diff options
Diffstat (limited to 'src/game/AuctionHouseHandler.cpp')
| -rw-r--r-- | src/game/AuctionHouseHandler.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/AuctionHouseHandler.cpp b/src/game/AuctionHouseHandler.cpp index 8d57906ad27..dcf462de46a 100644 --- a/src/game/AuctionHouseHandler.cpp +++ b/src/game/AuctionHouseHandler.cpp @@ -367,6 +367,7 @@ void WorldSession::HandleAuctionPlaceBid( WorldPacket & recv_data ) } auction->bidder = pl->GetGUIDLow(); auction->bid = price; + GetPlayer()->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_BID, price); // after this update we should save player's money ... CharacterDatabase.PExecute("UPDATE auctionhouse SET buyguid = '%u',lastbid = '%u' WHERE id = '%u'", auction->bidder, auction->bid, auction->Id); @@ -390,6 +391,7 @@ void WorldSession::HandleAuctionPlaceBid( WorldPacket & recv_data ) } auction->bidder = pl->GetGUIDLow(); auction->bid = auction->buyout; + GetPlayer()->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_BID, auction->buyout); auctionmgr.SendAuctionSalePendingMail( auction ); auctionmgr.SendAuctionSuccessfulMail( auction ); |
