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-= TrinityCore -- General information =
-
-Copyright (C) TrinityCore (http://www.trinitycore.org)
-
- Trinity Core is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-
- In addition, as a special exception, the Trinity Core project
- gives permission to link the code of its release of Trinity Core with
- the OpenSSL project's "OpenSSL" library (or with modified versions of
- it that use the same license as the "OpenSSL" library), and distribute
- the linked executables. You must obey the GNU General Public License
- in all respects for all of the code used other than "OpenSSL". If you
- modify this file, you may extend this exception to your version of the
- file, but you are not obligated to do so. If you do not wish to do
- so, delete this exception statement from your version.
-
-TrinityCore is a MMORPG Framework based mostly on C++. It is completely
-open source, and is community supported. It is derived
-from MaNGOS, the Massive Network Game Object Server, and is based on the
-code of that project with extensive changes over time to optimize, improve
-and cleanup the codebase at the same time as improving the ingame mechanics
-and functionality. If you wish to contribute ideas or code please visit
-our site linked below or make pull requests to our github repo at
-https://github.com/TrinityCore/TrinityCore
-
-For further information on the TrinityCore project, please visit our
-project website at http://www.TrinityCore.org
-
-Documentation including installation instructions can be found inside
-the doc directory.
-
-SQL files to create the databases can be found in the sql/create and
-sql/base directories.
-You need to run sql/create/create_mysql.sql 1st and then
-sql/base/auth_database.sql and sql/base/characters_database.sql
-You need to download world database from http://www.trinitycore.org/f/files/
-be sure you get the higher numbered database.
-When installing a core the 1st time you need to import also all the files at
-sql/updates/world directory.
-sql/updates/auth and sql/updates/characters databases only needs to be run
-when updating one existing server.
-To save time importing multiple files, you can use copy *.sql world_updates.sql
-under Windows or cat *.sql > world_updates under Linux.
-
-You need to update your core (recompile and overwrite binaries) when updating
-your database, usually you can't use one older core with a newer database or a
-newer core with an older database.
-When updating your core you also need to import the files at sql/updates/auth
-and sql/updates/characters along with the sql/updates/world files.
-You can't merge all the sql files on sql/updates into a single file, because
-they belong to 3 different databases and they don't use database name.
-
-TrinityCore Requirements
-Platform: Linux, Windows or Mac
-Processor with SSE2 support
-ACE ≥ 5.8.3
-MySQL ≥ 5.1.0
-CMake ≥ 2.8.0
-OpenSSL ≥ 0.9.8o
-GCC ≥ 4.3 (Linux only)
-MS Visual Studio ≥ 9 (2008) (Windows only)
-A bit of brain, wiki can become outdated with the release of new TDB versions
-if wiki refers to TDB 50 and you see TDB 52 get the higher number.
-Some reading skills, search forum, read http://www.trinitycore.org/f/topic/1518-
-and http://www.trinitycore.org/f/topic/37- before posting a bug report or ask for
-help on forum.
-Search for existing bug reports before posting your own bug reports; don't post multiple
-bugs on a single ticket.