diff options
Diffstat (limited to 'src/game/BattleGround.h')
-rw-r--r-- | src/game/BattleGround.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/BattleGround.h b/src/game/BattleGround.h index ee8a22d4f8f..e6577544539 100644 --- a/src/game/BattleGround.h +++ b/src/game/BattleGround.h @@ -374,7 +374,6 @@ class BattleGround typedef std::map<uint64, BattleGroundPlayer> BattleGroundPlayerMap; BattleGroundPlayerMap const& GetPlayers() const { return m_Players; } uint32 GetPlayersSize() const { return m_Players.size(); } - uint32 GetRemovedPlayersSize() const { return m_RemovedPlayers.size(); } std::map<uint64, BattleGroundScore*>::const_iterator GetPlayerScoresBegin() const { return m_PlayerScores.begin(); } std::map<uint64, BattleGroundScore*>::const_iterator GetPlayerScoresEnd() const { return m_PlayerScores.end(); } @@ -506,6 +505,7 @@ class BattleGround // since arenas can be AvA or Hvh, we have to get the "temporary" team of a player uint32 GetPlayerTeam(uint64 guid); + uint32 GetOtherTeam(uint32 teamId); bool IsPlayerInBattleGround(uint64 guid); void SetDeleteThis() {m_SetDeleteThis = true;} @@ -560,7 +560,6 @@ class BattleGround /* Player lists */ std::vector<uint64> m_ResurrectQueue; // Player GUID std::deque<uint64> m_OfflineQueue; // Player GUID - std::map<uint64, uint8> m_RemovedPlayers; // uint8 is remove type (0 - bgqueue, 1 - bg, 2 - resurrect queue) /* Invited counters are useful for player invitation to BG - do not allow, if BG is started to one faction to have 2 more players than another faction */ /* Invited counters will be changed only when removing already invited player from queue, removing player from battleground and inviting player to BG */ |