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-rw-r--r--src/game/ArenaTeam.cpp90
1 files changed, 90 insertions, 0 deletions
diff --git a/src/game/ArenaTeam.cpp b/src/game/ArenaTeam.cpp
index c00c22b7b48..22d121c38c1 100644
--- a/src/game/ArenaTeam.cpp
+++ b/src/game/ArenaTeam.cpp
@@ -15,10 +15,13 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
+
#include "ObjectMgr.h"
#include "WorldPacket.h"
+
#include "ArenaTeam.h"
#include "World.h"
+
void ArenaTeamMember::ModifyPersonalRating(Player* plr, int32 mod, uint32 slot)
{
int32 memberRating = int32(personal_rating) + mod;
@@ -27,6 +30,7 @@ void ArenaTeamMember::ModifyPersonalRating(Player* plr, int32 mod, uint32 slot)
plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (slot*6) + 5, personal_rating);
//sLog.outArena("Modify personal rating for player %s: personal rating %u, mod %d, rating %d", plr->GetName(), personal_rating, mod, rating);
}
+
ArenaTeam::ArenaTeam()
{
m_TeamId = 0;
@@ -48,22 +52,29 @@ ArenaTeam::ArenaTeam()
m_stats.wins_week = 0;
m_stats.wins_season = 0;
}
+
ArenaTeam::~ArenaTeam()
{
}
+
bool ArenaTeam::Create(uint64 captainGuid, uint32 type, std::string ArenaTeamName)
{
if(!objmgr.GetPlayer(captainGuid)) // player not exist
return false;
if(objmgr.GetArenaTeamByName(ArenaTeamName)) // arena team with this name already exist
return false;
+
sLog.outDebug("GUILD: creating arena team %s to leader: %u", ArenaTeamName.c_str(), GUID_LOPART(captainGuid));
+
m_CaptainGuid = captainGuid;
m_Name = ArenaTeamName;
m_Type = type;
+
m_TeamId = objmgr.GenerateArenaTeamId();
+
// ArenaTeamName already assigned to ArenaTeam::name, use it to encode string for DB
CharacterDatabase.escape_string(ArenaTeamName);
+
CharacterDatabase.BeginTransaction();
// CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid='%u'", m_TeamId); - MAX(arenateam)+1 not exist
CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid='%u'", m_TeamId);
@@ -72,18 +83,23 @@ bool ArenaTeam::Create(uint64 captainGuid, uint32 type, std::string ArenaTeamNam
m_TeamId, ArenaTeamName.c_str(), GUID_LOPART(m_CaptainGuid), m_Type, m_BackgroundColor, m_EmblemStyle, m_EmblemColor, m_BorderStyle, m_BorderColor);
CharacterDatabase.PExecute("INSERT INTO arena_team_stats (arenateamid, rating, games, wins, played, wins2, rank) VALUES "
"('%u', '%u', '%u', '%u', '%u', '%u', '%u')", m_TeamId, m_stats.rating, m_stats.games_week, m_stats.wins_week, m_stats.games_season, m_stats.wins_season, m_stats.rank);
+
CharacterDatabase.CommitTransaction();
+
AddMember(m_CaptainGuid);
sLog.outArena("New ArenaTeam created [Id: %u] [Type: %u] [Captain GUID: %u]", GetId(), GetType(), GetCaptain());
return true;
}
+
bool ArenaTeam::AddMember(const uint64& PlayerGuid)
{
std::string plName;
uint8 plClass;
+
// arena team is full (can't have more than type * 2 players!)
if(GetMembersSize() >= GetType() * 2)
return false;
+
Player *pl = objmgr.GetPlayer(PlayerGuid);
if(pl)
{
@@ -92,6 +108,7 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid)
sLog.outError("Arena::AddMember() : player already in this sized team");
return false;
}
+
plClass = (uint8)pl->getClass();
plName = pl->GetName();
}
@@ -101,9 +118,11 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid)
QueryResult *result = CharacterDatabase.PQuery("SELECT name, class FROM characters WHERE guid='%u'", GUID_LOPART(PlayerGuid));
if(!result)
return false;
+
plName = (*result)[0].GetCppString();
plClass = (*result)[1].GetUInt8();
delete result;
+
// check if player already in arenateam of that size
if(Player::GetArenaTeamIdFromDB(PlayerGuid, GetType()) != 0)
{
@@ -111,9 +130,11 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid)
return false;
}
}
+
// remove all player signs from another petitions
// this will be prevent attempt joining player to many arenateams and corrupt arena team data integrity
Player::RemovePetitionsAndSigns(PlayerGuid, GetType());
+
ArenaTeamMember newmember;
newmember.name = plName;
newmember.guid = PlayerGuid;
@@ -134,12 +155,15 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid)
newmember.personal_rating = 1500;
}
m_members.push_back(newmember);
+
CharacterDatabase.PExecute("INSERT INTO arena_team_member (arenateamid, guid, personal_rating) VALUES ('%u', '%u', '%u')", m_TeamId, GUID_LOPART(newmember.guid), newmember.personal_rating );
+
if(pl)
{
pl->SetInArenaTeam(m_TeamId, GetSlot());
pl->SetArenaTeamIdInvited(0);
pl->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot()*6) + 5, newmember.personal_rating );
+
// hide promote/remove buttons
if(m_CaptainGuid != PlayerGuid)
pl->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * 6) + 1, 1);
@@ -147,12 +171,16 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid)
}
return true;
}
+
bool ArenaTeam::LoadArenaTeamFromDB(uint32 ArenaTeamId)
{
QueryResult *result = CharacterDatabase.PQuery("SELECT arenateamid,name,captainguid,type,BackgroundColor,EmblemStyle,EmblemColor,BorderStyle,BorderColor FROM arena_team WHERE arenateamid = '%u'", ArenaTeamId);
+
if(!result)
return false;
+
Field *fields = result->Fetch();
+
m_TeamId = fields[0].GetUInt32();
m_Name = fields[1].GetCppString();
m_CaptainGuid = MAKE_NEW_GUID(fields[2].GetUInt32(), 0, HIGHGUID_PLAYER);
@@ -162,10 +190,13 @@ bool ArenaTeam::LoadArenaTeamFromDB(uint32 ArenaTeamId)
m_EmblemColor = fields[6].GetUInt32();
m_BorderStyle = fields[7].GetUInt32();
m_BorderColor = fields[8].GetUInt32();
+
delete result;
+
// only load here, so additional checks can be made
LoadStatsFromDB(ArenaTeamId);
LoadMembersFromDB(ArenaTeamId);
+
if(Empty())
{
// arena team is empty, delete from db
@@ -176,23 +207,30 @@ bool ArenaTeam::LoadArenaTeamFromDB(uint32 ArenaTeamId)
CharacterDatabase.CommitTransaction();
return false;
}
+
return true;
}
+
void ArenaTeam::LoadStatsFromDB(uint32 ArenaTeamId)
{
// 0 1 2 3 4 5
QueryResult *result = CharacterDatabase.PQuery("SELECT rating,games,wins,played,wins2,rank FROM arena_team_stats WHERE arenateamid = '%u'", ArenaTeamId);
+
if(!result)
return;
+
Field *fields = result->Fetch();
+
m_stats.rating = fields[0].GetUInt32();
m_stats.games_week = fields[1].GetUInt32();
m_stats.wins_week = fields[2].GetUInt32();
m_stats.games_season = fields[3].GetUInt32();
m_stats.wins_season = fields[4].GetUInt32();
m_stats.rank = fields[5].GetUInt32();
+
delete result;
}
+
void ArenaTeam::LoadMembersFromDB(uint32 ArenaTeamId)
{
// 0 1 2 3 4 5 6 7
@@ -202,6 +240,7 @@ void ArenaTeam::LoadMembersFromDB(uint32 ArenaTeamId)
"WHERE member.arenateamid = '%u'", ArenaTeamId);
if(!result)
return;
+
do
{
Field *fields = result->Fetch();
@@ -218,16 +257,20 @@ void ArenaTeam::LoadMembersFromDB(uint32 ArenaTeamId)
}while( result->NextRow() );
delete result;
}
+
void ArenaTeam::SetCaptain(const uint64& guid)
{
// disable remove/promote buttons
Player *oldcaptain = objmgr.GetPlayer(GetCaptain());
if(oldcaptain)
oldcaptain->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 1);
+
// set new captain
m_CaptainGuid = guid;
+
// update database
CharacterDatabase.PExecute("UPDATE arena_team SET captainguid = '%u' WHERE arenateamid = '%u'", GUID_LOPART(guid), m_TeamId);
+
// enable remove/promote buttons
Player *newcaptain = objmgr.GetPlayer(guid);
if(newcaptain)
@@ -236,6 +279,7 @@ void ArenaTeam::SetCaptain(const uint64& guid)
sLog.outArena("Player: %s [GUID: %u] promoted player: %s [GUID: %u] to leader of arena team [Id: %u] [Type: %u].", oldcaptain->GetName(), oldcaptain->GetGUIDLow(), newcaptain->GetName(), newcaptain->GetGUID(), GetId(), GetType());
}
}
+
void ArenaTeam::DelMember(uint64 guid)
{
for (MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
@@ -246,7 +290,9 @@ void ArenaTeam::DelMember(uint64 guid)
break;
}
}
+
Player *player = objmgr.GetPlayer(guid);
+
if(player)
{
player->SetInArenaTeam(0, GetSlot());
@@ -260,19 +306,23 @@ void ArenaTeam::DelMember(uint64 guid)
}
CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid = '%u' AND guid = '%u'", GetId(), GUID_LOPART(guid));
}
+
void ArenaTeam::Disband(WorldSession *session)
{
// event
WorldPacket data;
session->BuildArenaTeamEventPacket(&data, ERR_ARENA_TEAM_DISBANDED_S, 2, session->GetPlayerName(), GetName(), "");
BroadcastPacket(&data);
+
while (!m_members.empty())
{
// Removing from members is done in DelMember.
DelMember(m_members.front().guid);
}
+
if(Player *player = session->GetPlayer())
sLog.outArena("Player: %s [GUID: %u] disbanded arena team type: %u [Id: %u].", player->GetName(), player->GetGUIDLow(), GetType(), GetId());
+
CharacterDatabase.BeginTransaction();
CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid = '%u'", m_TeamId);
CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid = '%u'", m_TeamId); //< this should be alredy done by calling DelMember(memberGuids[j]); for each member
@@ -280,18 +330,23 @@ void ArenaTeam::Disband(WorldSession *session)
CharacterDatabase.CommitTransaction();
objmgr.RemoveArenaTeam(m_TeamId);
}
+
void ArenaTeam::Roster(WorldSession *session)
{
Player *pl = NULL;
+
uint8 unk308 = 0;
+
WorldPacket data(SMSG_ARENA_TEAM_ROSTER, 100);
data << uint32(GetId()); // team id
data << uint8(unk308); // 308 unknown value but affect packet structure
data << uint32(GetMembersSize()); // members count
data << uint32(GetType()); // arena team type?
+
for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
{
pl = objmgr.GetPlayer(itr->guid);
+
data << uint64(itr->guid); // guid
data << uint8((pl ? 1 : 0)); // online flag
data << itr->name; // member name
@@ -309,9 +364,11 @@ void ArenaTeam::Roster(WorldSession *session)
data << float(0.0); // 308 unk
}
}
+
session->SendPacket(&data);
sLog.outDebug("WORLD: Sent SMSG_ARENA_TEAM_ROSTER");
}
+
void ArenaTeam::Query(WorldSession *session)
{
WorldPacket data(SMSG_ARENA_TEAM_QUERY_RESPONSE, 4*7+GetName().size()+1);
@@ -326,6 +383,7 @@ void ArenaTeam::Query(WorldSession *session)
session->SendPacket(&data);
sLog.outDebug("WORLD: Sent SMSG_ARENA_TEAM_QUERY_RESPONSE");
}
+
void ArenaTeam::Stats(WorldSession *session)
{
WorldPacket data(SMSG_ARENA_TEAM_STATS, 4*7);
@@ -338,6 +396,7 @@ void ArenaTeam::Stats(WorldSession *session)
data << uint32(m_stats.rank); // rank
session->SendPacket(&data);
}
+
void ArenaTeam::NotifyStatsChanged()
{
// this is called after a rated match ended
@@ -349,11 +408,13 @@ void ArenaTeam::NotifyStatsChanged()
Stats(plr->GetSession());
}
}
+
void ArenaTeam::InspectStats(WorldSession *session, uint64 guid)
{
ArenaTeamMember* member = GetMember(guid);
if(!member)
return;
+
WorldPacket data(MSG_INSPECT_ARENA_TEAMS, 8+1+4*6);
data << uint64(guid); // player guid
data << uint8(GetSlot()); // slot (0...2)
@@ -365,6 +426,7 @@ void ArenaTeam::InspectStats(WorldSession *session, uint64 guid)
data << uint32(member->personal_rating); // personal rating
session->SendPacket(&data);
}
+
void ArenaTeam::SetEmblem(uint32 backgroundColor, uint32 emblemStyle, uint32 emblemColor, uint32 borderStyle, uint32 borderColor)
{
m_BackgroundColor = backgroundColor;
@@ -372,8 +434,10 @@ void ArenaTeam::SetEmblem(uint32 backgroundColor, uint32 emblemStyle, uint32 emb
m_EmblemColor = emblemColor;
m_BorderStyle = borderStyle;
m_BorderColor = borderColor;
+
CharacterDatabase.PExecute("UPDATE arena_team SET BackgroundColor='%u', EmblemStyle='%u', EmblemColor='%u', BorderStyle='%u', BorderColor='%u' WHERE arenateamid='%u'", m_BackgroundColor, m_EmblemStyle, m_EmblemColor, m_BorderStyle, m_BorderColor, m_TeamId);
}
+
void ArenaTeam::SetStats(uint32 stat_type, uint32 value)
{
switch(stat_type)
@@ -407,6 +471,7 @@ void ArenaTeam::SetStats(uint32 stat_type, uint32 value)
break;
}
}
+
void ArenaTeam::BroadcastPacket(WorldPacket *packet)
{
for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
@@ -416,6 +481,7 @@ void ArenaTeam::BroadcastPacket(WorldPacket *packet)
player->GetSession()->SendPacket(packet);
}
}
+
uint8 ArenaTeam::GetSlotByType( uint32 type )
{
switch(type)
@@ -429,45 +495,56 @@ uint8 ArenaTeam::GetSlotByType( uint32 type )
sLog.outError("FATAL: Unknown arena team type %u for some arena team", type);
return 0xFF;
}
+
bool ArenaTeam::HaveMember( const uint64& guid ) const
{
for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
if(itr->guid == guid)
return true;
+
return false;
}
+
uint32 ArenaTeam::GetPoints(uint32 MemberRating)
{
// returns how many points would be awarded with this team type with this rating
float points;
+
uint32 rating = MemberRating + 150 < m_stats.rating ? MemberRating : m_stats.rating;
+
if(rating<=1500)
// points = (float)1500 * 0.22f + 14.0f;
points = 344.0f; // 3.1 change - teams with rating below 1500 get arena points for 1500 rating
else
points = 1511.26f / (1.0f + 1639.28f * exp(-0.00412f * (float)rating));
+
// type penalties for <5v5 teams
if(m_Type == ARENA_TEAM_2v2)
points *= 0.76f;
else if(m_Type == ARENA_TEAM_3v3)
points *= 0.88f;
+
return (uint32) points;
}
+
float ArenaTeam::GetChanceAgainst(uint32 own_rating, uint32 enemy_rating)
{
// returns the chance to win against a team with the given rating, used in the rating adjustment calculation
// ELO system
+
if (sWorld.getConfig(CONFIG_ARENA_SEASON_ID) >= 6)
if (enemy_rating < 1300)
enemy_rating = 1300;
return 1.0f/(1.0f+exp(log(10.0f)*(float)((float)enemy_rating - (float)own_rating)/400.0f));
}
+
void ArenaTeam::FinishGame(int32 mod)
{
if (int32(m_stats.rating) + mod < 0)
m_stats.rating = 0;
else
m_stats.rating += mod;
+
m_stats.games_week += 1;
m_stats.games_season += 1;
// update team's rank
@@ -479,6 +556,7 @@ void ArenaTeam::FinishGame(int32 mod)
++m_stats.rank;
}
}
+
int32 ArenaTeam::WonAgainst(uint32 againstRating)
{
// called when the team has won
@@ -490,9 +568,11 @@ int32 ArenaTeam::WonAgainst(uint32 againstRating)
FinishGame(mod);
m_stats.wins_week += 1;
m_stats.wins_season += 1;
+
// return the rating change, used to display it on the results screen
return mod;
}
+
int32 ArenaTeam::LostAgainst(uint32 againstRating)
{
// called when the team has lost
@@ -502,9 +582,11 @@ int32 ArenaTeam::LostAgainst(uint32 againstRating)
int32 mod = (int32)ceil(32.0f * (0.0f - chance));
// modify the team stats accordingly
FinishGame(mod);
+
// return the rating change, used to display it on the results screen
return mod;
}
+
void ArenaTeam::MemberLost(Player * plr, uint32 againstRating)
{
// called for each participant of a match after losing
@@ -526,6 +608,7 @@ void ArenaTeam::MemberLost(Player * plr, uint32 againstRating)
}
}
}
+
void ArenaTeam::OfflineMemberLost(uint64 guid, uint32 againstRating)
{
// called for offline player after ending rated arena match!
@@ -547,6 +630,7 @@ void ArenaTeam::OfflineMemberLost(uint64 guid, uint32 againstRating)
}
}
}
+
void ArenaTeam::MemberWon(Player * plr, uint32 againstRating)
{
// called for each participant after winning a match
@@ -570,6 +654,7 @@ void ArenaTeam::MemberWon(Player * plr, uint32 againstRating)
}
}
}
+
void ArenaTeam::UpdateArenaPointsHelper(std::map<uint32, uint32>& PlayerPoints)
{
// called after a match has ended and the stats are already modified
@@ -586,6 +671,7 @@ void ArenaTeam::UpdateArenaPointsHelper(std::map<uint32, uint32>& PlayerPoints)
if (itr->games_week >= min_plays)
points_to_add = GetPoints(itr->personal_rating);
// OBSOLETE : CharacterDatabase.PExecute("UPDATE arena_team_member SET points_to_add = '%u' WHERE arenateamid = '%u' AND guid = '%u'", points_to_add, m_TeamId, itr->guid);
+
std::map<uint32, uint32>::iterator plr_itr = PlayerPoints.find(GUID_LOPART(itr->guid));
if (plr_itr != PlayerPoints.end())
{
@@ -597,6 +683,7 @@ void ArenaTeam::UpdateArenaPointsHelper(std::map<uint32, uint32>& PlayerPoints)
PlayerPoints[GUID_LOPART(itr->guid)] = points_to_add;
}
}
+
void ArenaTeam::SaveToDB()
{
// save team and member stats to db
@@ -609,6 +696,7 @@ void ArenaTeam::SaveToDB()
}
CharacterDatabase.CommitTransaction();
}
+
void ArenaTeam::FinishWeek()
{
m_stats.games_week = 0; // played this week
@@ -619,6 +707,7 @@ void ArenaTeam::FinishWeek()
itr->wins_week = 0;
}
}
+
bool ArenaTeam::IsFighting() const
{
for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
@@ -631,6 +720,7 @@ bool ArenaTeam::IsFighting() const
}
return false;
}
+
/*
arenateam fields (id from 2.3.3 client):
1414 - arena team id 2v2