diff options
Diffstat (limited to 'src/game/BattleGround.cpp')
-rw-r--r-- | src/game/BattleGround.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp index c0af8af0e16..14778e9b471 100644 --- a/src/game/BattleGround.cpp +++ b/src/game/BattleGround.cpp @@ -476,7 +476,7 @@ void BattleGround::Update(uint32 diff) void BattleGround::SetTeamStartLoc(uint32 TeamID, float X, float Y, float Z, float O) { - uint8 idx = GetTeamIndexByTeamId(TeamID); + BattleGroundTeamId idx = GetTeamIndexByTeamId(TeamID); m_TeamStartLocX[idx] = X; m_TeamStartLocY[idx] = Y; m_TeamStartLocZ[idx] = Z; @@ -1878,3 +1878,9 @@ WorldSafeLocsEntry const* BattleGround::GetClosestGraveYard( Player* player ) { return objmgr.GetClosestGraveYard( player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetMapId(), player->GetTeam() ); } + +bool BattleGround::IsTeamScoreInRange(uint32 team, uint32 minScore, uint32 maxScore) const +{ + BattleGroundTeamId team_idx = GetTeamIndexByTeamId(team); + return m_TeamScores[team_idx] >= minScore && m_TeamScores[team_idx] <= maxScore; +} |