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Diffstat (limited to 'src/game/AchievementMgr.cpp')
-rw-r--r--src/game/AchievementMgr.cpp46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/game/AchievementMgr.cpp b/src/game/AchievementMgr.cpp
index 428bb46d39c..ea40945ac08 100644
--- a/src/game/AchievementMgr.cpp
+++ b/src/game/AchievementMgr.cpp
@@ -127,13 +127,13 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
criteria->ID, criteria->requiredType,dataType);
return false;
}
- if (classRace.class_id && ((1 << (classRace.class_id-1)) & CLASSMASK_ALL_PLAYABLE)==0)
+ if (classRace.class_id && ((1 << (classRace.class_id-1)) & CLASSMASK_ALL_PLAYABLE) == 0)
{
sLog.outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE (%u) have not existed class in value1 (%u), ignore.",
criteria->ID, criteria->requiredType,dataType,classRace.class_id);
return false;
}
- if (classRace.race_id && ((1 << (classRace.race_id-1)) & RACEMASK_ALL_PLAYABLE)==0)
+ if (classRace.race_id && ((1 << (classRace.race_id-1)) & RACEMASK_ALL_PLAYABLE) == 0)
{
sLog.outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE (%u) have not existed race in value2 (%u), ignore.",
criteria->ID, criteria->requiredType,dataType,classRace.race_id);
@@ -163,19 +163,19 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
if (!spellEntry)
{
sLog.outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) have wrong spell id in value1 (%u), ignore.",
- criteria->ID, criteria->requiredType,(dataType==ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.spell_id);
+ criteria->ID, criteria->requiredType,(dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.spell_id);
return false;
}
if (aura.effect_idx >= 3)
{
sLog.outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) have wrong spell effect index in value2 (%u), ignore.",
- criteria->ID, criteria->requiredType,(dataType==ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.effect_idx);
+ criteria->ID, criteria->requiredType,(dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.effect_idx);
return false;
}
if (!spellEntry->EffectApplyAuraName[aura.effect_idx])
{
sLog.outErrorDb("Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) have non-aura spell effect (ID: %u Effect: %u), ignore.",
- criteria->ID, criteria->requiredType,(dataType==ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.spell_id,aura.effect_idx);
+ criteria->ID, criteria->requiredType,(dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"),dataType,aura.spell_id,aura.effect_idx);
return false;
}
return true;
@@ -294,7 +294,7 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un
{
uint32 zone_id,area_id;
source->GetZoneAndAreaId(zone_id,area_id);
- return area.id==zone_id || area.id==area_id;
+ return area.id == zone_id || area.id == area_id;
}
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA:
return target && target->HasAuraEffect(aura.spell_id,aura.effect_idx);
@@ -311,7 +311,7 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un
case ACHIEVEMENT_CRITERIA_DATA_TYPE_DISABLED:
return false; // always fail
case ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_DIFFICULTY:
- return source->GetMap()->GetSpawnMode()==difficulty.difficulty;
+ return source->GetMap()->GetSpawnMode() == difficulty.difficulty;
case ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT:
return source->GetMap()->GetPlayersCountExceptGMs() <= map_players.maxcount;
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM:
@@ -327,7 +327,7 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un
BattleGround* bg = source->GetBattleGround();
if (!bg)
return false;
- return bg->IsTeamScoreInRange(source->GetTeam()==ALLIANCE ? HORDE : ALLIANCE,bg_loss_team_score.min_score,bg_loss_team_score.max_score);
+ return bg->IsTeamScoreInRange(source->GetTeam() == ALLIANCE ? HORDE : ALLIANCE,bg_loss_team_score.min_score,bg_loss_team_score.max_score);
}
case ACHIEVEMENT_CRITERIA_DATA_INSTANCE_SCRIPT:
{
@@ -404,7 +404,7 @@ void AchievementMgr::Reset()
void AchievementMgr::ResetAchievementCriteria(AchievementCriteriaTypes type, uint32 miscvalue1, uint32 miscvalue2)
{
- if ((sLog.getLogFilter() & LOG_FILTER_ACHIEVEMENT_UPDATES)==0)
+ if ((sLog.getLogFilter() & LOG_FILTER_ACHIEVEMENT_UPDATES) == 0)
sLog.outDetail("AchievementMgr::ResetAchievementCriteria(%u, %u, %u)", type, miscvalue1, miscvalue2);
if (!sWorld.getConfig(CONFIG_GM_ALLOW_ACHIEVEMENT_GAINS) && m_player->GetSession()->GetSecurity() > SEC_PLAYER)
@@ -613,7 +613,7 @@ void AchievementMgr::SendAchievementEarned(AchievementEntry const* achievement)
return;
#ifdef TRINITY_DEBUG
- if ((sLog.getLogFilter() & LOG_FILTER_ACHIEVEMENT_UPDATES)==0)
+ if ((sLog.getLogFilter() & LOG_FILTER_ACHIEVEMENT_UPDATES) == 0)
sLog.outDebug("AchievementMgr::SendAchievementEarned(%u)", achievement->ID);
#endif
@@ -701,7 +701,7 @@ static const uint32 achievIdForDangeon[][4] =
*/
void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscvalue1, uint32 miscvalue2, Unit *unit, uint32 time)
{
- if ((sLog.getLogFilter() & LOG_FILTER_ACHIEVEMENT_UPDATES)==0)
+ if ((sLog.getLogFilter() & LOG_FILTER_ACHIEVEMENT_UPDATES) == 0)
sLog.outDetail("AchievementMgr::UpdateAchievementCriteria(%u, %u, %u, %u)", type, miscvalue1, miscvalue2, time);
if (!sWorld.getConfig(CONFIG_GM_ALLOW_ACHIEVEMENT_GAINS) && m_player->GetSession()->GetSecurity() > SEC_PLAYER)
@@ -944,7 +944,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
if (!achievIdForDangeon[j][2])
break; // for
}
- else if (GetPlayer()->GetDungeonDifficulty()==DUNGEON_DIFFICULTY_NORMAL)
+ else if (GetPlayer()->GetDungeonDifficulty() == DUNGEON_DIFFICULTY_NORMAL)
{
// dungeon in normal mode accepted
if (!achievIdForDangeon[j][1])
@@ -964,7 +964,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
if (!found)
continue;
- //FIXME: work only for instances where max==min for players
+ //FIXME: work only for instances where max == min for players
if (((InstanceMap*)map)->GetMaxPlayers() != achievementCriteria->death_in_dungeon.manLimit)
continue;
SetCriteriaProgress(achievementCriteria, 1, PROGRESS_ACCUMULATE);
@@ -985,7 +985,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
continue;
// if team check required: must kill by opposition faction
- if (achievement->ID==318 && miscvalue2==GetPlayer()->GetTeam())
+ if (achievement->ID == 318 && miscvalue2 == GetPlayer()->GetTeam())
continue;
SetCriteriaProgress(achievementCriteria, 1, PROGRESS_ACCUMULATE);
@@ -1102,7 +1102,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
continue;
// zone specific
- if (achievementCriteria->loot_type.lootTypeCount==1)
+ if (achievementCriteria->loot_type.lootTypeCount == 1)
{
// those requirements couldn't be found in the dbc
AchievementCriteriaDataSet const* data = achievementmgr.GetCriteriaDataSet(achievementCriteria);
@@ -1125,7 +1125,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
continue;
// additional requirements
- if (achievementCriteria->win_rated_arena.flag==ACHIEVEMENT_CRITERIA_CONDITION_NO_LOOSE)
+ if (achievementCriteria->win_rated_arena.flag == ACHIEVEMENT_CRITERIA_CONDITION_NO_LOOSE)
{
// those requirements couldn't be found in the dbc
AchievementCriteriaDataSet const* data = achievementmgr.GetCriteriaDataSet(achievementCriteria);
@@ -1688,7 +1688,7 @@ bool AchievementMgr::IsCompletedAchievement(AchievementEntry const* entry)
}
// all criterias completed requirement
- if (completed_all && achievmentForTestCount==0)
+ if (completed_all && achievmentForTestCount == 0)
return true;
return false;
@@ -1696,7 +1696,7 @@ bool AchievementMgr::IsCompletedAchievement(AchievementEntry const* entry)
void AchievementMgr::SetCriteriaProgress(AchievementCriteriaEntry const* entry, uint32 changeValue, ProgressType ptype)
{
- if ((sLog.getLogFilter() & LOG_FILTER_ACHIEVEMENT_UPDATES)==0)
+ if ((sLog.getLogFilter() & LOG_FILTER_ACHIEVEMENT_UPDATES) == 0)
sLog.outDetail("AchievementMgr::SetCriteriaProgress(%u, %u) for (GUID:%u)", entry->ID, changeValue, m_player->GetGUIDLow());
CriteriaProgress *progress = NULL;
@@ -1935,7 +1935,7 @@ AchievementCriteriaEntryList const& AchievementGlobalMgr::GetAchievementCriteria
void AchievementGlobalMgr::LoadAchievementCriteriaList()
{
- if (sAchievementCriteriaStore.GetNumRows()==0)
+ if (sAchievementCriteriaStore.GetNumRows() == 0)
{
barGoLink bar(1);
bar.step();
@@ -1964,7 +1964,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaList()
void AchievementGlobalMgr::LoadAchievementReferenceList()
{
- if (sAchievementStore.GetNumRows()==0)
+ if (sAchievementStore.GetNumRows() == 0)
{
barGoLink bar(1);
bar.step();
@@ -2093,11 +2093,11 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData()
case ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM: // any cases
break;
case ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE: // need skip generic cases
- if (criteria->do_emote.count==0)
+ if (criteria->do_emote.count == 0)
continue;
break;
case ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL: // skip statistics
- if (criteria->win_duel.duelCount==0)
+ if (criteria->win_duel.duelCount == 0)
continue;
break;
case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2: // any cases
@@ -2292,7 +2292,7 @@ void AchievementGlobalMgr::LoadRewardLocales()
uint32 entry = fields[0].GetUInt32();
- if (m_achievementRewards.find(entry)==m_achievementRewards.end())
+ if (m_achievementRewards.find(entry) == m_achievementRewards.end())
{
sLog.outErrorDb("Table `locales_achievement_reward` (Entry: %u) has locale strings for not existed achievement reward .", entry);
continue;