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-rw-r--r--src/game/Bag.h15
1 files changed, 0 insertions, 15 deletions
diff --git a/src/game/Bag.h b/src/game/Bag.h
index 3ae786512ce..649c2e21a27 100644
--- a/src/game/Bag.h
+++ b/src/game/Bag.h
@@ -17,40 +17,29 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-
#ifndef TRINITY_BAG_H
#define TRINITY_BAG_H
-
// Maximum 36 Slots ( (CONTAINER_END - CONTAINER_FIELD_SLOT_1)/2
#define MAX_BAG_SIZE 36 // 2.0.12
-
#include "Item.h"
#include "ItemPrototype.h"
-
class Bag : public Item
{
public:
-
Bag();
~Bag();
-
void AddToWorld();
void RemoveFromWorld();
-
bool Create(uint32 guidlow, uint32 itemid, Player const* owner);
-
void Clear();
void StoreItem( uint8 slot, Item *pItem, bool update );
void RemoveItem( uint8 slot, bool update );
-
Item* GetItemByPos( uint8 slot ) const;
uint32 GetItemCount( uint32 item, Item* eItem = NULL ) const;
-
uint8 GetSlotByItemGUID(uint64 guid) const;
bool IsEmpty() const;
uint32 GetFreeSlots() const;
uint32 GetBagSize() const { return GetUInt32Value(CONTAINER_FIELD_NUM_SLOTS); }
-
// DB operations
// overwrite virtual Item::SaveToDB
void SaveToDB();
@@ -58,15 +47,11 @@ class Bag : public Item
bool LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult *result = NULL);
// overwrite virtual Item::DeleteFromDB
void DeleteFromDB();
-
void BuildCreateUpdateBlockForPlayer(UpdateData *data, Player *target) const;
-
protected:
-
// Bag Storage space
Item* m_bagslot[MAX_BAG_SIZE];
};
-
inline Item* NewItemOrBag(ItemPrototype const * proto)
{
return (proto->InventoryType == INVTYPE_BAG) ? new Bag : new Item;