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-rw-r--r--src/server/game/AuctionHouse/AuctionHouseBot/AuctionHouseBot.cpp1878
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseBot/AuctionHouseBot.h1247
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp23
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.h2
-rw-r--r--src/server/game/Chat/Chat.cpp1
-rw-r--r--src/server/game/Chat/Commands/Level3.cpp489
-rw-r--r--src/server/game/Mails/Mail.cpp13
-rw-r--r--src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp4
-rw-r--r--src/server/game/World/World.cpp5
-rw-r--r--src/server/worldserver/worldserver.conf.dist266
10 files changed, 12 insertions, 3916 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseBot/AuctionHouseBot.cpp b/src/server/game/AuctionHouse/AuctionHouseBot/AuctionHouseBot.cpp
deleted file mode 100644
index 0a4b6c3f32e..00000000000
--- a/src/server/game/AuctionHouse/AuctionHouseBot/AuctionHouseBot.cpp
+++ /dev/null
@@ -1,1878 +0,0 @@
-/*
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#include "ObjectMgr.h"
-#include "AuctionHouseMgr.h"
-#include "AuctionHouseBot.h"
-#include <vector>
-
-using namespace std;
-vector<uint32> npcItems;
-vector<uint32> lootItems;
-vector<uint32> greyTradeGoodsBin;
-vector<uint32> whiteTradeGoodsBin;
-vector<uint32> greenTradeGoodsBin;
-vector<uint32> blueTradeGoodsBin;
-vector<uint32> purpleTradeGoodsBin;
-vector<uint32> orangeTradeGoodsBin;
-vector<uint32> yellowTradeGoodsBin;
-vector<uint32> greyItemsBin;
-vector<uint32> whiteItemsBin;
-vector<uint32> greenItemsBin;
-vector<uint32> blueItemsBin;
-vector<uint32> purpleItemsBin;
-vector<uint32> orangeItemsBin;
-vector<uint32> yellowItemsBin;
-
-AuctionHouseBot::AuctionHouseBot()
-{
- debug_Out = false;
- debug_Out_Filters = false;
- AHBSeller = false;
- AHBBuyer = false;
-
- //Begin Filters
-
- Vendor_Items = false;
- Loot_Items = false;
- Other_Items = false;
- Vendor_TGs = false;
- Loot_TGs = false;
- Other_TGs = false;
-
- No_Bind = false;
- Bind_When_Picked_Up = false;
- Bind_When_Equipped = false;
- Bind_When_Use = false;
- Bind_Quest_Item = false;
-
- DisableBeta_PTR_Unused = false;
- DisablePermEnchant = false;
- DisableConjured = false;
- DisableGems = false;
- DisableMoney = false;
- DisableMoneyLoot = false;
- DisableLootable = false;
- DisableKeys = false;
- DisableDuration = false;
- DisableBOP_Or_Quest_NoReqLevel = false;
-
- DisableWarriorItems = false;
- DisablePaladinItems = false;
- DisableHunterItems = false;
- DisableRogueItems = false;
- DisablePriestItems = false;
- DisableDKItems = false;
- DisableShamanItems = false;
- DisableMageItems = false;
- DisableWarlockItems = false;
- DisableUnusedClassItems = false;
- DisableDruidItems = false;
-
- DisableItemsBelowLevel = 0;
- DisableItemsAboveLevel = 0;
- DisableTGsBelowLevel = 0;
- DisableTGsAboveLevel = 0;
- DisableItemsBelowGUID = 0;
- DisableItemsAboveGUID = 0;
- DisableTGsBelowGUID = 0;
- DisableTGsAboveGUID = 0;
- DisableItemsBelowReqLevel = 0;
- DisableItemsAboveReqLevel = 0;
- DisableTGsBelowReqLevel = 0;
- DisableTGsAboveReqLevel = 0;
- DisableItemsBelowReqSkillRank = 0;
- DisableItemsAboveReqSkillRank = 0;
- DisableTGsBelowReqSkillRank = 0;
- DisableTGsAboveReqSkillRank = 0;
-
- //End Filters
-
- _lastrun_a = time(NULL);
- _lastrun_h = time(NULL);
- _lastrun_n = time(NULL);
-
- AllianceConfig = AHBConfig(2);
- HordeConfig = AHBConfig(6);
- NeutralConfig = AHBConfig(7);
-}
-
-AuctionHouseBot::~AuctionHouseBot()
-{
-}
-
-void AuctionHouseBot::addNewAuctions(Player *AHBplayer, AHBConfig *config)
-{
- if (!AHBSeller)
- {
- if (debug_Out) sLog.outError("AHSeller: Disabled");
- return;
- }
-
- uint32 minItems = config->GetMinItems();
- uint32 maxItems = config->GetMaxItems();
-
- if (maxItems == 0)
- {
- //if (debug_Out) sLog.outString("AHSeller: Auctions disabled");
- return;
- }
-
- AuctionHouseEntry const* ahEntry = auctionmgr.GetAuctionHouseEntry(config->GetAHFID());
- if (!ahEntry)
- {
- return;
- }
- AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap(config->GetAHFID());
- if (!auctionHouse)
- {
- return;
- }
-
- uint32 auctions = auctionHouse->Getcount();
-
- if (auctions >= minItems)
- {
- //if (debug_Out) sLog.outString("AHSeller: Auctions above minimum");
- return;
- }
-
- if (auctions >= maxItems)
- {
- //if (debug_Out) sLog.outString("AHSeller: Auctions at or above maximum");
- return;
- }
-
- uint32 items = 0;
- if ((maxItems - auctions) >= ItemsPerCycle)
- items = ItemsPerCycle;
- else
- items = (maxItems - auctions);
-
- if (debug_Out) sLog.outString("AHSeller: Adding %u Auctions", items);
-
- uint32 AuctioneerGUID = 0;
-
- switch (config->GetAHID())
- {
- case 2:
- AuctioneerGUID = 79707; //Human in stormwind.
- break;
- case 6:
- AuctioneerGUID = 4656; //orc in Orgrimmar
- break;
- case 7:
- AuctioneerGUID = 23442; //goblin in GZ
- break;
- default:
- if (debug_Out) sLog.outError("AHSeller: GetAHID() - Default switch reached");
- AuctioneerGUID = 23442; //default to neutral 7
- break;
- }
-
- if (debug_Out) sLog.outString("AHSeller: Current Auctineer GUID is %u", AuctioneerGUID);
-
- uint32 greyTGcount = config->GetPercents(AHB_GREY_TG);
- uint32 whiteTGcount = config->GetPercents(AHB_WHITE_TG);
- uint32 greenTGcount = config->GetPercents(AHB_GREEN_TG);
- uint32 blueTGcount = config->GetPercents(AHB_BLUE_TG);
- uint32 purpleTGcount = config->GetPercents(AHB_PURPLE_TG);
- uint32 orangeTGcount = config->GetPercents(AHB_ORANGE_TG);
- uint32 yellowTGcount = config->GetPercents(AHB_YELLOW_TG);
- uint32 greyIcount = config->GetPercents(AHB_GREY_I);
- uint32 whiteIcount = config->GetPercents(AHB_WHITE_I);
- uint32 greenIcount = config->GetPercents(AHB_GREEN_I);
- uint32 blueIcount = config->GetPercents(AHB_BLUE_I);
- uint32 purpleIcount = config->GetPercents(AHB_PURPLE_I);
- uint32 orangeIcount = config->GetPercents(AHB_ORANGE_I);
- uint32 yellowIcount = config->GetPercents(AHB_YELLOW_I);
-/* uint32 total = greyTGcount + whiteTGcount + greenTGcount + blueTGcount
- + purpleTGcount + orangeTGcount + yellowTGcount
- + whiteIcount + greenIcount + blueIcount + purpleIcount
- + orangeIcount + yellowIcount;
-*/
- uint32 greyTGoods = config->GetItemCounts(AHB_GREY_TG);
- uint32 whiteTGoods = config->GetItemCounts(AHB_WHITE_TG);
- uint32 greenTGoods = config->GetItemCounts(AHB_GREEN_TG);
- uint32 blueTGoods = config->GetItemCounts(AHB_BLUE_TG);
- uint32 purpleTGoods = config->GetItemCounts(AHB_PURPLE_TG);
- uint32 orangeTGoods = config->GetItemCounts(AHB_ORANGE_TG);
- uint32 yellowTGoods = config->GetItemCounts(AHB_YELLOW_TG);
-
- uint32 greyItems = config->GetItemCounts(AHB_GREY_I);
- uint32 whiteItems = config->GetItemCounts(AHB_WHITE_I);
- uint32 greenItems = config->GetItemCounts(AHB_GREEN_I);
- uint32 blueItems = config->GetItemCounts(AHB_BLUE_I);
- uint32 purpleItems = config->GetItemCounts(AHB_PURPLE_I);
- uint32 orangeItems = config->GetItemCounts(AHB_ORANGE_I);
- uint32 yellowItems = config->GetItemCounts(AHB_YELLOW_I);
- if (debug_Out) sLog.outString("AHSeller: %u items", items);
-
- // only insert a few at a time, so as not to peg the processor
- for (uint32 cnt = 1; cnt <= items; cnt++)
- {
- if (debug_Out) sLog.outString("AHSeller: %u count", cnt);
- uint32 itemID = 0;
- uint32 itemColor = 99;
- uint32 loopbreaker = 0;
- while (itemID == 0 && loopbreaker <= 50)
- {
- ++loopbreaker;
- uint32 choice = urand(0, 13);
- itemColor = choice;
- switch (choice)
- {
- case 0:
- {
- if ((greyItemsBin.size() > 0) && (greyItems < greyIcount))
- itemID = greyItemsBin[urand(0, greyItemsBin.size() - 1)];
- else continue;
- break;
- }
- case 1:
- {
- if ((whiteItemsBin.size() > 0) && (whiteItems < whiteIcount))
- itemID = whiteItemsBin[urand(0, whiteItemsBin.size() - 1)];
- else continue;
- break;
- }
- case 2:
- {
- if ((greenItemsBin.size() > 0) && (greenItems < greenIcount))
- itemID = greenItemsBin[urand(0, greenItemsBin.size() - 1)];
- else continue;
- break;
- }
- case 3:
- {
- if ((blueItemsBin.size() > 0) && (blueItems < blueIcount))
- itemID = blueItemsBin[urand(0, blueItemsBin.size() - 1)];
- else continue;
- break;
- }
- case 4:
- {
- if ((purpleItemsBin.size() > 0) && (purpleItems < purpleIcount))
- itemID = purpleItemsBin[urand(0, purpleItemsBin.size() - 1)];
- else continue;
- break;
- }
- case 5:
- {
- if ((orangeItemsBin.size() > 0) && (orangeItems < orangeIcount))
- itemID = orangeItemsBin[urand(0, orangeItemsBin.size() - 1)];
- else continue;
- break;
- }
- case 6:
- {
- if ((yellowItemsBin.size() > 0) && (yellowItems < yellowIcount))
- itemID = yellowItemsBin[urand(0, yellowItemsBin.size() - 1)];
- else continue;
- break;
- }
- case 7:
- {
- if ((greyTradeGoodsBin.size() > 0) && (greyTGoods < greyTGcount))
- itemID = greyTradeGoodsBin[urand(0, greyTradeGoodsBin.size() - 1)];
- else continue;
- break;
- }
- case 8:
- {
- if ((whiteTradeGoodsBin.size() > 0) && (whiteTGoods < whiteTGcount))
- itemID = whiteTradeGoodsBin[urand(0, whiteTradeGoodsBin.size() - 1)];
- else continue;
- break;
- }
- case 9:
- {
- if ((greenTradeGoodsBin.size() > 0) && (greenTGoods < greenTGcount))
- itemID = greenTradeGoodsBin[urand(0, greenTradeGoodsBin.size() - 1)];
- else continue;
- break;
- }
- case 10:
- {
- if ((blueTradeGoodsBin.size() > 0) && (blueTGoods < blueTGcount))
- itemID = blueTradeGoodsBin[urand(0, blueTradeGoodsBin.size() - 1)];
- else continue;
- break;
- }
- case 11:
- {
- if ((purpleTradeGoodsBin.size() > 0) && (purpleTGoods < purpleTGcount))
- itemID = purpleTradeGoodsBin[urand(0, purpleTradeGoodsBin.size() - 1)];
- else continue;
- break;
- }
- case 12:
- {
- if ((orangeTradeGoodsBin.size() > 0) && (orangeTGoods < orangeTGcount))
- itemID = orangeTradeGoodsBin[urand(0, orangeTradeGoodsBin.size() - 1)];
- else continue;
- break;
- }
- case 13:
- {
- if ((yellowTradeGoodsBin.size() > 0) && (yellowTGoods < yellowTGcount))
- itemID = yellowTradeGoodsBin[urand(0, yellowTradeGoodsBin.size() - 1)];
- else continue;
- break;
- }
- default:
- {
- if (debug_Out) sLog.outError("AHSeller: itemID Switch - Default Reached");
- break;
- }
- }
-
- if (itemID == 0)
- {
- if (debug_Out) sLog.outError("AHSeller: Item::CreateItem() - ItemID is 0");
- continue;
- }
-
- ItemPrototype const* prototype = objmgr.GetItemPrototype(itemID);
- if (prototype == NULL)
- {
- if (debug_Out) sLog.outError("AHSeller: Huh?!?! prototype == NULL");
- continue;
- }
-
- Item* item = Item::CreateItem(itemID, 1, AHBplayer);
- if (item == NULL)
- {
- if (debug_Out) sLog.outError("AHSeller: Item::CreateItem() returned NULL");
- break;
- }
- item->AddToUpdateQueueOf(AHBplayer);
-
- uint32 randomPropertyId = Item::GenerateItemRandomPropertyId(itemID);
- if (randomPropertyId != 0)
- item->SetItemRandomProperties(randomPropertyId);
-
- uint64 buyoutPrice = 0;
- uint64 bidPrice = 0;
- uint32 stackCount = 1;
-
- switch (SellMethod)
- {
- case 0:
- buyoutPrice = prototype->SellPrice;
- break;
- case 1:
- buyoutPrice = prototype->BuyPrice;
- break;
- }
-
- if ((prototype->Quality >= 0) && (prototype->Quality <= AHB_MAX_QUALITY))
- {
- if (config->GetMaxStack(prototype->Quality) > 1 && item->GetMaxStackCount() > 1)
- stackCount = urand(1, minValue(item->GetMaxStackCount(), config->GetMaxStack(prototype->Quality)));
- else if (config->GetMaxStack(prototype->Quality) == 0 && item->GetMaxStackCount() > 1)
- stackCount = urand(1, item->GetMaxStackCount());
- else
- stackCount = 1;
- buyoutPrice *= urand(config->GetMinPrice(prototype->Quality), config->GetMaxPrice(prototype->Quality));
- buyoutPrice /= 100;
- bidPrice = buyoutPrice * urand(config->GetMinBidPrice(prototype->Quality), config->GetMaxBidPrice(prototype->Quality));
- bidPrice /= 100;
- }
- else
- {
- // quality is something it shouldn't be, let's get out of here
- if (debug_Out) sLog.outError("AHBuyer: Quality %u not Supported", prototype->Quality);
- item->RemoveFromUpdateQueueOf(AHBplayer);
- continue;
- }
-
- uint32 etime = urand(1,3);
- switch(etime)
- {
- case 1:
- etime = 43200;
- break;
- case 2:
- etime = 86400;
- break;
- case 3:
- etime = 172800;
- break;
- default:
- etime = 86400;
- break;
- }
- item->SetCount(stackCount);
-
- uint32 dep = auctionmgr.GetAuctionDeposit(ahEntry, etime, item);
-
- AuctionEntry* auctionEntry = new AuctionEntry;
- auctionEntry->Id = objmgr.GenerateAuctionID();
- auctionEntry->auctioneer = AuctioneerGUID;
- auctionEntry->item_guidlow = item->GetGUIDLow();
- auctionEntry->item_template = item->GetEntry();
- auctionEntry->owner = AHBplayer->GetGUIDLow();
- auctionEntry->startbid = bidPrice * stackCount;
- auctionEntry->buyout = buyoutPrice * stackCount;
- auctionEntry->bidder = 0;
- auctionEntry->bid = 0;
- auctionEntry->deposit = dep;
- auctionEntry->expire_time = (time_t) etime + time(NULL);
- auctionEntry->auctionHouseEntry = ahEntry;
- item->SaveToDB();
- item->RemoveFromUpdateQueueOf(AHBplayer);
- auctionmgr.AddAItem(item);
- auctionHouse->AddAuction(auctionEntry);
- auctionEntry->SaveToDB();
-
- switch(itemColor)
- {
- case 0:
- ++greyItems;
- break;
- case 1:
- ++whiteItems;
- break;
- case 2:
- ++greenItems;
- break;
- case 3:
- ++blueItems;
- break;
- case 4:
- ++purpleItems;
- break;
- case 5:
- ++orangeItems;
- break;
- case 6:
- ++yellowItems;
- break;
- case 7:
- ++greyTGoods;
- break;
- case 8:
- ++whiteTGoods;
- break;
- case 9:
- ++greenTGoods;
- break;
- case 10:
- ++blueTGoods;
- break;
- case 11:
- ++purpleTGoods;
- break;
- case 12:
- ++orangeTGoods;
- break;
- case 13:
- ++yellowTGoods;
- break;
- default:
- break;
- }
- }
- }
-}
-void AuctionHouseBot::addNewAuctionBuyerBotBid(Player *AHBplayer, AHBConfig *config, WorldSession *session)
-{
- if (!AHBBuyer)
- {
- if (debug_Out) sLog.outError("AHBuyer: Disabled");
- return;
- }
-
- QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT id FROM auctionhouse WHERE itemowner<>%u AND buyguid<>%u", AHBplayerGUID, AHBplayerGUID);
-
- if (!result)
- return;
-
- if (result->GetRowCount() == 0)
- return;
-
- // Fetches content of selected AH
- AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap(config->GetAHFID());
- vector<uint32> possibleBids;
-
- do
- {
- uint32 tmpdata = result->Fetch()->GetUInt32();
- possibleBids.push_back(tmpdata);
- }while (result->NextRow());
-
- for (uint32 count = 1; count <= config->GetBidsPerInterval(); ++count)
- {
- // Do we have anything to bid? If not, stop here.
- if (possibleBids.empty())
- {
- //if (debug_Out) sLog.outString("AHBuyer: I have no items to bid on.");
- count = config->GetBidsPerInterval();
- continue;
- }
-
- // Choose random auction from possible auctions
- uint32 vectorPos = urand(0, possibleBids.size() - 1);
- vector<uint32>::iterator iter = possibleBids.begin();
- advance(iter, vectorPos);
-
- // from auctionhousehandler.cpp, creates auction pointer & player pointer
- AuctionEntry* auction = auctionHouse->GetAuction(*iter);
-
- // Erase the auction from the vector to prevent bidding on item in next iteration.
- possibleBids.erase(iter);
-
- if (!auction)
- continue;
-
- // get exact item information
- Item *pItem = auctionmgr.GetAItem(auction->item_guidlow);
- if (!pItem)
- {
- if (debug_Out) sLog.outError("AHBuyer: Item %u doesn't exist, perhaps bought already?", auction->item_guidlow);
- continue;
- }
-
- // get item prototype
- ItemPrototype const* prototype = objmgr.GetItemPrototype(auction->item_template);
-
- // check which price we have to use, startbid or if it is bidded already
- uint32 currentprice;
- if (auction->bid)
- currentprice = auction->bid;
- else
- currentprice = auction->startbid;
-
- // Prepare portion from maximum bid
- double bidrate = static_cast<double>(urand(1, 100)) / 100;
- long double bidMax = 0;
-
- // check that bid has acceptable value and take bid based on vendorprice, stacksize and quality
- switch (BuyMethod)
- {
- case 0:
- {
- if ((prototype->Quality >= 0) && (prototype->Quality <= AHB_MAX_QUALITY))
- {
- if (currentprice < prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(prototype->Quality))
- bidMax = prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(prototype->Quality);
- }
- else
- {
- // quality is something it shouldn't be, let's get out of here
- if (debug_Out) sLog.outError("AHBuyer: Quality %u not Supported", prototype->Quality);
- continue;
- }
- break;
- }
- case 1:
- {
- if ((prototype->Quality >= 0) && (prototype->Quality <= AHB_MAX_QUALITY))
- {
- if (currentprice < prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(prototype->Quality))
- bidMax = prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(prototype->Quality);
- }
- else
- {
- // quality is something it shouldn't be, let's get out of here
- if (debug_Out) sLog.outError("AHBuyer: Quality %u not Supported", prototype->Quality);
- continue;
- }
- break;
- }
- }
-
- // check some special items, and do recalculating to their prices
- switch (prototype->Class)
- {
- // ammo
- case 6:
- bidMax = 0;
- break;
- default:
- break;
- }
-
- if (bidMax == 0)
- {
- // quality check failed to get bidmax, let's get out of here
- continue;
- }
-
- // Calculate our bid
- long double bidvalue = currentprice + ((bidMax - currentprice) * bidrate);
- // Convert to uint32
- uint32 bidprice = static_cast<uint32>(bidvalue);
-
- // Check our bid is high enough to be valid. If not, correct it to minimum.
- if ((currentprice + auction->GetAuctionOutBid()) > bidprice)
- bidprice = currentprice + auction->GetAuctionOutBid();
-
- if (debug_Out)
- {
- sLog.outString("-------------------------------------------------");
- sLog.outString("AHBuyer: Info for Auction #%u:", auction->Id);
- sLog.outString("AHBuyer: AuctionHouse: %u", auction->GetHouseId());
- sLog.outString("AHBuyer: Auctioneer: %u", auction->auctioneer);
- sLog.outString("AHBuyer: Owner: %u", auction->owner);
- sLog.outString("AHBuyer: Bidder: %u", auction->bidder);
- sLog.outString("AHBuyer: Starting Bid: %u", auction->startbid);
- sLog.outString("AHBuyer: Current Bid: %u", currentprice);
- sLog.outString("AHBuyer: Buyout: %u", auction->buyout);
- sLog.outString("AHBuyer: Deposit: %u", auction->deposit);
- sLog.outString("AHBuyer: Expire Time: %u", auction->expire_time);
- sLog.outString("AHBuyer: Bid Rate: %f", bidrate);
- sLog.outString("AHBuyer: Bid Max: %f", bidMax);
- sLog.outString("AHBuyer: Bid Value: %f", bidvalue);
- sLog.outString("AHBuyer: Bid Price: %u", bidprice);
- sLog.outString("AHBuyer: Item GUID: %u", auction->item_guidlow);
- sLog.outString("AHBuyer: Item Template: %u", auction->item_template);
- sLog.outString("AHBuyer: Item Info:");
- sLog.outString("AHBuyer: Item ID: %u", prototype->ItemId);
- sLog.outString("AHBuyer: Buy Price: %u", prototype->BuyPrice);
- sLog.outString("AHBuyer: Sell Price: %u", prototype->SellPrice);
- sLog.outString("AHBuyer: Bonding: %u", prototype->Bonding);
- sLog.outString("AHBuyer: Quality: %u", prototype->Quality);
- sLog.outString("AHBuyer: Item Level: %u", prototype->ItemLevel);
- sLog.outString("AHBuyer: Ammo Type: %u", prototype->AmmoType);
- sLog.outString("-------------------------------------------------");
- }
-
- // Check whether we do normal bid, or buyout
- if ((bidprice < auction->buyout) || (auction->buyout == 0))
- {
-
- if (auction->bidder > 0)
- {
- if (auction->bidder == AHBplayer->GetGUIDLow())
- {
- //pl->ModifyMoney(-int32(price - auction->bid));
- }
- else
- {
- // mail to last bidder and return money
- session->SendAuctionOutbiddedMail(auction , bidprice);
- //pl->ModifyMoney(-int32(price));
- }
- }
-
- auction->bidder = AHBplayer->GetGUIDLow();
- auction->bid = bidprice;
-
- // Saving auction into database
- CharacterDatabase.PExecute("UPDATE auctionhouse SET buyguid = '%u',lastbid = '%u' WHERE id = '%u'", auction->bidder, auction->bid, auction->Id);
- }
- else
- {
- //buyout
- if ((auction->bidder) && (AHBplayer->GetGUIDLow() != auction->bidder))
- {
- session->SendAuctionOutbiddedMail(auction, auction->buyout);
- }
- auction->bidder = AHBplayer->GetGUIDLow();
- auction->bid = auction->buyout;
-
- // Send mails to buyer & seller
- auctionmgr.SendAuctionSalePendingMail(auction);
- auctionmgr.SendAuctionSuccessfulMail(auction);
- auctionmgr.SendAuctionWonMail(auction);
- auction->DeleteFromDB();
- uint32 item_template = auction->item_template;
- auctionmgr.RemoveAItem(auction->item_guidlow);
- auctionHouse->RemoveAuction(auction, item_template);
- }
- }
-}
-
-void AuctionHouseBot::Update()
-{
- time_t _newrun = time(NULL);
- if ((!AHBSeller) && (!AHBBuyer))
- return;
-
- WorldSession _session(AHBplayerAccount, NULL, SEC_PLAYER, true, 0, LOCALE_enUS);
- Player _AHBplayer(&_session);
- _AHBplayer.Initialize(AHBplayerGUID);
- sObjectAccessor.AddObject(&_AHBplayer);
-
- // Add New Bids
- if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION))
- {
- addNewAuctions(&_AHBplayer, &AllianceConfig);
- if (((_newrun - _lastrun_a) >= (AllianceConfig.GetBiddingInterval() * MINUTE)) && (AllianceConfig.GetBidsPerInterval() > 0))
- {
- //if (debug_Out) sLog.outString("AHBuyer: %u seconds have passed since last bid", (_newrun - _lastrun_a));
- //if (debug_Out) sLog.outString("AHBuyer: Bidding on Alliance Auctions");
- addNewAuctionBuyerBotBid(&_AHBplayer, &AllianceConfig, &_session);
- _lastrun_a = _newrun;
- }
-
- addNewAuctions(&_AHBplayer, &HordeConfig);
- if (((_newrun - _lastrun_h) >= (HordeConfig.GetBiddingInterval() * MINUTE)) && (HordeConfig.GetBidsPerInterval() > 0))
- {
- //if (debug_Out) sLog.outString("AHBuyer: %u seconds have passed since last bid", (_newrun - _lastrun_h));
- //if (debug_Out) sLog.outString("AHBuyer: Bidding on Horde Auctions");
- addNewAuctionBuyerBotBid(&_AHBplayer, &HordeConfig, &_session);
- _lastrun_h = _newrun;
- }
- }
-
- addNewAuctions(&_AHBplayer, &NeutralConfig);
- if (((_newrun - _lastrun_n) >= (NeutralConfig.GetBiddingInterval() * MINUTE)) && (NeutralConfig.GetBidsPerInterval() > 0))
- {
- //if (debug_Out) sLog.outString("AHBuyer: %u seconds have passed since last bid", (_newrun - _lastrun_n));
- //if (debug_Out) sLog.outString("AHBuyer: Bidding on Neutral Auctions");
- addNewAuctionBuyerBotBid(&_AHBplayer, &NeutralConfig, &_session);
- _lastrun_n = _newrun;
- }
- sObjectAccessor.RemoveObject(&_AHBplayer);
-}
-
-void AuctionHouseBot::Initialize()
-{
- debug_Out = sConfig.GetBoolDefault("AuctionHouseBot.DEBUG", false);
- debug_Out_Filters = sConfig.GetBoolDefault("AuctionHouseBot.DEBUG_FILTERS", false);
-
- AHBSeller = sConfig.GetBoolDefault("AuctionHouseBot.EnableSeller", false);
- AHBBuyer = sConfig.GetBoolDefault("AuctionHouseBot.EnableBuyer", false);
- SellMethod = sConfig.GetBoolDefault("AuctionHouseBot.UseBuyPriceForSeller", false);
- BuyMethod = sConfig.GetBoolDefault("AuctionHouseBot.UseBuyPriceForBuyer", false);
-
- AHBplayerAccount = sConfig.GetIntDefault("AuctionHouseBot.Account", 0);
- AHBplayerGUID = sConfig.GetIntDefault("AuctionHouseBot.GUID", 0);
- ItemsPerCycle = sConfig.GetIntDefault("AuctionHouseBot.ItemsPerCycle", 200);
-
- //Begin Filters
-
- Vendor_Items = sConfig.GetBoolDefault("AuctionHouseBot.VendorItems", false);
- Loot_Items = sConfig.GetBoolDefault("AuctionHouseBot.LootItems", true);
- Other_Items = sConfig.GetBoolDefault("AuctionHouseBot.OtherItems", false);
- Vendor_TGs = sConfig.GetBoolDefault("AuctionHouseBot.VendorTradeGoods", false);
- Loot_TGs = sConfig.GetBoolDefault("AuctionHouseBot.LootTradeGoods", true);
- Other_TGs = sConfig.GetBoolDefault("AuctionHouseBot.OtherTradeGoods", false);
-
- No_Bind = sConfig.GetBoolDefault("AuctionHouseBot.No_Bind", true);
- Bind_When_Picked_Up = sConfig.GetBoolDefault("AuctionHouseBot.Bind_When_Picked_Up", false);
- Bind_When_Equipped = sConfig.GetBoolDefault("AuctionHouseBot.Bind_When_Equipped", true);
- Bind_When_Use = sConfig.GetBoolDefault("AuctionHouseBot.Bind_When_Use", true);
- Bind_Quest_Item = sConfig.GetBoolDefault("AuctionHouseBot.Bind_Quest_Item", false);
-
- DisableBeta_PTR_Unused = sConfig.GetBoolDefault("AuctionHouseBot.DisableBeta_PTR_Unused", false);
- DisablePermEnchant = sConfig.GetBoolDefault("AuctionHouseBot.DisablePermEnchant", false);
- DisableConjured = sConfig.GetBoolDefault("AuctionHouseBot.DisableConjured", false);
- DisableGems = sConfig.GetBoolDefault("AuctionHouseBot.DisableGems", false);
- DisableMoney = sConfig.GetBoolDefault("AuctionHouseBot.DisableMoney", false);
- DisableMoneyLoot = sConfig.GetBoolDefault("AuctionHouseBot.DisableMoneyLoot", false);
- DisableLootable = sConfig.GetBoolDefault("AuctionHouseBot.DisableLootable", false);
- DisableKeys = sConfig.GetBoolDefault("AuctionHouseBot.DisableKeys", false);
- DisableDuration = sConfig.GetBoolDefault("AuctionHouseBot.DisableDuration", false);
- DisableBOP_Or_Quest_NoReqLevel = sConfig.GetBoolDefault("AuctionHouseBot.DisableBOP_Or_Quest_NoReqLevel", false);
-
- DisableWarriorItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableWarriorItems", false);
- DisablePaladinItems = sConfig.GetBoolDefault("AuctionHouseBot.DisablePaladinItems", false);
- DisableHunterItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableHunterItems", false);
- DisableRogueItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableRogueItems", false);
- DisablePriestItems = sConfig.GetBoolDefault("AuctionHouseBot.DisablePriestItems", false);
- DisableDKItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableDKItems", false);
- DisableShamanItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableShamanItems", false);
- DisableMageItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableMageItems", false);
- DisableWarlockItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableWarlockItems", false);
- DisableUnusedClassItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableUnusedClassItems", false);
- DisableDruidItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableDruidItems", false);
-
- DisableItemsBelowLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsBelowLevel", 0);
- DisableItemsAboveLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsAboveLevel", 0);
- DisableTGsBelowLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsBelowLevel", 0);
- DisableTGsAboveLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsAboveLevel", 0);
- DisableItemsBelowGUID = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsBelowGUID", 0);
- DisableItemsAboveGUID = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsAboveGUID", 0);
- DisableTGsBelowGUID = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsBelowGUID", 0);
- DisableTGsAboveGUID = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsAboveGUID", 0);
- DisableItemsBelowReqLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsBelowReqLevel", 0);
- DisableItemsAboveReqLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsAboveReqLevel", 0);
- DisableTGsBelowReqLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsBelowReqLevel", 0);
- DisableTGsAboveReqLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsAboveReqLevel", 0);
- DisableItemsBelowReqSkillRank = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsBelowReqSkillRank", 0);
- DisableItemsAboveReqSkillRank = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsAboveReqSkillRank", 0);
- DisableTGsBelowReqSkillRank = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsBelowReqSkillRank", 0);
- DisableTGsAboveReqSkillRank = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsAboveReqSkillRank", 0);
-
- //End Filters
- if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION))
- {
- LoadValues(&AllianceConfig);
- LoadValues(&HordeConfig);
- }
- LoadValues(&NeutralConfig);
-
- //
- // check if the AHBot account/GUID in the config actually exists
- //
-
- if ((AHBplayerAccount != 0) || (AHBplayerGUID != 0))
- {
- QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT 1 FROM characters WHERE account = %u AND guid = %u", AHBplayerAccount, AHBplayerGUID);
- if (!result)
- {
- sLog.outError("AuctionHouseBot: The account/GUID-information set for your AHBot is incorrect (account: %u guid: %u)", AHBplayerAccount, AHBplayerGUID);
- return;
- }
- }
-
- if (AHBSeller)
- {
- QueryResult_AutoPtr results = QueryResult_AutoPtr(NULL);
- char npcQuery[] = "SELECT distinct item FROM npc_vendor";
- results = WorldDatabase.Query(npcQuery);
- if (results != NULL)
- {
- do
- {
- Field* fields = results->Fetch();
- npcItems.push_back(fields[0].GetUInt32());
-
- } while (results->NextRow());
- }
- else
- {
- if (debug_Out) sLog.outString("AuctionHouseBot: \"%s\" failed", npcQuery);
- }
-
- char lootQuery[] = "SELECT item FROM creature_loot_template UNION "
- "SELECT item FROM reference_loot_template UNION "
- "SELECT item FROM disenchant_loot_template UNION "
- "SELECT item FROM fishing_loot_template UNION "
- "SELECT item FROM gameobject_loot_template UNION "
- "SELECT item FROM item_loot_template UNION "
- "SELECT item FROM milling_loot_template UNION "
- "SELECT item FROM pickpocketing_loot_template UNION "
- "SELECT item FROM prospecting_loot_template UNION "
- "SELECT item FROM skinning_loot_template";
-
- results = WorldDatabase.Query(lootQuery);
- if (results != NULL)
- {
- do
- {
- Field* fields = results->Fetch();
- lootItems.push_back(fields[0].GetUInt32());
-
- } while (results->NextRow());
- }
- else
- {
- if (debug_Out) sLog.outString("AuctionHouseBot: \"%s\" failed", lootQuery);
- }
-
- for (uint32 itemID = 0; itemID < sItemStorage.MaxEntry; itemID++)
- {
- ItemPrototype const* prototype = objmgr.GetItemPrototype(itemID);
-
- if (prototype == NULL)
- continue;
-
- switch (prototype->Bonding)
- {
- case NO_BIND:
- if (!No_Bind)
- continue;
- break;
- case BIND_WHEN_PICKED_UP:
- if (!Bind_When_Picked_Up)
- continue;
- break;
- case BIND_WHEN_EQUIPED:
- if (!Bind_When_Equipped)
- continue;
- break;
- case BIND_WHEN_USE:
- if (!Bind_When_Use)
- continue;
- break;
- case BIND_QUEST_ITEM:
- if (!Bind_Quest_Item)
- continue;
- break;
- default:
- continue;
- break;
- }
-
- switch (SellMethod)
- {
- case 0:
- if (prototype->SellPrice == 0)
- continue;
- break;
- case 1:
- if (prototype->BuyPrice == 0)
- continue;
- break;
- }
-
- if ((prototype->Quality < 0) || (prototype->Quality > 6))
- continue;
-
- if ((Vendor_Items == 0) && !(prototype->Class == ITEM_CLASS_TRADE_GOODS))
- {
- bool isVendorItem = false;
-
- for (unsigned int i = 0; (i < npcItems.size()) && (!isVendorItem); i++)
- {
- if (itemID == npcItems[i])
- isVendorItem = true;
- }
-
- if (isVendorItem)
- continue;
- }
-
- if ((Vendor_TGs == 0) && (prototype->Class == ITEM_CLASS_TRADE_GOODS))
- {
- bool isVendorTG = false;
-
- for (unsigned int i = 0; (i < npcItems.size()) && (!isVendorTG); i++)
- {
- if (itemID == npcItems[i])
- isVendorTG = true;
- }
-
- if (isVendorTG)
- continue;
- }
-
- if ((Loot_Items == 0) && !(prototype->Class == ITEM_CLASS_TRADE_GOODS))
- {
- bool isLootItem = false;
-
- for (unsigned int i = 0; (i < lootItems.size()) && (!isLootItem); i++)
- {
- if (itemID == lootItems[i])
- isLootItem = true;
- }
-
- if (isLootItem)
- continue;
- }
-
- if ((Loot_TGs == 0) && (prototype->Class == ITEM_CLASS_TRADE_GOODS))
- {
- bool isLootTG = false;
-
- for (unsigned int i = 0; (i < lootItems.size()) && (!isLootTG); i++)
- {
- if (itemID == lootItems[i])
- isLootTG = true;
- }
-
- if (isLootTG)
- continue;
- }
-
- if ((Other_Items == 0) && !(prototype->Class == ITEM_CLASS_TRADE_GOODS))
- {
- bool isVendorItem = false;
- bool isLootItem = false;
-
- for (unsigned int i = 0; (i < npcItems.size()) && (!isVendorItem); i++)
- {
- if (itemID == npcItems[i])
- isVendorItem = true;
- }
- for (unsigned int i = 0; (i < lootItems.size()) && (!isLootItem); i++)
- {
- if (itemID == lootItems[i])
- isLootItem = true;
- }
- if ((!isLootItem) && (!isVendorItem))
- continue;
- }
-
- if ((Other_TGs == 0) && (prototype->Class == ITEM_CLASS_TRADE_GOODS))
- {
- bool isVendorTG = false;
- bool isLootTG = false;
-
- for (unsigned int i = 0; (i < npcItems.size()) && (!isVendorTG); i++)
- {
- if (itemID == npcItems[i])
- isVendorTG = true;
- }
- for (unsigned int i = 0; (i < lootItems.size()) && (!isLootTG); i++)
- {
- if (itemID == lootItems[i])
- isLootTG = true;
- }
- if ((!isLootTG) && (!isVendorTG))
- continue;
- }
-
- //TODO:Make list of items and create a vector
- // Disable PTR/Beta/Unused items
- if ((DisableBeta_PTR_Unused) && ((prototype->ItemId == 21878) || (prototype->ItemId == 27774) || (prototype->ItemId == 27811) || (prototype->ItemId == 28117) || (prototype->ItemId == 28112)))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (PTR/Beta/Unused Item)", prototype->ItemId);
- continue;
- }
-
- // Disable permanent enchants items
- if ((DisablePermEnchant) && (prototype->Class == ITEM_CLASS_PERMANENT))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Permanent Enchant Item)", prototype->ItemId);
- continue;
- }
-
- // Disable conjured items
- if ((DisableConjured) && (prototype->IsConjuredConsumable()))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Conjured Consumable)", prototype->ItemId);
- continue;
- }
-
- // Disable gems
- if ((DisableGems) && (prototype->Class == ITEM_CLASS_GEM))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Gem)", prototype->ItemId);
- continue;
- }
-
- // Disable money
- if ((DisableMoney) && (prototype->Class == ITEM_CLASS_MONEY))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Money)", prototype->ItemId);
- continue;
- }
-
- // Disable moneyloot
- if ((DisableMoneyLoot) && (prototype->MinMoneyLoot > 0))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (MoneyLoot)", prototype->ItemId);
- continue;
- }
-
- // Disable lootable items
- if ((DisableLootable) && (prototype->Flags & 4))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Lootable Item)", prototype->ItemId);
- continue;
- }
-
- // Disable Keys
- if ((DisableKeys) && (prototype->Class == ITEM_CLASS_KEY))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Quest Item)", prototype->ItemId);
- continue;
- }
-
- // Disable items with duration
- if ((DisableDuration) && (prototype->Duration > 0))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Has a Duration)", prototype->ItemId);
- continue;
- }
-
- // Disable items which are BOP or Quest Items and have a required level lower than the item level
- if ((DisableBOP_Or_Quest_NoReqLevel) && ((prototype->Bonding == BIND_WHEN_PICKED_UP || prototype->Bonding == BIND_QUEST_ITEM) && (prototype->RequiredLevel < prototype->ItemLevel)))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (BOP or BQI and Required Level is less than Item Level)", prototype->ItemId);
- continue;
- }
-
- // Disable items specifically for Warrior
- if ((DisableWarriorItems) && (prototype->AllowableClass == 1))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Warrior Item)", prototype->ItemId);
- continue;
- }
-
- // Disable items specifically for Paladin
- if ((DisablePaladinItems) && (prototype->AllowableClass == 2))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Paladin Item)", prototype->ItemId);
- continue;
- }
-
- // Disable items specifically for Hunter
- if ((DisableHunterItems) && (prototype->AllowableClass == 4))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Hunter Item)", prototype->ItemId);
- continue;
- }
-
- // Disable items specifically for Rogue
- if ((DisableRogueItems) && (prototype->AllowableClass == 8))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Rogue Item)", prototype->ItemId);
- continue;
- }
-
- // Disable items specifically for Priest
- if ((DisablePriestItems) && (prototype->AllowableClass == 16))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Priest Item)", prototype->ItemId);
- continue;
- }
-
- // Disable items specifically for DK
- if ((DisableDKItems) && (prototype->AllowableClass == 32))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (DK Item)", prototype->ItemId);
- continue;
- }
-
- // Disable items specifically for Shaman
- if ((DisableShamanItems) && (prototype->AllowableClass == 64))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Shaman Item)", prototype->ItemId);
- continue;
- }
-
- // Disable items specifically for Mage
- if ((DisableMageItems) && (prototype->AllowableClass == 128))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Mage Item)", prototype->ItemId);
- continue;
- }
-
- // Disable items specifically for Warlock
- if ((DisableWarlockItems) && (prototype->AllowableClass == 256))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Warlock Item)", prototype->ItemId);
- continue;
- }
-
- // Disable items specifically for Unused Class
- if ((DisableUnusedClassItems) && (prototype->AllowableClass == 512))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Unused Item)", prototype->ItemId);
- continue;
- }
-
- // Disable items specifically for Druid
- if ((DisableDruidItems) && (prototype->AllowableClass == 1024))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Druid Item)", prototype->ItemId);
- continue;
- }
-
- // Disable Items below level X
- if ((DisableItemsBelowLevel) && (prototype->Class != ITEM_CLASS_TRADE_GOODS) && (prototype->ItemLevel < DisableItemsBelowLevel))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Item Level = %u)", prototype->ItemId, prototype->ItemLevel);
- continue;
- }
-
- // Disable Items above level X
- if ((DisableItemsAboveLevel) && (prototype->Class != ITEM_CLASS_TRADE_GOODS) && (prototype->ItemLevel > DisableItemsAboveLevel))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Item Level = %u)", prototype->ItemId, prototype->ItemLevel);
- continue;
- }
-
- // Disable Trade Goods below level X
- if ((DisableTGsBelowLevel) && (prototype->Class == ITEM_CLASS_TRADE_GOODS) && (prototype->ItemLevel < DisableTGsBelowLevel))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Trade Good %u disabled (Trade Good Level = %u)", prototype->ItemId, prototype->ItemLevel);
- continue;
- }
-
- // Disable Trade Goods above level X
- if ((DisableTGsAboveLevel) && (prototype->Class == ITEM_CLASS_TRADE_GOODS) && (prototype->ItemLevel > DisableTGsAboveLevel))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Trade Good %u disabled (Trade Good Level = %u)", prototype->ItemId, prototype->ItemLevel);
- continue;
- }
-
- // Disable Items below GUID X
- if ((DisableItemsBelowGUID) && (prototype->Class != ITEM_CLASS_TRADE_GOODS) && (prototype->ItemId < DisableItemsBelowGUID))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Item Level = %u)", prototype->ItemId, prototype->ItemLevel);
- continue;
- }
-
- // Disable Items above GUID X
- if ((DisableItemsAboveGUID) && (prototype->Class != ITEM_CLASS_TRADE_GOODS) && (prototype->ItemId > DisableItemsAboveGUID))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Item Level = %u)", prototype->ItemId, prototype->ItemLevel);
- continue;
- }
-
- // Disable Trade Goods below GUID X
- if ((DisableTGsBelowGUID) && (prototype->Class == ITEM_CLASS_TRADE_GOODS) && (prototype->ItemId < DisableTGsBelowGUID))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Trade Good Level = %u)", prototype->ItemId, prototype->ItemLevel);
- continue;
- }
-
- // Disable Trade Goods above GUID X
- if ((DisableTGsAboveGUID) && (prototype->Class == ITEM_CLASS_TRADE_GOODS) && (prototype->ItemId > DisableTGsAboveGUID))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Trade Good Level = %u)", prototype->ItemId, prototype->ItemLevel);
- continue;
- }
-
- // Disable Items for level lower than X
- if ((DisableItemsBelowReqLevel) && (prototype->RequiredLevel < DisableItemsBelowReqLevel))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (RequiredLevel = %u)", prototype->ItemId, prototype->RequiredLevel);
- continue;
- }
-
- // Disable Items for level higher than X
- if ((DisableItemsAboveReqLevel) && (prototype->RequiredLevel > DisableItemsAboveReqLevel))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (RequiredLevel = %u)", prototype->ItemId, prototype->RequiredLevel);
- continue;
- }
-
- // Disable Trade Goods for level lower than X
- if ((DisableTGsBelowReqLevel) && (prototype->RequiredLevel < DisableTGsBelowReqLevel))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Trade Good %u disabled (RequiredLevel = %u)", prototype->ItemId, prototype->RequiredLevel);
- continue;
- }
-
- // Disable Trade Goods for level higher than X
- if ((DisableTGsAboveReqLevel) && (prototype->RequiredLevel > DisableTGsAboveReqLevel))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Trade Good %u disabled (RequiredLevel = %u)", prototype->ItemId, prototype->RequiredLevel);
- continue;
- }
-
- // Disable Items that require skill lower than X
- if ((DisableItemsBelowReqSkillRank) && (prototype->RequiredSkillRank < DisableItemsBelowReqSkillRank))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (RequiredSkillRank = %u)", prototype->ItemId, prototype->RequiredSkillRank);
- continue;
- }
-
- // Disable Items that require skill higher than X
- if ((DisableItemsAboveReqSkillRank) && (prototype->RequiredSkillRank > DisableItemsAboveReqSkillRank))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (RequiredSkillRank = %u)", prototype->ItemId, prototype->RequiredSkillRank);
- continue;
- }
-
- // Disable Trade Goods that require skill lower than X
- if ((DisableTGsBelowReqSkillRank) && (prototype->RequiredSkillRank < DisableTGsBelowReqSkillRank))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (RequiredSkillRank = %u)", prototype->ItemId, prototype->RequiredSkillRank);
- continue;
- }
-
- // Disable Trade Goods that require skill higher than X
- if ((DisableTGsAboveReqSkillRank) && (prototype->RequiredSkillRank > DisableTGsAboveReqSkillRank))
- {
- if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (RequiredSkillRank = %u)", prototype->ItemId, prototype->RequiredSkillRank);
- continue;
- }
-
- switch (prototype->Quality)
- {
- case AHB_GREY:
- if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
- greyTradeGoodsBin.push_back(itemID);
- else
- greyItemsBin.push_back(itemID);
- break;
-
- case AHB_WHITE:
- if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
- whiteTradeGoodsBin.push_back(itemID);
- else
- whiteItemsBin.push_back(itemID);
- break;
-
- case AHB_GREEN:
- if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
- greenTradeGoodsBin.push_back(itemID);
- else
- greenItemsBin.push_back(itemID);
- break;
-
- case AHB_BLUE:
- if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
- blueTradeGoodsBin.push_back(itemID);
- else
- blueItemsBin.push_back(itemID);
- break;
-
- case AHB_PURPLE:
- if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
- purpleTradeGoodsBin.push_back(itemID);
- else
- purpleItemsBin.push_back(itemID);
- break;
-
- case AHB_ORANGE:
- if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
- orangeTradeGoodsBin.push_back(itemID);
- else
- orangeItemsBin.push_back(itemID);
- break;
-
- case AHB_YELLOW:
- if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
- yellowTradeGoodsBin.push_back(itemID);
- else
- yellowItemsBin.push_back(itemID);
- break;
- }
- }
-
- if ((greyTradeGoodsBin.size() == 0) &&
- (whiteTradeGoodsBin.size() == 0) &&
- (greenTradeGoodsBin.size() == 0) &&
- (blueTradeGoodsBin.size() == 0) &&
- (purpleTradeGoodsBin.size() == 0) &&
- (orangeTradeGoodsBin.size() == 0) &&
- (yellowTradeGoodsBin.size() == 0) &&
- (greyItemsBin.size() == 0) &&
- (whiteItemsBin.size() == 0) &&
- (greenItemsBin.size() == 0) &&
- (blueItemsBin.size() == 0) &&
- (purpleItemsBin.size() == 0) &&
- (orangeItemsBin.size() == 0) &&
- (yellowItemsBin.size() == 0))
- {
- sLog.outError("AuctionHouseBot: No items");
- AHBSeller = 0;
- }
-
- sLog.outString("AuctionHouseBot:");
- sLog.outString("loaded %u grey trade goods", greyTradeGoodsBin.size());
- sLog.outString("loaded %u white trade goods", whiteTradeGoodsBin.size());
- sLog.outString("loaded %u green trade goods", greenTradeGoodsBin.size());
- sLog.outString("loaded %u blue trade goods", blueTradeGoodsBin.size());
- sLog.outString("loaded %u purple trade goods", purpleTradeGoodsBin.size());
- sLog.outString("loaded %u orange trade goods", orangeTradeGoodsBin.size());
- sLog.outString("loaded %u yellow trade goods", yellowTradeGoodsBin.size());
- sLog.outString("loaded %u grey items", greyItemsBin.size());
- sLog.outString("loaded %u white items", whiteItemsBin.size());
- sLog.outString("loaded %u green items", greenItemsBin.size());
- sLog.outString("loaded %u blue items", blueItemsBin.size());
- sLog.outString("loaded %u purple items", purpleItemsBin.size());
- sLog.outString("loaded %u orange items", orangeItemsBin.size());
- sLog.outString("loaded %u yellow items", yellowItemsBin.size());
- }
- sLog.outString("AuctionHouseBot and AuctionHouseBuyer have been loaded.");
-}
-
-void AuctionHouseBot::IncrementItemCounts(AuctionEntry* ah)
-{
- // from auctionhousehandler.cpp, creates auction pointer & player pointer
-
- // get exact item information
- Item *pItem = auctionmgr.GetAItem(ah->item_guidlow);
- if (!pItem)
- {
- if (debug_Out) sLog.outError("AHBot: Item %u doesn't exist, perhaps bought already?", ah->item_guidlow);
- return;
- }
-
- // get item prototype
- ItemPrototype const* prototype = objmgr.GetItemPrototype(ah->item_template);
-
- AHBConfig *config;
-
- FactionTemplateEntry const* u_entry = sFactionTemplateStore.LookupEntry(ah->GetHouseFaction());
- if (!u_entry)
- {
- if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Neutral", ah->GetHouseFaction());
- config = &NeutralConfig;
- }
- else if (u_entry->ourMask & FACTION_MASK_ALLIANCE)
- {
- if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Alliance", ah->GetHouseFaction());
- config = &AllianceConfig;
- }
- else if (u_entry->ourMask & FACTION_MASK_HORDE)
- {
- if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Horde", ah->GetHouseFaction());
- config = &HordeConfig;
- }
- else
- {
- if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Neutral", ah->GetHouseFaction());
- config = &NeutralConfig;
- }
-
- config->IncItemCounts(prototype->Class, prototype->Quality);
-}
-
-void AuctionHouseBot::DecrementItemCounts(AuctionEntry* ah, uint32 item_template)
-{
- // get item prototype
- ItemPrototype const* prototype = objmgr.GetItemPrototype(item_template);
-
- AHBConfig *config;
-
- FactionTemplateEntry const* u_entry = sFactionTemplateStore.LookupEntry(ah->GetHouseFaction());
- if (!u_entry)
- {
- if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Neutral", ah->GetHouseFaction());
- config = &NeutralConfig;
- }
- else if (u_entry->ourMask & FACTION_MASK_ALLIANCE)
- {
- if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Alliance", ah->GetHouseFaction());
- config = &AllianceConfig;
- }
- else if (u_entry->ourMask & FACTION_MASK_HORDE)
- {
- if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Horde", ah->GetHouseFaction());
- config = &HordeConfig;
- }
- else
- {
- if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Neutral", ah->GetHouseFaction());
- config = &NeutralConfig;
- }
-
- config->DecItemCounts(prototype->Class, prototype->Quality);
-}
-
-void AuctionHouseBot::Commands(uint32 command, uint32 ahMapID, uint32 col, char* args)
-{
- AHBConfig *config = NULL;
- switch (ahMapID)
- {
- case 2:
- config = &AllianceConfig;
- break;
- case 6:
- config = &HordeConfig;
- break;
- case 7:
- config = &NeutralConfig;
- break;
- }
- std::string color;
- switch (col)
- {
- case AHB_GREY:
- color = "grey";
- break;
- case AHB_WHITE:
- color = "white";
- break;
- case AHB_GREEN:
- color = "green";
- break;
- case AHB_BLUE:
- color = "blue";
- break;
- case AHB_PURPLE:
- color = "purple";
- break;
- case AHB_ORANGE:
- color = "orange";
- break;
- case AHB_YELLOW:
- color = "yellow";
- break;
- default:
- break;
- }
- switch (command)
- {
- case 0: //ahexpire
- {
- AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap(config->GetAHFID());
-
- AuctionHouseObject::AuctionEntryMap::iterator itr;
- itr = auctionHouse->GetAuctionsBegin();
-
- while (itr != auctionHouse->GetAuctionsEnd())
- {
- if (itr->second->owner == AHBplayerGUID)
- {
- itr->second->expire_time = sWorld.GetGameTime();
- uint32 id = itr->second->Id;
- uint32 expire_time = itr->second->expire_time;
- CharacterDatabase.PExecute("UPDATE auctionhouse SET time = '%u' WHERE id = '%u'", expire_time, id);
- }
- ++itr;
- }
- }
- break;
- case 1: //min items
- {
- char * param1 = strtok(args, " ");
- uint32 minItems = (uint32) strtoul(param1, NULL, 0);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET minitems = '%u' WHERE auctionhouse = '%u'", minItems, ahMapID);
- config->SetMinItems(minItems);
- }
- break;
- case 2: //max items
- {
- char * param1 = strtok(args, " ");
- uint32 maxItems = (uint32) strtoul(param1, NULL, 0);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxitems = '%u' WHERE auctionhouse = '%u'", maxItems, ahMapID);
- config->SetMaxItems(maxItems);
- config->CalculatePercents();
- }
- break;
- case 3: //min time Deprecated (Place holder for future commands)
- break;
- case 4: //max time Deprecated (Place holder for future commands)
- break;
- case 5: //percentages
- {
- char * param1 = strtok(args, " ");
- char * param2 = strtok(NULL, " ");
- char * param3 = strtok(NULL, " ");
- char * param4 = strtok(NULL, " ");
- char * param5 = strtok(NULL, " ");
- char * param6 = strtok(NULL, " ");
- char * param7 = strtok(NULL, " ");
- char * param8 = strtok(NULL, " ");
- char * param9 = strtok(NULL, " ");
- char * param10 = strtok(NULL, " ");
- char * param11 = strtok(NULL, " ");
- char * param12 = strtok(NULL, " ");
- char * param13 = strtok(NULL, " ");
- char * param14 = strtok(NULL, " ");
- uint32 greytg = (uint32) strtoul(param1, NULL, 0);
- uint32 whitetg = (uint32) strtoul(param2, NULL, 0);
- uint32 greentg = (uint32) strtoul(param3, NULL, 0);
- uint32 bluetg = (uint32) strtoul(param4, NULL, 0);
- uint32 purpletg = (uint32) strtoul(param5, NULL, 0);
- uint32 orangetg = (uint32) strtoul(param6, NULL, 0);
- uint32 yellowtg = (uint32) strtoul(param7, NULL, 0);
- uint32 greyi = (uint32) strtoul(param8, NULL, 0);
- uint32 whitei = (uint32) strtoul(param9, NULL, 0);
- uint32 greeni = (uint32) strtoul(param10, NULL, 0);
- uint32 bluei = (uint32) strtoul(param11, NULL, 0);
- uint32 purplei = (uint32) strtoul(param12, NULL, 0);
- uint32 orangei = (uint32) strtoul(param13, NULL, 0);
- uint32 yellowi = (uint32) strtoul(param14, NULL, 0);
-
- CharacterDatabase.BeginTransaction();
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentgreytradegoods = '%u' WHERE auctionhouse = '%u'", greytg, ahMapID);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentwhitetradegoods = '%u' WHERE auctionhouse = '%u'", whitetg, ahMapID);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentgreentradegoods = '%u' WHERE auctionhouse = '%u'", greentg, ahMapID);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentbluetradegoods = '%u' WHERE auctionhouse = '%u'", bluetg, ahMapID);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentpurpletradegoods = '%u' WHERE auctionhouse = '%u'", purpletg, ahMapID);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentorangetradegoods = '%u' WHERE auctionhouse = '%u'", orangetg, ahMapID);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentyellowtradegoods = '%u' WHERE auctionhouse = '%u'", yellowtg, ahMapID);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentgreyitems = '%u' WHERE auctionhouse = '%u'", greyi, ahMapID);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentwhiteitems = '%u' WHERE auctionhouse = '%u'", whitei, ahMapID);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentgreenitems = '%u' WHERE auctionhouse = '%u'", greeni, ahMapID);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentblueitems = '%u' WHERE auctionhouse = '%u'", bluei, ahMapID);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentpurpleitems = '%u' WHERE auctionhouse = '%u'", purplei, ahMapID);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentorangeitems = '%u' WHERE auctionhouse = '%u'", orangei, ahMapID);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentyellowitems = '%u' WHERE auctionhouse = '%u'", yellowi, ahMapID);
- CharacterDatabase.CommitTransaction();
- config->SetPercentages(greytg, whitetg, greentg, bluetg, purpletg, orangetg, yellowtg, greyi, whitei, greeni, bluei, purplei, orangei, yellowi);
- }
- break;
- case 6: //min prices
- {
- char * param1 = strtok(args, " ");
- uint32 minPrice = (uint32) strtoul(param1, NULL, 0);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET minprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), minPrice, ahMapID);
- config->SetMinPrice(col, minPrice);
- }
- break;
- case 7: //max prices
- {
- char * param1 = strtok(args, " ");
- uint32 maxPrice = (uint32) strtoul(param1, NULL, 0);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), maxPrice, ahMapID);
- config->SetMaxPrice(col, maxPrice);
- }
- break;
- case 8: //min bid price
- {
- char * param1 = strtok(args, " ");
- uint32 minBidPrice = (uint32) strtoul(param1, NULL, 0);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET minbidprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), minBidPrice, ahMapID);
- config->SetMinBidPrice(col, minBidPrice);
- }
- break;
- case 9: //max bid price
- {
- char * param1 = strtok(args, " ");
- uint32 maxBidPrice = (uint32) strtoul(param1, NULL, 0);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxbidprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), maxBidPrice, ahMapID);
- config->SetMaxBidPrice(col, maxBidPrice);
- }
- break;
- case 10: //max stacks
- {
- char * param1 = strtok(args, " ");
- uint32 maxStack = (uint32) strtoul(param1, NULL, 0);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxstack%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), maxStack, ahMapID);
- config->SetMaxStack(col, maxStack);
- }
- break;
- case 11: //buyer bid prices
- {
- char * param1 = strtok(args, " ");
- uint32 buyerPrice = (uint32) strtoul(param1, NULL, 0);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET buyerprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), buyerPrice, ahMapID);
- config->SetBuyerPrice(col, buyerPrice);
- }
- break;
- case 12: //buyer bidding interval
- {
- char * param1 = strtok(args, " ");
- uint32 bidInterval = (uint32) strtoul(param1, NULL, 0);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET buyerbiddinginterval = '%u' WHERE auctionhouse = '%u'", bidInterval, ahMapID);
- config->SetBiddingInterval(bidInterval);
- }
- break;
- case 13: //buyer bids per interval
- {
- char * param1 = strtok(args, " ");
- uint32 bidsPerInterval = (uint32) strtoul(param1, NULL, 0);
- CharacterDatabase.PExecute("UPDATE auctionhousebot SET buyerbidsperinterval = '%u' WHERE auctionhouse = '%u'", bidsPerInterval, ahMapID);
- config->SetBidsPerInterval(bidsPerInterval);
- }
- break;
- default:
- break;
- }
-}
-
-void AuctionHouseBot::LoadValues(AHBConfig *config)
-{
- if (debug_Out) sLog.outString("Start Settings for %s Auctionhouses:", CharacterDatabase.PQuery("SELECT name FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetString());
- if (AHBSeller)
- {
- //load min and max items
- config->SetMinItems(CharacterDatabase.PQuery("SELECT minitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxItems(CharacterDatabase.PQuery("SELECT maxitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- //load percentages
- uint32 greytg = CharacterDatabase.PQuery("SELECT percentgreytradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
- uint32 whitetg = CharacterDatabase.PQuery("SELECT percentwhitetradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
- uint32 greentg = CharacterDatabase.PQuery("SELECT percentgreentradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
- uint32 bluetg = CharacterDatabase.PQuery("SELECT percentbluetradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
- uint32 purpletg = CharacterDatabase.PQuery("SELECT percentpurpletradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
- uint32 orangetg = CharacterDatabase.PQuery("SELECT percentorangetradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
- uint32 yellowtg = CharacterDatabase.PQuery("SELECT percentyellowtradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
- uint32 greyi = CharacterDatabase.PQuery("SELECT percentgreyitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
- uint32 whitei = CharacterDatabase.PQuery("SELECT percentwhiteitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
- uint32 greeni = CharacterDatabase.PQuery("SELECT percentgreenitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
- uint32 bluei = CharacterDatabase.PQuery("SELECT percentblueitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
- uint32 purplei = CharacterDatabase.PQuery("SELECT percentpurpleitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
- uint32 orangei = CharacterDatabase.PQuery("SELECT percentorangeitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
- uint32 yellowi = CharacterDatabase.PQuery("SELECT percentyellowitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
- config->SetPercentages(greytg, whitetg, greentg, bluetg, purpletg, orangetg, yellowtg, greyi, whitei, greeni, bluei, purplei, orangei, yellowi);
- //load min and max prices
- config->SetMinPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT minpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT maxpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMinPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT minpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT maxpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMinPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT minpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT maxpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMinPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT minpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT maxpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMinPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT minpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT maxpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMinPrice(AHB_ORANGE, CharacterDatabase.PQuery("SELECT minpriceorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxPrice(AHB_ORANGE, CharacterDatabase.PQuery("SELECT maxpriceorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMinPrice(AHB_YELLOW, CharacterDatabase.PQuery("SELECT minpriceyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxPrice(AHB_YELLOW, CharacterDatabase.PQuery("SELECT maxpriceyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- //load min and max bid prices
- config->SetMinBidPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT minbidpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxBidPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT maxbidpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMinBidPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT minbidpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxBidPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT maxbidpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMinBidPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT minbidpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxBidPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT maxbidpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMinBidPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT minbidpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxBidPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT maxbidpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMinBidPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT minbidpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxBidPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT maxbidpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMinBidPrice(AHB_ORANGE, CharacterDatabase.PQuery("SELECT minbidpriceorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxBidPrice(AHB_ORANGE, CharacterDatabase.PQuery("SELECT maxbidpriceorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMinBidPrice(AHB_YELLOW, CharacterDatabase.PQuery("SELECT minbidpriceyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxBidPrice(AHB_YELLOW, CharacterDatabase.PQuery("SELECT maxbidpriceyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- //load max stacks
- config->SetMaxStack(AHB_GREY, CharacterDatabase.PQuery("SELECT maxstackgrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxStack(AHB_WHITE, CharacterDatabase.PQuery("SELECT maxstackwhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxStack(AHB_GREEN, CharacterDatabase.PQuery("SELECT maxstackgreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxStack(AHB_BLUE, CharacterDatabase.PQuery("SELECT maxstackblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxStack(AHB_PURPLE, CharacterDatabase.PQuery("SELECT maxstackpurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxStack(AHB_ORANGE, CharacterDatabase.PQuery("SELECT maxstackorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetMaxStack(AHB_YELLOW, CharacterDatabase.PQuery("SELECT maxstackyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- if (debug_Out)
- {
- sLog.outString("minItems = %u", config->GetMinItems());
- sLog.outString("maxItems = %u", config->GetMaxItems());
- sLog.outString("percentGreyTradeGoods = %u", config->GetPercentages(AHB_GREY_TG));
- sLog.outString("percentWhiteTradeGoods = %u", config->GetPercentages(AHB_WHITE_TG));
- sLog.outString("percentGreenTradeGoods = %u", config->GetPercentages(AHB_GREEN_TG));
- sLog.outString("percentBlueTradeGoods = %u", config->GetPercentages(AHB_BLUE_TG));
- sLog.outString("percentPurpleTradeGoods = %u", config->GetPercentages(AHB_PURPLE_TG));
- sLog.outString("percentOrangeTradeGoods = %u", config->GetPercentages(AHB_ORANGE_TG));
- sLog.outString("percentYellowTradeGoods = %u", config->GetPercentages(AHB_YELLOW_TG));
- sLog.outString("percentGreyItems = %u", config->GetPercentages(AHB_GREY_I));
- sLog.outString("percentWhiteItems = %u", config->GetPercentages(AHB_WHITE_I));
- sLog.outString("percentGreenItems = %u", config->GetPercentages(AHB_GREEN_I));
- sLog.outString("percentBlueItems = %u", config->GetPercentages(AHB_BLUE_I));
- sLog.outString("percentPurpleItems = %u", config->GetPercentages(AHB_PURPLE_I));
- sLog.outString("percentOrangeItems = %u", config->GetPercentages(AHB_ORANGE_I));
- sLog.outString("percentYellowItems = %u", config->GetPercentages(AHB_YELLOW_I));
- sLog.outString("minPriceGrey = %u", config->GetMinPrice(AHB_GREY));
- sLog.outString("maxPriceGrey = %u", config->GetMaxPrice(AHB_GREY));
- sLog.outString("minPriceWhite = %u", config->GetMinPrice(AHB_WHITE));
- sLog.outString("maxPriceWhite = %u", config->GetMaxPrice(AHB_WHITE));
- sLog.outString("minPriceGreen = %u", config->GetMinPrice(AHB_GREEN));
- sLog.outString("maxPriceGreen = %u", config->GetMaxPrice(AHB_GREEN));
- sLog.outString("minPriceBlue = %u", config->GetMinPrice(AHB_BLUE));
- sLog.outString("maxPriceBlue = %u", config->GetMaxPrice(AHB_BLUE));
- sLog.outString("minPricePurple = %u", config->GetMinPrice(AHB_PURPLE));
- sLog.outString("maxPricePurple = %u", config->GetMaxPrice(AHB_PURPLE));
- sLog.outString("minPriceOrange = %u", config->GetMinPrice(AHB_ORANGE));
- sLog.outString("maxPriceOrange = %u", config->GetMaxPrice(AHB_ORANGE));
- sLog.outString("minPriceYellow = %u", config->GetMinPrice(AHB_YELLOW));
- sLog.outString("maxPriceYellow = %u", config->GetMaxPrice(AHB_YELLOW));
- sLog.outString("minBidPriceGrey = %u", config->GetMinBidPrice(AHB_GREY));
- sLog.outString("maxBidPriceGrey = %u", config->GetMaxBidPrice(AHB_GREY));
- sLog.outString("minBidPriceWhite = %u", config->GetMinBidPrice(AHB_WHITE));
- sLog.outString("maxBidPriceWhite = %u", config->GetMaxBidPrice(AHB_WHITE));
- sLog.outString("minBidPriceGreen = %u", config->GetMinBidPrice(AHB_GREEN));
- sLog.outString("maxBidPriceGreen = %u", config->GetMaxBidPrice(AHB_GREEN));
- sLog.outString("minBidPriceBlue = %u", config->GetMinBidPrice(AHB_BLUE));
- sLog.outString("maxBidPriceBlue = %u", config->GetMinBidPrice(AHB_BLUE));
- sLog.outString("minBidPricePurple = %u", config->GetMinBidPrice(AHB_PURPLE));
- sLog.outString("maxBidPricePurple = %u", config->GetMaxBidPrice(AHB_PURPLE));
- sLog.outString("minBidPriceOrange = %u", config->GetMinBidPrice(AHB_ORANGE));
- sLog.outString("maxBidPriceOrange = %u", config->GetMaxBidPrice(AHB_ORANGE));
- sLog.outString("minBidPriceYellow = %u", config->GetMinBidPrice(AHB_YELLOW));
- sLog.outString("maxBidPriceYellow = %u", config->GetMaxBidPrice(AHB_YELLOW));
- sLog.outString("maxStackGrey = %u", config->GetMaxStack(AHB_GREY));
- sLog.outString("maxStackWhite = %u", config->GetMaxStack(AHB_WHITE));
- sLog.outString("maxStackGreen = %u", config->GetMaxStack(AHB_GREEN));
- sLog.outString("maxStackBlue = %u", config->GetMaxStack(AHB_BLUE));
- sLog.outString("maxStackPurple = %u", config->GetMaxStack(AHB_PURPLE));
- sLog.outString("maxStackOrange = %u", config->GetMaxStack(AHB_ORANGE));
- sLog.outString("maxStackYellow = %u", config->GetMaxStack(AHB_YELLOW));
- }
- //AuctionHouseEntry const* ahEntry = auctionmgr.GetAuctionHouseEntry(config->GetAHFID());
- AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap(config->GetAHFID());
-
- config->ResetItemCounts();
- uint32 auctions = auctionHouse->Getcount();
-
- if (auctions)
- {
- for (AuctionHouseObject::AuctionEntryMap::const_iterator itr = auctionHouse->GetAuctionsBegin(); itr != auctionHouse->GetAuctionsEnd(); ++itr)
- {
- AuctionEntry *Aentry = itr->second;
- Item *item = auctionmgr.GetAItem(Aentry->item_guidlow);
- if (item)
- {
- ItemPrototype const *prototype = item->GetProto();
- if (prototype)
- {
- switch (prototype->Quality)
- {
- case 0:
- if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
- config->IncItemCounts(AHB_GREY_TG);
- else
- config->IncItemCounts(AHB_GREY_I);
- break;
- case 1:
- if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
- config->IncItemCounts(AHB_WHITE_TG);
- else
- config->IncItemCounts(AHB_WHITE_I);
- break;
- case 2:
- if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
- config->IncItemCounts(AHB_GREEN_TG);
- else
- config->IncItemCounts(AHB_GREEN_I);
- break;
- case 3:
- if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
- config->IncItemCounts(AHB_BLUE_TG);
- else
- config->IncItemCounts(AHB_BLUE_I);
- break;
- case 4:
- if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
- config->IncItemCounts(AHB_PURPLE_TG);
- else
- config->IncItemCounts(AHB_PURPLE_I);
- break;
- case 5:
- if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
- config->IncItemCounts(AHB_ORANGE_TG);
- else
- config->IncItemCounts(AHB_ORANGE_I);
- break;
- case 6:
- if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
- config->IncItemCounts(AHB_YELLOW_TG);
- else
- config->IncItemCounts(AHB_YELLOW_I);
- break;
- }
- }
- }
- }
- }
- if (debug_Out)
- {
- sLog.outString("Current Items in %s Auctionhouses:", CharacterDatabase.PQuery("SELECT name FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetString());
- sLog.outString("Grey Trade Goods\t%u\tGrey Items\t%u", config->GetItemCounts(AHB_GREY_TG), config->GetItemCounts(AHB_GREY_I));
- sLog.outString("White Trade Goods\t%u\tWhite Items\t%u", config->GetItemCounts(AHB_WHITE_TG), config->GetItemCounts(AHB_WHITE_I));
- sLog.outString("Green Trade Goods\t%u\tGreen Items\t%u", config->GetItemCounts(AHB_GREEN_TG), config->GetItemCounts(AHB_GREEN_I));
- sLog.outString("Blue Trade Goods\t%u\tBlue Items\t%u", config->GetItemCounts(AHB_BLUE_TG), config->GetItemCounts(AHB_BLUE_I));
- sLog.outString("Purple Trade Goods\t%u\tPurple Items\t%u", config->GetItemCounts(AHB_PURPLE_TG), config->GetItemCounts(AHB_PURPLE_I));
- sLog.outString("Orange Trade Goods\t%u\tOrange Items\t%u", config->GetItemCounts(AHB_ORANGE_TG), config->GetItemCounts(AHB_ORANGE_I));
- sLog.outString("Yellow Trade Goods\t%u\tYellow Items\t%u", config->GetItemCounts(AHB_YELLOW_TG), config->GetItemCounts(AHB_YELLOW_I));
- }
- }
- if (AHBBuyer)
- {
- //load buyer bid prices
- config->SetBuyerPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT buyerpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetBuyerPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT buyerpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetBuyerPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT buyerpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetBuyerPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT buyerpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetBuyerPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT buyerpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetBuyerPrice(AHB_ORANGE, CharacterDatabase.PQuery("SELECT buyerpriceorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- config->SetBuyerPrice(AHB_YELLOW, CharacterDatabase.PQuery("SELECT buyerpriceyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- //load bidding interval
- config->SetBiddingInterval(CharacterDatabase.PQuery("SELECT buyerbiddinginterval FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- //load bids per interval
- config->SetBidsPerInterval(CharacterDatabase.PQuery("SELECT buyerbidsperinterval FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
- if (debug_Out)
- {
- sLog.outString("buyerPriceGrey = %u", config->GetBuyerPrice(AHB_GREY));
- sLog.outString("buyerPriceWhite = %u", config->GetBuyerPrice(AHB_WHITE));
- sLog.outString("buyerPriceGreen = %u", config->GetBuyerPrice(AHB_GREEN));
- sLog.outString("buyerPriceBlue = %u", config->GetBuyerPrice(AHB_BLUE));
- sLog.outString("buyerPricePurple = %u", config->GetBuyerPrice(AHB_PURPLE));
- sLog.outString("buyerPriceOrange = %u", config->GetBuyerPrice(AHB_ORANGE));
- sLog.outString("buyerPriceYellow = %u", config->GetBuyerPrice(AHB_YELLOW));
- sLog.outString("buyerBiddingInterval = %u", config->GetBiddingInterval());
- sLog.outString("buyerBidsPerInterval = %u", config->GetBidsPerInterval());
- }
- }
- if (debug_Out) sLog.outString("End Settings for %s Auctionhouses:", CharacterDatabase.PQuery("SELECT name FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetString());
-}
diff --git a/src/server/game/AuctionHouse/AuctionHouseBot/AuctionHouseBot.h b/src/server/game/AuctionHouse/AuctionHouseBot/AuctionHouseBot.h
deleted file mode 100644
index b62d7363cd2..00000000000
--- a/src/server/game/AuctionHouse/AuctionHouseBot/AuctionHouseBot.h
+++ /dev/null
@@ -1,1247 +0,0 @@
-/*
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef AUCTION_HOUSE_BOT_H
-#define AUCTION_HOUSE_BOT_H
-
-#include "World.h"
-#include "Config.h"
-#include "ItemPrototype.h"
-
-#define AHB_GREY 0
-#define AHB_WHITE 1
-#define AHB_GREEN 2
-#define AHB_BLUE 3
-#define AHB_PURPLE 4
-#define AHB_ORANGE 5
-#define AHB_YELLOW 6
-#define AHB_MAX_QUALITY 6
-#define AHB_GREY_TG 0
-#define AHB_WHITE_TG 1
-#define AHB_GREEN_TG 2
-#define AHB_BLUE_TG 3
-#define AHB_PURPLE_TG 4
-#define AHB_ORANGE_TG 5
-#define AHB_YELLOW_TG 6
-#define AHB_GREY_I 7
-#define AHB_WHITE_I 8
-#define AHB_GREEN_I 9
-#define AHB_BLUE_I 10
-#define AHB_PURPLE_I 11
-#define AHB_ORANGE_I 12
-#define AHB_YELLOW_I 13
-
-class AHBConfig
-{
-private:
- uint32 AHID;
- uint32 AHFID;
- uint32 minItems;
- uint32 maxItems;
- uint32 percentGreyTradeGoods;
- uint32 percentWhiteTradeGoods;
- uint32 percentGreenTradeGoods;
- uint32 percentBlueTradeGoods;
- uint32 percentPurpleTradeGoods;
- uint32 percentOrangeTradeGoods;
- uint32 percentYellowTradeGoods;
- uint32 percentGreyItems;
- uint32 percentWhiteItems;
- uint32 percentGreenItems;
- uint32 percentBlueItems;
- uint32 percentPurpleItems;
- uint32 percentOrangeItems;
- uint32 percentYellowItems;
- uint32 minPriceGrey;
- uint32 maxPriceGrey;
- uint32 minBidPriceGrey;
- uint32 maxBidPriceGrey;
- uint32 maxStackGrey;
- uint32 minPriceWhite;
- uint32 maxPriceWhite;
- uint32 minBidPriceWhite;
- uint32 maxBidPriceWhite;
- uint32 maxStackWhite;
- uint32 minPriceGreen;
- uint32 maxPriceGreen;
- uint32 minBidPriceGreen;
- uint32 maxBidPriceGreen;
- uint32 maxStackGreen;
- uint32 minPriceBlue;
- uint32 maxPriceBlue;
- uint32 minBidPriceBlue;
- uint32 maxBidPriceBlue;
- uint32 maxStackBlue;
- uint32 minPricePurple;
- uint32 maxPricePurple;
- uint32 minBidPricePurple;
- uint32 maxBidPricePurple;
- uint32 maxStackPurple;
- uint32 minPriceOrange;
- uint32 maxPriceOrange;
- uint32 minBidPriceOrange;
- uint32 maxBidPriceOrange;
- uint32 maxStackOrange;
- uint32 minPriceYellow;
- uint32 maxPriceYellow;
- uint32 minBidPriceYellow;
- uint32 maxBidPriceYellow;
- uint32 maxStackYellow;
-
- uint32 buyerPriceGrey;
- uint32 buyerPriceWhite;
- uint32 buyerPriceGreen;
- uint32 buyerPriceBlue;
- uint32 buyerPricePurple;
- uint32 buyerPriceOrange;
- uint32 buyerPriceYellow;
- uint32 buyerBiddingInterval;
- uint32 buyerBidsPerInterval;
-
- uint32 greytgp;
- uint32 whitetgp;
- uint32 greentgp;
- uint32 bluetgp;
- uint32 purpletgp;
- uint32 orangetgp;
- uint32 yellowtgp;
- uint32 greyip;
- uint32 whiteip;
- uint32 greenip;
- uint32 blueip;
- uint32 purpleip;
- uint32 orangeip;
- uint32 yellowip;
-
- uint32 greyTGoods;
- uint32 whiteTGoods;
- uint32 greenTGoods;
- uint32 blueTGoods;
- uint32 purpleTGoods;
- uint32 orangeTGoods;
- uint32 yellowTGoods;
-
- uint32 greyItems;
- uint32 whiteItems;
- uint32 greenItems;
- uint32 blueItems;
- uint32 purpleItems;
- uint32 orangeItems;
- uint32 yellowItems;
-
-public:
- AHBConfig(uint32 ahid)
- {
- AHID = ahid;
- switch(ahid)
- {
- case 2:
- AHFID = 55;
- break;
- case 6:
- AHFID = 29;
- break;
- case 7:
- AHFID = 120;
- break;
- default:
- AHFID = 120;
- break;
- }
- }
- AHBConfig()
- {
- }
- uint32 GetAHID()
- {
- return AHID;
- }
- uint32 GetAHFID()
- {
- return AHFID;
- }
- void SetMinItems(uint32 value)
- {
- minItems = value;
- }
- uint32 GetMinItems()
- {
- if ((minItems == 0) && (maxItems))
- return maxItems;
- else if ((maxItems) && (minItems > maxItems))
- return maxItems;
- else
- return minItems;
- }
- void SetMaxItems(uint32 value)
- {
- maxItems = value;
- // CalculatePercents() needs to be called, but only if
- // SetPercentages() has been called at least once already.
- }
- uint32 GetMaxItems()
- {
- return maxItems;
- }
- void SetPercentages(uint32 greytg, uint32 whitetg, uint32 greentg, uint32 bluetg, uint32 purpletg, uint32 orangetg, uint32 yellowtg, uint32 greyi, uint32 whitei, uint32 greeni, uint32 bluei, uint32 purplei, uint32 orangei, uint32 yellowi)
- {
- uint32 totalPercent = greytg + whitetg + greentg + bluetg + purpletg + orangetg + yellowtg + greyi + whitei + greeni + bluei + purplei + orangei + yellowi;
-
- if (totalPercent == 0)
- {
- maxItems = 0;
- }
- else if (totalPercent != 100)
- {
- greytg = 0;
- whitetg = 27;
- greentg = 12;
- bluetg = 10;
- purpletg = 1;
- orangetg = 0;
- yellowtg = 0;
- greyi = 0;
- whitei = 10;
- greeni = 30;
- bluei = 8;
- purplei = 2;
- orangei = 0;
- yellowi = 0;
- }
- percentGreyTradeGoods = greytg;
- percentWhiteTradeGoods = whitetg;
- percentGreenTradeGoods = greentg;
- percentBlueTradeGoods = bluetg;
- percentPurpleTradeGoods = purpletg;
- percentOrangeTradeGoods = orangetg;
- percentYellowTradeGoods = yellowtg;
- percentGreyItems = greyi;
- percentWhiteItems = whitei;
- percentGreenItems = greeni;
- percentBlueItems = bluei;
- percentPurpleItems = purplei;
- percentOrangeItems = orangei;
- percentYellowItems = yellowi;
- CalculatePercents();
- }
- uint32 GetPercentages(uint32 color)
- {
- switch(color)
- {
- case AHB_GREY_TG:
- return percentGreyTradeGoods;
- break;
- case AHB_WHITE_TG:
- return percentWhiteTradeGoods;
- break;
- case AHB_GREEN_TG:
- return percentGreenTradeGoods;
- break;
- case AHB_BLUE_TG:
- return percentBlueTradeGoods;
- break;
- case AHB_PURPLE_TG:
- return percentPurpleTradeGoods;
- break;
- case AHB_ORANGE_TG:
- return percentOrangeTradeGoods;
- break;
- case AHB_YELLOW_TG:
- return percentYellowTradeGoods;
- break;
- case AHB_GREY_I:
- return percentGreyItems;
- break;
- case AHB_WHITE_I:
- return percentWhiteItems;
- break;
- case AHB_GREEN_I:
- return percentGreenItems;
- break;
- case AHB_BLUE_I:
- return percentBlueItems;
- break;
- case AHB_PURPLE_I:
- return percentPurpleItems;
- break;
- case AHB_ORANGE_I:
- return percentOrangeItems;
- break;
- case AHB_YELLOW_I:
- return percentYellowItems;
- break;
- default:
- return 0;
- break;
- }
- }
- void SetMinPrice(uint32 color, uint32 value)
- {
- switch(color)
- {
- case AHB_GREY:
- minPriceGrey = value;
- break;
- case AHB_WHITE:
- minPriceWhite = value;
- break;
- case AHB_GREEN:
- minPriceGreen = value;
- break;
- case AHB_BLUE:
- minPriceBlue = value;
- break;
- case AHB_PURPLE:
- minPricePurple = value;
- break;
- case AHB_ORANGE:
- minPriceOrange = value;
- break;
- case AHB_YELLOW:
- minPriceYellow = value;
- break;
- default:
- break;
- }
- }
- uint32 GetMinPrice(uint32 color)
- {
- switch(color)
- {
- case AHB_GREY:
- {
- if (minPriceGrey == 0)
- return 100;
- else if (minPriceGrey > maxPriceGrey)
- return maxPriceGrey;
- else
- return minPriceGrey;
- break;
- }
- case AHB_WHITE:
- {
- if (minPriceWhite == 0)
- return 150;
- else if (minPriceWhite > maxPriceWhite)
- return maxPriceWhite;
- else
- return minPriceWhite;
- break;
- }
- case AHB_GREEN:
- {
- if (minPriceGreen == 0)
- return 200;
- else if (minPriceGreen > maxPriceGreen)
- return maxPriceGreen;
- else
- return minPriceGreen;
- break;
- }
- case AHB_BLUE:
- {
- if (minPriceBlue == 0)
- return 250;
- else if (minPriceBlue > maxPriceBlue)
- return maxPriceBlue;
- else
- return minPriceBlue;
- break;
- }
- case AHB_PURPLE:
- {
- if (minPricePurple == 0)
- return 300;
- else if (minPricePurple > maxPricePurple)
- return maxPricePurple;
- else
- return minPricePurple;
- break;
- }
- case AHB_ORANGE:
- {
- if (minPriceOrange == 0)
- return 400;
- else if (minPriceOrange > maxPriceOrange)
- return maxPriceOrange;
- else
- return minPriceOrange;
- break;
- }
- case AHB_YELLOW:
- {
- if (minPriceYellow == 0)
- return 500;
- else if (minPriceYellow > maxPriceYellow)
- return maxPriceYellow;
- else
- return minPriceYellow;
- break;
- }
- default:
- {
- return 0;
- break;
- }
- }
- }
- void SetMaxPrice(uint32 color, uint32 value)
- {
- switch(color)
- {
- case AHB_GREY:
- maxPriceGrey = value;
- break;
- case AHB_WHITE:
- maxPriceWhite = value;
- break;
- case AHB_GREEN:
- maxPriceGreen = value;
- break;
- case AHB_BLUE:
- maxPriceBlue = value;
- break;
- case AHB_PURPLE:
- maxPricePurple = value;
- break;
- case AHB_ORANGE:
- maxPriceOrange = value;
- break;
- case AHB_YELLOW:
- maxPriceYellow = value;
- break;
- default:
- break;
- }
- }
- uint32 GetMaxPrice(uint32 color)
- {
- switch(color)
- {
- case AHB_GREY:
- {
- if (maxPriceGrey == 0)
- return 150;
- else
- return maxPriceGrey;
- break;
- }
- case AHB_WHITE:
- {
- if (maxPriceWhite == 0)
- return 250;
- else
- return maxPriceWhite;
- break;
- }
- case AHB_GREEN:
- {
- if (maxPriceGreen == 0)
- return 300;
- else
- return maxPriceGreen;
- break;
- }
- case AHB_BLUE:
- {
- if (maxPriceBlue == 0)
- return 350;
- else
- return maxPriceBlue;
- break;
- }
- case AHB_PURPLE:
- {
- if (maxPricePurple == 0)
- return 450;
- else
- return maxPricePurple;
- break;
- }
- case AHB_ORANGE:
- {
- if (maxPriceOrange == 0)
- return 550;
- else
- return maxPriceOrange;
- break;
- }
- case AHB_YELLOW:
- {
- if (maxPriceYellow == 0)
- return 650;
- else
- return maxPriceYellow;
- break;
- }
- default:
- {
- return 0;
- break;
- }
- }
- }
- void SetMinBidPrice(uint32 color, uint32 value)
- {
- switch(color)
- {
- case AHB_GREY:
- minBidPriceGrey = value;
- break;
- case AHB_WHITE:
- minBidPriceWhite = value;
- break;
- case AHB_GREEN:
- minBidPriceGreen = value;
- break;
- case AHB_BLUE:
- minBidPriceBlue = value;
- break;
- case AHB_PURPLE:
- minBidPricePurple = value;
- break;
- case AHB_ORANGE:
- minBidPriceOrange = value;
- break;
- case AHB_YELLOW:
- minBidPriceYellow = value;
- break;
- default:
- break;
- }
- }
- uint32 GetMinBidPrice(uint32 color)
- {
- switch(color)
- {
- case AHB_GREY:
- {
- if (minBidPriceGrey > 100)
- return 100;
- else
- return minBidPriceGrey;
- break;
- }
- case AHB_WHITE:
- {
- if (minBidPriceWhite > 100)
- return 100;
- else
- return minBidPriceWhite;
- break;
- }
- case AHB_GREEN:
- {
- if (minBidPriceGreen > 100)
- return 100;
- else
- return minBidPriceGreen;
- break;
- }
- case AHB_BLUE:
- {
- if (minBidPriceBlue > 100)
- return 100;
- else
- return minBidPriceBlue;
- break;
- }
- case AHB_PURPLE:
- {
- if (minBidPricePurple > 100)
- return 100;
- else
- return minBidPricePurple;
- break;
- }
- case AHB_ORANGE:
- {
- if (minBidPriceOrange > 100)
- return 100;
- else
- return minBidPriceOrange;
- break;
- }
- case AHB_YELLOW:
- {
- if (minBidPriceYellow > 100)
- return 100;
- else
- return minBidPriceYellow;
- break;
- }
- default:
- {
- return 0;
- break;
- }
- }
- }
- void SetMaxBidPrice(uint32 color, uint32 value)
- {
- switch(color)
- {
- case AHB_GREY:
- maxBidPriceGrey = value;
- break;
- case AHB_WHITE:
- maxBidPriceWhite = value;
- break;
- case AHB_GREEN:
- maxBidPriceGreen = value;
- break;
- case AHB_BLUE:
- maxBidPriceBlue = value;
- break;
- case AHB_PURPLE:
- maxBidPricePurple = value;
- break;
- case AHB_ORANGE:
- maxBidPriceOrange = value;
- break;
- case AHB_YELLOW:
- maxBidPriceYellow = value;
- break;
- default:
- break;
- }
- }
- uint32 GetMaxBidPrice(uint32 color)
- {
- switch(color)
- {
- case AHB_GREY:
- {
- if (maxBidPriceGrey > 100)
- return 100;
- else
- return maxBidPriceGrey;
- break;
- }
- case AHB_WHITE:
- {
- if (maxBidPriceWhite > 100)
- return 100;
- else
- return maxBidPriceWhite;
- break;
- }
- case AHB_GREEN:
- {
- if (maxBidPriceGreen > 100)
- return 100;
- else
- return maxBidPriceGreen;
- break;
- }
- case AHB_BLUE:
- {
- if (maxBidPriceBlue > 100)
- return 100;
- else
- return maxBidPriceBlue;
- break;
- }
- case AHB_PURPLE:
- {
- if (maxBidPricePurple > 100)
- return 100;
- else
- return maxBidPricePurple;
- break;
- }
- case AHB_ORANGE:
- {
- if (maxBidPriceOrange > 100)
- return 100;
- else
- return maxBidPriceOrange;
- break;
- }
- case AHB_YELLOW:
- {
- if (maxBidPriceYellow > 100)
- return 100;
- else
- return maxBidPriceYellow;
- break;
- }
- default:
- {
- return 0;
- break;
- }
- }
- }
- void SetMaxStack(uint32 color, uint32 value)
- {
- switch(color)
- {
- case AHB_GREY:
- maxStackGrey = value;
- break;
- case AHB_WHITE:
- maxStackWhite = value;
- break;
- case AHB_GREEN:
- maxStackGreen = value;
- break;
- case AHB_BLUE:
- maxStackBlue = value;
- break;
- case AHB_PURPLE:
- maxStackPurple = value;
- break;
- case AHB_ORANGE:
- maxStackOrange = value;
- break;
- case AHB_YELLOW:
- maxStackYellow = value;
- break;
- default:
- break;
- }
- }
- uint32 GetMaxStack(uint32 color)
- {
- switch(color)
- {
- case AHB_GREY:
- {
- return maxStackGrey;
- break;
- }
- case AHB_WHITE:
- {
- return maxStackWhite;
- break;
- }
- case AHB_GREEN:
- {
- return maxStackGreen;
- break;
- }
- case AHB_BLUE:
- {
- return maxStackBlue;
- break;
- }
- case AHB_PURPLE:
- {
- return maxStackPurple;
- break;
- }
- case AHB_ORANGE:
- {
- return maxStackOrange;
- break;
- }
- case AHB_YELLOW:
- {
- return maxStackYellow;
- break;
- }
- default:
- {
- return 0;
- break;
- }
- }
- }
- void SetBuyerPrice(uint32 color, uint32 value)
- {
- switch(color)
- {
- case AHB_GREY:
- buyerPriceGrey = value;
- break;
- case AHB_WHITE:
- buyerPriceWhite = value;
- break;
- case AHB_GREEN:
- buyerPriceGreen = value;
- break;
- case AHB_BLUE:
- buyerPriceBlue = value;
- break;
- case AHB_PURPLE:
- buyerPricePurple = value;
- break;
- case AHB_ORANGE:
- buyerPriceOrange = value;
- break;
- case AHB_YELLOW:
- buyerPriceYellow = value;
- break;
- default:
- break;
- }
- }
- uint32 GetBuyerPrice(uint32 color)
- {
- switch(color)
- {
- case AHB_GREY:
- return buyerPriceGrey;
- break;
- case AHB_WHITE:
- return buyerPriceWhite;
- break;
- case AHB_GREEN:
- return buyerPriceGreen;
- break;
- case AHB_BLUE:
- return buyerPriceBlue;
- break;
- case AHB_PURPLE:
- return buyerPricePurple;
- break;
- case AHB_ORANGE:
- return buyerPriceOrange;
- break;
- case AHB_YELLOW:
- return buyerPriceYellow;
- break;
- default:
- return 0;
- break;
- }
- }
- void SetBiddingInterval(uint32 value)
- {
- buyerBiddingInterval = value;
- }
- uint32 GetBiddingInterval()
- {
- return buyerBiddingInterval;
- }
- void CalculatePercents()
- {
- greytgp = (uint32) (((double)percentGreyTradeGoods / 100.0) * maxItems);
- whitetgp = (uint32) (((double)percentWhiteTradeGoods / 100.0) * maxItems);
- greentgp = (uint32) (((double)percentGreenTradeGoods / 100.0) * maxItems);
- bluetgp = (uint32) (((double)percentBlueTradeGoods / 100.0) * maxItems);
- purpletgp = (uint32) (((double)percentPurpleTradeGoods / 100.0) * maxItems);
- orangetgp = (uint32) (((double)percentOrangeTradeGoods / 100.0) * maxItems);
- yellowtgp = (uint32) (((double)percentYellowTradeGoods / 100.0) * maxItems);
- greyip = (uint32) (((double)percentGreyItems / 100.0) * maxItems);
- whiteip = (uint32) (((double)percentWhiteItems / 100.0) * maxItems);
- greenip = (uint32) (((double)percentGreenItems / 100.0) * maxItems);
- blueip = (uint32) (((double)percentBlueItems / 100.0) * maxItems);
- purpleip = (uint32) (((double)percentPurpleItems / 100.0) * maxItems);
- orangeip = (uint32) (((double)percentOrangeItems / 100.0) * maxItems);
- yellowip = (uint32) (((double)percentYellowItems / 100.0) * maxItems);
- uint32 total = greytgp + whitetgp + greentgp + bluetgp + purpletgp + orangetgp + yellowtgp + greyip + whiteip + greenip + blueip + purpleip + orangeip + yellowip;
- int32 diff = (maxItems - total);
- if (diff < 0)
- {
- if ((whiteip - diff) > 0)
- whiteip -= diff;
- else if ((greenip - diff) > 0)
- greenip -= diff;
- }
- else if (diff < 0)
- {
- whiteip += diff;
- }
- }
- uint32 GetPercents(uint32 color)
- {
- switch(color)
- {
- case AHB_GREY_TG:
- return greytgp;
- break;
- case AHB_WHITE_TG:
- return whitetgp;
- break;
- case AHB_GREEN_TG:
- return greentgp;
- break;
- case AHB_BLUE_TG:
- return bluetgp;
- break;
- case AHB_PURPLE_TG:
- return purpletgp;
- break;
- case AHB_ORANGE_TG:
- return orangetgp;
- break;
- case AHB_YELLOW_TG:
- return yellowtgp;
- break;
- case AHB_GREY_I:
- return greyip;
- break;
- case AHB_WHITE_I:
- return whiteip;
- break;
- case AHB_GREEN_I:
- return greenip;
- break;
- case AHB_BLUE_I:
- return blueip;
- break;
- case AHB_PURPLE_I:
- return purpleip;
- break;
- case AHB_ORANGE_I:
- return orangeip;
- break;
- case AHB_YELLOW_I:
- return yellowip;
- break;
- default:
- return 0;
- break;
- }
- }
-
- void DecItemCounts(uint32 Class, uint32 Quality)
- {
- switch(Class)
- {
- case ITEM_CLASS_TRADE_GOODS:
- DecItemCounts(Quality);
- break;
- default:
- DecItemCounts(Quality + 7);
- break;
- }
- }
-
- void DecItemCounts(uint32 color)
- {
- switch(color)
- {
- case AHB_GREY_TG:
- --greyTGoods;
- break;
- case AHB_WHITE_TG:
- --whiteTGoods;
- break;
- case AHB_GREEN_TG:
- --greenTGoods;
- break;
- case AHB_BLUE_TG:
- --blueTGoods;
- break;
- case AHB_PURPLE_TG:
- --purpleTGoods;
- break;
- case AHB_ORANGE_TG:
- --orangeTGoods;
- break;
- case AHB_YELLOW_TG:
- --yellowTGoods;
- break;
- case AHB_GREY_I:
- --greyItems;
- break;
- case AHB_WHITE_I:
- --whiteItems;
- break;
- case AHB_GREEN_I:
- --greenItems;
- break;
- case AHB_BLUE_I:
- --blueItems;
- break;
- case AHB_PURPLE_I:
- --purpleItems;
- break;
- case AHB_ORANGE_I:
- --orangeItems;
- break;
- case AHB_YELLOW_I:
- --yellowItems;
- break;
- default:
- break;
- }
- }
-
- void IncItemCounts(uint32 Class, uint32 Quality)
- {
- switch(Class)
- {
- case ITEM_CLASS_TRADE_GOODS:
- IncItemCounts(Quality);
- break;
- default:
- IncItemCounts(Quality + 7);
- break;
- }
- }
-
- void IncItemCounts(uint32 color)
- {
- switch(color)
- {
- case AHB_GREY_TG:
- ++greyTGoods;
- break;
- case AHB_WHITE_TG:
- ++whiteTGoods;
- break;
- case AHB_GREEN_TG:
- ++greenTGoods;
- break;
- case AHB_BLUE_TG:
- ++blueTGoods;
- break;
- case AHB_PURPLE_TG:
- ++purpleTGoods;
- break;
- case AHB_ORANGE_TG:
- ++orangeTGoods;
- break;
- case AHB_YELLOW_TG:
- ++yellowTGoods;
- break;
- case AHB_GREY_I:
- ++greyItems;
- break;
- case AHB_WHITE_I:
- ++whiteItems;
- break;
- case AHB_GREEN_I:
- ++greenItems;
- break;
- case AHB_BLUE_I:
- ++blueItems;
- break;
- case AHB_PURPLE_I:
- ++purpleItems;
- break;
- case AHB_ORANGE_I:
- ++orangeItems;
- break;
- case AHB_YELLOW_I:
- ++yellowItems;
- break;
- default:
- break;
- }
- }
-
- void ResetItemCounts()
- {
- greyTGoods = 0;
- whiteTGoods = 0;
- greenTGoods = 0;
- blueTGoods = 0;
- purpleTGoods = 0;
- orangeTGoods = 0;
- yellowTGoods = 0;
-
- greyItems = 0;
- whiteItems = 0;
- greenItems = 0;
- blueItems = 0;
- purpleItems = 0;
- orangeItems = 0;
- yellowItems = 0;
- }
-
- uint32 TotalItemCounts()
- {
- return(
- greyTGoods +
- whiteTGoods +
- greenTGoods +
- blueTGoods +
- purpleTGoods +
- orangeTGoods +
- yellowTGoods +
-
- greyItems +
- whiteItems +
- greenItems +
- blueItems +
- purpleItems +
- orangeItems +
- yellowItems);
- }
-
- uint32 GetItemCounts(uint32 color)
- {
- switch(color)
- {
- case AHB_GREY_TG:
- return greyTGoods;
- break;
- case AHB_WHITE_TG:
- return whiteTGoods;
- break;
- case AHB_GREEN_TG:
- return greenTGoods;
- break;
- case AHB_BLUE_TG:
- return blueTGoods;
- break;
- case AHB_PURPLE_TG:
- return purpleTGoods;
- break;
- case AHB_ORANGE_TG:
- return orangeTGoods;
- break;
- case AHB_YELLOW_TG:
- return yellowTGoods;
- break;
- case AHB_GREY_I:
- return greyItems;
- break;
- case AHB_WHITE_I:
- return whiteItems;
- break;
- case AHB_GREEN_I:
- return greenItems;
- break;
- case AHB_BLUE_I:
- return blueItems;
- break;
- case AHB_PURPLE_I:
- return purpleItems;
- break;
- case AHB_ORANGE_I:
- return orangeItems;
- break;
- case AHB_YELLOW_I:
- return yellowItems;
- break;
- default:
- return 0;
- break;
- }
- }
- void SetBidsPerInterval(uint32 value)
- {
- buyerBidsPerInterval = value;
- }
- uint32 GetBidsPerInterval()
- {
- return buyerBidsPerInterval;
- }
- ~AHBConfig()
- {
- }
-};
-class AuctionHouseBot
-{
-private:
-
- bool debug_Out;
- bool debug_Out_Filters;
-
- bool AHBSeller;
- bool AHBBuyer;
- bool BuyMethod;
- bool SellMethod;
-
- uint32 AHBplayerAccount;
- uint32 AHBplayerGUID;
- uint32 ItemsPerCycle;
-
- //Begin Filters
-
- bool Vendor_Items;
- bool Loot_Items;
- bool Other_Items;
- bool Vendor_TGs;
- bool Loot_TGs;
- bool Other_TGs;
-
- bool No_Bind;
- bool Bind_When_Picked_Up;
- bool Bind_When_Equipped;
- bool Bind_When_Use;
- bool Bind_Quest_Item;
-
- bool DisableBeta_PTR_Unused;
- bool DisablePermEnchant;
- bool DisableConjured;
- bool DisableGems;
- bool DisableMoney;
- bool DisableMoneyLoot;
- bool DisableLootable;
- bool DisableKeys;
- bool DisableDuration;
- bool DisableBOP_Or_Quest_NoReqLevel;
-
- bool DisableWarriorItems;
- bool DisablePaladinItems;
- bool DisableHunterItems;
- bool DisableRogueItems;
- bool DisablePriestItems;
- bool DisableDKItems;
- bool DisableShamanItems;
- bool DisableMageItems;
- bool DisableWarlockItems;
- bool DisableUnusedClassItems;
- bool DisableDruidItems;
-
- uint32 DisableItemsBelowLevel;
- uint32 DisableItemsAboveLevel;
- uint32 DisableTGsBelowLevel;
- uint32 DisableTGsAboveLevel;
- uint32 DisableItemsBelowGUID;
- uint32 DisableItemsAboveGUID;
- uint32 DisableTGsBelowGUID;
- uint32 DisableTGsAboveGUID;
- uint32 DisableItemsBelowReqLevel;
- uint32 DisableItemsAboveReqLevel;
- uint32 DisableTGsBelowReqLevel;
- uint32 DisableTGsAboveReqLevel;
- uint32 DisableItemsBelowReqSkillRank;
- uint32 DisableItemsAboveReqSkillRank;
- uint32 DisableTGsBelowReqSkillRank;
- uint32 DisableTGsAboveReqSkillRank;
-
- //End Filters
-
- AHBConfig AllianceConfig;
- AHBConfig HordeConfig;
- AHBConfig NeutralConfig;
-
- time_t _lastrun_a;
- time_t _lastrun_h;
- time_t _lastrun_n;
-
- inline uint32 minValue(uint32 a, uint32 b) { return a <= b ? a : b; };
- void addNewAuctions(Player *AHBplayer, AHBConfig *config);
- void addNewAuctionBuyerBotBid(Player *AHBplayer, AHBConfig *config, WorldSession *session);
-
- friend class ACE_Singleton<AuctionHouseBot, ACE_Null_Mutex>;
- AuctionHouseBot();
-
-public:
- ~AuctionHouseBot();
- void Update();
- void Initialize();
- void LoadValues(AHBConfig*);
- void DecrementItemCounts(AuctionEntry* ah, uint32 item_template);
- void IncrementItemCounts(AuctionEntry* ah);
- void Commands(uint32, uint32, uint32, char*);
- uint32 GetAHBplayerGUID() { return AHBplayerGUID; };
-};
-
-#define auctionbot (*ACE_Singleton<AuctionHouseBot, ACE_Null_Mutex>::instance())
-
-#endif
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index 544626c1f79..112f1e25d3b 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -216,7 +216,7 @@ void AuctionHouseMgr::SendAuctionSuccessfulMail(AuctionEntry * auction)
uint32 profit = auction->bid + auction->deposit - auctionCut;
//FIXME: what do if owner offline
- if (owner && owner->GetGUIDLow() != auctionbot.GetAHBplayerGUID())
+ if (owner)
{
owner->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GOLD_EARNED_BY_AUCTIONS, profit);
owner->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_SOLD, auction->bid);
@@ -245,7 +245,7 @@ void AuctionHouseMgr::SendAuctionExpiredMail(AuctionEntry * auction)
std::ostringstream subject;
subject << auction->item_template << ":0:" << AUCTION_EXPIRED << ":0:0";
- if (owner && owner->GetGUIDLow() != auctionbot.GetAHBplayerGUID())
+ if (owner)
owner->GetSession()->SendAuctionOwnerNotification(auction);
MailDraft(subject.str(), "") // TODO: fix body
@@ -472,17 +472,16 @@ AuctionHouseEntry const* AuctionHouseMgr::GetAuctionHouseEntry(uint32 factionTem
return sAuctionHouseStore.LookupEntry(houseid);
}
- void AuctionHouseObject::AddAuction(AuctionEntry *ah)
- {
- ASSERT(ah);
- AuctionsMap[ah->Id] = ah;
- auctionbot.IncrementItemCounts(ah);
- }
- bool AuctionHouseObject::RemoveAuction(AuctionEntry *auction, uint32 item_template)
- {
- auctionbot.DecrementItemCounts(auction, item_template);
- bool wasInMap = AuctionsMap.erase(auction->Id) ? true : false;
+void AuctionHouseObject::AddAuction(AuctionEntry *ah)
+{
+ ASSERT(ah);
+ AuctionsMap[ah->Id] = ah;
+}
+
+bool AuctionHouseObject::RemoveAuction(AuctionEntry *auction, uint32 item_template)
+{
+ bool wasInMap = AuctionsMap.erase(auction->Id) ? true : false;
// we need to delete the entry, it is not referenced any more
delete auction;
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.h b/src/server/game/AuctionHouse/AuctionHouseMgr.h
index 24c954a91e8..f58b0d97a5e 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.h
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.h
@@ -23,8 +23,6 @@
#include "SharedDefines.h"
-#include "AuctionHouseBot.h"
-
class Item;
class Player;
class WorldPacket;
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp
index b98633d2b1a..bce8644ffd8 100644
--- a/src/server/game/Chat/Chat.cpp
+++ b/src/server/game/Chat/Chat.cpp
@@ -700,7 +700,6 @@ ChatCommand * ChatHandler::getCommandTable()
{ "pet", SEC_GAMEMASTER, false, NULL, "", petCommandTable },
{ "loadpath", SEC_ADMINISTRATOR, false, &ChatHandler::HandleReloadAllPaths, "", NULL },
- { "ahbotoptions", SEC_GAMEMASTER, true, &ChatHandler::HandleAHBotOptionsCommand, "", NULL },
{ "ticket", SEC_MODERATOR, false, NULL, "", ticketCommandTable },
{ "aura", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAuraCommand, "", NULL },
diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp
index 8cade4bb397..c0138e1f0da 100644
--- a/src/server/game/Chat/Commands/Level3.cpp
+++ b/src/server/game/Chat/Commands/Level3.cpp
@@ -51,7 +51,6 @@
#include "BattleGroundMgr.h"
#include "InstanceSaveMgr.h"
#include "InstanceData.h"
-#include "AuctionHouseBot.h"
#include "CreatureEventAIMgr.h"
#include "SpellAuraEffects.h"
#include "DBCEnums.h"
@@ -59,494 +58,6 @@
#include "DisableMgr.h"
#include "Transport.h"
-bool ChatHandler::HandleAHBotOptionsCommand(const char *args)
-{
- uint32 ahMapID = 0;
- char * opt = strtok((char*)args, " ");
- char * ahMapIdStr = strtok(NULL, " ");
- if (ahMapIdStr)
- {
- ahMapID = (uint32) strtoul(ahMapIdStr, NULL, 0);
- switch (ahMapID)
- {
- case 2:
- case 6:
- case 7:
- break;
- default:
- opt = NULL;
- break;
- }
- }
- if (!opt)
- {
- PSendSysMessage("Syntax is: ahbotoptions $option $ahMapID (2, 6 or 7) $parameter");
- PSendSysMessage("Try ahbotoptions help to see a list of options.");
- return false;
- }
- int l = strlen(opt);
-
- if (strncmp(opt,"help",l) == 0)
- {
- PSendSysMessage("AHBot commands:");
- PSendSysMessage("ahexpire");
- PSendSysMessage("minitems");
- PSendSysMessage("maxitems");
- //PSendSysMessage("");
- //PSendSysMessage("");
- PSendSysMessage("percentages");
- PSendSysMessage("minprice");
- PSendSysMessage("maxprice");
- PSendSysMessage("minbidprice");
- PSendSysMessage("maxbidprice");
- PSendSysMessage("maxstack");
- PSendSysMessage("buyerprice");
- PSendSysMessage("bidinterval");
- PSendSysMessage("bidsperinterval");
- return true;
- }
- else if (strncmp(opt,"ahexpire",l) == 0)
- {
- if (!ahMapIdStr)
- {
- PSendSysMessage("Syntax is: ahbotoptions ahexpire $ahMapID (2, 6 or 7)");
- return false;
- }
- auctionbot.Commands(0, ahMapID, NULL, NULL);
- }
- else if (strncmp(opt,"minitems",l) == 0)
- {
- char * param1 = strtok(NULL, " ");
- if ((!ahMapIdStr) || (!param1))
- {
- PSendSysMessage("Syntax is: ahbotoptions minitems $ahMapID (2, 6 or 7) $minItems");
- return false;
- }
- auctionbot.Commands(1, ahMapID, NULL, param1);
- }
- else if (strncmp(opt,"maxitems",l) == 0)
- {
- char * param1 = strtok(NULL, " ");
- if ((!ahMapIdStr) || (!param1))
- {
- PSendSysMessage("Syntax is: ahbotoptions maxitems $ahMapID (2, 6 or 7) $maxItems");
- return false;
- }
- auctionbot.Commands(2, ahMapID, NULL, param1);
- }
- else if (strncmp(opt,"mintime",l) == 0)
- {
- PSendSysMessage("ahbotoptions mintime has been deprecated");
- return false;
- /*
- char * param1 = strtok(NULL, " ");
- if ((!ahMapIdStr) || (!param1))
- {
- PSendSysMessage("Syntax is: ahbotoptions mintime $ahMapID (2, 6 or 7) $mintime");
- return false;
- }
- auctionbot.Commands(3, ahMapID, NULL, param1);
- */
- }
- else if (strncmp(opt,"maxtime",l) == 0)
- {
- PSendSysMessage("ahbotoptions maxtime has been deprecated");
- return false;
- /*
- char * param1 = strtok(NULL, " ");
- if ((!ahMapIdStr) || (!param1))
- {
- PSendSysMessage("Syntax is: ahbotoptions maxtime $ahMapID (2, 6 or 7) $maxtime");
- return false;
- }
- auctionbot.Commands(4, ahMapID, NULL, param1);
- */
- }
- else if (strncmp(opt,"percentages",l) == 0)
- {
- char * param1 = strtok(NULL, " ");
- char * param2 = strtok(NULL, " ");
- char * param3 = strtok(NULL, " ");
- char * param4 = strtok(NULL, " ");
- char * param5 = strtok(NULL, " ");
- char * param6 = strtok(NULL, " ");
- char * param7 = strtok(NULL, " ");
- char * param8 = strtok(NULL, " ");
- char * param9 = strtok(NULL, " ");
- char * param10 = strtok(NULL, " ");
- char * param11 = strtok(NULL, " ");
- char * param12 = strtok(NULL, " ");
- char * param13 = strtok(NULL, " ");
- char * param14 = strtok(NULL, " ");
- if ((!ahMapIdStr) || (!param14))
- {
- PSendSysMessage("Syntax is: ahbotoptions percentages $ahMapID (2, 6 or 7) $1 $2 $3 $4 $5 $6 $7 $8 $9 $10 $11 $12 $13 $14");
- PSendSysMessage("1 GreyTradeGoods 2 WhiteTradeGoods 3 GreenTradeGoods 4 BlueTradeGoods 5 PurpleTradeGoods");
- PSendSysMessage("6 OrangeTradeGoods 7 YellowTradeGoods 8 GreyItems 9 WhiteItems 10 GreenItems 11 BlueItems");
- PSendSysMessage("12 PurpleItems 13 OrangeItems 14 YellowItems");
- PSendSysMessage("The total must add up to 100%");
- return false;
- }
- uint32 greytg = (uint32) strtoul(param1, NULL, 0);
- uint32 whitetg = (uint32) strtoul(param2, NULL, 0);
- uint32 greentg = (uint32) strtoul(param3, NULL, 0);
- uint32 bluetg = (uint32) strtoul(param3, NULL, 0);
- uint32 purpletg = (uint32) strtoul(param5, NULL, 0);
- uint32 orangetg = (uint32) strtoul(param6, NULL, 0);
- uint32 yellowtg = (uint32) strtoul(param7, NULL, 0);
- uint32 greyi = (uint32) strtoul(param8, NULL, 0);
- uint32 whitei = (uint32) strtoul(param9, NULL, 0);
- uint32 greeni = (uint32) strtoul(param10, NULL, 0);
- uint32 bluei = (uint32) strtoul(param11, NULL, 0);
- uint32 purplei = (uint32) strtoul(param12, NULL, 0);
- uint32 orangei = (uint32) strtoul(param13, NULL, 0);
- uint32 yellowi = (uint32) strtoul(param14, NULL, 0);
- uint32 totalPercent = greytg + whitetg + greentg + bluetg + purpletg + orangetg + yellowtg + greyi + whitei + greeni + bluei + purplei + orangei + yellowi;
- if ((totalPercent == 0) || (totalPercent != 100))
- {
- PSendSysMessage("Syntax is: ahbotoptions percentages $ahMapID (2, 6 or 7) $1 $2 $3 $4 $5 $6 $7 $8 $9 $10 $11 $12 $13 $14");
- PSendSysMessage("1 GreyTradeGoods 2 WhiteTradeGoods 3 GreenTradeGoods 4 BlueTradeGoods 5 PurpleTradeGoods");
- PSendSysMessage("6 OrangeTradeGoods 7 YellowTradeGoods 8 GreyItems 9 WhiteItems 10 GreenItems 11 BlueItems");
- PSendSysMessage("12 PurpleItems 13 OrangeItems 14 YellowItems");
- PSendSysMessage("The total must add up to 100%");
- return false;
- }
- char param[100];
- param[0] = '\0';
- strcat(param, param1);
- strcat(param, " ");
- strcat(param, param2);
- strcat(param, " ");
- strcat(param, param3);
- strcat(param, " ");
- strcat(param, param4);
- strcat(param, " ");
- strcat(param, param5);
- strcat(param, " ");
- strcat(param, param6);
- strcat(param, " ");
- strcat(param, param7);
- strcat(param, " ");
- strcat(param, param8);
- strcat(param, " ");
- strcat(param, param9);
- strcat(param, " ");
- strcat(param, param10);
- strcat(param, " ");
- strcat(param, param11);
- strcat(param, " ");
- strcat(param, param12);
- strcat(param, " ");
- strcat(param, param13);
- strcat(param, " ");
- strcat(param, param14);
- auctionbot.Commands(5, ahMapID, NULL, param);
- }
- else if (strncmp(opt,"minprice",l) == 0)
- {
- char * param1 = strtok(NULL, " ");
- char * param2 = strtok(NULL, " ");
- if ((!ahMapIdStr) || (!param1) || (!param2))
- {
- PSendSysMessage("Syntax is: ahbotoptions minprice $ahMapID (2, 6 or 7) $color (grey, white, green, blue, purple, orange or yellow) $price");
- return false;
- }
- if (strncmp(param1,"grey",l) == 0)
- {
- auctionbot.Commands(6, ahMapID, AHB_GREY, param2);
- }
- else if (strncmp(param1,"white",l) == 0)
- {
- auctionbot.Commands(6, ahMapID, AHB_WHITE, param2);
- }
- else if (strncmp(param1,"green",l) == 0)
- {
- auctionbot.Commands(6, ahMapID, AHB_GREEN, param2);
- }
- else if (strncmp(param1,"blue",l) == 0)
- {
- auctionbot.Commands(6, ahMapID, AHB_BLUE, param2);
- }
- else if (strncmp(param1,"purple",l) == 0)
- {
- auctionbot.Commands(6, ahMapID, AHB_PURPLE, param2);
- }
- else if (strncmp(param1,"orange",l) == 0)
- {
- auctionbot.Commands(6, ahMapID, AHB_ORANGE, param2);
- }
- else if (strncmp(param1,"yellow",l) == 0)
- {
- auctionbot.Commands(6, ahMapID, AHB_YELLOW, param2);
- }
- else
- {
- PSendSysMessage("Syntax is: ahbotoptions minprice $ahMapID (2, 6 or 7) $color (grey, white, green, blue, purple, orange or yellow) $price");
- return false;
- }
- }
- else if (strncmp(opt,"maxprice",l) == 0)
- {
- char * param1 = strtok(NULL, " ");
- char * param2 = strtok(NULL, " ");
- if ((!ahMapIdStr) || (!param1) || (!param2))
- {
- PSendSysMessage("Syntax is: ahbotoptions maxprice $ahMapID (2, 6 or 7) $color (grey, white, green, blue, purple, orange or yellow) $price");
- return false;
- }
- if (strncmp(param1,"grey",l) == 0)
- {
- auctionbot.Commands(7, ahMapID, AHB_GREY, param2);
- }
- else if (strncmp(param1,"white",l) == 0)
- {
- auctionbot.Commands(7, ahMapID, AHB_WHITE, param2);
- }
- else if (strncmp(param1,"green",l) == 0)
- {
- auctionbot.Commands(7, ahMapID, AHB_GREEN, param2);
- }
- else if (strncmp(param1,"blue",l) == 0)
- {
- auctionbot.Commands(7, ahMapID, AHB_BLUE, param2);
- }
- else if (strncmp(param1,"purple",l) == 0)
- {
- auctionbot.Commands(7, ahMapID, AHB_PURPLE, param2);
- }
- else if (strncmp(param1,"orange",l) == 0)
- {
- auctionbot.Commands(7, ahMapID, AHB_ORANGE, param2);
- }
- else if (strncmp(param1,"yellow",l) == 0)
- {
- auctionbot.Commands(7, ahMapID, AHB_YELLOW, param2);
- }
- else
- {
- PSendSysMessage("Syntax is: ahbotoptions maxprice $ahMapID (2, 6 or 7) $color (grey, white, green, blue, purple, orange or yellow) $price");
- return false;
- }
- }
- else if (strncmp(opt,"minbidprice",l) == 0)
- {
- char * param1 = strtok(NULL, " ");
- char * param2 = strtok(NULL, " ");
- if ((!ahMapIdStr) || (!param1) || (!param2))
- {
- PSendSysMessage("Syntax is: ahbotoptions minbidprice $ahMapID (2, 6 or 7) $color (grey, white, green, blue, purple, orange or yellow) $price");
- return false;
- }
- uint32 minBidPrice = (uint32) strtoul(param2, NULL, 0);
- if ((minBidPrice < 1) || (minBidPrice > 100))
- {
- PSendSysMessage("The min bid price multiplier must be between 1 and 100");
- return false;
- }
- if (strncmp(param1,"grey",l) == 0)
- {
- auctionbot.Commands(8, ahMapID, AHB_GREY, param2);
- }
- else if (strncmp(param1,"white",l) == 0)
- {
- auctionbot.Commands(8, ahMapID, AHB_WHITE, param2);
- }
- else if (strncmp(param1,"green",l) == 0)
- {
- auctionbot.Commands(8, ahMapID, AHB_GREEN, param2);
- }
- else if (strncmp(param1,"blue",l) == 0)
- {
- auctionbot.Commands(8, ahMapID, AHB_BLUE, param2);
- }
- else if (strncmp(param1,"purple",l) == 0)
- {
- auctionbot.Commands(8, ahMapID, AHB_PURPLE, param2);
- }
- else if (strncmp(param1,"orange",l) == 0)
- {
- auctionbot.Commands(8, ahMapID, AHB_ORANGE, param2);
- }
- else if (strncmp(param1,"yellow",l) == 0)
- {
- auctionbot.Commands(8, ahMapID, AHB_YELLOW, param2);
- }
- else
- {
- PSendSysMessage("Syntax is: ahbotoptions minbidprice $ahMapID (2, 6 or 7) $color (grey, white, green, blue, purple, orange or yellow) $price");
- return false;
- }
- }
- else if (strncmp(opt,"maxbidprice",l) == 0)
- {
- char * param1 = strtok(NULL, " ");
- char * param2 = strtok(NULL, " ");
- if ((!ahMapIdStr) || (!param1) || (!param2))
- {
- PSendSysMessage("Syntax is: ahbotoptions maxbidprice $ahMapID (2, 6 or 7) $color (grey, white, green, blue, purple, orange or yellow) $price");
- return false;
- }
- uint32 maxBidPrice = (uint32) strtoul(param2, NULL, 0);
- if ((maxBidPrice < 1) || (maxBidPrice > 100))
- {
- PSendSysMessage("The max bid price multiplier must be between 1 and 100");
- return false;
- }
- if (strncmp(param1,"grey",l) == 0)
- {
- auctionbot.Commands(9, ahMapID, AHB_GREY, param2);
- }
- else if (strncmp(param1,"white",l) == 0)
- {
- auctionbot.Commands(9, ahMapID, AHB_WHITE, param2);
- }
- else if (strncmp(param1,"green",l) == 0)
- {
- auctionbot.Commands(9, ahMapID, AHB_GREEN, param2);
- }
- else if (strncmp(param1,"blue",l) == 0)
- {
- auctionbot.Commands(9, ahMapID, AHB_BLUE, param2);
- }
- else if (strncmp(param1,"purple",l) == 0)
- {
- auctionbot.Commands(9, ahMapID, AHB_PURPLE, param2);
- }
- else if (strncmp(param1,"orange",l) == 0)
- {
- auctionbot.Commands(9, ahMapID, AHB_ORANGE, param2);
- }
- else if (strncmp(param1,"yellow",l) == 0)
- {
- auctionbot.Commands(9, ahMapID, AHB_YELLOW, param2);
- }
- else
- {
- PSendSysMessage("Syntax is: ahbotoptions max bidprice $ahMapID (2, 6 or 7) $color (grey, white, green, blue, purple, orange or yellow) $price");
- return false;
- }
- }
- else if (strncmp(opt,"maxstack",l) == 0)
- {
- char * param1 = strtok(NULL, " ");
- char * param2 = strtok(NULL, " ");
- if ((!ahMapIdStr) || (!param1) || (!param2))
- {
- PSendSysMessage("Syntax is: ahbotoptions maxstack $ahMapID (2, 6 or 7) $color (grey, white, green, blue, purple, orange or yellow) $value");
- return false;
- }
- uint32 maxStack = (uint32) strtoul(param2, NULL, 0);
- if (maxStack < 0)
- {
- PSendSysMessage("maxstack can't be a negative number.");
- return false;
- }
- if (strncmp(param1,"grey",l) == 0)
- {
- auctionbot.Commands(10, ahMapID, AHB_GREY, param2);
- }
- else if (strncmp(param1,"white",l) == 0)
- {
- auctionbot.Commands(10, ahMapID, AHB_WHITE, param2);
- }
- else if (strncmp(param1,"green",l) == 0)
- {
- auctionbot.Commands(10, ahMapID, AHB_GREEN, param2);
- }
- else if (strncmp(param1,"blue",l) == 0)
- {
- auctionbot.Commands(10, ahMapID, AHB_BLUE, param2);
- }
- else if (strncmp(param1,"purple",l) == 0)
- {
- auctionbot.Commands(10, ahMapID, AHB_PURPLE, param2);
- }
- else if (strncmp(param1,"orange",l) == 0)
- {
- auctionbot.Commands(10, ahMapID, AHB_ORANGE, param2);
- }
- else if (strncmp(param1,"yellow",l) == 0)
- {
- auctionbot.Commands(10, ahMapID, AHB_YELLOW, param2);
- }
- else
- {
- PSendSysMessage("Syntax is: ahbotoptions maxstack $ahMapID (2, 6 or 7) $color (grey, white, green, blue, purple, orange or yellow) $value");
- return false;
- }
- }
- else if (strncmp(opt,"buyerprice",l) == 0)
- {
- char * param1 = strtok(NULL, " ");
- char * param2 = strtok(NULL, " ");
- if ((!ahMapIdStr) || (!param1) || (!param2))
- {
- PSendSysMessage("Syntax is: ahbotoptions buyerprice $ahMapID (2, 6 or 7) $color (grey, white, green, blue or purple) $price");
- return false;
- }
- if (strncmp(param1,"grey",l) == 0)
- {
- auctionbot.Commands(11, ahMapID, AHB_GREY, param2);
- }
- else if (strncmp(param1,"white",l) == 0)
- {
- auctionbot.Commands(11, ahMapID, AHB_WHITE, param2);
- }
- else if (strncmp(param1,"green",l) == 0)
- {
- auctionbot.Commands(11, ahMapID, AHB_GREEN, param2);
- }
- else if (strncmp(param1,"blue",l) == 0)
- {
- auctionbot.Commands(11, ahMapID, AHB_BLUE, param2);
- }
- else if (strncmp(param1,"purple",l) == 0)
- {
- auctionbot.Commands(11, ahMapID, AHB_PURPLE, param2);
- }
- else if (strncmp(param1,"orange",l) == 0)
- {
- auctionbot.Commands(11, ahMapID, AHB_ORANGE, param2);
- }
- else if (strncmp(param1,"yellow",l) == 0)
- {
- auctionbot.Commands(11, ahMapID, AHB_YELLOW, param2);
- }
- else
- {
- PSendSysMessage("Syntax is: ahbotoptions buyerprice $ahMapID (2, 6 or 7) $color (grey, white, green, blue or purple) $price");
- return false;
- }
- }
- else if (strncmp(opt,"bidinterval",l) == 0)
- {
- char * param1 = strtok(NULL, " ");
- if ((!ahMapIdStr) || (!param1))
- {
- PSendSysMessage("Syntax is: ahbotoptions bidinterval $ahMapID (2, 6 or 7) $interval(in minutes)");
- return false;
- }
- auctionbot.Commands(12, ahMapID, NULL, param1);
- }
- else if (strncmp(opt,"bidsperinterval",l) == 0)
- {
- char * param1 = strtok(NULL, " ");
- if ((!ahMapIdStr) || (!param1))
- {
- PSendSysMessage("Syntax is: ahbotoptions bidsperinterval $ahMapID (2, 6 or 7) $bids");
- return false;
- }
- auctionbot.Commands(13, ahMapID, NULL, param1);
- }
- else
- {
- PSendSysMessage("Syntax is: ahbotoptions $option $ahMapID (2, 6 or 7) $parameter");
- PSendSysMessage("Try ahbotoptions help to see a list of options.");
- return false;
- }
- return true;
-}
-
//reload commands
bool ChatHandler::HandleReloadAllCommand(const char*)
{
diff --git a/src/server/game/Mails/Mail.cpp b/src/server/game/Mails/Mail.cpp
index 7cf1138d610..7af35a476ff 100644
--- a/src/server/game/Mails/Mail.cpp
+++ b/src/server/game/Mails/Mail.cpp
@@ -29,7 +29,6 @@
#include "UpdateMask.h"
#include "Unit.h"
#include "Language.h"
-#include "AuctionHouseBot.h"
#include "DBCStores.h"
#include "BattleGroundMgr.h"
#include "Item.h"
@@ -395,10 +394,7 @@ void WorldSession::HandleMailReturnToSender(WorldPacket & recv_data)
pl->RemoveMItem(itr2->item_guid);
}
}
- if (m->sender == auctionbot.GetAHBplayerGUID())
- draft.AddMoney(m->money).SendReturnToSender(GetAccountId(), m->receiver, auctionbot.GetAHBplayerGUID());
- else
- draft.AddMoney(m->money).SendReturnToSender(GetAccountId(), m->receiver, m->sender);
+ draft.AddMoney(m->money).SendReturnToSender(GetAccountId(), m->receiver, m->sender);
}
delete m; //we can deallocate old mail
@@ -921,13 +917,6 @@ void MailDraft::SendMailTo(MailReceiver const& receiver, MailSender const& sende
uint32 mailId = objmgr.GenerateMailID();
- if (receiver.GetPlayerGUIDLow() == auctionbot.GetAHBplayerGUID())
- {
- if (sender.GetMailMessageType() == MAIL_AUCTION) // auction mail with items
- deleteIncludedItems(true);
- return;
- }
-
time_t deliver_time = time(NULL) + deliver_delay;
//expire time if COD 3 days, if no COD 30 days, if auction sale pending 1 hour
diff --git a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp
index af82a1fed11..0fae1ec4ca7 100644
--- a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp
@@ -24,7 +24,6 @@
#include "WorldPacket.h"
#include "WorldSession.h"
-#include "AuctionHouseBot.h"
#include "AuctionHouseMgr.h"
#include "Log.h"
#include "Opcodes.h"
@@ -130,9 +129,6 @@ void WorldSession::SendAuctionOutbiddedMail(AuctionEntry *auction, uint32 newPri
std::ostringstream msgAuctionOutbiddedSubject;
msgAuctionOutbiddedSubject << auction->item_template << ":0:" << AUCTION_OUTBIDDED << ":0:0";
- if (oldBidder && !_player)
- oldBidder->GetSession()->SendAuctionBidderNotification(auction->GetHouseId(), auction->Id, auctionbot.GetAHBplayerGUID(), newPrice, auction->GetAuctionOutBid(), auction->item_template);
-
if (oldBidder && _player)
oldBidder->GetSession()->SendAuctionBidderNotification(auction->GetHouseId(), auction->Id, _player->GetGUID(), newPrice, auction->GetAuctionOutBid(), auction->item_template);
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index d429e3a2091..5c982faf205 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -51,7 +51,6 @@
#include "BattleGroundMgr.h"
#include "OutdoorPvPMgr.h"
#include "TemporarySummon.h"
-#include "AuctionHouseBot.h"
#include "WaypointMovementGenerator.h"
#include "VMapFactory.h"
#include "GameEventMgr.h"
@@ -1724,9 +1723,6 @@ void World::SetInitialWorldSettings()
sLog.outString("Starting objects Pooling system...");
poolhandler.Initialize();
- sLog.outString("Initialize AuctionHouseBot...");
- auctionbot.Initialize();
-
// possibly enable db logging; avoid massive startup spam by doing it here.
if (sLog.GetLogDBLater())
{
@@ -1892,7 +1888,6 @@ void World::Update(uint32 diff)
/// <ul><li> Handle auctions when the timer has passed
if (m_timers[WUPDATE_AUCTIONS].Passed())
{
- auctionbot.Update();
m_timers[WUPDATE_AUCTIONS].Reset();
///- Update mails (return old mails with item, or delete them)
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index 768ed66620c..fdb776b4c75 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -1797,272 +1797,6 @@ Network.OutUBuff = 65536
Network.TcpNodelay = 1
###############################################################################
-# AUCTION HOUSE BOT SETTINGS
-#
-# AuctionHouseBot.DEBUG
-# Enable/Disable Debugging output
-# Default 0 (disabled)
-#
-# AuctionHouseBot.DEBUG_FILTERS
-# Enable/Disable Debugging output from Filters
-# Default 0 (disabled)
-#
-# AuctionHouseBot.EnableSeller
-# Enable/Disable the part of AHBot that puts items up for auction
-# Default 0 (disabled)
-#
-# AuctionHouseBot.EnableBuyer
-# Enable/Disable the part of AHBot that buys items from players
-# Default 0 (disabled)
-#
-# AuctionHouseBot.UseBuyPriceForSeller
-# Should the Seller use BuyPrice or SellPrice to determine Bid Prices
-# Default 0 (use SellPrice)
-#
-# AuctionHouseBot.UseBuyPriceForBuyer
-# Should the Buyer use BuyPrice or SellPrice to determine Bid Prices
-# Default 0 (use SellPrice)
-#
-# Auction House Bot character data
-# AuctionHouseBot.Account is the account number
-# (in realmd->account table) of the player you want to run
-# as the auction bot.
-# AuctionHouseBot.GUID is the GUID (in characters->characters table)
-# of the player you want to run as the auction bot.
-# Default: 0 (Auction House Bot disabled)
-#
-# AuctionHouseBot.ItemsPerCycle
-# Number of Items to Add/Remove from the AH during mass operations
-# Default 200
-#
-###############################################################################
-
-AuctionHouseBot.DEBUG = 0
-AuctionHouseBot.DEBUG_FILTERS = 0
-AuctionHouseBot.EnableSeller = 0
-AuctionHouseBot.EnableBuyer = 0
-AuctionHouseBot.UseBuyPriceForSeller = 0
-AuctionHouseBot.UseBuyPriceForBuyer = 0
-AuctionHouseBot.Account = 0
-AuctionHouseBot.GUID = 0
-AuctionHouseBot.ItemsPerCycle = 200
-
-###############################################################################
-# AUCTION HOUSE BOT FILTERS PART 1
-#
-# AuctionHouseBot.VendorItems
-# Include items that can be bought from vendors.
-# Default 0 (False)
-#
-# AuctionHouseBot.VendorTradeGoods
-# Include Trade Goods that can be bought from vendors.
-# Default 0 (False)
-#
-# AuctionHouseBot.LootItems
-# Include items that can be looted or fished for.
-# Default 1 (True)
-#
-# AuctionHouseBot.LootTradeGoods
-# Include Trade Goods that can be looted or fished for.
-# Default 1 (True)
-#
-# AuctionHouseBot.OtherItems
-# Include misc. items.
-# Default 0 (False)
-#
-# AuctionHouseBot.OtherTradeGoods
-# Include misc. Trade Goods.
-# Default 0 (False)
-#
-# AuctionHouseBot.Bonding_types
-# Indicates which bonding types to allow seller to put up for auction
-# No_Bind
-# Default 1 (True)
-# Bind_When_Picked_Up
-# Default 0 (False)
-# Bind_When_Equipped
-# Default 1 (True)
-# Bind_When_Use
-# Default 1 (True)
-# Bind_Quest_Item
-# Default 0 (False)
-#
-# AuctionHouseBot.DisableBeta_PTR_Unused
-# Disable certain items that are usually unavailable to Players
-# Default 0 (False)
-#
-# AuctionHouseBot.DisablePermEnchant
-# Disable Items with a Permanent Enchantment
-# Default 0 (False)
-#
-# AuctionHouseBot.DisableConjured
-# Disable Conjured Items
-# Default 0 (False)
-#
-# AuctionHouseBot.DisableGems
-# Disable Gems
-# Default 0 (False)
-#
-# AuctionHouseBot.DisableMoney
-# Disable Items that are used as money
-# Default 0 (False)
-#
-# AuctionHouseBot.DisableMoneyLoot
-# Disable Items that have Money as a loot
-# Default 0 (False)
-#
-# AuctionHouseBot.DisableLootable
-# Disable Items that have other items as loot
-# Default 0 (False)
-#
-# AuctionHouseBot.DisableKeys
-# Disable Items that are keys
-# Default 0 (False)
-#
-# AuctionHouseBot.DisableDuration
-# Disable Items with a duration
-# Default 0 (False)
-#
-# AuctionHouseBot.DisableBOP_Or_Quest_NoReqLevel
-# Disable items that are BOP or Quest Item
-# with a Required level that is less than the Item Level
-# (This prevents a level 10 with a level 60 weapon or armor)
-# (May need further refinement)
-# Default 0 (False)
-#
-###############################################################################
-
-AuctionHouseBot.VendorItems = 0
-AuctionHouseBot.VendorTradeGoods = 0
-AuctionHouseBot.LootItems = 1
-AuctionHouseBot.LootTradeGoods = 1
-AuctionHouseBot.OtherItems = 0
-AuctionHouseBot.OtherTradeGoods = 0
-AuctionHouseBot.No_Bind = 1
-AuctionHouseBot.Bind_When_Picked_Up = 0
-AuctionHouseBot.Bind_When_Equipped = 1
-AuctionHouseBot.Bind_When_Use = 1
-AuctionHouseBot.Bind_Quest_Item = 0
-AuctionHouseBot.DisableBeta_PTR_Unused = 0
-AuctionHouseBot.DisablePermEnchant = 0
-AuctionHouseBot.DisableConjured = 0
-AuctionHouseBot.DisableGems = 0
-AuctionHouseBot.DisableMoney = 0
-AuctionHouseBot.DisableMoneyLoot = 0
-AuctionHouseBot.DisableLootable = 0
-AuctionHouseBot.DisableKeys = 0
-AuctionHouseBot.DisableDuration = 0
-AuctionHouseBot.DisableBOP_Or_Quest_NoReqLevel = 0
-
-###############################################################################
-# AUCTION HOUSE BOT FILTERS PART 2
-#
-# These Filters are boolean (0 or 1) and will disable items that are
-# specifically meant for the Class named.
-# (UnusedClass is Class 10, which was skipped for some reason)
-# Default 0 (allowed)
-#
-###############################################################################
-
-AuctionHouseBot.DisableWarriorItems = 0
-AuctionHouseBot.DisablePaladinItems = 0
-AuctionHouseBot.DisableHunterItems = 0
-AuctionHouseBot.DisableRogueItems = 0
-AuctionHouseBot.DisablePriestItems = 0
-AuctionHouseBot.DisableDKItems = 0
-AuctionHouseBot.DisableShamanItems = 0
-AuctionHouseBot.DisableMageItems = 0
-AuctionHouseBot.DisableWarlockItems = 0
-AuctionHouseBot.DisableUnusedClassItems = 0
-AuctionHouseBot.DisableDruidItems = 0
-
-###############################################################################
-# AUCTION HOUSE BOT FILTERS PART 3
-#
-# AuctionHouseBot.DisableItemsBelowLevel
-# Prevent Seller from listing Items below this Level
-# Default 0 (Off)
-#
-# AuctionHouseBot.DisableItemsAboveLevel
-# Prevent Seller from listing Items above this Level
-# Default 0 (Off)
-#
-# AuctionHouseBot.DisableTGsBelowLevel
-# Prevent Seller from listing Trade Goods below this Level
-# Default 0 (Off)
-#
-# AuctionHouseBot.DisableTGsAboveLevel
-# Prevent Seller from listing Trade Goods above this Level
-# Default 0 (Off)
-#
-# AuctionHouseBot.DisableItemsBelowGUID
-# Prevent Seller from listing Items below this GUID
-# Default 0 (Off)
-#
-# AuctionHouseBot.DisableItemsAboveGUID
-# Prevent Seller from listing Items above this GUID
-# Default 0 (Off)
-#
-# AuctionHouseBot.DisableTGsBelowGUID
-# Prevent Seller from listing Trade Goods below this GUID
-# Default 0 (Off)
-#
-# AuctionHouseBot.DisableTGsAboveGUID
-# Prevent Seller from listing Trade Goods above this GUID
-# Default 0 (Off)
-#
-# AuctionHouseBot.DisableItemsBelowReqLevel
-# Prevent Seller from listing Items below this Required Level
-# Default 0 (Off)
-#
-# AuctionHouseBot.DisableItemsAboveReqLevel
-# Prevent Seller from listing Items above this Required Level
-# Default 0 (Off)
-#
-# AuctionHouseBot.DisableTGsBelowReqLevel
-# Prevent Seller from listing Trade Goods below this Required Level
-# Default 0 (Off)
-#
-# AuctionHouseBot.DisableTGsAboveReqLevel
-# Prevent Seller from listing Trade Goods above this Required Level
-# Default 0 (Off)
-#
-# AuctionHouseBot.DisableItemsBelowReqSkillRank
-# Prevent Seller from listing Items below this Required Skill Rank
-# Default 0 (Off)
-#
-# AuctionHouseBot.DisableItemsAboveReqSkillRank
-# Prevent Seller from listing Items above this Required Skill Rank
-# Default 0 (Off)
-#
-# AuctionHouseBot.DisableTGsBelowReqSkillRank
-# Prevent Seller from listing Trade Goods below this Required Skill Rank
-# Default 0 (Off)
-#
-# AuctionHouseBot.DisableTGsAboveReqSkillRank
-# Prevent Seller from listing Trade Goods above this Required Skill Rank
-# Default 0 (Off)
-#
-###############################################################################
-
-AuctionHouseBot.DisableItemsBelowLevel = 0
-AuctionHouseBot.DisableItemsAboveLevel = 0
-AuctionHouseBot.DisableTGsBelowLevel = 0
-AuctionHouseBot.DisableTGsAboveLevel = 0
-AuctionHouseBot.DisableItemsBelowGUID = 0
-AuctionHouseBot.DisableItemsAboveGUID = 0
-AuctionHouseBot.DisableTGsBelowGUID = 0
-AuctionHouseBot.DisableTGsAboveGUID = 0
-AuctionHouseBot.DisableItemsBelowReqLevel = 0
-AuctionHouseBot.DisableItemsAboveReqLevel = 0
-AuctionHouseBot.DisableTGsBelowReqLevel = 0
-AuctionHouseBot.DisableTGsAboveReqLevel = 0
-AuctionHouseBot.DisableItemsBelowReqSkillRank = 0
-AuctionHouseBot.DisableItemsAboveReqSkillRank = 0
-AuctionHouseBot.DisableTGsBelowReqSkillRank = 0
-AuctionHouseBot.DisableTGsAboveReqSkillRank = 0
-
-###############################################################################
# CONSOLE AND REMOTE ACCESS
#
# Console.Enable