diff options
Diffstat (limited to 'src/game/AchievementMgr.cpp')
-rw-r--r-- | src/game/AchievementMgr.cpp | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/src/game/AchievementMgr.cpp b/src/game/AchievementMgr.cpp index 428bb46d39c..ea40945ac08 100644 --- a/src/game/AchievementMgr.cpp +++ b/src/game/AchievementMgr.cpp @@ -127,13 +127,13 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) criteria->ID, criteria->requiredType,dataType); return false; } - if (classRace.class_id && ((1 << (classRace.class_id-1)) & CLASSMASK_ALL_PLAYABLE)==0) + if (classRace.class_id && ((1 << (classRace.class_id-1)) & CLASSMASK_ALL_PLAYABLE) == 0) { sLog.outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE (%u) have not existed class in value1 (%u), ignore.", criteria->ID, criteria->requiredType,dataType,classRace.class_id); return false; } - if (classRace.race_id && ((1 << (classRace.race_id-1)) & RACEMASK_ALL_PLAYABLE)==0) + if (classRace.race_id && ((1 << (classRace.race_id-1)) & RACEMASK_ALL_PLAYABLE) == 0) { sLog.outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE (%u) have not existed race in value2 (%u), ignore.", criteria->ID, criteria->requiredType,dataType,classRace.race_id); @@ -163,19 +163,19 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) if (!spellEntry) { sLog.outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) have wrong spell id in value1 (%u), ignore.", - criteria->ID, criteria->requiredType,(dataType==ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.spell_id); + criteria->ID, criteria->requiredType,(dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.spell_id); return false; } if (aura.effect_idx >= 3) { sLog.outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) have wrong spell effect index in value2 (%u), ignore.", - criteria->ID, criteria->requiredType,(dataType==ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.effect_idx); + criteria->ID, criteria->requiredType,(dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.effect_idx); return false; } if (!spellEntry->EffectApplyAuraName[aura.effect_idx]) { sLog.outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) have non-aura spell effect (ID: %u Effect: %u), ignore.", - criteria->ID, criteria->requiredType,(dataType==ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.spell_id,aura.effect_idx); + criteria->ID, criteria->requiredType,(dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.spell_id,aura.effect_idx); return false; } return true; @@ -294,7 +294,7 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un { uint32 zone_id,area_id; source->GetZoneAndAreaId(zone_id,area_id); - return area.id==zone_id || area.id==area_id; + return area.id == zone_id || area.id == area_id; } case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA: return target && target->HasAuraEffect(aura.spell_id,aura.effect_idx); @@ -311,7 +311,7 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un case ACHIEVEMENT_CRITERIA_DATA_TYPE_DISABLED: return false; // always fail case ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_DIFFICULTY: - return source->GetMap()->GetSpawnMode()==difficulty.difficulty; + return source->GetMap()->GetSpawnMode() == difficulty.difficulty; case ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT: return source->GetMap()->GetPlayersCountExceptGMs() <= map_players.maxcount; case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM: @@ -327,7 +327,7 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un BattleGround* bg = source->GetBattleGround(); if (!bg) return false; - return bg->IsTeamScoreInRange(source->GetTeam()==ALLIANCE ? HORDE : ALLIANCE,bg_loss_team_score.min_score,bg_loss_team_score.max_score); + return bg->IsTeamScoreInRange(source->GetTeam() == ALLIANCE ? HORDE : ALLIANCE,bg_loss_team_score.min_score,bg_loss_team_score.max_score); } case ACHIEVEMENT_CRITERIA_DATA_INSTANCE_SCRIPT: { @@ -404,7 +404,7 @@ void AchievementMgr::Reset() void AchievementMgr::ResetAchievementCriteria(AchievementCriteriaTypes type, uint32 miscvalue1, uint32 miscvalue2) { - if ((sLog.getLogFilter() & LOG_FILTER_ACHIEVEMENT_UPDATES)==0) + if ((sLog.getLogFilter() & LOG_FILTER_ACHIEVEMENT_UPDATES) == 0) sLog.outDetail("AchievementMgr::ResetAchievementCriteria(%u, %u, %u)", type, miscvalue1, miscvalue2); if (!sWorld.getConfig(CONFIG_GM_ALLOW_ACHIEVEMENT_GAINS) && m_player->GetSession()->GetSecurity() > SEC_PLAYER) @@ -613,7 +613,7 @@ void AchievementMgr::SendAchievementEarned(AchievementEntry const* achievement) return; #ifdef TRINITY_DEBUG - if ((sLog.getLogFilter() & LOG_FILTER_ACHIEVEMENT_UPDATES)==0) + if ((sLog.getLogFilter() & LOG_FILTER_ACHIEVEMENT_UPDATES) == 0) sLog.outDebug("AchievementMgr::SendAchievementEarned(%u)", achievement->ID); #endif @@ -701,7 +701,7 @@ static const uint32 achievIdForDangeon[][4] = */ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscvalue1, uint32 miscvalue2, Unit *unit, uint32 time) { - if ((sLog.getLogFilter() & LOG_FILTER_ACHIEVEMENT_UPDATES)==0) + if ((sLog.getLogFilter() & LOG_FILTER_ACHIEVEMENT_UPDATES) == 0) sLog.outDetail("AchievementMgr::UpdateAchievementCriteria(%u, %u, %u, %u)", type, miscvalue1, miscvalue2, time); if (!sWorld.getConfig(CONFIG_GM_ALLOW_ACHIEVEMENT_GAINS) && m_player->GetSession()->GetSecurity() > SEC_PLAYER) @@ -944,7 +944,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui if (!achievIdForDangeon[j][2]) break; // for } - else if (GetPlayer()->GetDungeonDifficulty()==DUNGEON_DIFFICULTY_NORMAL) + else if (GetPlayer()->GetDungeonDifficulty() == DUNGEON_DIFFICULTY_NORMAL) { // dungeon in normal mode accepted if (!achievIdForDangeon[j][1]) @@ -964,7 +964,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui if (!found) continue; - //FIXME: work only for instances where max==min for players + //FIXME: work only for instances where max == min for players if (((InstanceMap*)map)->GetMaxPlayers() != achievementCriteria->death_in_dungeon.manLimit) continue; SetCriteriaProgress(achievementCriteria, 1, PROGRESS_ACCUMULATE); @@ -985,7 +985,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui continue; // if team check required: must kill by opposition faction - if (achievement->ID==318 && miscvalue2==GetPlayer()->GetTeam()) + if (achievement->ID == 318 && miscvalue2 == GetPlayer()->GetTeam()) continue; SetCriteriaProgress(achievementCriteria, 1, PROGRESS_ACCUMULATE); @@ -1102,7 +1102,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui continue; // zone specific - if (achievementCriteria->loot_type.lootTypeCount==1) + if (achievementCriteria->loot_type.lootTypeCount == 1) { // those requirements couldn't be found in the dbc AchievementCriteriaDataSet const* data = achievementmgr.GetCriteriaDataSet(achievementCriteria); @@ -1125,7 +1125,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui continue; // additional requirements - if (achievementCriteria->win_rated_arena.flag==ACHIEVEMENT_CRITERIA_CONDITION_NO_LOOSE) + if (achievementCriteria->win_rated_arena.flag == ACHIEVEMENT_CRITERIA_CONDITION_NO_LOOSE) { // those requirements couldn't be found in the dbc AchievementCriteriaDataSet const* data = achievementmgr.GetCriteriaDataSet(achievementCriteria); @@ -1688,7 +1688,7 @@ bool AchievementMgr::IsCompletedAchievement(AchievementEntry const* entry) } // all criterias completed requirement - if (completed_all && achievmentForTestCount==0) + if (completed_all && achievmentForTestCount == 0) return true; return false; @@ -1696,7 +1696,7 @@ bool AchievementMgr::IsCompletedAchievement(AchievementEntry const* entry) void AchievementMgr::SetCriteriaProgress(AchievementCriteriaEntry const* entry, uint32 changeValue, ProgressType ptype) { - if ((sLog.getLogFilter() & LOG_FILTER_ACHIEVEMENT_UPDATES)==0) + if ((sLog.getLogFilter() & LOG_FILTER_ACHIEVEMENT_UPDATES) == 0) sLog.outDetail("AchievementMgr::SetCriteriaProgress(%u, %u) for (GUID:%u)", entry->ID, changeValue, m_player->GetGUIDLow()); CriteriaProgress *progress = NULL; @@ -1935,7 +1935,7 @@ AchievementCriteriaEntryList const& AchievementGlobalMgr::GetAchievementCriteria void AchievementGlobalMgr::LoadAchievementCriteriaList() { - if (sAchievementCriteriaStore.GetNumRows()==0) + if (sAchievementCriteriaStore.GetNumRows() == 0) { barGoLink bar(1); bar.step(); @@ -1964,7 +1964,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaList() void AchievementGlobalMgr::LoadAchievementReferenceList() { - if (sAchievementStore.GetNumRows()==0) + if (sAchievementStore.GetNumRows() == 0) { barGoLink bar(1); bar.step(); @@ -2093,11 +2093,11 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData() case ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM: // any cases break; case ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE: // need skip generic cases - if (criteria->do_emote.count==0) + if (criteria->do_emote.count == 0) continue; break; case ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL: // skip statistics - if (criteria->win_duel.duelCount==0) + if (criteria->win_duel.duelCount == 0) continue; break; case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2: // any cases @@ -2292,7 +2292,7 @@ void AchievementGlobalMgr::LoadRewardLocales() uint32 entry = fields[0].GetUInt32(); - if (m_achievementRewards.find(entry)==m_achievementRewards.end()) + if (m_achievementRewards.find(entry) == m_achievementRewards.end()) { sLog.outErrorDb("Table `locales_achievement_reward` (Entry: %u) has locale strings for not existed achievement reward .", entry); continue; |