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-rwxr-xr-xsrc/server/game/DungeonFinding/LFGMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp
index 1b7e5edaa55..91f9104b0b1 100755
--- a/src/server/game/DungeonFinding/LFGMgr.cpp
+++ b/src/server/game/DungeonFinding/LFGMgr.cpp
@@ -433,8 +433,8 @@ void LFGMgr::InitializeLockedDungeons(Player* player)
locktype = LFG_LOCKSTATUS_RAID_LOCKED;
else if (dungeon->difficulty > DUNGEON_DIFFICULTY_NORMAL && player->GetBoundInstance(dungeon->map, Difficulty(dungeon->difficulty)))
{
- if (!player->GetGroup() || !player->GetGroup()->isLFGGroup() || GetDungeon(player->GetGroup()->GetGUID(), true) != dungeon->ID || GetState(player->GetGroup()->GetGUID()) != LFG_STATE_DUNGEON)
- locktype = LFG_LOCKSTATUS_RAID_LOCKED;
+ //if (!player->GetGroup() || !player->GetGroup()->isLFGGroup() || GetDungeon(player->GetGroup()->GetGUID(), true) != dungeon->ID || GetState(player->GetGroup()->GetGUID()) != LFG_STATE_DUNGEON)
+ locktype = LFG_LOCKSTATUS_RAID_LOCKED;
}
else if (dungeon->minlevel > level)
locktype = LFG_LOCKSTATUS_TOO_LOW_LEVEL;