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Diffstat (limited to 'src/game/BattleGround.cpp')
-rw-r--r--src/game/BattleGround.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp
index b562517dc08..d392f074600 100644
--- a/src/game/BattleGround.cpp
+++ b/src/game/BattleGround.cpp
@@ -576,7 +576,6 @@ void BattleGround::EndBattleGround(uint32 winner)
uint32 bgQueueTypeId = sBattleGroundMgr.BGQueueTypeId(GetTypeID(), GetArenaType());
sBattleGroundMgr.BuildBattleGroundStatusPacket(&data, this, plr->GetTeam(), plr->GetBattleGroundQueueIndex(bgQueueTypeId), STATUS_IN_PROGRESS, TIME_TO_AUTOREMOVE, GetStartTime());
plr->GetSession()->SendPacket(&data);
- plr->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND, 1);
}
if(isArena() && isRated() && winner_arena_team && loser_arena_team)
@@ -1406,10 +1405,10 @@ bool BattleGround::AddSpiritGuide(uint32 type, float x, float y, float z, float
pCreature->SetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT, pCreature->GetGUID());
// aura
- pCreature->SetVisibleAura(0, SPELL_SPIRIT_HEAL_CHANNEL);
- //pCreature->SetUInt32Value(UNIT_FIELD_AURAFLAGS, 0x00000009);
- //pCreature->SetUInt32Value(UNIT_FIELD_AURALEVELS, 0x0000003C);
- //pCreature->SetUInt32Value(UNIT_FIELD_AURAAPPLICATIONS, 0x000000FF);
+ pCreature->SetUInt32Value(UNIT_FIELD_AURA, SPELL_SPIRIT_HEAL_CHANNEL);
+ pCreature->SetUInt32Value(UNIT_FIELD_AURAFLAGS, 0x00000009);
+ pCreature->SetUInt32Value(UNIT_FIELD_AURALEVELS, 0x0000003C);
+ pCreature->SetUInt32Value(UNIT_FIELD_AURAAPPLICATIONS, 0x000000FF);
// casting visual effect
pCreature->SetUInt32Value(UNIT_CHANNEL_SPELL, SPELL_SPIRIT_HEAL_CHANNEL);
// correct cast speed