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-rw-r--r--contrib/Connection Patcher/Program.cs196
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diff --git a/contrib/Connection Patcher/Program.cs b/contrib/Connection Patcher/Program.cs
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+/*
+ * Copyright (C) 2012-2014 Arctium Emulation <http://arctium.org>
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+using Connection_Patcher.Constants;
+using System;
+using System.IO;
+using System.Net;
+using System.Text;
+using System.Threading;
+
+namespace Connection_Patcher
+{
+ class Program
+ {
+ static void Main(string[] args)
+ {
+ if (args.Length >= 1)
+ {
+ Console.ForegroundColor = ConsoleColor.Cyan;
+
+ Console.WriteLine("Client Connection Patcher");
+ Console.WriteLine("Press Enter to patch...");
+
+ Console.ReadKey(true);
+
+ var commonAppData = Environment.GetFolderPath(Environment.SpecialFolder.CommonApplicationData);
+ var modulePath = "";
+ var moduleFile = "";
+
+ // Let's use Win32 as default module
+ var patchSend = Patches.Windows.x86.Send;
+ var offsetSend = Offsets.Windows.x86.Send;
+ var patchRecv = Patches.Windows.x86.Recv;
+ var offsetRecv = Offsets.Windows.x86.Recv;
+ var patchBNet = Patches.Windows.x86.BNet;
+ var offsetBNet = Offsets.Windows.x86.BNet;
+ var patchSignature = Patches.Windows.x86.Signature;
+ var offsetSignature = Offsets.Windows.x86.Signature;
+ var fileName = args[0].Replace(".exe", "_Patched.exe");
+ var battleNetFileName = args[0].Replace("Wow.exe", "Battle.net.dll");
+ var modulePatch = Patches.Windows.x86.Password;
+ var modulePattern = Patterns.Windows.x86.Password;
+ var realmListPatch = Patches.Windows.x86.RealmList;
+ var realmListoffset = Offsets.Windows.x86.RealmList;
+ var realmListBnPatch = Patches.Windows.x86.RealmListBn;
+ var realmListBnPattern = Patterns.Windows.x86.RealmListBn;
+
+ Console.ForegroundColor = ConsoleColor.White;
+ Console.Write("Creating patched binaries for ");
+
+ using (var patcher = new Patcher(args[0]))
+ {
+ switch (patcher.Type)
+ {
+ case BinaryTypes.Pe32:
+ Console.WriteLine("Win32 client...");
+ modulePath = commonAppData + "/Blizzard Entertainment/Battle.net/Cache/";
+ moduleFile = "8f52906a2c85b416a595702251570f96d3522f39237603115f2f1ab24962043c.auth";
+ break;
+ //case BinaryTypes.Pe64:
+ // Console.WriteLine("Win64 client...");
+ // fileName = patcher.Binary.Replace(".exe", "") + "_Patched.exe";
+
+ // modulePath = commonAppData + "/Blizzard Entertainment/Battle.net/Cache/";
+ // moduleFile = "0a3afee2cade3a0e8b458c4b4660104cac7fc50e2ca9bef0d708942e77f15c1d.auth";
+ // break;
+ //case BinaryTypes.Mach32:
+ // break;
+ //case BinaryTypes.Mach64:
+ // Console.WriteLine("Mc64 client...");
+ // patchBNet = Patches.Mac.x64.BNet;
+ // patternBNet = Patterns.Mac.x64.BNet;
+ // patchSend = Patches.Mac.x64.Send;
+ // patternSend = Patterns.Mac.x64.Send;
+ // patchSignature = Patches.Mac.x64.Signature;
+ // patternSignature = Patterns.Mac.x64.Signature;
+ // fileName = patcher.Binary + " Patched";
+
+ // modulePath = "/Users/Shared/Blizzard/Battle.net/Cache/";
+ // moduleFile = "97eeb2e28e9e56ed6a22d09f44e2ff43c93315e006bbad43bafc0defaa6f50ae.auth";
+ // modulePatch = Patches.Mac.x64.Password;
+ // modulePattern = Patterns.Mac.x64.Password;
+ // break;
+ default:
+ throw new NotSupportedException("Type: " + patcher.Type + " not supported!");
+ }
+
+ if (!File.Exists(battleNetFileName + "_backup"))
+ {
+ File.Copy(battleNetFileName, battleNetFileName + "_backup");
+ File.SetAttributes(battleNetFileName + "_backup", File.GetAttributes(battleNetFileName + "_backup") | FileAttributes.ReadOnly);
+ }
+
+ using (var bnpatcher = new Patcher(battleNetFileName))
+ {
+ bnpatcher.Patch(patchBNet, null, offsetBNet);
+ bnpatcher.Patch(patchSignature, null, offsetSignature);
+ bnpatcher.Patch(realmListBnPatch, realmListBnPattern);
+ bnpatcher.Finish();
+ }
+
+ patcher.Patch(patchSend, null, offsetSend);
+ patcher.Patch(patchRecv, null, offsetRecv);
+ patcher.Patch(realmListPatch, null, realmListoffset);
+
+ patcher.Binary = fileName;
+
+ patcher.Finish();
+
+ Console.ForegroundColor = ConsoleColor.Green;
+ Console.WriteLine("Patching done.");
+
+ CreateModule(moduleFile, modulePath, modulePatch, modulePattern);
+
+ Console.ForegroundColor = ConsoleColor.Green;
+ Console.WriteLine("Successfully created your patched binaries.");
+ }
+ }
+ else
+ {
+ Console.ForegroundColor = ConsoleColor.Red;
+ Console.WriteLine("Wrong number of arguments: Missing client file.");
+ }
+
+ Console.ForegroundColor = ConsoleColor.Gray;
+ Thread.Sleep(5000);
+ Environment.Exit(0);
+ }
+
+ static void CreateModule(string moduleName, string path, byte[] patches, byte[] patterns)
+ {
+ var modulePath = path + moduleName[0] + moduleName[1] + "/" + moduleName[2] + moduleName[3];
+ var module = modulePath + "/" + moduleName;
+
+ if (!File.Exists(module))
+ {
+ Console.ForegroundColor = ConsoleColor.White;
+ Console.WriteLine("Base module doesn't exist, downloading it...");
+
+ if (!Directory.Exists(modulePath))
+ Directory.CreateDirectory(modulePath);
+
+ var webClient = new WebClient();
+
+ webClient.DownloadFileCompleted += (o, e) => PatchModule(module, path, patches, patterns);
+ webClient.DownloadFileAsync(new Uri("http://xx.depot.battle.net:1119/" + moduleName), module);
+
+ Console.ForegroundColor = ConsoleColor.Green;
+ Console.WriteLine("Done.");
+ }
+ else
+ PatchModule(module, path, patches, patterns);
+ }
+
+ static void PatchModule(string file, string path, byte[] patches, byte[] pattern)
+ {
+ Console.ForegroundColor = ConsoleColor.White;
+ Console.WriteLine("Patching module...");
+
+ using (var patcher2 = new Patcher(file))
+ {
+ patcher2.Patch(patches, pattern);
+
+ var moduleName = Helper.GetFileChecksum(patcher2.binary) + ".auth";
+ var modulePath = path + moduleName[0] + moduleName[1] + "/" + moduleName[2] + moduleName[3];
+
+ if (!Directory.Exists(modulePath))
+ Directory.CreateDirectory(modulePath);
+
+ patcher2.Binary = modulePath + "/" + moduleName;
+
+ patcher2.Finish();
+ }
+
+ Console.ForegroundColor = ConsoleColor.Green;
+ Console.WriteLine("Patching module finished.");
+
+ Console.ForegroundColor = ConsoleColor.Gray;
+ }
+ }
+}