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Diffstat (limited to 'src/game/AuctionHouseObject.h')
-rw-r--r-- | src/game/AuctionHouseObject.h | 107 |
1 files changed, 0 insertions, 107 deletions
diff --git a/src/game/AuctionHouseObject.h b/src/game/AuctionHouseObject.h deleted file mode 100644 index 83fd19d19c6..00000000000 --- a/src/game/AuctionHouseObject.h +++ /dev/null @@ -1,107 +0,0 @@ -/* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> - * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef _AUCTION_HOUSE_H -#define _AUCTION_HOUSE_H - -#include "SharedDefines.h" - -#define MIN_AUCTION_TIME (12*HOUR) - -enum AuctionError -{ - AUCTION_OK = 0, - AUCTION_INTERNAL_ERROR = 2, - AUCTION_NOT_ENOUGHT_MONEY = 3, - AUCTION_ITEM_NOT_FOUND = 4, - CANNOT_BID_YOUR_AUCTION_ERROR = 10 -}; - -enum AuctionAction -{ - AUCTION_SELL_ITEM = 0, - AUCTION_CANCEL = 1, - AUCTION_PLACE_BID = 2 -}; - -struct AuctionEntry -{ - uint32 Id; - uint32 auctioneer; - uint32 item_guidlow; - uint32 item_template; - uint32 owner; - uint32 startbid; //maybe useless - uint32 bid; - uint32 buyout; - time_t time; - uint32 bidder; - uint32 deposit; //deposit can be calculated only when creating auction - uint32 location; -}; - -//this class is used as auctionhouse instance -class AuctionHouseObject -{ - public: - AuctionHouseObject() {} - ~AuctionHouseObject() - { - for (AuctionEntryMap::iterator itr = AuctionsMap.begin(); itr != AuctionsMap.end(); ++itr) - delete itr->second; - } - - typedef std::map<uint32, AuctionEntry*> AuctionEntryMap; - - uint32 Getcount() { return AuctionsMap.size(); } - - AuctionEntryMap::iterator GetAuctionsBegin() {return AuctionsMap.begin();} - AuctionEntryMap::iterator GetAuctionsEnd() {return AuctionsMap.end();} - - void AddAuction(AuctionEntry *ah) - { - ASSERT( ah ); - AuctionsMap[ah->Id] = ah; - } - - AuctionEntry* GetAuction(uint32 id) const - { - AuctionEntryMap::const_iterator itr = AuctionsMap.find( id ); - if( itr != AuctionsMap.end() ) - return itr->second; - return NULL; - } - - bool RemoveAuction(uint32 id) - { - AuctionEntryMap::iterator i = AuctionsMap.find(id); - if (i == AuctionsMap.end()) - { - return false; - } - AuctionsMap.erase(i); - return true; - } - - private: - AuctionEntryMap AuctionsMap; -}; -#endif - |