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-rw-r--r--sql/base/characters_database.sql2
-rw-r--r--sql/updates/characters/master/2022_12_16_00_characters.sql110
2 files changed, 64 insertions, 48 deletions
diff --git a/sql/base/characters_database.sql b/sql/base/characters_database.sql
index 4c4424aadd8..03de47c4123 100644
--- a/sql/base/characters_database.sql
+++ b/sql/base/characters_database.sql
@@ -3689,7 +3689,7 @@ INSERT INTO `updates` VALUES
('2022_10_03_01_characters.sql','7CF58BD9CC366301CC992017028568C8774C4BC2','ARCHIVED','2022-10-03 22:36:38',0),
('2022_10_03_02_characters.sql','33135AB3132943F15F4849A16EC5EFEA402F24F6','ARCHIVED','2022-10-03 22:38:27',0),
('2022_11_20_00_characters.sql','4EB8BB24CAF16B0962DF3EF92C77BE05E234CFA6','ARCHIVED','2022-11-20 11:05:20',0),
-('2022_12_16_00_characters.sql','ABD1E101FE6629E0520C91E98942E55067EDD492','RELEASED','2022-12-16 22:52:19',0),
+('2022_12_16_00_characters.sql','36D6220143109ECD37219CC4A84773B31EAE9E50','RELEASED','2022-12-16 22:52:19',0),
('2022_12_17_00_characters.sql','3E005BD6B9C60653749B0B3C19CBC497092B9CCB','RELEASED','2022-12-17 18:26:43',0);
/*!40000 ALTER TABLE `updates` ENABLE KEYS */;
UNLOCK TABLES;
diff --git a/sql/updates/characters/master/2022_12_16_00_characters.sql b/sql/updates/characters/master/2022_12_16_00_characters.sql
index 654062fc6ca..514d198f18b 100644
--- a/sql/updates/characters/master/2022_12_16_00_characters.sql
+++ b/sql/updates/characters/master/2022_12_16_00_characters.sql
@@ -1,47 +1,63 @@
-ALTER TABLE `character_inventory` ADD `newSlot` tinyint unsigned;
-ALTER TABLE `character_inventory` DROP INDEX `guid`;
-UPDATE `character_inventory` SET `newSlot`=`slot`;
-UPDATE `character_inventory` SET `newSlot`=`slot`+12 WHERE `slot`>=23 AND `bag`=0; -- free up space for reagent bag
-UPDATE `character_inventory` SET `newSlot`=`slot`+11 WHERE `slot` BETWEEN 19 AND 22 AND `bag`=0; -- free up space for profession equipment
-UPDATE `character_inventory` SET `slot`=`newSlot`;
-ALTER TABLE `character_inventory` ADD UNIQUE KEY `uk_location` (`guid`,`bag`,`slot`);
-ALTER TABLE `character_inventory` DROP `newSlot`;
-
-UPDATE `characters` SET `equipmentCache`=CONCAT(`equipmentCache`, '0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ');
-
---
--- Table structure for table `character_trait_entry`
---
-DROP TABLE IF EXISTS `character_trait_entry`;
-CREATE TABLE `character_trait_entry` (
- `guid` bigint unsigned NOT NULL,
- `traitConfigId` int NOT NULL,
- `traitNodeId` int NOT NULL,
- `traitNodeEntryId` int NOT NULL,
- `rank` int NOT NULL DEFAULT '0',
- `grantedRanks` int NOT NULL DEFAULT '0',
- PRIMARY KEY (`guid`,`traitConfigId`,`traitNodeId`,`traitNodeEntryId`)
-) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
-
---
--- Table structure for table `character_trait_config`
---
-DROP TABLE IF EXISTS `character_trait_config`;
-CREATE TABLE `character_trait_config` (
- `guid` bigint unsigned NOT NULL,
- `traitConfigId` int NOT NULL,
- `type` int NOT NULL,
- `chrSpecializationId` int DEFAULT NULL,
- `combatConfigFlags` int DEFAULT NULL,
- `localIdentifier` int DEFAULT NULL,
- `skillLineId` int DEFAULT NULL,
- `traitSystemId` int DEFAULT NULL,
- `name` varchar(260) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
- PRIMARY KEY (`guid`,`traitConfigId`)
-) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
-
-ALTER TABLE `character_action` ADD `traitConfigId` int NOT NULL DEFAULT 0 AFTER `spec`;
-ALTER TABLE `character_action` DROP PRIMARY KEY;
-ALTER TABLE `character_action` ADD PRIMARY KEY (`guid`,`spec`,`traitConfigId`,`button`);
-
-DELETE FROM `character_talent`;
+
+DROP PROCEDURE IF EXISTS apply_if_not_exists_2022_12_16_00_characters;
+
+DELIMITER ';;'
+CREATE PROCEDURE apply_if_not_exists_2022_12_16_00_characters() BEGIN
+
+IF NOT EXISTS (SELECT * FROM `information_schema`.`columns` WHERE `table_schema`=SCHEMA() AND `table_name`='character_action' AND `column_name`='traitConfigId') THEN
+
+ALTER TABLE `character_inventory` ADD `newSlot` tinyint unsigned;
+ALTER TABLE `character_inventory` DROP INDEX `guid`;
+UPDATE `character_inventory` SET `newSlot`=`slot`;
+UPDATE `character_inventory` SET `newSlot`=`slot`+12 WHERE `slot`>=23 AND `bag`=0; -- free up space for reagent bag
+UPDATE `character_inventory` SET `newSlot`=`slot`+11 WHERE `slot` BETWEEN 19 AND 22 AND `bag`=0; -- free up space for profession equipment
+UPDATE `character_inventory` SET `slot`=`newSlot`;
+ALTER TABLE `character_inventory` ADD UNIQUE KEY `uk_location` (`guid`,`bag`,`slot`);
+ALTER TABLE `character_inventory` DROP `newSlot`;
+
+UPDATE `characters` SET `equipmentCache`=CONCAT(`equipmentCache`, '0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ');
+
+--
+-- Table structure for table `character_trait_entry`
+--
+DROP TABLE IF EXISTS `character_trait_entry`;
+CREATE TABLE `character_trait_entry` (
+ `guid` bigint unsigned NOT NULL,
+ `traitConfigId` int NOT NULL,
+ `traitNodeId` int NOT NULL,
+ `traitNodeEntryId` int NOT NULL,
+ `rank` int NOT NULL DEFAULT '0',
+ `grantedRanks` int NOT NULL DEFAULT '0',
+ PRIMARY KEY (`guid`,`traitConfigId`,`traitNodeId`,`traitNodeEntryId`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
+
+--
+-- Table structure for table `character_trait_config`
+--
+DROP TABLE IF EXISTS `character_trait_config`;
+CREATE TABLE `character_trait_config` (
+ `guid` bigint unsigned NOT NULL,
+ `traitConfigId` int NOT NULL,
+ `type` int NOT NULL,
+ `chrSpecializationId` int DEFAULT NULL,
+ `combatConfigFlags` int DEFAULT NULL,
+ `localIdentifier` int DEFAULT NULL,
+ `skillLineId` int DEFAULT NULL,
+ `traitSystemId` int DEFAULT NULL,
+ `name` varchar(260) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
+ PRIMARY KEY (`guid`,`traitConfigId`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
+
+ALTER TABLE `character_action` ADD `traitConfigId` int NOT NULL DEFAULT 0 AFTER `spec`;
+ALTER TABLE `character_action` DROP PRIMARY KEY;
+ALTER TABLE `character_action` ADD PRIMARY KEY (`guid`,`spec`,`traitConfigId`,`button`);
+
+DELETE FROM `character_talent`;
+
+END IF;
+END;;
+
+DELIMITER ';'
+CALL apply_if_not_exists_2022_12_16_00_characters();
+
+DROP PROCEDURE IF EXISTS apply_if_not_exists_2022_12_16_00_characters;