diff options
-rwxr-xr-x | src/server/game/Spells/Spell.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 4748c3e18f5..c4872841dc7 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1359,14 +1359,16 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit *unit, const uint32 effectMask, bool if (m_spellInfo->speed > 0.0f && unit->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE) && unit->GetCharmerOrOwnerGUID() != m_caster->GetGUID()) return SPELL_MISS_EVADE; - if (!m_caster->IsFriendlyTo(unit)) + // check for IsHostileTo() instead of !IsFriendlyTo() + // ex: spell 47463 needs to be casted by different units on the same neutral target + if (m_caster->IsHostileTo(unit)) { unit->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_HITBYSPELL); //TODO: This is a hack. But we do not know what types of stealth should be interrupted by CC if ((m_customAttr & SPELL_ATTR0_CU_AURA_CC) && unit->IsControlledByPlayer()) unit->RemoveAurasByType(SPELL_AURA_MOD_STEALTH); } - else + else if (m_caster->IsFriendlyTo(unit)) { // for delayed spells ignore negative spells (after duel end) for friendly targets // TODO: this cause soul transfer bugged |