diff options
Diffstat (limited to 'src/game/BattleGroundBE.cpp')
-rw-r--r-- | src/game/BattleGroundBE.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/BattleGroundBE.cpp b/src/game/BattleGroundBE.cpp index 05475328b01..c81042ec2e8 100644 --- a/src/game/BattleGroundBE.cpp +++ b/src/game/BattleGroundBE.cpp @@ -58,19 +58,19 @@ void BattleGroundBE::Update(uint32 diff) void BattleGroundBE::StartingEventCloseDoors() { - for(uint32 i = BG_BE_OBJECT_DOOR_1; i <= BG_BE_OBJECT_DOOR_4; ++i) + for (uint32 i = BG_BE_OBJECT_DOOR_1; i <= BG_BE_OBJECT_DOOR_4; ++i) SpawnBGObject(i, RESPAWN_IMMEDIATELY); - for(uint32 i = BG_BE_OBJECT_BUFF_1; i <= BG_BE_OBJECT_BUFF_2; ++i) + for (uint32 i = BG_BE_OBJECT_BUFF_1; i <= BG_BE_OBJECT_BUFF_2; ++i) SpawnBGObject(i, RESPAWN_ONE_DAY); } void BattleGroundBE::StartingEventOpenDoors() { - for(uint32 i = BG_BE_OBJECT_DOOR_1; i <= BG_BE_OBJECT_DOOR_2; ++i) + for (uint32 i = BG_BE_OBJECT_DOOR_1; i <= BG_BE_OBJECT_DOOR_2; ++i) DoorOpen(i); - for(uint32 i = BG_BE_OBJECT_BUFF_1; i <= BG_BE_OBJECT_BUFF_2; ++i) + for (uint32 i = BG_BE_OBJECT_BUFF_1; i <= BG_BE_OBJECT_BUFF_2; ++i) SpawnBGObject(i, 60); } |