diff options
Diffstat (limited to 'src/game/ArenaTeam.cpp')
-rw-r--r-- | src/game/ArenaTeam.cpp | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/src/game/ArenaTeam.cpp b/src/game/ArenaTeam.cpp index c00c22b7b48..22d121c38c1 100644 --- a/src/game/ArenaTeam.cpp +++ b/src/game/ArenaTeam.cpp @@ -15,10 +15,13 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ + #include "ObjectMgr.h" #include "WorldPacket.h" + #include "ArenaTeam.h" #include "World.h" + void ArenaTeamMember::ModifyPersonalRating(Player* plr, int32 mod, uint32 slot) { int32 memberRating = int32(personal_rating) + mod; @@ -27,6 +30,7 @@ void ArenaTeamMember::ModifyPersonalRating(Player* plr, int32 mod, uint32 slot) plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (slot*6) + 5, personal_rating); //sLog.outArena("Modify personal rating for player %s: personal rating %u, mod %d, rating %d", plr->GetName(), personal_rating, mod, rating); } + ArenaTeam::ArenaTeam() { m_TeamId = 0; @@ -48,22 +52,29 @@ ArenaTeam::ArenaTeam() m_stats.wins_week = 0; m_stats.wins_season = 0; } + ArenaTeam::~ArenaTeam() { } + bool ArenaTeam::Create(uint64 captainGuid, uint32 type, std::string ArenaTeamName) { if(!objmgr.GetPlayer(captainGuid)) // player not exist return false; if(objmgr.GetArenaTeamByName(ArenaTeamName)) // arena team with this name already exist return false; + sLog.outDebug("GUILD: creating arena team %s to leader: %u", ArenaTeamName.c_str(), GUID_LOPART(captainGuid)); + m_CaptainGuid = captainGuid; m_Name = ArenaTeamName; m_Type = type; + m_TeamId = objmgr.GenerateArenaTeamId(); + // ArenaTeamName already assigned to ArenaTeam::name, use it to encode string for DB CharacterDatabase.escape_string(ArenaTeamName); + CharacterDatabase.BeginTransaction(); // CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid='%u'", m_TeamId); - MAX(arenateam)+1 not exist CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid='%u'", m_TeamId); @@ -72,18 +83,23 @@ bool ArenaTeam::Create(uint64 captainGuid, uint32 type, std::string ArenaTeamNam m_TeamId, ArenaTeamName.c_str(), GUID_LOPART(m_CaptainGuid), m_Type, m_BackgroundColor, m_EmblemStyle, m_EmblemColor, m_BorderStyle, m_BorderColor); CharacterDatabase.PExecute("INSERT INTO arena_team_stats (arenateamid, rating, games, wins, played, wins2, rank) VALUES " "('%u', '%u', '%u', '%u', '%u', '%u', '%u')", m_TeamId, m_stats.rating, m_stats.games_week, m_stats.wins_week, m_stats.games_season, m_stats.wins_season, m_stats.rank); + CharacterDatabase.CommitTransaction(); + AddMember(m_CaptainGuid); sLog.outArena("New ArenaTeam created [Id: %u] [Type: %u] [Captain GUID: %u]", GetId(), GetType(), GetCaptain()); return true; } + bool ArenaTeam::AddMember(const uint64& PlayerGuid) { std::string plName; uint8 plClass; + // arena team is full (can't have more than type * 2 players!) if(GetMembersSize() >= GetType() * 2) return false; + Player *pl = objmgr.GetPlayer(PlayerGuid); if(pl) { @@ -92,6 +108,7 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid) sLog.outError("Arena::AddMember() : player already in this sized team"); return false; } + plClass = (uint8)pl->getClass(); plName = pl->GetName(); } @@ -101,9 +118,11 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid) QueryResult *result = CharacterDatabase.PQuery("SELECT name, class FROM characters WHERE guid='%u'", GUID_LOPART(PlayerGuid)); if(!result) return false; + plName = (*result)[0].GetCppString(); plClass = (*result)[1].GetUInt8(); delete result; + // check if player already in arenateam of that size if(Player::GetArenaTeamIdFromDB(PlayerGuid, GetType()) != 0) { @@ -111,9 +130,11 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid) return false; } } + // remove all player signs from another petitions // this will be prevent attempt joining player to many arenateams and corrupt arena team data integrity Player::RemovePetitionsAndSigns(PlayerGuid, GetType()); + ArenaTeamMember newmember; newmember.name = plName; newmember.guid = PlayerGuid; @@ -134,12 +155,15 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid) newmember.personal_rating = 1500; } m_members.push_back(newmember); + CharacterDatabase.PExecute("INSERT INTO arena_team_member (arenateamid, guid, personal_rating) VALUES ('%u', '%u', '%u')", m_TeamId, GUID_LOPART(newmember.guid), newmember.personal_rating ); + if(pl) { pl->SetInArenaTeam(m_TeamId, GetSlot()); pl->SetArenaTeamIdInvited(0); pl->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot()*6) + 5, newmember.personal_rating ); + // hide promote/remove buttons if(m_CaptainGuid != PlayerGuid) pl->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * 6) + 1, 1); @@ -147,12 +171,16 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid) } return true; } + bool ArenaTeam::LoadArenaTeamFromDB(uint32 ArenaTeamId) { QueryResult *result = CharacterDatabase.PQuery("SELECT arenateamid,name,captainguid,type,BackgroundColor,EmblemStyle,EmblemColor,BorderStyle,BorderColor FROM arena_team WHERE arenateamid = '%u'", ArenaTeamId); + if(!result) return false; + Field *fields = result->Fetch(); + m_TeamId = fields[0].GetUInt32(); m_Name = fields[1].GetCppString(); m_CaptainGuid = MAKE_NEW_GUID(fields[2].GetUInt32(), 0, HIGHGUID_PLAYER); @@ -162,10 +190,13 @@ bool ArenaTeam::LoadArenaTeamFromDB(uint32 ArenaTeamId) m_EmblemColor = fields[6].GetUInt32(); m_BorderStyle = fields[7].GetUInt32(); m_BorderColor = fields[8].GetUInt32(); + delete result; + // only load here, so additional checks can be made LoadStatsFromDB(ArenaTeamId); LoadMembersFromDB(ArenaTeamId); + if(Empty()) { // arena team is empty, delete from db @@ -176,23 +207,30 @@ bool ArenaTeam::LoadArenaTeamFromDB(uint32 ArenaTeamId) CharacterDatabase.CommitTransaction(); return false; } + return true; } + void ArenaTeam::LoadStatsFromDB(uint32 ArenaTeamId) { // 0 1 2 3 4 5 QueryResult *result = CharacterDatabase.PQuery("SELECT rating,games,wins,played,wins2,rank FROM arena_team_stats WHERE arenateamid = '%u'", ArenaTeamId); + if(!result) return; + Field *fields = result->Fetch(); + m_stats.rating = fields[0].GetUInt32(); m_stats.games_week = fields[1].GetUInt32(); m_stats.wins_week = fields[2].GetUInt32(); m_stats.games_season = fields[3].GetUInt32(); m_stats.wins_season = fields[4].GetUInt32(); m_stats.rank = fields[5].GetUInt32(); + delete result; } + void ArenaTeam::LoadMembersFromDB(uint32 ArenaTeamId) { // 0 1 2 3 4 5 6 7 @@ -202,6 +240,7 @@ void ArenaTeam::LoadMembersFromDB(uint32 ArenaTeamId) "WHERE member.arenateamid = '%u'", ArenaTeamId); if(!result) return; + do { Field *fields = result->Fetch(); @@ -218,16 +257,20 @@ void ArenaTeam::LoadMembersFromDB(uint32 ArenaTeamId) }while( result->NextRow() ); delete result; } + void ArenaTeam::SetCaptain(const uint64& guid) { // disable remove/promote buttons Player *oldcaptain = objmgr.GetPlayer(GetCaptain()); if(oldcaptain) oldcaptain->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 1); + // set new captain m_CaptainGuid = guid; + // update database CharacterDatabase.PExecute("UPDATE arena_team SET captainguid = '%u' WHERE arenateamid = '%u'", GUID_LOPART(guid), m_TeamId); + // enable remove/promote buttons Player *newcaptain = objmgr.GetPlayer(guid); if(newcaptain) @@ -236,6 +279,7 @@ void ArenaTeam::SetCaptain(const uint64& guid) sLog.outArena("Player: %s [GUID: %u] promoted player: %s [GUID: %u] to leader of arena team [Id: %u] [Type: %u].", oldcaptain->GetName(), oldcaptain->GetGUIDLow(), newcaptain->GetName(), newcaptain->GetGUID(), GetId(), GetType()); } } + void ArenaTeam::DelMember(uint64 guid) { for (MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr) @@ -246,7 +290,9 @@ void ArenaTeam::DelMember(uint64 guid) break; } } + Player *player = objmgr.GetPlayer(guid); + if(player) { player->SetInArenaTeam(0, GetSlot()); @@ -260,19 +306,23 @@ void ArenaTeam::DelMember(uint64 guid) } CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid = '%u' AND guid = '%u'", GetId(), GUID_LOPART(guid)); } + void ArenaTeam::Disband(WorldSession *session) { // event WorldPacket data; session->BuildArenaTeamEventPacket(&data, ERR_ARENA_TEAM_DISBANDED_S, 2, session->GetPlayerName(), GetName(), ""); BroadcastPacket(&data); + while (!m_members.empty()) { // Removing from members is done in DelMember. DelMember(m_members.front().guid); } + if(Player *player = session->GetPlayer()) sLog.outArena("Player: %s [GUID: %u] disbanded arena team type: %u [Id: %u].", player->GetName(), player->GetGUIDLow(), GetType(), GetId()); + CharacterDatabase.BeginTransaction(); CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid = '%u'", m_TeamId); CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid = '%u'", m_TeamId); //< this should be alredy done by calling DelMember(memberGuids[j]); for each member @@ -280,18 +330,23 @@ void ArenaTeam::Disband(WorldSession *session) CharacterDatabase.CommitTransaction(); objmgr.RemoveArenaTeam(m_TeamId); } + void ArenaTeam::Roster(WorldSession *session) { Player *pl = NULL; + uint8 unk308 = 0; + WorldPacket data(SMSG_ARENA_TEAM_ROSTER, 100); data << uint32(GetId()); // team id data << uint8(unk308); // 308 unknown value but affect packet structure data << uint32(GetMembersSize()); // members count data << uint32(GetType()); // arena team type? + for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) { pl = objmgr.GetPlayer(itr->guid); + data << uint64(itr->guid); // guid data << uint8((pl ? 1 : 0)); // online flag data << itr->name; // member name @@ -309,9 +364,11 @@ void ArenaTeam::Roster(WorldSession *session) data << float(0.0); // 308 unk } } + session->SendPacket(&data); sLog.outDebug("WORLD: Sent SMSG_ARENA_TEAM_ROSTER"); } + void ArenaTeam::Query(WorldSession *session) { WorldPacket data(SMSG_ARENA_TEAM_QUERY_RESPONSE, 4*7+GetName().size()+1); @@ -326,6 +383,7 @@ void ArenaTeam::Query(WorldSession *session) session->SendPacket(&data); sLog.outDebug("WORLD: Sent SMSG_ARENA_TEAM_QUERY_RESPONSE"); } + void ArenaTeam::Stats(WorldSession *session) { WorldPacket data(SMSG_ARENA_TEAM_STATS, 4*7); @@ -338,6 +396,7 @@ void ArenaTeam::Stats(WorldSession *session) data << uint32(m_stats.rank); // rank session->SendPacket(&data); } + void ArenaTeam::NotifyStatsChanged() { // this is called after a rated match ended @@ -349,11 +408,13 @@ void ArenaTeam::NotifyStatsChanged() Stats(plr->GetSession()); } } + void ArenaTeam::InspectStats(WorldSession *session, uint64 guid) { ArenaTeamMember* member = GetMember(guid); if(!member) return; + WorldPacket data(MSG_INSPECT_ARENA_TEAMS, 8+1+4*6); data << uint64(guid); // player guid data << uint8(GetSlot()); // slot (0...2) @@ -365,6 +426,7 @@ void ArenaTeam::InspectStats(WorldSession *session, uint64 guid) data << uint32(member->personal_rating); // personal rating session->SendPacket(&data); } + void ArenaTeam::SetEmblem(uint32 backgroundColor, uint32 emblemStyle, uint32 emblemColor, uint32 borderStyle, uint32 borderColor) { m_BackgroundColor = backgroundColor; @@ -372,8 +434,10 @@ void ArenaTeam::SetEmblem(uint32 backgroundColor, uint32 emblemStyle, uint32 emb m_EmblemColor = emblemColor; m_BorderStyle = borderStyle; m_BorderColor = borderColor; + CharacterDatabase.PExecute("UPDATE arena_team SET BackgroundColor='%u', EmblemStyle='%u', EmblemColor='%u', BorderStyle='%u', BorderColor='%u' WHERE arenateamid='%u'", m_BackgroundColor, m_EmblemStyle, m_EmblemColor, m_BorderStyle, m_BorderColor, m_TeamId); } + void ArenaTeam::SetStats(uint32 stat_type, uint32 value) { switch(stat_type) @@ -407,6 +471,7 @@ void ArenaTeam::SetStats(uint32 stat_type, uint32 value) break; } } + void ArenaTeam::BroadcastPacket(WorldPacket *packet) { for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) @@ -416,6 +481,7 @@ void ArenaTeam::BroadcastPacket(WorldPacket *packet) player->GetSession()->SendPacket(packet); } } + uint8 ArenaTeam::GetSlotByType( uint32 type ) { switch(type) @@ -429,45 +495,56 @@ uint8 ArenaTeam::GetSlotByType( uint32 type ) sLog.outError("FATAL: Unknown arena team type %u for some arena team", type); return 0xFF; } + bool ArenaTeam::HaveMember( const uint64& guid ) const { for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) if(itr->guid == guid) return true; + return false; } + uint32 ArenaTeam::GetPoints(uint32 MemberRating) { // returns how many points would be awarded with this team type with this rating float points; + uint32 rating = MemberRating + 150 < m_stats.rating ? MemberRating : m_stats.rating; + if(rating<=1500) // points = (float)1500 * 0.22f + 14.0f; points = 344.0f; // 3.1 change - teams with rating below 1500 get arena points for 1500 rating else points = 1511.26f / (1.0f + 1639.28f * exp(-0.00412f * (float)rating)); + // type penalties for <5v5 teams if(m_Type == ARENA_TEAM_2v2) points *= 0.76f; else if(m_Type == ARENA_TEAM_3v3) points *= 0.88f; + return (uint32) points; } + float ArenaTeam::GetChanceAgainst(uint32 own_rating, uint32 enemy_rating) { // returns the chance to win against a team with the given rating, used in the rating adjustment calculation // ELO system + if (sWorld.getConfig(CONFIG_ARENA_SEASON_ID) >= 6) if (enemy_rating < 1300) enemy_rating = 1300; return 1.0f/(1.0f+exp(log(10.0f)*(float)((float)enemy_rating - (float)own_rating)/400.0f)); } + void ArenaTeam::FinishGame(int32 mod) { if (int32(m_stats.rating) + mod < 0) m_stats.rating = 0; else m_stats.rating += mod; + m_stats.games_week += 1; m_stats.games_season += 1; // update team's rank @@ -479,6 +556,7 @@ void ArenaTeam::FinishGame(int32 mod) ++m_stats.rank; } } + int32 ArenaTeam::WonAgainst(uint32 againstRating) { // called when the team has won @@ -490,9 +568,11 @@ int32 ArenaTeam::WonAgainst(uint32 againstRating) FinishGame(mod); m_stats.wins_week += 1; m_stats.wins_season += 1; + // return the rating change, used to display it on the results screen return mod; } + int32 ArenaTeam::LostAgainst(uint32 againstRating) { // called when the team has lost @@ -502,9 +582,11 @@ int32 ArenaTeam::LostAgainst(uint32 againstRating) int32 mod = (int32)ceil(32.0f * (0.0f - chance)); // modify the team stats accordingly FinishGame(mod); + // return the rating change, used to display it on the results screen return mod; } + void ArenaTeam::MemberLost(Player * plr, uint32 againstRating) { // called for each participant of a match after losing @@ -526,6 +608,7 @@ void ArenaTeam::MemberLost(Player * plr, uint32 againstRating) } } } + void ArenaTeam::OfflineMemberLost(uint64 guid, uint32 againstRating) { // called for offline player after ending rated arena match! @@ -547,6 +630,7 @@ void ArenaTeam::OfflineMemberLost(uint64 guid, uint32 againstRating) } } } + void ArenaTeam::MemberWon(Player * plr, uint32 againstRating) { // called for each participant after winning a match @@ -570,6 +654,7 @@ void ArenaTeam::MemberWon(Player * plr, uint32 againstRating) } } } + void ArenaTeam::UpdateArenaPointsHelper(std::map<uint32, uint32>& PlayerPoints) { // called after a match has ended and the stats are already modified @@ -586,6 +671,7 @@ void ArenaTeam::UpdateArenaPointsHelper(std::map<uint32, uint32>& PlayerPoints) if (itr->games_week >= min_plays) points_to_add = GetPoints(itr->personal_rating); // OBSOLETE : CharacterDatabase.PExecute("UPDATE arena_team_member SET points_to_add = '%u' WHERE arenateamid = '%u' AND guid = '%u'", points_to_add, m_TeamId, itr->guid); + std::map<uint32, uint32>::iterator plr_itr = PlayerPoints.find(GUID_LOPART(itr->guid)); if (plr_itr != PlayerPoints.end()) { @@ -597,6 +683,7 @@ void ArenaTeam::UpdateArenaPointsHelper(std::map<uint32, uint32>& PlayerPoints) PlayerPoints[GUID_LOPART(itr->guid)] = points_to_add; } } + void ArenaTeam::SaveToDB() { // save team and member stats to db @@ -609,6 +696,7 @@ void ArenaTeam::SaveToDB() } CharacterDatabase.CommitTransaction(); } + void ArenaTeam::FinishWeek() { m_stats.games_week = 0; // played this week @@ -619,6 +707,7 @@ void ArenaTeam::FinishWeek() itr->wins_week = 0; } } + bool ArenaTeam::IsFighting() const { for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) @@ -631,6 +720,7 @@ bool ArenaTeam::IsFighting() const } return false; } + /* arenateam fields (id from 2.3.3 client): 1414 - arena team id 2v2 |