diff options
| -rw-r--r-- | src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index e2fd79b6fd2..fb1415aa60b 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -870,7 +870,7 @@ class boss_the_lich_king : public CreatureScript events.Update(diff); // during Remorseless Winter phases The Lich King is channeling a spell, but we must continue casting other spells - if ((me->HasUnitState(UNIT_STATE_CASTING) && !events.IsInPhase(PHASE_TRANSITION)) || events.IsInPhase(PHASE_OUTRO) || events.IsInPhase(PHASE_FROSTMOURNE)) + if (me->HasUnitState(UNIT_STATE_CASTING) && !(events.IsInPhase(PHASE_TRANSITION) || events.IsInPhase(PHASE_OUTRO) || events.IsInPhase(PHASE_FROSTMOURNE))) return; while (uint32 eventId = events.ExecuteEvent()) @@ -2837,8 +2837,6 @@ class spell_the_lich_king_vile_spirit_damage_target_search : public SpellScriptL { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_vile_spirit_damage_target_search_SpellScript::CheckTargetCount, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); } - - Unit* _target; }; SpellScript* GetSpellScript() const |
