diff options
Diffstat (limited to 'src/game/BattleGround.cpp')
-rw-r--r-- | src/game/BattleGround.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp index b45a9961671..e2d6ac01778 100644 --- a/src/game/BattleGround.cpp +++ b/src/game/BattleGround.cpp @@ -749,7 +749,10 @@ void BattleGround::EndBattleGround(uint32 winner) } Player *plr = objmgr.GetPlayer(itr->first); if (!plr) + { sLog.outError("BattleGround:EndBattleGround Player (GUID: %u) not found!", GUID_LOPART(itr->first)); + continue; + } // should remove spirit of redemption if(plr->HasAuraType(SPELL_AURA_SPIRIT_OF_REDEMPTION)) @@ -759,7 +762,8 @@ void BattleGround::EndBattleGround(uint32 winner) { plr->ResurrectPlayer(1.0f); plr->SpawnCorpseBones(); - }else + } + else { //needed cause else in av some creatures will kill the players at the end plr->CombatStop(); |