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-rw-r--r--contrib/Connection Patcher/App.config6
-rw-r--r--contrib/Connection Patcher/Connection Patcher.csproj69
-rw-r--r--contrib/Connection Patcher/Connection Patcher.sln22
-rw-r--r--contrib/Connection Patcher/Constants/BinaryTypes.cs29
-rw-r--r--contrib/Connection Patcher/Helper.cs76
-rw-r--r--contrib/Connection Patcher/Offsets/Windows.cs40
-rw-r--r--contrib/Connection Patcher/Patcher.cs130
-rw-r--r--contrib/Connection Patcher/Patches/Mac.cs44
-rw-r--r--contrib/Connection Patcher/Patches/Windows.cs46
-rw-r--r--contrib/Connection Patcher/Patterns/Mac.cs33
-rw-r--r--contrib/Connection Patcher/Patterns/Windows.cs34
-rw-r--r--contrib/Connection Patcher/Program.cs196
-rw-r--r--contrib/Connection Patcher/Properties/AssemblyInfo.cs36
13 files changed, 761 insertions, 0 deletions
diff --git a/contrib/Connection Patcher/App.config b/contrib/Connection Patcher/App.config
new file mode 100644
index 00000000000..87b8cafdd3d
--- /dev/null
+++ b/contrib/Connection Patcher/App.config
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8"?>
+<configuration>
+ <startup>
+ <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0,Profile=Client"/>
+ </startup>
+</configuration>
diff --git a/contrib/Connection Patcher/Connection Patcher.csproj b/contrib/Connection Patcher/Connection Patcher.csproj
new file mode 100644
index 00000000000..8ad5a631aed
--- /dev/null
+++ b/contrib/Connection Patcher/Connection Patcher.csproj
@@ -0,0 +1,69 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProjectGuid>{137B1355-6A81-4A3A-A01E-93ABAA4FFFDB}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>Connection_Patcher</RootNamespace>
+ <AssemblyName>Connection Patcher</AssemblyName>
+ <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
+ <FileAlignment>512</FileAlignment>
+ <TargetFrameworkProfile>Client</TargetFrameworkProfile>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug\</OutputPath>
+ <DefineConstants>TRACE;DEBUG</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
+ <RunCodeAnalysis>false</RunCodeAnalysis>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugType>none</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>bin\Release\</OutputPath>
+ <DefineConstants>
+ </DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
+ <UseVSHostingProcess>false</UseVSHostingProcess>
+ </PropertyGroup>
+ <PropertyGroup>
+ <NoWin32Manifest>true</NoWin32Manifest>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="System" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="Constants\BinaryTypes.cs" />
+ <Compile Include="Helper.cs" />
+ <Compile Include="Offsets\Windows.cs" />
+ <Compile Include="Patcher.cs" />
+ <Compile Include="Patches\Mac.cs" />
+ <Compile Include="Patches\Windows.cs" />
+ <Compile Include="Patterns\Mac.cs" />
+ <Compile Include="Patterns\Windows.cs" />
+ <Compile Include="Program.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="App.config" />
+ </ItemGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+ <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
+ Other similar extension points exist, see Microsoft.Common.targets.
+ <Target Name="BeforeBuild">
+ </Target>
+ <Target Name="AfterBuild">
+ </Target>
+ -->
+</Project> \ No newline at end of file
diff --git a/contrib/Connection Patcher/Connection Patcher.sln b/contrib/Connection Patcher/Connection Patcher.sln
new file mode 100644
index 00000000000..7ba4e8c6137
--- /dev/null
+++ b/contrib/Connection Patcher/Connection Patcher.sln
@@ -0,0 +1,22 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 2013
+VisualStudioVersion = 12.0.30110.0
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Connection Patcher", "Connection Patcher.csproj", "{137B1355-6A81-4A3A-A01E-93ABAA4FFFDB}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {137B1355-6A81-4A3A-A01E-93ABAA4FFFDB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {137B1355-6A81-4A3A-A01E-93ABAA4FFFDB}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {137B1355-6A81-4A3A-A01E-93ABAA4FFFDB}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {137B1355-6A81-4A3A-A01E-93ABAA4FFFDB}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/contrib/Connection Patcher/Constants/BinaryTypes.cs b/contrib/Connection Patcher/Constants/BinaryTypes.cs
new file mode 100644
index 00000000000..b98a7ea73c0
--- /dev/null
+++ b/contrib/Connection Patcher/Constants/BinaryTypes.cs
@@ -0,0 +1,29 @@
+/*
+ * Copyright (C) 2012-2014 Arctium Emulation <http://arctium.org>
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+namespace Connection_Patcher.Constants
+{
+ enum BinaryTypes : uint
+ {
+ None = 0000000000,
+ Pe32 = 0x0000014C,
+ Pe64 = 0x00008664,
+ Mach32 = 0xFEEDFACE,
+ Mach64 = 0xFEEDFACF
+ }
+}
diff --git a/contrib/Connection Patcher/Helper.cs b/contrib/Connection Patcher/Helper.cs
new file mode 100644
index 00000000000..d0e8f6655e7
--- /dev/null
+++ b/contrib/Connection Patcher/Helper.cs
@@ -0,0 +1,76 @@
+/*
+ * Copyright (C) 2012-2014 Arctium Emulation <http://arctium.org>
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+using Connection_Patcher.Constants;
+using System;
+using System.IO;
+using System.Security.Cryptography;
+
+namespace Connection_Patcher
+{
+ class Helper
+ {
+ public static BinaryTypes GetBinaryType(byte[] data)
+ {
+ BinaryTypes type = 0u;
+
+ using (var reader = new BinaryReader(new MemoryStream(data)))
+ {
+ var magic = (uint)reader.ReadUInt16();
+
+ // Check MS-DOS magic
+ if (magic == 0x5A4D)
+ {
+ reader.BaseStream.Seek(0x3C, SeekOrigin.Begin);
+
+ // Read PE start offset
+ var peOffset = reader.ReadUInt32();
+
+ reader.BaseStream.Seek(peOffset, SeekOrigin.Begin);
+
+ var peMagic = reader.ReadUInt32();
+
+ // Check PE magic
+ if (peMagic != 0x4550)
+ throw new NotSupportedException("Not a PE file!");
+
+ type = (BinaryTypes)reader.ReadUInt16();
+ }
+ else
+ {
+ reader.BaseStream.Seek(0, SeekOrigin.Begin);
+
+ type = (BinaryTypes)reader.ReadUInt32();
+ }
+ }
+
+ return type;
+ }
+
+ public static string GetFileChecksum(byte[] data)
+ {
+ using (var stream = new BufferedStream(new MemoryStream(data), 1200000))
+ {
+ var sha256 = new SHA256Managed();
+ var checksum = sha256.ComputeHash(stream);
+
+ return BitConverter.ToString(checksum).Replace("-", "").ToLower();
+ }
+ }
+ }
+}
diff --git a/contrib/Connection Patcher/Offsets/Windows.cs b/contrib/Connection Patcher/Offsets/Windows.cs
new file mode 100644
index 00000000000..4f2f32708cc
--- /dev/null
+++ b/contrib/Connection Patcher/Offsets/Windows.cs
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+namespace Connection_Patcher.Offsets
+{
+ static class Windows
+ {
+ public static class x86
+ {
+ public static readonly long BNet = 0xD3259;
+ public static readonly long Send = 0x889CA;
+ public static readonly long Recv = 0x86EEE;
+ public static readonly long Signature = 0x20B79;
+ public static readonly long RealmList = 0x228D6C;
+ }
+
+ public static class x64
+ {
+ public static readonly long BNet = 0;
+ public static readonly long Send = 0xAAB6B;
+ public static readonly long Recv = 0xA9FA3;
+ public static readonly long Signature = 0;
+ public static readonly long RealmList = 0x2BB33C;
+ }
+ }
+}
diff --git a/contrib/Connection Patcher/Patcher.cs b/contrib/Connection Patcher/Patcher.cs
new file mode 100644
index 00000000000..8e73997365c
--- /dev/null
+++ b/contrib/Connection Patcher/Patcher.cs
@@ -0,0 +1,130 @@
+/*
+ * Copyright (C) 2012-2014 Arctium Emulation <http://arctium.org>
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+using Connection_Patcher.Constants;
+using System;
+using System.IO;
+
+namespace Connection_Patcher
+{
+ class Patcher : IDisposable
+ {
+ public string Binary { get; set; }
+ public bool Initialized { get; private set; }
+ public BinaryTypes Type { get; private set; }
+
+ public byte[] binary;
+ bool success;
+
+ public Patcher(string file)
+ {
+ Initialized = false;
+ success = false;
+
+ using (var stream = new MemoryStream(File.ReadAllBytes(file)))
+ {
+ Binary = file;
+ binary = stream.ToArray();
+
+ if (binary != null)
+ {
+ Type = Helper.GetBinaryType(binary);
+
+ Initialized = true;
+ }
+ }
+ }
+
+ public void Patch(byte[] bytes, byte[] pattern, long address = 0)
+ {
+ if (Initialized && (address != 0 || binary.Length >= pattern.Length))
+ {
+ var offset = pattern == null ? address : SearchOffset(pattern);
+ Console.WriteLine("Found offset {0}", offset);
+
+ if (offset != 0 && binary.Length >= bytes.Length)
+ {
+ try
+ {
+ for (int i = 0; i < bytes.Length; i++)
+ binary[offset + i] = bytes[i];
+ }
+ catch (Exception ex)
+ {
+ throw new NotSupportedException(ex.Message);
+ }
+ }
+ }
+ }
+
+ long SearchOffset(byte[] pattern)
+ {
+ var matches = 0;
+
+ for (long i = 0; i < binary.Length; i++)
+ {
+ matches = 0;
+
+ for (int j = 0; j < pattern.Length; j++)
+ {
+ if (pattern.Length > (binary.Length - i))
+ return 0;
+
+ if (pattern[j] == 0)
+ {
+ matches++;
+ continue;
+ }
+
+ if (binary[i + j] != pattern[j])
+ break;
+
+ matches++;
+ }
+
+ if (matches == pattern.Length)
+ return i;
+ }
+
+ return 0;
+ }
+
+ public void Finish()
+ {
+ success = true;
+ }
+
+ public void Dispose()
+ {
+ try
+ {
+ if (File.Exists(Binary))
+ File.Delete(Binary);
+
+ if (success)
+ File.WriteAllBytes(Binary, binary);
+ }
+ catch (UnauthorizedAccessException)
+ {
+
+ }
+
+ binary = null;
+ }
+ }
+}
diff --git a/contrib/Connection Patcher/Patches/Mac.cs b/contrib/Connection Patcher/Patches/Mac.cs
new file mode 100644
index 00000000000..583d1398354
--- /dev/null
+++ b/contrib/Connection Patcher/Patches/Mac.cs
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2012-2014 Arctium Emulation <http://arctium.org>
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+namespace Connection_Patcher.Patches
+{
+ class Mac
+ {
+ public static class x86
+ {
+ public static byte[] BNet = { };
+ public static byte[] Send = { };
+ public static byte[] Recv = { };
+ public static byte[] Password = { 0x0F, 0x85 };
+ public static byte[] Signature = { };
+ }
+
+ public static class x64
+ {
+ //public static byte[] BNet = { 0xB8, 0xD5, 0xF8, 0x7F, 0x82, 0x89, 0x47, 0x0C, 0x5D, 0xC3, 0x90, 0x90, 0x90 };
+ public static byte[] BNet = { };
+ //public static byte[] Send = { 0x90, 0x31, 0xDB };
+ public static byte[] Send = { };
+ public static byte[] Recv = { };
+ public static byte[] Password = { 0x0F, 0x85 };
+ //public static byte[] Signature = { 0x45, 0x31, 0xED, 0x4D, 0x89, 0xFC, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0xEB };
+ public static byte[] Signature = { };
+ }
+ }
+}
diff --git a/contrib/Connection Patcher/Patches/Windows.cs b/contrib/Connection Patcher/Patches/Windows.cs
new file mode 100644
index 00000000000..feb10507084
--- /dev/null
+++ b/contrib/Connection Patcher/Patches/Windows.cs
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2012-2014 Arctium Emulation <http://arctium.org>
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+namespace Connection_Patcher.Patches
+{
+ class Windows
+ {
+ public static class x86
+ {
+ public static byte[] BNet = { 0x89, 0x48, 0x08, 0xC7, 0x40, 0x0C, 0xD5, 0xF8, 0x7F, 0x82, 0x90 };
+ public static byte[] Send = { 0xBA, 0x00, 0x00, 0x00, 0x00, 0x90, 0xEB };
+ public static byte[] Recv = { 0xB8, 0x00, 0x00, 0x00, 0x00 };
+ public static byte[] Password = { 0x75 };
+ public static byte[] Signature = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0xE9 };
+ public static byte[] RealmList = { 0x08 };
+ public static byte[] RealmListBn = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
+ }
+
+ public static class x64
+ {
+ //public static byte[] BNet = { 0xB8, 0xD5, 0xF8, 0x7F, 0x82, 0x89, 0x41, 0x0C, 0x48, 0x8B, 0xC1, 0xC3 };
+ public static byte[] BNet = { };
+ public static byte[] Send = { 0x45, 0x33, 0xED, 0x90, 0x90, 0x90 };
+ public static byte[] Recv = { 0xB8, 0x00, 0x00, 0x00, 0x00, 0x90 };
+ public static byte[] Password = { 0x75 };
+ public static byte[] RealmList = { 0x4C, 0x8B, 0xEA };
+ //public static byte[] Signature = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0xE9 };
+ public static byte[] Signature = { };
+ }
+ }
+}
diff --git a/contrib/Connection Patcher/Patterns/Mac.cs b/contrib/Connection Patcher/Patterns/Mac.cs
new file mode 100644
index 00000000000..d518aa3c78f
--- /dev/null
+++ b/contrib/Connection Patcher/Patterns/Mac.cs
@@ -0,0 +1,33 @@
+/*
+ * Copyright (C) 2012-2014 Arctium Emulation <http://arctium.org>
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+namespace Connection_Patcher.Patterns
+{
+ class Mac
+ {
+ public static class x86
+ {
+ public static byte[] Password = { 0x0F, 0x84, 0xE3, 0x00, 0x00, 0x00, 0x8B, 0x03, 0x8B, 0x40, 0x04 };
+ }
+
+ public static class x64
+ {
+ public static byte[] Password = { 0x0F, 0x84, 0x00, 0xFF, 0xFF, 0xFF, 0x49, 0x8B, 0x45, 0x00, 0xB9, 0x40 };
+ }
+ }
+}
diff --git a/contrib/Connection Patcher/Patterns/Windows.cs b/contrib/Connection Patcher/Patterns/Windows.cs
new file mode 100644
index 00000000000..f8bde67dddb
--- /dev/null
+++ b/contrib/Connection Patcher/Patterns/Windows.cs
@@ -0,0 +1,34 @@
+/*
+ * Copyright (C) 2012-2014 Arctium Emulation <http://arctium.org>
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+namespace Connection_Patcher.Patterns
+{
+ class Windows
+ {
+ public static class x86
+ {
+ public static byte[] Password = { 0x74, 0x89, 0x8B, 0x16, 0x8B, 0x42, 0x04 };
+ public static byte[] RealmListBn = { 0x2E, 0x6C, 0x6F, 0x67, 0x6F, 0x6E, 0x2E, 0x62, 0x61, 0x74, 0x74, 0x6C, 0x65, 0x2E, 0x6E, 0x65, 0x74 };
+ }
+
+ public static class x64
+ {
+ public static byte[] Password = { 0x74, 0x84, 0x48, 0x8B, 0x03 };
+ }
+ }
+}
diff --git a/contrib/Connection Patcher/Program.cs b/contrib/Connection Patcher/Program.cs
new file mode 100644
index 00000000000..956741b625b
--- /dev/null
+++ b/contrib/Connection Patcher/Program.cs
@@ -0,0 +1,196 @@
+/*
+ * Copyright (C) 2012-2014 Arctium Emulation <http://arctium.org>
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+using Connection_Patcher.Constants;
+using System;
+using System.IO;
+using System.Net;
+using System.Text;
+using System.Threading;
+
+namespace Connection_Patcher
+{
+ class Program
+ {
+ static void Main(string[] args)
+ {
+ if (args.Length >= 1)
+ {
+ Console.ForegroundColor = ConsoleColor.Cyan;
+
+ Console.WriteLine("Client Connection Patcher");
+ Console.WriteLine("Press Enter to patch...");
+
+ Console.ReadKey(true);
+
+ var commonAppData = Environment.GetFolderPath(Environment.SpecialFolder.CommonApplicationData);
+ var modulePath = "";
+ var moduleFile = "";
+
+ // Let's use Win32 as default module
+ var patchSend = Patches.Windows.x86.Send;
+ var offsetSend = Offsets.Windows.x86.Send;
+ var patchRecv = Patches.Windows.x86.Recv;
+ var offsetRecv = Offsets.Windows.x86.Recv;
+ var patchBNet = Patches.Windows.x86.BNet;
+ var offsetBNet = Offsets.Windows.x86.BNet;
+ var patchSignature = Patches.Windows.x86.Signature;
+ var offsetSignature = Offsets.Windows.x86.Signature;
+ var fileName = args[0].Replace(".exe", "_Patched.exe");
+ var battleNetFileName = args[0].Replace("Wow.exe", "Battle.net.dll");
+ var modulePatch = Patches.Windows.x86.Password;
+ var modulePattern = Patterns.Windows.x86.Password;
+ var realmListPatch = Patches.Windows.x86.RealmList;
+ var realmListoffset = Offsets.Windows.x86.RealmList;
+ var realmListBnPatch = Patches.Windows.x86.RealmListBn;
+ var realmListBnPattern = Patterns.Windows.x86.RealmListBn;
+
+ Console.ForegroundColor = ConsoleColor.White;
+ Console.Write("Creating patched binaries for ");
+
+ using (var patcher = new Patcher(args[0]))
+ {
+ switch (patcher.Type)
+ {
+ case BinaryTypes.Pe32:
+ Console.WriteLine("Win32 client...");
+ modulePath = commonAppData + "/Blizzard Entertainment/Battle.net/Cache/";
+ moduleFile = "8f52906a2c85b416a595702251570f96d3522f39237603115f2f1ab24962043c.auth";
+ break;
+ //case BinaryTypes.Pe64:
+ // Console.WriteLine("Win64 client...");
+ // fileName = patcher.Binary.Replace(".exe", "") + "_Patched.exe";
+
+ // modulePath = commonAppData + "/Blizzard Entertainment/Battle.net/Cache/";
+ // moduleFile = "0a3afee2cade3a0e8b458c4b4660104cac7fc50e2ca9bef0d708942e77f15c1d.auth";
+ // break;
+ //case BinaryTypes.Mach32:
+ // break;
+ //case BinaryTypes.Mach64:
+ // Console.WriteLine("Mc64 client...");
+ // patchBNet = Patches.Mac.x64.BNet;
+ // patternBNet = Patterns.Mac.x64.BNet;
+ // patchSend = Patches.Mac.x64.Send;
+ // patternSend = Patterns.Mac.x64.Send;
+ // patchSignature = Patches.Mac.x64.Signature;
+ // patternSignature = Patterns.Mac.x64.Signature;
+ // fileName = patcher.Binary + " Patched";
+
+ // modulePath = "/Users/Shared/Blizzard/Battle.net/Cache/";
+ // moduleFile = "97eeb2e28e9e56ed6a22d09f44e2ff43c93315e006bbad43bafc0defaa6f50ae.auth";
+ // modulePatch = Patches.Mac.x64.Password;
+ // modulePattern = Patterns.Mac.x64.Password;
+ // break;
+ default:
+ throw new NotSupportedException("Type: " + patcher.Type + " not supported!");
+ }
+
+ if (!File.Exists(battleNetFileName + "_backup"))
+ {
+ File.Copy(battleNetFileName, battleNetFileName + "_backup");
+ File.SetAttributes(battleNetFileName + "_backup", File.GetAttributes(battleNetFileName + "_backup") | FileAttributes.ReadOnly);
+ }
+
+ using (var bnpatcher = new Patcher(battleNetFileName))
+ {
+ bnpatcher.Patch(patchBNet, null, offsetBNet);
+ bnpatcher.Patch(patchSignature, null, offsetSignature);
+ bnpatcher.Patch(realmListBnPatch, realmListBnPattern);
+ bnpatcher.Finish();
+ }
+
+ patcher.Patch(patchSend, null, offsetSend);
+ patcher.Patch(patchRecv, null, offsetRecv);
+ patcher.Patch(realmListPatch, null, realmListoffset);
+
+ patcher.Binary = fileName;
+
+ patcher.Finish();
+
+ Console.ForegroundColor = ConsoleColor.Green;
+ Console.WriteLine("Patching done.");
+
+ CreateModule(moduleFile, modulePath, modulePatch, modulePattern);
+
+ Console.ForegroundColor = ConsoleColor.Green;
+ Console.WriteLine("Successfully created your patched binaries.");
+ }
+ }
+ else
+ {
+ Console.ForegroundColor = ConsoleColor.Red;
+ Console.WriteLine("Wrong number of arguments: Missing client file.");
+ }
+
+ Console.ForegroundColor = ConsoleColor.Gray;
+ Thread.Sleep(5000);
+ Environment.Exit(0);
+ }
+
+ static void CreateModule(string moduleName, string path, byte[] patches, byte[] patterns)
+ {
+ var modulePath = path + moduleName[0] + moduleName[1] + "/" + moduleName[2] + moduleName[3];
+ var module = modulePath + "/" + moduleName;
+
+ if (!File.Exists(module))
+ {
+ Console.ForegroundColor = ConsoleColor.White;
+ Console.WriteLine("Base module doesn't exist, downloading it...");
+
+ if (!Directory.Exists(modulePath))
+ Directory.CreateDirectory(modulePath);
+
+ var webClient = new WebClient();
+
+ webClient.DownloadFileCompleted += (o, e) => PatchModule(module, path, patches, patterns);
+ webClient.DownloadFileAsync(new Uri("http://xx.depot.battle.net:1119/" + moduleName), module);
+
+ Console.ForegroundColor = ConsoleColor.Green;
+ Console.WriteLine("Done.");
+ }
+ else
+ PatchModule(module, path, patches, patterns);
+ }
+
+ static void PatchModule(string file, string path, byte[] patches, byte[] pattern)
+ {
+ Console.ForegroundColor = ConsoleColor.White;
+ Console.WriteLine("Patching module...");
+
+ using (var patcher2 = new Patcher(file))
+ {
+ patcher2.Patch(patches, pattern);
+
+ var moduleName = Helper.GetFileChecksum(patcher2.binary) + ".auth";
+ var modulePath = path + moduleName[0] + moduleName[1] + "/" + moduleName[2] + moduleName[3];
+
+ if (!Directory.Exists(modulePath))
+ Directory.CreateDirectory(modulePath);
+
+ patcher2.Binary = modulePath + "/" + moduleName;
+
+ patcher2.Finish();
+ }
+
+ Console.ForegroundColor = ConsoleColor.Green;
+ Console.WriteLine("Patching module finished.");
+
+ Console.ForegroundColor = ConsoleColor.Gray;
+ }
+ }
+}
diff --git a/contrib/Connection Patcher/Properties/AssemblyInfo.cs b/contrib/Connection Patcher/Properties/AssemblyInfo.cs
new file mode 100644
index 00000000000..b1d174575c5
--- /dev/null
+++ b/contrib/Connection Patcher/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("Connection Patcher")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("Connection Patcher")]
+[assembly: AssemblyCopyright("Copyright © 2014")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("07c6905b-5b42-4804-81fe-73d0f74ebfb1")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]