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-rw-r--r--src/game/AuctionHouseObject.h106
1 files changed, 0 insertions, 106 deletions
diff --git a/src/game/AuctionHouseObject.h b/src/game/AuctionHouseObject.h
deleted file mode 100644
index cccba8413da..00000000000
--- a/src/game/AuctionHouseObject.h
+++ /dev/null
@@ -1,106 +0,0 @@
-/*
- * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
- *
- * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef _AUCTION_HOUSE_H
-#define _AUCTION_HOUSE_H
-
-#include "SharedDefines.h"
-
-#define MIN_AUCTION_TIME (12*HOUR)
-
-enum AuctionError
-{
- AUCTION_OK = 0,
- AUCTION_INTERNAL_ERROR = 2,
- AUCTION_NOT_ENOUGHT_MONEY = 3,
- AUCTION_ITEM_NOT_FOUND = 4,
- CANNOT_BID_YOUR_AUCTION_ERROR = 10
-};
-
-enum AuctionAction
-{
- AUCTION_SELL_ITEM = 0,
- AUCTION_CANCEL = 1,
- AUCTION_PLACE_BID = 2
-};
-
-struct AuctionEntry
-{
- uint32 Id;
- uint32 auctioneer;
- uint32 item_guidlow;
- uint32 item_template;
- uint32 owner;
- uint32 startbid; //maybe useless
- uint32 bid;
- uint32 buyout;
- time_t time;
- uint32 bidder;
- uint32 deposit; //deposit can be calculated only when creating auction
- uint32 location;
-};
-
-//this class is used as auctionhouse instance
-class AuctionHouseObject
-{
- public:
- AuctionHouseObject() {}
- ~AuctionHouseObject()
- {
- for (AuctionEntryMap::iterator itr = AuctionsMap.begin(); itr != AuctionsMap.end(); ++itr)
- delete itr->second;
- }
-
- typedef std::map<uint32, AuctionEntry*> AuctionEntryMap;
-
- uint32 Getcount() { return AuctionsMap.size(); }
-
- AuctionEntryMap::iterator GetAuctionsBegin() {return AuctionsMap.begin();}
- AuctionEntryMap::iterator GetAuctionsEnd() {return AuctionsMap.end();}
-
- void AddAuction(AuctionEntry *ah)
- {
- ASSERT( ah );
- AuctionsMap[ah->Id] = ah;
- }
-
- AuctionEntry* GetAuction(uint32 id) const
- {
- AuctionEntryMap::const_iterator itr = AuctionsMap.find( id );
- if( itr != AuctionsMap.end() )
- return itr->second;
- return NULL;
- }
-
- bool RemoveAuction(uint32 id)
- {
- AuctionEntryMap::iterator i = AuctionsMap.find(id);
- if (i == AuctionsMap.end())
- {
- return false;
- }
- AuctionsMap.erase(i);
- return true;
- }
-
- private:
- AuctionEntryMap AuctionsMap;
-};
-#endif