diff options
Diffstat (limited to 'sql/characters.sql')
-rw-r--r-- | sql/characters.sql | 38 |
1 files changed, 30 insertions, 8 deletions
diff --git a/sql/characters.sql b/sql/characters.sql index 7ac480219ee..273420d98dc 100644 --- a/sql/characters.sql +++ b/sql/characters.sql @@ -23,7 +23,7 @@ DROP TABLE IF EXISTS `character_db_version`; CREATE TABLE `character_db_version` ( - `required_8104_01_characters` bit(1) default NULL + `required_8339_02_characters_character_battleground_data` bit(1) default NULL ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Last applied sql update to DB'; -- @@ -331,13 +331,6 @@ CREATE TABLE `characters` ( `taxi_path` text, `arena_pending_points` int(10) UNSIGNED NOT NULL default '0', `latency` int(11) unsigned NOT NULL default '0', - `bgid` int(10) unsigned NOT NULL default '0', - `bgteam` int(10) unsigned NOT NULL default '0', - `bgmap` int(10) unsigned NOT NULL default '0', - `bgx` float NOT NULL default '0', - `bgy` float NOT NULL default '0', - `bgz` float NOT NULL default '0', - `bgo` float NOT NULL default '0', PRIMARY KEY (`guid`), KEY `idx_account` (`account`), KEY `idx_online` (`online`), @@ -448,6 +441,35 @@ LOCK TABLES `character_aura` WRITE; UNLOCK TABLES; -- +-- Table structure for table `character_battleground_data` +-- + +DROP TABLE IF EXISTS `character_battleground_data`; +CREATE TABLE `character_battleground_data` ( + `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier', + `instance_id` int(11) unsigned NOT NULL default '0', + `team` int(11) unsigned NOT NULL default '0', + `join_x` float NOT NULL default '0', + `join_y` float NOT NULL default '0', + `join_z` float NOT NULL default '0', + `join_o` float NOT NULL default '0', + `join_map` int(11) NOT NULL default '0', + `taxi_start` int(11) NOT NULL default '0', + `taxi_end` int(11) NOT NULL default '0', + `mount_spell` int(11) NOT NULL default '0', + PRIMARY KEY (`guid`) +) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System'; + +-- +-- Dumping data for table `character_battleground_data` +-- + +LOCK TABLES `character_battleground_data` WRITE; +/*!40000 ALTER TABLE `character_battleground_data` DISABLE KEYS */; +/*!40000 ALTER TABLE `character_battleground_data` ENABLE KEYS */; +UNLOCK TABLES; + +-- -- Table structure for table `character_declinedname` -- |