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Diffstat (limited to 'src/game/AuctionHouseHandler.cpp')
-rw-r--r--src/game/AuctionHouseHandler.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/AuctionHouseHandler.cpp b/src/game/AuctionHouseHandler.cpp
index 4d657fd6c84..921db551508 100644
--- a/src/game/AuctionHouseHandler.cpp
+++ b/src/game/AuctionHouseHandler.cpp
@@ -41,7 +41,7 @@ void WorldSession::HandleAuctionHelloOpcode( WorldPacket & recv_data )
uint64 guid; //NPC guid
recv_data >> guid;
- Creature *unit = ObjectAccessor::GetNPCIfCanInteractWith(*_player, guid,UNIT_NPC_FLAG_AUCTIONEER);
+ Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_AUCTIONEER);
if (!unit)
{
sLog.outDebug( "WORLD: HandleAuctionHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) );
@@ -168,7 +168,7 @@ void WorldSession::HandleAuctionSellItem( WorldPacket & recv_data )
if (!item || !bid || !etime)
return; //check for cheaters
- Creature *pCreature = ObjectAccessor::GetNPCIfCanInteractWith(*_player, auctioneer,UNIT_NPC_FLAG_AUCTIONEER);
+ Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer,UNIT_NPC_FLAG_AUCTIONEER);
if (!pCreature)
{
sLog.outDebug( "WORLD: HandleAuctionSellItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer)) );
@@ -295,7 +295,7 @@ void WorldSession::HandleAuctionPlaceBid( WorldPacket & recv_data )
if (!auctionId || !price)
return; //check for cheaters
- Creature *pCreature = ObjectAccessor::GetNPCIfCanInteractWith(*_player, auctioneer,UNIT_NPC_FLAG_AUCTIONEER);
+ Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer,UNIT_NPC_FLAG_AUCTIONEER);
if (!pCreature)
{
sLog.outDebug( "WORLD: HandleAuctionPlaceBid - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer)) );
@@ -421,7 +421,7 @@ void WorldSession::HandleAuctionRemoveItem( WorldPacket & recv_data )
recv_data >> auctionId;
//sLog.outDebug( "Cancel AUCTION AuctionID: %u", auctionId);
- Creature *pCreature = ObjectAccessor::GetNPCIfCanInteractWith(*_player, auctioneer,UNIT_NPC_FLAG_AUCTIONEER);
+ Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer,UNIT_NPC_FLAG_AUCTIONEER);
if (!pCreature)
{
sLog.outDebug( "WORLD: HandleAuctionRemoveItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer)) );
@@ -506,7 +506,7 @@ void WorldSession::HandleAuctionListBidderItems( WorldPacket & recv_data )
outbiddedCount = 0;
}
- Creature *pCreature = ObjectAccessor::GetNPCIfCanInteractWith(*_player, guid,UNIT_NPC_FLAG_AUCTIONEER);
+ Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_AUCTIONEER);
if (!pCreature)
{
sLog.outDebug( "WORLD: HandleAuctionListBidderItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) );
@@ -555,7 +555,7 @@ void WorldSession::HandleAuctionListOwnerItems( WorldPacket & recv_data )
recv_data >> guid;
recv_data >> listfrom; // not used in fact (this list not have page control in client)
- Creature *pCreature = ObjectAccessor::GetNPCIfCanInteractWith(*_player, guid,UNIT_NPC_FLAG_AUCTIONEER);
+ Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_AUCTIONEER);
if (!pCreature)
{
sLog.outDebug( "WORLD: HandleAuctionListOwnerItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) );
@@ -602,7 +602,7 @@ void WorldSession::HandleAuctionListItems( WorldPacket & recv_data )
recv_data >> auctionSlotID >> auctionMainCategory >> auctionSubCategory;
recv_data >> quality >> usable;
- Creature *pCreature = ObjectAccessor::GetNPCIfCanInteractWith(*_player, guid,UNIT_NPC_FLAG_AUCTIONEER);
+ Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_AUCTIONEER);
if (!pCreature)
{
sLog.outDebug( "WORLD: HandleAuctionListItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) );