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-= MaNGOS -- History of visible changes =
+= Trinity Core -- History of visible changes =
-Copyright (c) 2005-2008 MaNGOS project <http://www.mangosproject.org/>
+Copyright (C) Trinity Core (http://www.trinitycore.org)
See the COPYING file for copying conditions.
-Visit our project website for documentation, and more:
-http://www.mangosproject.org/
-
-Visit our forums for support:
-http://www.mangosproject.org/forum/
-
-Please submit bug reports at:
-http://www.mangosproject.org/trac/
-
-Version 0.12
- * Under discussion.
- * Upgrade to client version 2.4.3 (build 8606).
-
-Version 0.11
- * Lots of improvements in the spell system.
- * Now use Mersenne Twister random number generator.
- * MySQL client libs updated to 5.0.56.
- * Upgrade to client version 2.4.2 (build 8278).
-
-Version 0.10
- * master looter lot mode,
- * FFA PvP zones and FFA PvP server type support,
- * Guild Banks,
- * unique equipped items support, including gems,
- * talent inspecting,
- * PostgreSql support,
- * sockets library updated to v.2.2.9 version,
- * 64-bit binaries building at Windows,
- * Upgrade to client version 2.3.0 (build 7561).
-
-Version 0.9
- * recipes discovery system support,
- * more auras, effects, spells, and talents working,
- * players queue at login support,
- * mangosd/realmd as Windows services support,
- * autogeneration mangosd/realmd crash reports (Windows only),
- * Visual Studio 2008 Express and Pro support,
- * division Mangos DataBase to MangosDB(WorldDB) and CharactersDB.
- * Upgrade to client version 2.2.3 (build 7359).
-
-Version 0.8
- * battleground support,
- * gender specific creatures,
- * game objects triggering more scripts,
- * more auras, effects, spells, and talents working,
- * dungeon specific data,
- * localization support for data,
- * vmaps for line of sight handling,
- * build support for OpenBSD and FreeBSD,
- * Upgrade to client version 2.1.3 (build 6898).
-
-Version 0.7, Codename "Eye of the Storm"
- * Full rewrite of the GNU autotools based build system, in order to
- smooth and clean up the build process.
- * Full rewrite of the Windows build system, allowing MaNGOS to be built
- from Visual C++ 2003 Toolkit, Visual C++ 2003, Visual C++ 2005.
- * Upgrade to client version 2.0.12 (build 6546).
-
-Version 0.6, Codename "Black Dragonflight"
- * MaNGOS development moved to http://sourceforge.net/projects/mangos/
- * A lots of speed improvements to data handling and data transfer have been
- completed.
- * Mail, auction house, profession, creature, and game object systems have seen
- a lot of improvements and can be considered feature complete. Some minor bugs
- still are left.
- * Rest system has been finished.
- * Initial pet stable support has been added.
- * PvP and duel system have seen lots of improvements
- * Guilds are not just a myth anymore. Coming closer to full guild support.
- * Taxi and transport system is close to a fully working system.
- * A lot more has been added.
-
-Version 0.5, Codename "Stable Master"
- * Core stability improvements, lots of threading and memory usage related
- bugs have been resolved.
- * MySQL Database backend has been cleaned up.
- * Proper support for game clients of version 1.10.2 has been added.
- * Support for auras, pets, spells, talents, totems, etc. has been added
- or improved.
- * Cross-platform issues have been resolved, MaNGOS should now build on
- more platforms, including FreeBSD.
-
-Version 0.1, Codename "Lightbringer"
- * AI system
- * Grid system
- * Lots a game features working.
- * Lovely optimizations for the beloved server.
-
-Version 0.0.3, Codename "Mango Carpet"
- * Interim release, not gone public.
-
-Version 0.0.2, Codename "Library"
- * Most data conversions working.
- * Database cleanup.
- * More features working.
- * Many bugs fixed.
-
-Version 0.0.1, Codename "Endeavour"
- * Data converter added.
- * Build system improvements.
- * Bug fixing and code cleaning.
+Please visit the Trinity Core website for bug reports, patch
+submissions, suggestions, and support:
+http://www.trinitycore.org/ \ No newline at end of file