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-rw-r--r--src/game/AuctionHouseMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/AuctionHouseMgr.cpp b/src/game/AuctionHouseMgr.cpp
index e3b737c6278..97126abddb2 100644
--- a/src/game/AuctionHouseMgr.cpp
+++ b/src/game/AuctionHouseMgr.cpp
@@ -466,7 +466,7 @@ void AuctionHouseMgr::Update()
AuctionHouseEntry const* AuctionHouseMgr::GetAuctionHouseEntry(uint32 factionTemplateId)
{
- uint32 houseid = 1; // human auction house
+ uint32 houseid = 7; // goblin auction house
if(!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION))
{