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-rw-r--r--src/game/AuctionHouseHandler.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/AuctionHouseHandler.cpp b/src/game/AuctionHouseHandler.cpp
index fdfea922c4f..6ff9d7d5f8d 100644
--- a/src/game/AuctionHouseHandler.cpp
+++ b/src/game/AuctionHouseHandler.cpp
@@ -30,6 +30,7 @@
#include "Opcodes.h"
#include "UpdateMask.h"
#include "Util.h"
+#include "TimeMgr.h"
//please DO NOT use iterator++, because it is slower than ++iterator!!!
//post-incrementation is always slower than pre-incrementation !
@@ -271,7 +272,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recv_data)
AH->bidder = 0;
AH->bid = 0;
AH->buyout = buyout;
- AH->expire_time = time(NULL) + auction_time;
+ AH->expire_time = sGameTime.GetGameTime() + auction_time;
AH->deposit = deposit;
AH->auctionHouseEntry = auctionHouseEntry;