diff options
Diffstat (limited to 'src/game/ArenaTeam.cpp')
-rw-r--r-- | src/game/ArenaTeam.cpp | 90 |
1 files changed, 0 insertions, 90 deletions
diff --git a/src/game/ArenaTeam.cpp b/src/game/ArenaTeam.cpp index 22d121c38c1..c00c22b7b48 100644 --- a/src/game/ArenaTeam.cpp +++ b/src/game/ArenaTeam.cpp @@ -15,13 +15,10 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ - #include "ObjectMgr.h" #include "WorldPacket.h" - #include "ArenaTeam.h" #include "World.h" - void ArenaTeamMember::ModifyPersonalRating(Player* plr, int32 mod, uint32 slot) { int32 memberRating = int32(personal_rating) + mod; @@ -30,7 +27,6 @@ void ArenaTeamMember::ModifyPersonalRating(Player* plr, int32 mod, uint32 slot) plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (slot*6) + 5, personal_rating); //sLog.outArena("Modify personal rating for player %s: personal rating %u, mod %d, rating %d", plr->GetName(), personal_rating, mod, rating); } - ArenaTeam::ArenaTeam() { m_TeamId = 0; @@ -52,29 +48,22 @@ ArenaTeam::ArenaTeam() m_stats.wins_week = 0; m_stats.wins_season = 0; } - ArenaTeam::~ArenaTeam() { } - bool ArenaTeam::Create(uint64 captainGuid, uint32 type, std::string ArenaTeamName) { if(!objmgr.GetPlayer(captainGuid)) // player not exist return false; if(objmgr.GetArenaTeamByName(ArenaTeamName)) // arena team with this name already exist return false; - sLog.outDebug("GUILD: creating arena team %s to leader: %u", ArenaTeamName.c_str(), GUID_LOPART(captainGuid)); - m_CaptainGuid = captainGuid; m_Name = ArenaTeamName; m_Type = type; - m_TeamId = objmgr.GenerateArenaTeamId(); - // ArenaTeamName already assigned to ArenaTeam::name, use it to encode string for DB CharacterDatabase.escape_string(ArenaTeamName); - CharacterDatabase.BeginTransaction(); // CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid='%u'", m_TeamId); - MAX(arenateam)+1 not exist CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid='%u'", m_TeamId); @@ -83,23 +72,18 @@ bool ArenaTeam::Create(uint64 captainGuid, uint32 type, std::string ArenaTeamNam m_TeamId, ArenaTeamName.c_str(), GUID_LOPART(m_CaptainGuid), m_Type, m_BackgroundColor, m_EmblemStyle, m_EmblemColor, m_BorderStyle, m_BorderColor); CharacterDatabase.PExecute("INSERT INTO arena_team_stats (arenateamid, rating, games, wins, played, wins2, rank) VALUES " "('%u', '%u', '%u', '%u', '%u', '%u', '%u')", m_TeamId, m_stats.rating, m_stats.games_week, m_stats.wins_week, m_stats.games_season, m_stats.wins_season, m_stats.rank); - CharacterDatabase.CommitTransaction(); - AddMember(m_CaptainGuid); sLog.outArena("New ArenaTeam created [Id: %u] [Type: %u] [Captain GUID: %u]", GetId(), GetType(), GetCaptain()); return true; } - bool ArenaTeam::AddMember(const uint64& PlayerGuid) { std::string plName; uint8 plClass; - // arena team is full (can't have more than type * 2 players!) if(GetMembersSize() >= GetType() * 2) return false; - Player *pl = objmgr.GetPlayer(PlayerGuid); if(pl) { @@ -108,7 +92,6 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid) sLog.outError("Arena::AddMember() : player already in this sized team"); return false; } - plClass = (uint8)pl->getClass(); plName = pl->GetName(); } @@ -118,11 +101,9 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid) QueryResult *result = CharacterDatabase.PQuery("SELECT name, class FROM characters WHERE guid='%u'", GUID_LOPART(PlayerGuid)); if(!result) return false; - plName = (*result)[0].GetCppString(); plClass = (*result)[1].GetUInt8(); delete result; - // check if player already in arenateam of that size if(Player::GetArenaTeamIdFromDB(PlayerGuid, GetType()) != 0) { @@ -130,11 +111,9 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid) return false; } } - // remove all player signs from another petitions // this will be prevent attempt joining player to many arenateams and corrupt arena team data integrity Player::RemovePetitionsAndSigns(PlayerGuid, GetType()); - ArenaTeamMember newmember; newmember.name = plName; newmember.guid = PlayerGuid; @@ -155,15 +134,12 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid) newmember.personal_rating = 1500; } m_members.push_back(newmember); - CharacterDatabase.PExecute("INSERT INTO arena_team_member (arenateamid, guid, personal_rating) VALUES ('%u', '%u', '%u')", m_TeamId, GUID_LOPART(newmember.guid), newmember.personal_rating ); - if(pl) { pl->SetInArenaTeam(m_TeamId, GetSlot()); pl->SetArenaTeamIdInvited(0); pl->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot()*6) + 5, newmember.personal_rating ); - // hide promote/remove buttons if(m_CaptainGuid != PlayerGuid) pl->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * 6) + 1, 1); @@ -171,16 +147,12 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid) } return true; } - bool ArenaTeam::LoadArenaTeamFromDB(uint32 ArenaTeamId) { QueryResult *result = CharacterDatabase.PQuery("SELECT arenateamid,name,captainguid,type,BackgroundColor,EmblemStyle,EmblemColor,BorderStyle,BorderColor FROM arena_team WHERE arenateamid = '%u'", ArenaTeamId); - if(!result) return false; - Field *fields = result->Fetch(); - m_TeamId = fields[0].GetUInt32(); m_Name = fields[1].GetCppString(); m_CaptainGuid = MAKE_NEW_GUID(fields[2].GetUInt32(), 0, HIGHGUID_PLAYER); @@ -190,13 +162,10 @@ bool ArenaTeam::LoadArenaTeamFromDB(uint32 ArenaTeamId) m_EmblemColor = fields[6].GetUInt32(); m_BorderStyle = fields[7].GetUInt32(); m_BorderColor = fields[8].GetUInt32(); - delete result; - // only load here, so additional checks can be made LoadStatsFromDB(ArenaTeamId); LoadMembersFromDB(ArenaTeamId); - if(Empty()) { // arena team is empty, delete from db @@ -207,30 +176,23 @@ bool ArenaTeam::LoadArenaTeamFromDB(uint32 ArenaTeamId) CharacterDatabase.CommitTransaction(); return false; } - return true; } - void ArenaTeam::LoadStatsFromDB(uint32 ArenaTeamId) { // 0 1 2 3 4 5 QueryResult *result = CharacterDatabase.PQuery("SELECT rating,games,wins,played,wins2,rank FROM arena_team_stats WHERE arenateamid = '%u'", ArenaTeamId); - if(!result) return; - Field *fields = result->Fetch(); - m_stats.rating = fields[0].GetUInt32(); m_stats.games_week = fields[1].GetUInt32(); m_stats.wins_week = fields[2].GetUInt32(); m_stats.games_season = fields[3].GetUInt32(); m_stats.wins_season = fields[4].GetUInt32(); m_stats.rank = fields[5].GetUInt32(); - delete result; } - void ArenaTeam::LoadMembersFromDB(uint32 ArenaTeamId) { // 0 1 2 3 4 5 6 7 @@ -240,7 +202,6 @@ void ArenaTeam::LoadMembersFromDB(uint32 ArenaTeamId) "WHERE member.arenateamid = '%u'", ArenaTeamId); if(!result) return; - do { Field *fields = result->Fetch(); @@ -257,20 +218,16 @@ void ArenaTeam::LoadMembersFromDB(uint32 ArenaTeamId) }while( result->NextRow() ); delete result; } - void ArenaTeam::SetCaptain(const uint64& guid) { // disable remove/promote buttons Player *oldcaptain = objmgr.GetPlayer(GetCaptain()); if(oldcaptain) oldcaptain->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 1); - // set new captain m_CaptainGuid = guid; - // update database CharacterDatabase.PExecute("UPDATE arena_team SET captainguid = '%u' WHERE arenateamid = '%u'", GUID_LOPART(guid), m_TeamId); - // enable remove/promote buttons Player *newcaptain = objmgr.GetPlayer(guid); if(newcaptain) @@ -279,7 +236,6 @@ void ArenaTeam::SetCaptain(const uint64& guid) sLog.outArena("Player: %s [GUID: %u] promoted player: %s [GUID: %u] to leader of arena team [Id: %u] [Type: %u].", oldcaptain->GetName(), oldcaptain->GetGUIDLow(), newcaptain->GetName(), newcaptain->GetGUID(), GetId(), GetType()); } } - void ArenaTeam::DelMember(uint64 guid) { for (MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr) @@ -290,9 +246,7 @@ void ArenaTeam::DelMember(uint64 guid) break; } } - Player *player = objmgr.GetPlayer(guid); - if(player) { player->SetInArenaTeam(0, GetSlot()); @@ -306,23 +260,19 @@ void ArenaTeam::DelMember(uint64 guid) } CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid = '%u' AND guid = '%u'", GetId(), GUID_LOPART(guid)); } - void ArenaTeam::Disband(WorldSession *session) { // event WorldPacket data; session->BuildArenaTeamEventPacket(&data, ERR_ARENA_TEAM_DISBANDED_S, 2, session->GetPlayerName(), GetName(), ""); BroadcastPacket(&data); - while (!m_members.empty()) { // Removing from members is done in DelMember. DelMember(m_members.front().guid); } - if(Player *player = session->GetPlayer()) sLog.outArena("Player: %s [GUID: %u] disbanded arena team type: %u [Id: %u].", player->GetName(), player->GetGUIDLow(), GetType(), GetId()); - CharacterDatabase.BeginTransaction(); CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid = '%u'", m_TeamId); CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid = '%u'", m_TeamId); //< this should be alredy done by calling DelMember(memberGuids[j]); for each member @@ -330,23 +280,18 @@ void ArenaTeam::Disband(WorldSession *session) CharacterDatabase.CommitTransaction(); objmgr.RemoveArenaTeam(m_TeamId); } - void ArenaTeam::Roster(WorldSession *session) { Player *pl = NULL; - uint8 unk308 = 0; - WorldPacket data(SMSG_ARENA_TEAM_ROSTER, 100); data << uint32(GetId()); // team id data << uint8(unk308); // 308 unknown value but affect packet structure data << uint32(GetMembersSize()); // members count data << uint32(GetType()); // arena team type? - for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) { pl = objmgr.GetPlayer(itr->guid); - data << uint64(itr->guid); // guid data << uint8((pl ? 1 : 0)); // online flag data << itr->name; // member name @@ -364,11 +309,9 @@ void ArenaTeam::Roster(WorldSession *session) data << float(0.0); // 308 unk } } - session->SendPacket(&data); sLog.outDebug("WORLD: Sent SMSG_ARENA_TEAM_ROSTER"); } - void ArenaTeam::Query(WorldSession *session) { WorldPacket data(SMSG_ARENA_TEAM_QUERY_RESPONSE, 4*7+GetName().size()+1); @@ -383,7 +326,6 @@ void ArenaTeam::Query(WorldSession *session) session->SendPacket(&data); sLog.outDebug("WORLD: Sent SMSG_ARENA_TEAM_QUERY_RESPONSE"); } - void ArenaTeam::Stats(WorldSession *session) { WorldPacket data(SMSG_ARENA_TEAM_STATS, 4*7); @@ -396,7 +338,6 @@ void ArenaTeam::Stats(WorldSession *session) data << uint32(m_stats.rank); // rank session->SendPacket(&data); } - void ArenaTeam::NotifyStatsChanged() { // this is called after a rated match ended @@ -408,13 +349,11 @@ void ArenaTeam::NotifyStatsChanged() Stats(plr->GetSession()); } } - void ArenaTeam::InspectStats(WorldSession *session, uint64 guid) { ArenaTeamMember* member = GetMember(guid); if(!member) return; - WorldPacket data(MSG_INSPECT_ARENA_TEAMS, 8+1+4*6); data << uint64(guid); // player guid data << uint8(GetSlot()); // slot (0...2) @@ -426,7 +365,6 @@ void ArenaTeam::InspectStats(WorldSession *session, uint64 guid) data << uint32(member->personal_rating); // personal rating session->SendPacket(&data); } - void ArenaTeam::SetEmblem(uint32 backgroundColor, uint32 emblemStyle, uint32 emblemColor, uint32 borderStyle, uint32 borderColor) { m_BackgroundColor = backgroundColor; @@ -434,10 +372,8 @@ void ArenaTeam::SetEmblem(uint32 backgroundColor, uint32 emblemStyle, uint32 emb m_EmblemColor = emblemColor; m_BorderStyle = borderStyle; m_BorderColor = borderColor; - CharacterDatabase.PExecute("UPDATE arena_team SET BackgroundColor='%u', EmblemStyle='%u', EmblemColor='%u', BorderStyle='%u', BorderColor='%u' WHERE arenateamid='%u'", m_BackgroundColor, m_EmblemStyle, m_EmblemColor, m_BorderStyle, m_BorderColor, m_TeamId); } - void ArenaTeam::SetStats(uint32 stat_type, uint32 value) { switch(stat_type) @@ -471,7 +407,6 @@ void ArenaTeam::SetStats(uint32 stat_type, uint32 value) break; } } - void ArenaTeam::BroadcastPacket(WorldPacket *packet) { for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) @@ -481,7 +416,6 @@ void ArenaTeam::BroadcastPacket(WorldPacket *packet) player->GetSession()->SendPacket(packet); } } - uint8 ArenaTeam::GetSlotByType( uint32 type ) { switch(type) @@ -495,56 +429,45 @@ uint8 ArenaTeam::GetSlotByType( uint32 type ) sLog.outError("FATAL: Unknown arena team type %u for some arena team", type); return 0xFF; } - bool ArenaTeam::HaveMember( const uint64& guid ) const { for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) if(itr->guid == guid) return true; - return false; } - uint32 ArenaTeam::GetPoints(uint32 MemberRating) { // returns how many points would be awarded with this team type with this rating float points; - uint32 rating = MemberRating + 150 < m_stats.rating ? MemberRating : m_stats.rating; - if(rating<=1500) // points = (float)1500 * 0.22f + 14.0f; points = 344.0f; // 3.1 change - teams with rating below 1500 get arena points for 1500 rating else points = 1511.26f / (1.0f + 1639.28f * exp(-0.00412f * (float)rating)); - // type penalties for <5v5 teams if(m_Type == ARENA_TEAM_2v2) points *= 0.76f; else if(m_Type == ARENA_TEAM_3v3) points *= 0.88f; - return (uint32) points; } - float ArenaTeam::GetChanceAgainst(uint32 own_rating, uint32 enemy_rating) { // returns the chance to win against a team with the given rating, used in the rating adjustment calculation // ELO system - if (sWorld.getConfig(CONFIG_ARENA_SEASON_ID) >= 6) if (enemy_rating < 1300) enemy_rating = 1300; return 1.0f/(1.0f+exp(log(10.0f)*(float)((float)enemy_rating - (float)own_rating)/400.0f)); } - void ArenaTeam::FinishGame(int32 mod) { if (int32(m_stats.rating) + mod < 0) m_stats.rating = 0; else m_stats.rating += mod; - m_stats.games_week += 1; m_stats.games_season += 1; // update team's rank @@ -556,7 +479,6 @@ void ArenaTeam::FinishGame(int32 mod) ++m_stats.rank; } } - int32 ArenaTeam::WonAgainst(uint32 againstRating) { // called when the team has won @@ -568,11 +490,9 @@ int32 ArenaTeam::WonAgainst(uint32 againstRating) FinishGame(mod); m_stats.wins_week += 1; m_stats.wins_season += 1; - // return the rating change, used to display it on the results screen return mod; } - int32 ArenaTeam::LostAgainst(uint32 againstRating) { // called when the team has lost @@ -582,11 +502,9 @@ int32 ArenaTeam::LostAgainst(uint32 againstRating) int32 mod = (int32)ceil(32.0f * (0.0f - chance)); // modify the team stats accordingly FinishGame(mod); - // return the rating change, used to display it on the results screen return mod; } - void ArenaTeam::MemberLost(Player * plr, uint32 againstRating) { // called for each participant of a match after losing @@ -608,7 +526,6 @@ void ArenaTeam::MemberLost(Player * plr, uint32 againstRating) } } } - void ArenaTeam::OfflineMemberLost(uint64 guid, uint32 againstRating) { // called for offline player after ending rated arena match! @@ -630,7 +547,6 @@ void ArenaTeam::OfflineMemberLost(uint64 guid, uint32 againstRating) } } } - void ArenaTeam::MemberWon(Player * plr, uint32 againstRating) { // called for each participant after winning a match @@ -654,7 +570,6 @@ void ArenaTeam::MemberWon(Player * plr, uint32 againstRating) } } } - void ArenaTeam::UpdateArenaPointsHelper(std::map<uint32, uint32>& PlayerPoints) { // called after a match has ended and the stats are already modified @@ -671,7 +586,6 @@ void ArenaTeam::UpdateArenaPointsHelper(std::map<uint32, uint32>& PlayerPoints) if (itr->games_week >= min_plays) points_to_add = GetPoints(itr->personal_rating); // OBSOLETE : CharacterDatabase.PExecute("UPDATE arena_team_member SET points_to_add = '%u' WHERE arenateamid = '%u' AND guid = '%u'", points_to_add, m_TeamId, itr->guid); - std::map<uint32, uint32>::iterator plr_itr = PlayerPoints.find(GUID_LOPART(itr->guid)); if (plr_itr != PlayerPoints.end()) { @@ -683,7 +597,6 @@ void ArenaTeam::UpdateArenaPointsHelper(std::map<uint32, uint32>& PlayerPoints) PlayerPoints[GUID_LOPART(itr->guid)] = points_to_add; } } - void ArenaTeam::SaveToDB() { // save team and member stats to db @@ -696,7 +609,6 @@ void ArenaTeam::SaveToDB() } CharacterDatabase.CommitTransaction(); } - void ArenaTeam::FinishWeek() { m_stats.games_week = 0; // played this week @@ -707,7 +619,6 @@ void ArenaTeam::FinishWeek() itr->wins_week = 0; } } - bool ArenaTeam::IsFighting() const { for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) @@ -720,7 +631,6 @@ bool ArenaTeam::IsFighting() const } return false; } - /* arenateam fields (id from 2.3.3 client): 1414 - arena team id 2v2 |