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Diffstat (limited to 'src/game/BattleGroundAV.h')
-rw-r--r-- | src/game/BattleGroundAV.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/src/game/BattleGroundAV.h b/src/game/BattleGroundAV.h new file mode 100644 index 00000000000..441c310fda9 --- /dev/null +++ b/src/game/BattleGroundAV.h @@ -0,0 +1,59 @@ +/* + * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef __BATTLEGROUNDAV_H +#define __BATTLEGROUNDAV_H + +class BattleGround; + +class BattleGroundAVScore : public BattleGroundScore +{ + public: + BattleGroundAVScore() : GraveyardsAssaulted(0), GraveyardsDefended(0), TowersAssaulted(0), TowersDefended(0), MinesCaptured(0), LeadersKilled(0), SecondaryObjectives(0) {}; + virtual ~BattleGroundAVScore() {}; + uint32 GraveyardsAssaulted; + uint32 GraveyardsDefended; + uint32 TowersAssaulted; + uint32 TowersDefended; + uint32 MinesCaptured; + uint32 LeadersKilled; + uint32 SecondaryObjectives; +}; + +class BattleGroundAV : public BattleGround +{ + friend class BattleGroundMgr; + + public: + BattleGroundAV(); + ~BattleGroundAV(); + void Update(time_t diff); + + /* inherited from BattlegroundClass */ + virtual void AddPlayer(Player *plr); + + void RemovePlayer(Player *plr,uint64 guid); + void HandleAreaTrigger(Player *Source, uint32 Trigger); + //bool SetupBattleGround(); + + /* Scorekeeping */ + void UpdatePlayerScore(Player *Source, uint32 type, uint32 value); + + private: +}; +#endif |