diff options
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 9 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.h | 9 |
3 files changed, 18 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index d7146bd3c8a..06576b0f5a0 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1227,6 +1227,15 @@ void SmartScript::ProcessAction(SmartScriptHolder &e, Unit* unit, uint32 var0, u } break; } + case SMART_ACTION_SET_UNIT_FIELD_BYTES_1: + { + ObjectList* targets = GetTargets(e, unit); + if (!targets) return; + for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); itr++) + if (IsUnit((*itr))) + (*itr)->ToUnit()->SetByteFlag(UNIT_FIELD_BYTES_1, 3, e.action.unitByte.byte); + break; + } default: sLog->outErrorDb("SmartScript::ProcessAction: Unhandled Action type %u", e.GetActionType()); break; diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index 69ae79f0c62..2d18985f0e1 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -766,6 +766,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder &e) case SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST: case SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST: case SMART_ACTION_RANDOM_MOVE: + case SMART_ACTION_SET_UNIT_FIELD_BYTES_1: break; default: sLog->outErrorDb("SmartAIMgr: Not handled action_type(%u), event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id); diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index 8ad7ce3405e..ab20e862aca 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -444,7 +444,9 @@ enum SMART_ACTION SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST = 88, // script9 id min, max SMART_ACTION_RANDOM_MOVE = 89, // maxDist - SMART_ACTION_END = 90, + SMART_ACTION_SET_UNIT_FIELD_BYTES_1 = 90, // bytes, target + + SMART_ACTION_END = 91, }; struct SmartAction @@ -787,6 +789,11 @@ struct SmartAction struct { + uint32 byte; + } unitByte; + + struct + { uint32 seat; } enterVehicle; |
