPON) >= REP_FRIENDLY)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_WEAPON_LEARN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
break;
- case 11146: //Ironus Coldsteel
- case 11178: //Borgosh Corebender
+ case N_TRAINER_WEAPON1:
+ case N_TRAINER_WEAPON2:
if (player->HasSpell(S_WEAPON))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_WEAPON_UNLEARN, GOSSIP_SENDER_UNLEARN, GOSSIP_ACTION_INFO_DEF + 3);
break;
- case 5164: //Grumnus Steelshaper
- case 11177: //Okothos Ironrager
+ case N_TRAINER_ARMOR1:
+ case N_TRAINER_ARMOR2:
if (player->HasSpell(S_ARMOR))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARMOR_UNLEARN, GOSSIP_SENDER_UNLEARN, GOSSIP_ACTION_INFO_DEF + 4);
break;
@@ -588,19 +634,19 @@ public:
{
switch (creatureId)
{
- case 11191: //Lilith the Lithe
+ case N_TRAINER_HAMMER:
if (!HasWeaponSub(player))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_HAMMER, GOSSIP_SENDER_LEARN, GOSSIP_ACTION_INFO_DEF + 5);
if (player->HasSpell(S_HAMMER))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_UNLEARN_HAMMER, GOSSIP_SENDER_UNLEARN, GOSSIP_ACTION_INFO_DEF + 8);
break;
- case 11192: //Kilram
+ case N_TRAINER_AXE:
if (!HasWeaponSub(player))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_AXE, GOSSIP_SENDER_LEARN, GOSSIP_ACTION_INFO_DEF + 6);
if (player->HasSpell(S_AXE))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_UNLEARN_AXE, GOSSIP_SENDER_UNLEARN, GOSSIP_ACTION_INFO_DEF + 9);
break;
- case 11193: //Seril Scourgebane
+ case N_TRAINER_SWORD:
if (!HasWeaponSub(player))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SWORD, GOSSIP_SENDER_LEARN, GOSSIP_ACTION_INFO_DEF + 7);
if (player->HasSpell(S_SWORD))
@@ -685,17 +731,17 @@ public:
{
switch (creature->GetEntry())
{
- case 11191:
+ case N_TRAINER_HAMMER:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_HAMMER, GOSSIP_SENDER_CHECK, action);
//unknown textID (TALK_HAMMER_LEARN)
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
- case 11192:
+ case N_TRAINER_AXE:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_AXE, GOSSIP_SENDER_CHECK, action);
//unknown textID (TALK_AXE_LEARN)
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
- case 11193:
+ case N_TRAINER_SWORD:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SWORD, GOSSIP_SENDER_CHECK, action);
//unknown textID (TALK_SWORD_LEARN)
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
@@ -710,26 +756,26 @@ public:
{
switch (creature->GetEntry())
{
- case 11146: //Ironus Coldsteel
- case 11178: //Borgosh Corebender
- case 5164: //Grumnus Steelshaper
- case 11177: //Okothos Ironrager
+ case N_TRAINER_WEAPON1:
+ case N_TRAINER_WEAPON2:
+ case N_TRAINER_ARMOR1:
+ case N_TRAINER_ARMOR2:
player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SMITH_SPEC, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_ARMORORWEAPON, DoLowUnlearnCost(player), false);
//unknown textID (TALK_UNLEARN_AXEORWEAPON)
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
- case 11191:
+ case N_TRAINER_HAMMER:
player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_HAMMER, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(player), false);
//unknown textID (TALK_HAMMER_UNLEARN)
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
- case 11192:
+ case N_TRAINER_AXE:
player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_AXE, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(player), false);
//unknown textID (TALK_AXE_UNLEARN)
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
- case 11193:
+ case N_TRAINER_SWORD:
player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SWORD, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(player), false);
//unknown textID (TALK_SWORD_UNLEARN)
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
@@ -901,18 +947,18 @@ public:
{
switch (creature->GetEntry())
{
- case 7866: //Peter Galen
- case 7867: //Thorkaf Dragoneye
+ case N_TRAINER_DRAGON1:
+ case N_TRAINER_DRAGON2:
if (player->HasSpell(S_DRAGON))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_UNLEARN_DRAGON, GOSSIP_SENDER_UNLEARN, GOSSIP_ACTION_INFO_DEF + 1);
break;
- case 7868: //Sarah Tanner
- case 7869: //Brumn Winterhoof
+ case N_TRAINER_ELEMENTAL1:
+ case N_TRAINER_ELEMENTAL2:
if (player->HasSpell(S_ELEMENTAL))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_UNLEARN_ELEMENTAL, GOSSIP_SENDER_UNLEARN, GOSSIP_ACTION_INFO_DEF + 2);
break;
- case 7870: //Caryssia Moonhunter
- case 7871: //Se'Jib
+ case N_TRAINER_TRIBAL1:
+ case N_TRAINER_TRIBAL2:
if (player->HasSpell(S_TRIBAL))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_UNLEARN_TRIBAL, GOSSIP_SENDER_UNLEARN, GOSSIP_ACTION_INFO_DEF + 3);
break;
@@ -952,20 +998,20 @@ public:
{
switch (creature->GetEntry())
{
- case 7866: //Peter Galen
- case 7867: //Thorkaf Dragoneye
+ case N_TRAINER_DRAGON1:
+ case N_TRAINER_DRAGON2:
player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_DRAGON, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(player), false);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
- case 7868: //Sarah Tanner
- case 7869: //Brumn Winterhoof
+ case N_TRAINER_ELEMENTAL1:
+ case N_TRAINER_ELEMENTAL2:
player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_ELEMENTAL, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(player), false);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
- case 7870: //Caryssia Moonhunter
- case 7871: //Se'Jib
+ case N_TRAINER_TRIBAL1:
+ case N_TRAINER_TRIBAL2:
player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_TRIBAL, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(player), false);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
@@ -1027,19 +1073,19 @@ public:
{
switch (creature->GetEntry())
{
- case 22213: //Gidge Spellweaver
+ case N_TRAINER_SPELLFIRE:
if (!HasTailorSpell(player))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SPELLFIRE, GOSSIP_SENDER_LEARN, GOSSIP_ACTION_INFO_DEF + 1);
if (player->HasSpell(S_SPELLFIRE))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_UNLEARN_SPELLFIRE, GOSSIP_SENDER_UNLEARN, GOSSIP_ACTION_INFO_DEF + 4);
break;
- case 22208: //Nasmara Moonsong
+ case N_TRAINER_MOONCLOTH:
if (!HasTailorSpell(player))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_MOONCLOTH, GOSSIP_SENDER_LEARN, GOSSIP_ACTION_INFO_DEF + 2);
if (player->HasSpell(S_MOONCLOTH))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_UNLEARN_MOONCLOTH, GOSSIP_SENDER_UNLEARN, GOSSIP_ACTION_INFO_DEF + 5);
break;
- case 22212: //Andrion Darkspinner
+ case N_TRAINER_SHADOWEAVE:
if (!HasTailorSpell(player))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SHADOWEAVE, GOSSIP_SENDER_LEARN, GOSSIP_ACTION_INFO_DEF + 3);
if (player->HasSpell(S_SHADOWEAVE))
@@ -1092,17 +1138,17 @@ public:
{
switch (creature->GetEntry())
{
- case 22213:
+ case N_TRAINER_SPELLFIRE:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SPELLFIRE, GOSSIP_SENDER_CHECK, action);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
- case 22208:
+ case N_TRAINER_MOONCLOTH:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_MOONCLOTH, GOSSIP_SENDER_CHECK, action);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
- case 22212:
+ case N_TRAINER_SHADOWEAVE:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SHADOWEAVE, GOSSIP_SENDER_CHECK, action);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
@@ -1117,17 +1163,17 @@ public:
{
switch (creature->GetEntry())
{
- case 22213: //Gidge Spellweaver
+ case N_TRAINER_SPELLFIRE:
player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SPELLFIRE, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(player), false);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
- case 22208: //Nasmara Moonsong
+ case N_TRAINER_MOONCLOTH:
player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_MOONCLOTH, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(player), false);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
- case 22212: //Andrion Darkspinner
+ case N_TRAINER_SHADOWEAVE:
player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SHADOWEAVE, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(player), false);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());