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Diffstat (limited to 'NEWS')
| -rw-r--r-- | NEWS | 108 |
1 files changed, 5 insertions, 103 deletions
@@ -1,107 +1,9 @@ -= MaNGOS -- History of visible changes = += Trinity Core -- History of visible changes = -Copyright (c) 2005-2008 MaNGOS project <http://www.mangosproject.org/> +Copyright (C) Trinity Core (http://www.trinitycore.org) See the COPYING file for copying conditions. -Visit our project website for documentation, and more: -http://www.mangosproject.org/ - -Visit our forums for support: -http://www.mangosproject.org/forum/ - -Please submit bug reports at: -http://www.mangosproject.org/trac/ - -Version 0.12 - * Under discussion. - * Upgrade to client version 2.4.3 (build 8606). - -Version 0.11 - * Lots of improvements in the spell system. - * Now use Mersenne Twister random number generator. - * MySQL client libs updated to 5.0.56. - * Upgrade to client version 2.4.2 (build 8278). - -Version 0.10 - * master looter lot mode, - * FFA PvP zones and FFA PvP server type support, - * Guild Banks, - * unique equipped items support, including gems, - * talent inspecting, - * PostgreSql support, - * sockets library updated to v.2.2.9 version, - * 64-bit binaries building at Windows, - * Upgrade to client version 2.3.0 (build 7561). - -Version 0.9 - * recipes discovery system support, - * more auras, effects, spells, and talents working, - * players queue at login support, - * mangosd/realmd as Windows services support, - * autogeneration mangosd/realmd crash reports (Windows only), - * Visual Studio 2008 Express and Pro support, - * division Mangos DataBase to MangosDB(WorldDB) and CharactersDB. - * Upgrade to client version 2.2.3 (build 7359). - -Version 0.8 - * battleground support, - * gender specific creatures, - * game objects triggering more scripts, - * more auras, effects, spells, and talents working, - * dungeon specific data, - * localization support for data, - * vmaps for line of sight handling, - * build support for OpenBSD and FreeBSD, - * Upgrade to client version 2.1.3 (build 6898). - -Version 0.7, Codename "Eye of the Storm" - * Full rewrite of the GNU autotools based build system, in order to - smooth and clean up the build process. - * Full rewrite of the Windows build system, allowing MaNGOS to be built - from Visual C++ 2003 Toolkit, Visual C++ 2003, Visual C++ 2005. - * Upgrade to client version 2.0.12 (build 6546). - -Version 0.6, Codename "Black Dragonflight" - * MaNGOS development moved to http://sourceforge.net/projects/mangos/ - * A lots of speed improvements to data handling and data transfer have been - completed. - * Mail, auction house, profession, creature, and game object systems have seen - a lot of improvements and can be considered feature complete. Some minor bugs - still are left. - * Rest system has been finished. - * Initial pet stable support has been added. - * PvP and duel system have seen lots of improvements - * Guilds are not just a myth anymore. Coming closer to full guild support. - * Taxi and transport system is close to a fully working system. - * A lot more has been added. - -Version 0.5, Codename "Stable Master" - * Core stability improvements, lots of threading and memory usage related - bugs have been resolved. - * MySQL Database backend has been cleaned up. - * Proper support for game clients of version 1.10.2 has been added. - * Support for auras, pets, spells, talents, totems, etc. has been added - or improved. - * Cross-platform issues have been resolved, MaNGOS should now build on - more platforms, including FreeBSD. - -Version 0.1, Codename "Lightbringer" - * AI system - * Grid system - * Lots a game features working. - * Lovely optimizations for the beloved server. - -Version 0.0.3, Codename "Mango Carpet" - * Interim release, not gone public. - -Version 0.0.2, Codename "Library" - * Most data conversions working. - * Database cleanup. - * More features working. - * Many bugs fixed. - -Version 0.0.1, Codename "Endeavour" - * Data converter added. - * Build system improvements. - * Bug fixing and code cleaning. +Please visit the Trinity Core website for bug reports, patch +submissions, suggestions, and support: +http://www.trinitycore.org/
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