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Diffstat (limited to 'src/game/AuctionHouseObject.h')
-rw-r--r-- | src/game/AuctionHouseObject.h | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/src/game/AuctionHouseObject.h b/src/game/AuctionHouseObject.h new file mode 100644 index 00000000000..83fd19d19c6 --- /dev/null +++ b/src/game/AuctionHouseObject.h @@ -0,0 +1,107 @@ +/* + * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * + * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef _AUCTION_HOUSE_H +#define _AUCTION_HOUSE_H + +#include "SharedDefines.h" + +#define MIN_AUCTION_TIME (12*HOUR) + +enum AuctionError +{ + AUCTION_OK = 0, + AUCTION_INTERNAL_ERROR = 2, + AUCTION_NOT_ENOUGHT_MONEY = 3, + AUCTION_ITEM_NOT_FOUND = 4, + CANNOT_BID_YOUR_AUCTION_ERROR = 10 +}; + +enum AuctionAction +{ + AUCTION_SELL_ITEM = 0, + AUCTION_CANCEL = 1, + AUCTION_PLACE_BID = 2 +}; + +struct AuctionEntry +{ + uint32 Id; + uint32 auctioneer; + uint32 item_guidlow; + uint32 item_template; + uint32 owner; + uint32 startbid; //maybe useless + uint32 bid; + uint32 buyout; + time_t time; + uint32 bidder; + uint32 deposit; //deposit can be calculated only when creating auction + uint32 location; +}; + +//this class is used as auctionhouse instance +class AuctionHouseObject +{ + public: + AuctionHouseObject() {} + ~AuctionHouseObject() + { + for (AuctionEntryMap::iterator itr = AuctionsMap.begin(); itr != AuctionsMap.end(); ++itr) + delete itr->second; + } + + typedef std::map<uint32, AuctionEntry*> AuctionEntryMap; + + uint32 Getcount() { return AuctionsMap.size(); } + + AuctionEntryMap::iterator GetAuctionsBegin() {return AuctionsMap.begin();} + AuctionEntryMap::iterator GetAuctionsEnd() {return AuctionsMap.end();} + + void AddAuction(AuctionEntry *ah) + { + ASSERT( ah ); + AuctionsMap[ah->Id] = ah; + } + + AuctionEntry* GetAuction(uint32 id) const + { + AuctionEntryMap::const_iterator itr = AuctionsMap.find( id ); + if( itr != AuctionsMap.end() ) + return itr->second; + return NULL; + } + + bool RemoveAuction(uint32 id) + { + AuctionEntryMap::iterator i = AuctionsMap.find(id); + if (i == AuctionsMap.end()) + { + return false; + } + AuctionsMap.erase(i); + return true; + } + + private: + AuctionEntryMap AuctionsMap; +}; +#endif + |