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-rw-r--r--src/game/BattleGround.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp
index fbba3cc89ec..288a3d5d345 100644
--- a/src/game/BattleGround.cpp
+++ b/src/game/BattleGround.cpp
@@ -1474,7 +1474,7 @@ void BattleGround::RemovePlayerFromResurrectQueue(uint64 player_guid)
}
}
-bool BattleGround::AddObject(uint32 type, uint32 entry, float x, float y, float z, float o, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime)
+bool BattleGround::AddObject(uint32 type, uint32 entry, float x, float y, float z, float o, float rotation0, float rotation1, float rotation2, float rotation3, uint32 /*respawnTime*/)
{
Map *map = GetBgMap();
if (!map)
@@ -1600,7 +1600,7 @@ void BattleGround::SpawnBGObject(uint32 type, uint32 respawntime)
}
}
-Creature* BattleGround::AddCreature(uint32 entry, uint32 type, uint32 teamval, float x, float y, float z, float o, uint32 respawntime)
+Creature* BattleGround::AddCreature(uint32 entry, uint32 type, uint32 teamval, float x, float y, float z, float o, uint32 /*respawntime*/)
{
Map * map = GetBgMap();
if (!map)
@@ -1901,7 +1901,7 @@ int32 BattleGround::GetObjectType(uint64 guid)
return -1;
}
-void BattleGround::HandleKillUnit(Creature *creature, Player *killer)
+void BattleGround::HandleKillUnit(Creature * /*creature*/, Player * /*killer*/)
{
}