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-rw-r--r--src/game/ArenaTeam.cpp78
1 files changed, 62 insertions, 16 deletions
diff --git a/src/game/ArenaTeam.cpp b/src/game/ArenaTeam.cpp
index c498ed33be4..96e279f7d83 100644
--- a/src/game/ArenaTeam.cpp
+++ b/src/game/ArenaTeam.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -297,34 +297,43 @@ void ArenaTeam::Disband(WorldSession *session)
CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid = '%u'", Id); //< this should be alredy done by calling DelMember(memberGuids[j]); for each member
CharacterDatabase.PExecute("DELETE FROM arena_team_stats WHERE arenateamid = '%u'", Id);
CharacterDatabase.CommitTransaction();
- objmgr.RemoveArenaTeam(this);
+ objmgr.RemoveArenaTeam(Id);
}
void ArenaTeam::Roster(WorldSession *session)
{
Player *pl = NULL;
+ uint8 unk308 = 0;
+
WorldPacket data(SMSG_ARENA_TEAM_ROSTER, 100);
data << uint32(GetId()); // arena team id
+ data << uint8(unk308); // 308 unknown value but affect packet structure
data << uint32(GetMembersSize()); // members count
data << uint32(GetType()); // arena team type?
- for (MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
+ for (MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
{
pl = objmgr.GetPlayer(itr->guid);
- data << uint64(itr->guid); // guid
- data << uint8((pl ? 1 : 0)); // online flag
- data << itr->name; // member name
+ data << uint64(itr->guid); // guid
+ data << uint8((pl ? 1 : 0)); // online flag
+ data << itr->name; // member name
data << uint32((itr->guid == GetCaptain() ? 0 : 1));// captain flag 0 captain 1 member
- data << uint8((pl ? pl->getLevel() : 0)); // unknown, level?
- data << uint8(itr->Class); // class
- data << uint32(itr->games_week); // played this week
- data << uint32(itr->wins_week); // wins this week
- data << uint32(itr->games_season); // played this season
- data << uint32(itr->wins_season); // wins this season
- data << uint32(itr->personal_rating); // personal rating
+ data << uint8((pl ? pl->getLevel() : 0)); // unknown, level?
+ data << uint8(itr->Class); // class
+ data << uint32(itr->games_week); // played this week
+ data << uint32(itr->wins_week); // wins this week
+ data << uint32(itr->games_season); // played this season
+ data << uint32(itr->wins_season); // wins this season
+ data << uint32(itr->personal_rating); // personal rating
+ if(unk308)
+ {
+ data << float(0.0); // 308 unk
+ data << float(0.0); // 308 unk
+ }
}
+
session->SendPacket(&data);
sLog.outDebug("WORLD: Sent SMSG_ARENA_TEAM_ROSTER");
}
@@ -361,7 +370,7 @@ void ArenaTeam::NotifyStatsChanged()
{
// this is called after a rated match ended
// updates arena team stats for every member of the team (not only the ones who participated!)
- for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
+ for(MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
{
Player * plr = objmgr.GetPlayer(itr->guid);
if(plr)
@@ -434,7 +443,7 @@ void ArenaTeam::SetStats(uint32 stat_type, uint32 value)
void ArenaTeam::BroadcastPacket(WorldPacket *packet)
{
- for (MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
+ for (MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
{
Player *player = objmgr.GetPlayer(itr->guid);
if(player)
@@ -566,6 +575,28 @@ void ArenaTeam::MemberLost(Player * plr, uint32 againstRating)
}
}
+void ArenaTeam::OfflineMemberLost(uint64 guid, uint32 againstRating)
+{
+ // called for offline player after ending rated arena match!
+ for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
+ {
+ if(itr->guid == guid)
+ {
+ // update personal rating
+ float chance = GetChanceAgainst(itr->personal_rating, againstRating);
+ int32 mod = (int32)ceil(32.0f * (0.0f - chance));
+ if (int32(itr->personal_rating) + mod < 0)
+ itr->personal_rating = 0;
+ else
+ itr->personal_rating += mod;
+ // update personal played stats
+ itr->games_week +=1;
+ itr->games_season +=1;
+ return;
+ }
+ }
+}
+
void ArenaTeam::MemberWon(Player * plr, uint32 againstRating)
{
// called for each participant after winning a match
@@ -623,11 +654,13 @@ void ArenaTeam::SaveToDB()
{
// save team and member stats to db
// called after a match has ended, or when calculating arena_points
+ CharacterDatabase.BeginTransaction();
CharacterDatabase.PExecute("UPDATE arena_team_stats SET rating = '%u',games = '%u',played = '%u',rank = '%u',wins = '%u',wins2 = '%u' WHERE arenateamid = '%u'", stats.rating, stats.games_week, stats.games_season, stats.rank, stats.wins_week, stats.wins_season, GetId());
for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
{
- CharacterDatabase.PExecute("UPDATE arena_team_member SET played_week = '%u', wons_week = '%u', played_season = '%u', wons_season = '%u', personal_rating = '%u' WHERE arenateamid = '%u' AND guid = '%u'", itr->games_week, itr->wins_week, itr->games_season, itr->wins_season, itr->personal_rating, Id, itr->guid);
+ CharacterDatabase.PExecute("UPDATE arena_team_member SET played_week = '%u', wons_week = '%u', played_season = '%u', wons_season = '%u', personal_rating = '%u' WHERE arenateamid = '%u' AND guid = '%u'", itr->games_week, itr->wins_week, itr->games_season, itr->wins_season, itr->personal_rating, Id, GUID_LOPART(itr->guid));
}
+ CharacterDatabase.CommitTransaction();
}
void ArenaTeam::FinishWeek()
@@ -641,6 +674,19 @@ void ArenaTeam::FinishWeek()
}
}
+bool ArenaTeam::IsFighting() const
+{
+ for (MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
+ {
+ if (Player *p = objmgr.GetPlayer(itr->guid))
+ {
+ if (p->GetMap()->IsBattleArena())
+ return true;
+ }
+ }
+ return false;
+}
+
/*
arenateam fields (id from 2.3.3 client):
1414 - arena team id 2v2