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-rw-r--r--dep/g3dlite/Readme.txt1
-rw-r--r--dep/g3dlite/include/G3D/g3dmath.h2
2 files changed, 2 insertions, 1 deletions
diff --git a/dep/g3dlite/Readme.txt b/dep/g3dlite/Readme.txt
index 7988d1f314e..739f6985090 100644
--- a/dep/g3dlite/Readme.txt
+++ b/dep/g3dlite/Readme.txt
@@ -9,3 +9,4 @@ G3D-v8.0_hotfix5.diff - 2013-02-27 - fix compilation in cygwin environments
G3D-v8.0_hotfix6.diff - 2013-03-08 - fix compilation in mingw
G3D-v8.0_hotfix7.diff - 2013-08-31 - fix typo in Matrix4 == operator
G3D-v8.0_hotfix8.diff - 2013-09-01 - fix typo in Vector3int32 += operator
+G3D-v8.0_hotfix9.diff - 2014-06-01 - only VS < 10 don't ship inttypes.h
diff --git a/dep/g3dlite/include/G3D/g3dmath.h b/dep/g3dlite/include/G3D/g3dmath.h
index b0c98aeaf04..4be723ca30c 100644
--- a/dep/g3dlite/include/G3D/g3dmath.h
+++ b/dep/g3dlite/include/G3D/g3dmath.h
@@ -30,7 +30,7 @@
#include <limits>
#include <stdlib.h>
-#ifdef _MSC_VER
+#if defined(_MSC_VER) && (_MSC_VER < 1000)
// Visual Studio is missing inttypes.h
# ifndef PRId64
# define PRId64 "I64d"