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Diffstat (limited to 'src/game/BattleGround.cpp')
-rw-r--r--src/game/BattleGround.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp
index de9c0f6125d..554f8555627 100644
--- a/src/game/BattleGround.cpp
+++ b/src/game/BattleGround.cpp
@@ -36,7 +36,7 @@
#include "SpellAuras.h"
#include "Util.h"
-namespace MaNGOS
+namespace Trinity
{
class BattleGroundChatBuilder
{
@@ -45,7 +45,7 @@ namespace MaNGOS
: i_msgtype(msgtype), i_textId(textId), i_source(source), i_args(args) {}
void operator()(WorldPacket& data, int32 loc_idx)
{
- char const* text = objmgr.GetMangosString(i_textId,loc_idx);
+ char const* text = objmgr.GetTrinityString(i_textId,loc_idx);
if (i_args)
{
@@ -90,9 +90,9 @@ namespace MaNGOS
: i_msgtype(msgtype), i_textId(textId), i_source(source), i_arg1(arg1), i_arg2(arg2) {}
void operator()(WorldPacket& data, int32 loc_idx)
{
- char const* text = objmgr.GetMangosString(i_textId,loc_idx);
- char const* arg1str = i_arg1 ? objmgr.GetMangosString(i_arg1,loc_idx) : "";
- char const* arg2str = i_arg2 ? objmgr.GetMangosString(i_arg2,loc_idx) : "";
+ char const* text = objmgr.GetTrinityString(i_textId,loc_idx);
+ char const* arg1str = i_arg1 ? objmgr.GetTrinityString(i_arg1,loc_idx) : "";
+ char const* arg2str = i_arg2 ? objmgr.GetTrinityString(i_arg2,loc_idx) : "";
char str [2048];
snprintf(str,2048,text, arg1str, arg2str );
@@ -116,7 +116,7 @@ namespace MaNGOS
int32 i_arg1;
int32 i_arg2;
};
-} // namespace MaNGOS
+} // namespace Trinity
template<class Do>
void BattleGround::BroadcastWorker(Do& _do)
@@ -820,7 +820,7 @@ void BattleGround::EndBattleGround(uint32 winner)
uint32 BattleGround::GetBonusHonorFromKill(uint32 kills) const
{
//variable kills means how many honorable kills you scored (so we need kills * honor_for_one_kill)
- return MaNGOS::Honor::hk_honor_at_level(GetMaxLevel(), kills);
+ return Trinity::Honor::hk_honor_at_level(GetMaxLevel(), kills);
}
uint32 BattleGround::GetBattlemasterEntry() const
@@ -1692,8 +1692,8 @@ bool BattleGround::AddSpiritGuide(uint32 type, float x, float y, float z, float
void BattleGround::SendMessageToAll(int32 entry, ChatMsg type, Player const* source)
{
- MaNGOS::BattleGroundChatBuilder bg_builder(type, entry, source);
- MaNGOS::LocalizedPacketDo<MaNGOS::BattleGroundChatBuilder> bg_do(bg_builder);
+ Trinity::BattleGroundChatBuilder bg_builder(type, entry, source);
+ Trinity::LocalizedPacketDo<Trinity::BattleGroundChatBuilder> bg_do(bg_builder);
BroadcastWorker(bg_do);
}
@@ -1702,8 +1702,8 @@ void BattleGround::PSendMessageToAll(int32 entry, ChatMsg type, Player const* so
va_list ap;
va_start(ap, source);
- MaNGOS::BattleGroundChatBuilder bg_builder(type, entry, source, &ap);
- MaNGOS::LocalizedPacketDo<MaNGOS::BattleGroundChatBuilder> bg_do(bg_builder);
+ Trinity::BattleGroundChatBuilder bg_builder(type, entry, source, &ap);
+ Trinity::LocalizedPacketDo<Trinity::BattleGroundChatBuilder> bg_do(bg_builder);
BroadcastWorker(bg_do);
va_end(ap);
@@ -1711,8 +1711,8 @@ void BattleGround::PSendMessageToAll(int32 entry, ChatMsg type, Player const* so
void BattleGround::SendMessage2ToAll(int32 entry, ChatMsg type, Player const* source, int32 arg1, int32 arg2)
{
- MaNGOS::BattleGround2ChatBuilder bg_builder(type, entry, source, arg1, arg2);
- MaNGOS::LocalizedPacketDo<MaNGOS::BattleGround2ChatBuilder> bg_do(bg_builder);
+ Trinity::BattleGround2ChatBuilder bg_builder(type, entry, source, arg1, arg2);
+ Trinity::LocalizedPacketDo<Trinity::BattleGround2ChatBuilder> bg_do(bg_builder);
BroadcastWorker(bg_do);
}